cheat-engine/Cheat Engine/compilersettings/defaultdebugmode
2019-12-19 17:49:30 +01:00

41 lines
1.1 KiB
XML
Executable file

<?xml version="1.0"?>
<CONFIG>
<CompilerOptions>
<Version Value="9"/>
<PathDelim Value="\"/>
<Target>
<Filename Value="bin\cheatengine60-$(TargetCPU)"/>
</Target>
<SearchPaths>
<IncludeFiles Value="$(ProjOutDir)"/>
<OtherUnitFiles Value="VEHDebug;dbk32;lua"/>
<UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/>
</SearchPaths>
<Parsing>
<Style Value="1"/>
<SyntaxOptions>
<SyntaxMode Value="Delphi"/>
</SyntaxOptions>
</Parsing>
<Linking>
<Options>
<Win32>
<GraphicApplication Value="True"/>
</Win32>
</Options>
</Linking>
<Other>
<Verbosity>
<ShowHints Value="False"/>
<ShowGenInfo Value="False"/>
<ShowNothing Value="True"/>
</Verbosity>
<WriteFPCLogo Value="False"/>
<CompilerMessages>
<UseMsgFile Value="True"/>
</CompilerMessages>
<CustomOptions Value="-dbenchmarkps -dcemain -WB00400000 -dNDEBUG -dNOVMX"/>
<CompilerPath Value="$(CompPath)"/>
</Other>
</CompilerOptions>
</CONFIG>