cheat-engine
e70c92dd37
Some macos fixes/tests
2023-11-13 01:47:23 +01:00
cheat-engine
c7abbc9bc7
Merge mac source changes back to git
...
Just merging all changes made to the sourcecode to make it functional for mac m1
2022-06-01 13:10:34 +02:00
Dark Byte
7050889ef3
change the error that an entry is in the codelist to a warning
...
add fadecolor to the settings
update structuretree after paste
changed shortcut
2021-12-13 13:02:04 +01:00
Dark Byte
66d2ad3ba7
add support for alternative names
2021-11-16 20:58:25 +01:00
Dark Byte
c91d3cb9e7
foundcode dialog: clicking replace twice will restore the code with the original
2021-10-02 22:17:31 +02:00
Dark Byte
c4dcf45300
hide the seperators when the options are not visible
2021-09-30 22:24:38 +02:00
Dark Byte
239ff44c57
check if savedresults isn't nil before clearing
2021-09-30 22:20:34 +02:00
Dark Byte
d41bd49f7f
fix loading of the codelist entries
2021-05-04 14:47:13 +02:00
cheat-engine
e85d8e8bea
implement GUI implementation for dbvm bp's (still needs fixing and specific bp types need to be rerouted/changed)
...
also add dbvm memory reading in case kernelmode is not available
2021-03-11 07:37:44 -08:00
Dark Byte
8f3b45feb4
start implementing an .net patch script generator
2021-02-05 18:22:46 +01:00
Dark Byte
c97e0a9c0e
dark mode support
2020-12-10 23:39:40 +01:00
Dark Byte
79621a0f4e
add a first seen and last seen field to the foundcode coderecord
2020-10-22 13:54:51 +02:00
Dark Byte
46f8a85eb5
add a load recent menuitem
2020-08-03 13:27:34 +02:00
Dark Byte
a4fb73d800
Add section support
2020-06-14 11:35:04 +02:00
Dark Byte
a4544d3b1f
fix deletion menu
2020-03-24 00:27:01 +01:00
Dark Byte
1fd58367e9
shoule be 2
2020-02-06 00:44:20 +01:00
Dark Byte
cbc4ca5610
add CodeList for older lua code
2020-02-06 00:43:11 +01:00
cheat-engine
4ee16f7c2f
Another 'fix'. Really no idea why this works
2020-01-22 20:33:47 +01:00
cheat-engine
a8d945d97a
Fix issue with popupmenu on mac
2020-01-22 20:14:04 +01:00
cheat-engine
3d70eb32db
fix compilation for mac
2020-01-22 19:47:46 +01:00
Dark Byte
72ca6ef960
add groups(useless separator entries) to the codelist and make the entries drag/sortable as well like the addresslist
...
also added color support on a per entry basis
2020-01-22 00:05:31 +01:00
cheat-engine
acc6cefd0f
Fix registry issues
2019-12-19 17:49:30 +01:00
cheat-engine
eb34575fdb
Merge the mac modifications to the main branch. Todo: Likely fix some windows build isues
2019-12-18 12:07:17 +01:00
Dark Byte
7487efaa4a
only set the advancedoptions position once, and after that never again
2019-07-24 13:35:53 +02:00
Marco
8e387cb7d2
more CE forms menu icons + adjustments
2019-05-12 10:42:34 +02:00
Dark Byte
fb89b0d540
add OnDrawItem property
2019-04-05 15:37:32 +02:00
Dark Byte
dbb9b25220
some symbol lookup improvements
2019-03-25 11:35:55 +01:00
Dark Byte
7f097a1843
DBVM version of 'find what addresses this code accesses'
2019-02-25 11:58:11 +01:00
Dark Byte
db2b901ab7
CodeList now deals with symbols not being found
2019-02-13 07:13:07 +01:00
Dark Byte
b02b51dd27
Change the codelist to use symbolnames (hold ctrl when adding)
2018-12-07 13:47:07 +01:00
Dark Byte
112120d47b
loadModule now executes the entrypoint on load by default
...
add ForceLoad as an option in settings as replacement for injectDLL
fix a wrong importname for a function
2018-06-30 08:50:27 +02:00
Dark Byte
579141992d
add allocNX and allocXO
...
add an option to skip virtualprotectex in settings
2018-06-20 18:46:52 +02:00
Dark Byte
cc2f5b78ae
some safety checks
2018-06-11 15:36:17 +02:00
Dark Byte
8ed1de534d
fix crash with some emulators
2018-05-31 22:42:27 +02:00
Dark Byte
7c35eaac62
fix some more issues related to crashing when save windows positions is off
2018-05-04 17:08:30 +02:00
Dark Byte
634129ba7c
beta1
2018-05-02 23:20:35 +02:00
mgrinzPlayer
67f9aafd39
fix Advanced Options Remove from list
2017-04-15 13:20:10 +02:00
Dark Byte
2e9a3888a1
fix something stupid
2017-04-06 21:41:01 +02:00
Dark Byte
122bf47121
If the handle is valid but suspend fails nonetheless, fall back to kernelmode if applicable
2017-01-20 02:45:45 +01:00
Dark Byte
c5b5aa7b8f
stupid typo
2017-01-20 01:25:35 +01:00
Dark Byte
565a6e3b3c
pause process falls back to PsSuspend/PsResumeProcess if no valid handle is available
2017-01-20 01:15:59 +01:00
Dark Byte
3513f9b17c
structure dissect now shows the name of a column in the header as well. d3d alpha fix fix , some ultimap2 WIP
2016-12-13 11:11:42 +01:00
Dark Byte
0ee7d6d718
some more gui fixes
2016-08-15 00:49:11 +02:00
Dark Byte
6a16a44b45
bunch of minor gui changes
2016-08-12 22:56:50 +02:00
Dark Byte
15b2a5d64a
mark additions to the codelist and new entries to the addresslist as changes as well
2015-12-29 18:25:59 +01:00
Dark Byte
78974ee704
Apply some more translation patches by SER[G]ANT
2015-10-10 13:21:06 +02:00
cheatengine@gmail.com
0f35a52416
move the processid and handle from cefuncproc to processhandlerunit
...
move the processlist function from cefuncproc to it's own unit
start work on the jni library for java
2014-09-08 12:00:14 +00:00
cheatengine@gmail.com
43bc65aa0e
Make the code compilable for FPC 2.7.1 and Lazarus 1.3 build 2014-05-11
...
Fix a big bug that didn't cause any big problems because of 8 byte aligned local variables
Changed from dynamic compiling the sound resources to a pre build sound resource because of build problems
2014-05-11 03:08:36 +00:00
cheatengine@gmail.com
f1b2954429
Structure linker now tries to fill in the addresses for you if possible
2012-05-17 23:25:57 +00:00
cheatengine@gmail.com
5d1b1acc76
forgot to put the code between beginupdate/endupdate in a try/finally block
2012-05-10 22:24:42 +00:00