mirror of
https://github.com/cheat-engine/cheat-engine
synced 2026-08-15 02:26:08 -04:00
Also added some new fields to get in the dotnetdatacollector and monodatacollector so you'll need to recompile those
73 lines
2 KiB
ObjectPascal
73 lines
2 KiB
ObjectPascal
unit newvirtualstringtree;
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{$mode ObjFPC}{$H+}
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interface
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uses
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Classes, SysUtils, graphics, laz.VirtualTrees,JwaUxTheme;
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type
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TNewLazVirtualStringTree=class(TLazVirtualStringTree)
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private
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procedure ohdqe(Sender: TVTHeader; var PaintInfo: THeaderPaintInfo; var Elements: THeaderPaintElements);
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procedure oahd(Sender: TVTHeader; var PaintInfo: THeaderPaintInfo; const Elements: THeaderPaintElements);
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protected
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procedure ChildHandlesCreated; override;
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end;
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implementation
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uses betterControls;
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procedure TNewLazVirtualStringTree.ohdqe(Sender: TVTHeader; var PaintInfo: THeaderPaintInfo; var Elements: THeaderPaintElements);
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begin
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Elements:=Elements+[hpeBackground];
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end;
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procedure TNewLazVirtualStringTree.oahd(Sender: TVTHeader; var PaintInfo: THeaderPaintInfo; const Elements: THeaderPaintElements);
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begin
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if hpeBackground in elements then
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begin
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//drawing background
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if PaintInfo.Column=nil then
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begin
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paintinfo.TargetCanvas.brush.color:=inccolor(colorset.TextBackground,8);
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paintinfo.TargetCanvas.FillRect(PaintInfo.PaintRectangle);
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end
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else
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begin
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paintinfo.TargetCanvas.pen.color:=colorset.ButtonBorderColor;
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paintinfo.TargetCanvas.brush.color:=inccolor(colorset.TextBackground,8);
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paintinfo.TargetCanvas.Rectangle(PaintInfo.PaintRectangle);
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end;
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end;
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end;
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procedure TNewLazVirtualStringTree.ChildHandlesCreated;
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begin
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inherited ChildHandlesCreated;
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if ShouldAppsUseDarkMode and (parent<>nil) then
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begin
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AllowDarkModeForWindow(handle, 1);
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SetWindowTheme(Handle, 'explorer', nil);
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color:=colorset.TextBackground;
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font.color:=ColorSet.FontColor;
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Header.Background:=colorset.TextBackground;
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Header.Font.color:=ColorSet.FontColor;
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header.style:=hsPlates;
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header.Options:=header.Options+[hoOwnerDraw];
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OnHeaderDrawQueryElements:=@ohdqe;
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OnAdvancedHeaderDraw:=@oahd;
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colors.UnfocusedSelectionColor:=inccolor(colors.FocusedSelectionColor,8);
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colors.UnfocusedSelectionBorderColor:=inccolor(colors.FocusedSelectionBorderColor,8);
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end;
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end;
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end.
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