cheat-engine/Cheat Engine/AccessCheck.pas
2019-12-19 17:49:30 +01:00

62 lines
1.5 KiB
ObjectPascal
Executable file

unit AccessCheck;
{obsolete, all files are now in the user or temp folder}
{$MODE Delphi}
{
This unit will contain routines to be used for testing and verifying that ce has
the required access needed.
FileAccessTest is the main routine
}
interface
uses LCLIntf, SysUtils, classes, forms, CEFuncProc, NewKernelHandler;
procedure FileAccessTest;
implementation
uses Globals;
resourcestring
rsNoFileCreationRightsOrNoFileOverwriteRights = 'No file creation rights or no file overwrite rights';
rsNoFileModificationRights = 'No file modification rights';
rsNoFileDeletionRights = 'No file deletion rights';
rsNoDeleteRights = 'No delete rights';
rsButYouDoHaveModifyRights = 'But you do have modify rights';
procedure FileAccessTest;
var f: tfilestream;
begin
try
f:=TFilestream.Create(CheatEngineDir+'accesscheck.tmp', fmCreate);
try
f.WriteBuffer(rsNoDeleteRights+#13#10,18);
finally
f.Free;
end;
except
raise exception.Create(rsNoFileCreationRightsOrNoFileOverwriteRights);
end;
try
f:=TFilestream.Create(CheatEngineDir+'accesscheck.tmp', fmOpenReadWrite);
try
f.Seek(0,soFromEnd);
f.WriteBuffer(rsButYouDoHaveModifyRights+#13#10,31);
finally
f.free;
end;
except
raise exception.Create(rsNoFileModificationRights);
end;
if not deletefile(CheatEngineDir+'accesscheck.tmp') then
raise exception.Create(rsNoFileDeletionRights);
end;
end.