Dark Byte
|
a13381be38
|
this should work better
|
2016-07-16 16:50:59 +02:00 |
|
Dark Byte
|
898d0235e6
|
this should work
|
2016-07-16 16:42:41 +02:00 |
|
Dark Byte
|
bf8aa2dbba
|
this can cause issues if ondestroy is used to nil something
|
2016-07-16 12:04:26 +02:00 |
|
Dark Byte
|
7c9b06a1eb
|
cleaner pointer usage
|
2016-07-16 11:52:43 +02:00 |
|
Dark Byte
|
6801b042c2
|
cleanup methods on setting nil and when destroyed
|
2016-07-16 11:50:32 +02:00 |
|
Sergey D
|
9dff3103ce
|
Add files via upload
Added more strings for translation
|
2016-06-25 10:35:44 +03:00 |
|
Dark Byte
|
4562f03a7e
|
fix a bunch of warnings and fix some bugs as well while at it
|
2016-06-01 18:15:19 +02:00 |
|
cheatengine@gmail.com
|
f71d794714
|
add a handler when providing an integer property with a float value
|
2014-06-15 08:53:40 +00:00 |
|
cheatengine@gmail.com
|
fab88299e9
|
Make some properties to non=-published properties more forgiving.
And add support for Enumeration types for non explicitly enumerated types that are given an integer instead of a string (align for example)
|
2014-01-31 04:09:11 +00:00 |
|
cheatengine@gmail.com
|
2b1f0e55fd
|
Add the ability to add custom data to class object
|
2013-12-12 02:02:02 +00:00 |
|
cheatengine@gmail.com
|
b9b8eba34f
|
fix getpropertylist
also commit the changes to the disassemblerarm.pas which the assembler relies on
|
2013-07-27 12:20:52 +00:00 |
|
cheatengine@gmail.com
|
e8aeeb055b
|
fix setting/getting class properties and first successful test for the d3d ingame trainer script todo: hotkey to hide/show
|
2013-04-20 21:17:45 +00:00 |
|
cheatengine@gmail.com
|
792ea50c87
|
don't handle strings as input for integer type properties (lua is so smart to convert integer types to string types for me....)
change the resizetracking to only update the scrollbar every 50ms instead of every time
|
2013-04-13 10:48:17 +00:00 |
|
cheatengine@gmail.com
|
8379d78455
|
apply patches by mgr_inz_Player
|
2013-03-17 22:29:09 +00:00 |
|
cheatengine@gmail.com
|
bc03a32b04
|
fix object_destroy
|
2013-01-25 15:38:37 +00:00 |
|
cheatengine@gmail.com
|
9f147c33c6
|
finish off the d3dhook conversion
and some random stuff
|
2013-01-19 11:07:45 +00:00 |
|
cheatengine@gmail.com
|
febe12966c
|
disassemblerview and hexview
|
2013-01-08 21:27:31 +00:00 |
|
cheatengine@gmail.com
|
0bf50ce1ad
|
Added luaFileDialog
Added support for published "Set" properties
|
2013-01-06 11:34:48 +00:00 |
|
cheatengine@gmail.com
|
ea4dbb10f0
|
fix a small typo and add method property setting to setProperty
|
2013-01-02 10:57:01 +00:00 |
|
cheatengine@gmail.com
|
f062dbf1eb
|
improve lua GetProperty
|
2013-01-01 23:21:22 +00:00 |
|
cheatengine@gmail.com
|
62544f5b0b
|
convert luacontrol to a class and simplify the getting/setting of method properties
|
2012-12-30 12:58:31 +00:00 |
|
cheatengine@gmail.com
|
ea0db29bd0
|
fix luacomponent and split control_ from luahandler to it's own unit
|
2012-12-29 21:43:57 +00:00 |
|
cheatengine@gmail.com
|
4002725bcf
|
Add ability to get child components from components. (Will make Formname.objectname.property possible when done)
|
2012-12-28 20:26:52 +00:00 |
|
cheatengine@gmail.com
|
a026319c99
|
Add support for accessing properties of classes that haven't been explicitly implemented in lua
|
2012-12-28 18:48:11 +00:00 |
|
cheatengine@gmail.com
|
35c2635431
|
Refined the parameters so it not gets the userdata instead of the object. This way individual class methods can decide if the garbage collector should be allowed to destroy it or not
(Still recommended to destroy objects yourself)
|
2012-12-27 23:58:11 +00:00 |
|