Commit graph

23 commits

Author SHA1 Message Date
Dark Byte
c97e0a9c0e dark mode support 2020-12-10 23:39:40 +01:00
cheat-engine
acc6cefd0f Fix registry issues 2019-12-19 17:49:30 +01:00
cheat-engine
eb34575fdb Merge the mac modifications to the main branch. Todo: Likely fix some windows build isues 2019-12-18 12:07:17 +01:00
Dark Byte
cb1e5b59cb should have been if not ifdef 2019-07-20 09:35:54 +02:00
Dark Byte
7da4cca3f2 add ifdef fixes for compiling on fpc below 3.2.0 2019-07-20 09:31:24 +02:00
Dark Byte
aff4815afc fix compilation for FPS 3.2.0 beta 2019-07-19 18:35:40 +02:00
Marco
8e387cb7d2 more CE forms menu icons + adjustments 2019-05-12 10:42:34 +02:00
Dark Byte
9a89b37ded some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
Dark Byte
c104da8fc5 clear is faster now 2017-04-14 23:42:28 +02:00
Dark Byte
640e58e545 add codepage string scan (untested, I can't test it myself, so I need those eastern people ,whom I most of the time don't understand even after translating, to test this) 2017-01-20 00:37:30 +01:00
Dark Byte
8b74d738fc some structure spider fixes 2016-12-13 14:26:18 +01:00
Dark Byte
0ab2e2dbf6 fix gui up to structure spider(frmStringPointerScan) 2016-08-18 18:28:45 +02:00
Sergey D
9dff3103ce Add files via upload
Added more strings for translation
2016-06-25 10:35:44 +03:00
Dark Byte
739f5c9117 the stringmap window now also has a search 2016-05-18 10:53:07 +02:00
Dark Byte
b1276998d3 add an option to save to disk during the string search 2015-12-27 01:28:08 +01:00
Dark Byte
08a013b509 bunch of visual bugfixes and adding better dealing with monkey clickers 2015-06-18 12:35:34 +02:00
cheatengine@gmail.com
cb68b21eaa another step of splitting up cefuncproc: Moving the common types to another unit 2014-11-06 22:15:23 +00:00
cheatengine@gmail.com
0f35a52416 move the processid and handle from cefuncproc to processhandlerunit
move the processlist function from cefuncproc to it's own unit
start work on the jni library for java
2014-09-08 12:00:14 +00:00
cheatengine@gmail.com
43bc65aa0e Make the code compilable for FPC 2.7.1 and Lazarus 1.3 build 2014-05-11
Fix a big bug that didn't cause any big problems because of 8 byte aligned local variables
Changed from dynamic compiling the sound resources to a pre build sound resource because of build problems
2014-05-11 03:08:36 +00:00
cheatengine@gmail.com
a11959bb09 Fix compile issue for newer lazarus version 2012-06-05 13:14:43 +00:00
cheatengine@gmail.com
36f6b8f521 some fixes for the fixes 2011-11-06 04:51:01 +00:00
cheatengine@gmail.com
7790f85ad0 fix compilation by using the old regexpr 2011-10-08 23:22:57 +00:00
cheatengine@gmail.com
d18393a96a renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
Renamed from Cheat Engine 6/frmStringMapUnit.pas (Browse further)