Commit graph

11 commits

Author SHA1 Message Date
cheat-engine
799dca3634 modifications to make it compile on mac 2021-03-28 22:09:07 +02:00
cheat-engine
acc6cefd0f Fix registry issues 2019-12-19 17:49:30 +01:00
Dark Byte
112120d47b loadModule now executes the entrypoint on load by default
add ForceLoad as an option in settings as replacement for injectDLL
fix a wrong importname for a function
2018-06-30 08:50:27 +02:00
Dark Byte
6e94e51ae6 forgot to free memory when done 2018-06-12 20:27:01 +02:00
Dark Byte
9a89b37ded some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
Sergey D
5744828a06 Update LuaDissectCode.pas 2016-08-20 23:30:19 +03:00
mgrinzPlayer
42ad09224b DissectCode getReferencedFunctions()
Returns a table of functions that have been referenced. Use
getReferences to find out which callers that are
2015-12-06 15:44:46 +01:00
cheatengine@gmail.com
535a5f2b20 Implement a bunch of lua functions that should make it easier to add engine specific support, including their bytecodes
Implemented saving/loading the dissectcode object
Change enummodules to make it's own list, and add the ability to specify a specific process without opening it
2014-01-07 00:28:32 +00:00
cheatengine@gmail.com
745658d3b6 fix compile error 2013-02-26 13:56:49 +00:00
cheatengine@gmail.com
75cb53f9e8 implement the dissectcode class
some minor optimization for autoassembler scripts
2013-02-24 23:49:26 +00:00
cheatengine@gmail.com
691d0505d8 change the dissectcode thread to be able to be controlled by other things than the form 2013-02-17 12:08:42 +00:00