Commit graph

25 commits

Author SHA1 Message Date
Dark Byte
68e0399a4d add a gdbserver interface 2023-10-20 17:32:15 +02:00
cheat-engine
aeda19dabd fix some compile issues and fix network interface for macos 2022-09-27 16:31:24 +02:00
Dark Byte
fff315a557 Just committing all changes (mostly network and context rewrite related, but also some minor things like emurpm 2022-08-15 23:51:27 +02:00
Dark Byte
cf37ab8141 some compilation warning fixes and committing some stuff I haven't committed yet 2021-03-25 23:22:22 +01:00
Dark Byte
87549b6f7f fix stacktrace not going to the right address 2021-01-07 22:17:56 +01:00
Dark Byte
c97e0a9c0e dark mode support 2020-12-10 23:39:40 +01:00
Dark Byte
a4fb73d800 Add section support 2020-06-14 11:35:04 +02:00
cheat-engine
acc6cefd0f Fix registry issues 2019-12-19 17:49:30 +01:00
cheat-engine
eb34575fdb Merge the mac modifications to the main branch. Todo: Likely fix some windows build isues 2019-12-18 12:07:17 +01:00
Dark Byte
106340b183 warning cleanup here and there
fixed a memoryleak with the stacktrace exceptionlist
minor bugfixes in diagram code
2019-07-20 11:16:38 +02:00
Marco
dc2f543810 super update (icons+adjustments) 2019-06-07 13:53:04 +02:00
Dark Byte
080c8758e5 stackview in memview now also shows symbolnames 2019-05-12 11:35:05 +02:00
Dark Byte
d65ca533ec improve 64-bit stackwalk 2019-05-10 16:08:14 +02:00
Dark Byte
37b46df83a threadlist now has a copy to clipboard function 2019-01-31 13:31:38 +01:00
Dark Byte
9a89b37ded some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
Dark Byte
2cb6683f0e Add oncustomdraw* events to the listview 2017-03-16 21:43:31 +01:00
cheatengine@gmail.com
0f35a52416 move the processid and handle from cefuncproc to processhandlerunit
move the processlist function from cefuncproc to it's own unit
start work on the jni library for java
2014-09-08 12:00:14 +00:00
cheatengine@gmail.com
43bc65aa0e Make the code compilable for FPC 2.7.1 and Lazarus 1.3 build 2014-05-11
Fix a big bug that didn't cause any big problems because of 8 byte aligned local variables
Changed from dynamic compiling the sound resources to a pre build sound resource because of build problems
2014-05-11 03:08:36 +00:00
cheatengine@gmail.com
bff1e5c22f fix the stacktrace parameters 2013-06-15 19:08:06 +00:00
cheatengine@gmail.com
c54a4e5266 make the stacktrace a bit easier to read/work with 2013-06-09 18:45:31 +00:00
cheatengine@gmail.com
d7bef2a6e2 add easier trace opening in the memory view window
fix opening traces with stack snapshots
link the manual stacktrace with the stackview window for automatic lockviews
only update the stackview when it's visible when going through a trace
2013-06-09 11:54:30 +00:00
cheatengine@gmail.com
cbf12fe0d3 add a manual stackview and override to the threadlist to show 32-bit states 2013-06-07 14:57:31 +00:00
cheatengine@gmail.com
5bf5564c1c fix compiling for 32-bit 2013-02-13 15:14:31 +00:00
cheatengine@gmail.com
2b61b77215 fix the default stacktrace in 64-bit when debugging a 32-bit app 2013-02-10 01:03:40 +00:00
cheatengine@gmail.com
d18393a96a renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
Renamed from Cheat Engine 6/frmstacktraceunit.pas (Browse further)