Commit graph

17 commits

Author SHA1 Message Date
Dark Byte
b5ddc12c58 change offsets to class objects (for future use) 2016-07-22 03:24:20 +02:00
Sergey D
9dff3103ce Add files via upload
Added more strings for translation
2016-06-25 10:35:44 +03:00
Dark Byte
4562f03a7e fix a bunch of warnings and fix some bugs as well while at it 2016-06-01 18:15:19 +02:00
Dark Byte
b423ca7888 fix issue with showmodal showing the mainform instead of the parent 2016-05-23 23:31:57 +02:00
cheatengine@gmail.com
c56fd0443a add a way to access the title property of the application class object. (getMainForm().Owner.Title="Test") 2014-06-07 20:28:10 +00:00
cheatengine@gmail.com
bceac2d43a Add easier settings access
fix the legacy OnClose property on form
Add some conversions from ansi to utf8 to the header/comments input
2014-02-15 13:09:21 +00:00
cheatengine@gmail.com
86f61b8c00 implement java_getObjectHandleToAddress 2014-02-03 04:50:32 +00:00
cheatengine@gmail.com
c1ff27da60 Move the Execute method declaration to the CommonDialog class and add the FindDialog class 2014-02-02 15:27:33 +00:00
cheatengine@gmail.com
5a403b9228 cleanup CEForms on exit 2013-12-11 05:54:35 +00:00
cheatengine@gmail.com
57bad9bc6f bunch of small bugfixes 2013-03-07 21:58:56 +00:00
cheatengine@gmail.com
cc67460a36 bunch of fixes related to lua_touserdate 2013-01-28 22:53:39 +00:00
cheatengine@gmail.com
f062dbf1eb improve lua GetProperty 2013-01-01 23:21:22 +00:00
cheatengine@gmail.com
c65ff4ee61 Make CustomControl a class as well and fix the inheritance of form 2013-01-01 14:32:10 +00:00
cheatengine@gmail.com
d33efe005d stupid change in the code to make it compile for 32-bit
converted Luaforms to a class standard and make ceform a separate class
2013-01-01 14:21:38 +00:00
cheatengine@gmail.com
725b563f8a fix form_showModal
fix displaying of the expand by arrow
2012-05-22 22:43:16 +00:00
cheatengine@gmail.com
5914c9272a Add saving and loading content of forms using the menu of the designer 2011-11-06 02:01:02 +00:00
cheatengine@gmail.com
cd2f1b1739 Split form_ from luahandler into LuaForm
add form_dragNow(form) that users can use in the onmousedown event
2011-11-04 22:45:28 +00:00