cheat-engine/Cheat Engine/memorystreamreader.pas

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unit MemoryStreamReader;
{
Implements the TMemoryStreamReader object.
It's basically a memorystream that can not write. It's main purpose is to provide a seperate read pointer for a memorystream object
One requirement is that the memorystream object does not get written to while this object exists
}
{$mode delphi}
interface
uses
Classes, SysUtils;
type
TMemoryStreamReader=class(TCustomMemoryStream)
private
protected
public
constructor create(ms: TCustomMemoryStream);
end;
implementation
constructor TMemoryStreamReader.create(ms: TCustomMemoryStream);
begin
inherited create;
SetPointer(ms.Memory, ms.size);
end;
end.