mirror of
https://github.com/CarldricGaming/Mini-Compressor
synced 2026-08-23 02:26:04 -04:00
120 lines
3.6 KiB
Text
120 lines
3.6 KiB
Text
object Form8: TForm8
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Left = 0
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Top = 0
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Caption = 'Break Out'
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ClientHeight = 480
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ClientWidth = 640
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Position = MainFormCenter
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StyleBook = Form1.StyleBook1
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FormFactor.Width = 320
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FormFactor.Height = 480
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FormFactor.Devices = [Desktop]
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OnCreate = FormCreate
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OnShow = FormShow
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DesignerMasterStyle = 0
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object Viewport3D1: TViewport3D
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Align = Client
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Color = claDodgerblue
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Size.Width = 640.000000000000000000
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Size.Height = 480.000000000000000000
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Size.PlatformDefault = False
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object Light1: TLight
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Color = claWhite
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LightType = Directional
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SpotCutOff = 180.000000000000000000
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Position.X = 4.614208221435547000
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Position.Y = -1.398325920104980000
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RotationAngle.X = 328.015075683593800000
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RotationAngle.Y = 29.824996948242190000
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Width = 1.000000000000000000
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Height = 1.000000000000000000
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Depth = 1.000000000000000000
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Quanternion =
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'(0.266231685876846,-0.247383743524551,-0.0709009170532227,-0.928' +
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'92187833786)'
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object FloatAnimation1: TFloatAnimation
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Enabled = True
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Duration = 0.200000002980232200
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Loop = True
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OnProcess = FloatAnimation1Process
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OnFinish = FloatAnimation1Finish
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PropertyName = 'RotationCenter.Y'
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StartValue = 0.000000000000000000
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StopValue = 1.000000000000000000
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end
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end
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object Dummy1: TDummy
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Width = 20.000000000000000000
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Height = 14.000000000000000000
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Depth = 1.000000000000000000
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object StrokeCube1: TStrokeCube
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Color = claWhite
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Width = 20.000000000000000000
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Height = 14.000000000000000000
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Depth = 0.001000000047497451
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end
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object RoundCube1: TRoundCube
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Tag = 1
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Position.X = -0.002413034439086914
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Position.Y = 4.730693340301514000
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Width = 2.000000000000000000
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Height = 0.500000000000000000
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Depth = 1.000000000000000000
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OnMouseDown = RoundCube1MouseDown
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OnMouseMove = RoundCube1MouseMove
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OnRender = RoundCube2Render
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MaterialSource = LightMaterialSource1
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end
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object Sphere1: TSphere
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Position.X = 7.289718151092529000
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Position.Y = 2.276752471923828000
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Width = 1.000000000000000000
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Height = 1.000000000000000000
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Depth = 1.000000000000000000
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OnRender = Sphere1Render
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MaterialSource = LightMaterialSource1
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end
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end
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object ColorKeyAnimation1: TColorKeyAnimation
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Duration = 0.200000002980232200
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Keys = <
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item
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Value = claYellow
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end
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item
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Key = 1.000000000000000000
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Value = claDodgerblue
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end>
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PropertyName = 'Color'
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StartFromCurrent = False
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end
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object Text1: TText
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Align = Top
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Size.Width = 640.000000000000000000
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Size.Height = 40.000000000000000000
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Size.PlatformDefault = False
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Text = 'Break Out'
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TextSettings.Font.Size = 24.000000000000000000
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TextSettings.Font.StyleExt = {00070000000200000004000000}
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TextSettings.FontColor = claChartreuse
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end
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end
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object LightMaterialSource1: TLightMaterialSource
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Diffuse = claWhite
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Ambient = xFF202020
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Emissive = claNull
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Specular = xFF606060
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Shininess = 30
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Left = 48
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Top = 424
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end
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object LightMaterialSource2: TLightMaterialSource
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Diffuse = claTomato
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Ambient = xFF202020
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Emissive = claNull
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Specular = xFF606060
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Shininess = 30
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Left = 304
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Top = 424
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end
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end
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