Dark Byte
e8c068681e
bunch of cleanup and commit stuff I forgot
2022-10-23 10:39:22 +02:00
Dark Byte
64f023938c
initialize newScriptUsesString to false
2022-07-20 15:44:47 +02:00
Dark Byte
75fdd033d8
initial support for string custom types. Still needs some polishing
2022-06-15 23:04:22 +02:00
Dark Byte
87d1da3821
fix customtypes not supporting float
2022-06-15 16:23:31 +02:00
cheat-engine
50494b3461
Fix crash on structure spider on Mac
2021-05-12 11:46:10 +02:00
Dark Byte
2d6b0c368c
fix some new custom type related issues
2021-03-26 12:59:55 +01:00
Dark Byte
e9f6831305
fix some new custom type related issues
2021-03-26 12:45:22 +01:00
Dark Byte
24bc8635f8
simplify the disableinfo and add symbols created in the enable section to the disable section
2021-02-08 23:25:00 +01:00
Dark Byte
8074febf4e
add c(c99'ish)-compiler to CE (Modified TCC). Please report missing files, it's a massive commit
2021-01-21 01:04:41 +01:00
Dark Byte
f51175834a
custom floats, when set as show as hexadecimal, show as hexadecimal and better deal with duplicate custom type errors in lua
2020-08-22 12:05:17 +02:00
Dark Byte
5be399c30a
add custom type to hexview
2020-07-27 22:24:21 +02:00
Dark Byte
fbe4a1b329
fix destroy not working for custom types and not deleting from mainform
2020-03-14 21:11:51 +01:00
Dark Byte
4c98276566
Make REGISTERSYMBOL, UNREGISTERSYMBOL, LABEL and DEALLOC support multiple definitions in the same line
...
and implement timeout for createThreadAndWait including an option for infinite timeout (old tables keep working, but once saved will need to be updated)
2020-01-09 10:18:50 +01:00
cheat-engine
207e7e9758
move some code that was set as ifndef unix to jni
2019-12-19 19:27:32 +01:00
cheat-engine
acc6cefd0f
Fix registry issues
2019-12-19 17:49:30 +01:00
cheat-engine
eb34575fdb
Merge the mac modifications to the main branch. Todo: Likely fix some windows build isues
2019-12-18 12:07:17 +01:00
Dark Byte
d517b3c248
bunch of warning fixes
2018-06-01 12:50:03 +02:00
Dark Byte
df702ea1b0
add disable support for the exceptionlist in memory records
2018-05-14 00:07:02 +02:00
Dark Byte
bde02fbe41
add dbvm find what accesses menu option
...
add cr3 based memory access
2018-03-28 21:18:37 +02:00
Dark Byte
2312afcb66
get rid of luacs
2017-04-09 00:31:10 +02:00
Dark Byte
52f41f78ef
add custom type support to Lua
2016-11-14 21:01:33 +01:00
Dark Byte
f9dd4611b7
some code cleanup and proper initialization. Also a small bug fix
2016-06-01 16:43:41 +02:00
Dark Byte
80b2d55af2
fix a deadlock situation when lua custom types are used
2016-05-24 01:55:15 +02:00
Dark Byte
0c4334613e
fix lua custom type
2016-01-05 22:18:25 +01:00
Dark Byte
59f3d2a1ee
fix for old custom types
2015-11-03 12:42:33 +01:00
Dark Byte
78974ee704
Apply some more translation patches by SER[G]ANT
2015-10-10 13:21:06 +02:00
Dark Byte
de453d877b
fix CustomType ConvertDataToIntegerLua
2015-07-13 13:56:26 +02:00
Dark Byte
5d0ce4d451
forgot to assign fScriptUsesCDecl
2015-05-03 13:58:23 +02:00
Dark Byte
378b6d77c5
add the current address to custom types
2015-05-02 03:03:49 +02:00
Dark Byte
45cb9d76c2
Convert to lua 5.3
2015-04-30 02:13:15 +02:00
Dark Byte
152d56f026
add an option to make the "All" scan type only scan specific types (perhaps it needs a new name now)
2015-04-28 23:02:14 +02:00
cheatengine@gmail.com
28e64bf2cb
fix compilation in windows and skip icon fetching in network mode
2015-02-28 20:53:42 +00:00
cheatengine@gmail.com
8ad7ba46a4
implement the foundlist for cecore
2015-01-26 00:21:17 +00:00
cheatengine@gmail.com
7596f934d1
Add an isFloat parameter to registerCustomTypeLua
2014-02-02 02:24:54 +00:00
cheatengine@gmail.com
30818c6c67
add a disassembler override to make it possible to add new instructions / override existing ones
2013-03-22 22:22:49 +00:00
cheatengine@gmail.com
dfc917825a
several fixes for custom type scans where the size is bigger than 8
2013-03-10 21:29:32 +00:00
cheatengine@gmail.com
1af41cdbe4
fix registerCustomTypeAutoAssembler lua command
2012-05-19 15:24:48 +00:00
cheatengine@gmail.com
7d1c92225a
add some custom type debugging help
2012-04-22 22:59:41 +00:00
cheatengine@gmail.com
b391afe7da
Implement console
2012-04-19 22:38:11 +00:00
cheatengine@gmail.com
5322a4757a
fix threading with lua and use of custom type lua scripts (lua_close didn't free the lock)
2012-04-14 07:10:43 +00:00
cheatengine@gmail.com
11fd43abf6
customtype improvement (and some d3d experiments)
2012-02-26 11:48:12 +00:00
cheatengine@gmail.com
233e1e5f7b
Implement custom types for dissect structure
...
Fix show modules
Made the LoadFormPosition function more error resistant
Default to modules is now true, but the option is now a saved option so can be changed back
2012-01-17 20:42:08 +00:00
cheatengine@gmail.com
58d8e46e49
add "USESFLOAT" define in custom types (Still converted to an integer)
2012-01-07 07:01:57 +00:00
cheatengine@gmail.com
d18393a96a
renamed Cheat engine 6 to Cheat engine
2011-07-04 19:53:51 +00:00