cheat-engine
799dca3634
modifications to make it compile on mac
2021-03-28 22:09:07 +02:00
cheat-engine
acc6cefd0f
Fix registry issues
2019-12-19 17:49:30 +01:00
Dark Byte
112120d47b
loadModule now executes the entrypoint on load by default
...
add ForceLoad as an option in settings as replacement for injectDLL
fix a wrong importname for a function
2018-06-30 08:50:27 +02:00
Dark Byte
6e94e51ae6
forgot to free memory when done
2018-06-12 20:27:01 +02:00
Dark Byte
9a89b37ded
some more cleanup and make getStringReferences show the string
2018-06-12 20:23:45 +02:00
Sergey D
5744828a06
Update LuaDissectCode.pas
2016-08-20 23:30:19 +03:00
mgrinzPlayer
42ad09224b
DissectCode getReferencedFunctions()
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Returns a table of functions that have been referenced. Use
getReferences to find out which callers that are
2015-12-06 15:44:46 +01:00
cheatengine@gmail.com
535a5f2b20
Implement a bunch of lua functions that should make it easier to add engine specific support, including their bytecodes
...
Implemented saving/loading the dissectcode object
Change enummodules to make it's own list, and add the ability to specify a specific process without opening it
2014-01-07 00:28:32 +00:00
cheatengine@gmail.com
745658d3b6
fix compile error
2013-02-26 13:56:49 +00:00
cheatengine@gmail.com
75cb53f9e8
implement the dissectcode class
...
some minor optimization for autoassembler scripts
2013-02-24 23:49:26 +00:00
cheatengine@gmail.com
691d0505d8
change the dissectcode thread to be able to be controlled by other things than the form
2013-02-17 12:08:42 +00:00