cheat-engine/Cheat Engine
Dark Byte 70fbcd430f
2017-09-19 21:13:57 +02:00
..
allochook start beta testing release builds 2015-10-21 12:19:01 +02:00
bin 2017-09-19 21:13:57 +02:00
ceregreset change the scan done notification to a queue call instead of a wm_user call 2017-05-26 14:44:03 +02:00
ceserver zero out the value before querying the debug capabilities, in case the 2015-08-25 02:45:03 +02:00
Common implement java_getObjectHandleToAddress 2014-02-03 04:50:32 +00:00
compilersettings renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
CUDA pointerscan Move the Execute method declaration to the CommonDialog class and add the FindDialog class 2014-02-02 15:27:33 +00:00
dbk32 change the instances window to a treeview which shows the structure 2017-07-31 13:32:43 +02:00
debuggertest add an constant exception test 2014-03-03 13:16:59 +00:00
Direct x mess vcxproj 2016-08-08 11:48:30 +02:00
docs 2017-09-19 21:13:57 +02:00
DotNetDataCollector fix some compiler warnings 2016-08-07 10:27:46 +02:00
help update the help 2016-09-19 18:49:52 +02:00
images add a higher def image for the ce logo 2016-08-21 06:22:04 +02:00
Java/CEJVMTI fix the output destination paths for the jvmti project in release mode and upload the proper release build dll's 2014-05-14 18:24:11 +00:00
jni fix compilation of cecore for the ce 6.6 code 2016-11-07 04:44:21 +01:00
jvdesign implement multiselect copy without resorting to string parsing 2016-06-20 03:55:50 +02:00
launcher mark additions to the codelist and new entries to the addresslist as changes as well 2015-12-29 18:25:59 +01:00
lua Add encodeFunction and decodeFunction because why not 2016-09-08 18:12:27 +02:00
lua53/lua53 fixed clicking on checkboxes and expanders in the addresslist, some other gui fixes, and started adding sql support to lua 2017-04-06 15:24:56 +02:00
luaclient some gui fixes and a selection list fix 2016-09-06 22:06:50 +02:00
MonoDataCollector some fixes to the invoke dialog/script and make it available to the gui 2017-05-23 23:02:59 +02:00
plugin focus the processlist on show 2017-07-19 09:42:28 +02:00
release change the scan done notification to a queue call instead of a wm_user call 2017-05-26 14:44:03 +02:00
sfx implement executefunction for luaserver and fix the about screen 2016-08-24 04:05:41 +02:00
sounds Add a build in Activate and Deactivate sound to the cheat engine binary 2014-02-13 04:13:40 +00:00
speedhack add a "revert to saved scan" option in the scanner. 2017-08-05 00:28:31 +02:00
Tutorial change the scan done notification to a queue call instead of a wm_user call 2017-05-26 14:44:03 +02:00
VEHDebug fixed clicking on checkboxes and expanders in the addresslist, some other gui fixes, and started adding sql support to lua 2017-04-06 15:24:56 +02:00
winhook implement the hotkey speak option. Just not sure why it doesn't speak when force english is used 2016-09-13 03:38:24 +02:00
xmplayer Replaced xmplayer.exe with mikmod 2015-10-20 20:46:35 +02:00
aboutunit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
aboutunit.lfm attempt 1 at 6.7 2017-06-03 01:37:41 +02:00
aboutunit.lrt change the scan done notification to a queue call instead of a wm_user call 2017-05-26 14:44:03 +02:00
aboutunit.pas implement executefunction for luaserver and fix the about screen 2016-08-24 04:05:41 +02:00
AccessCheck.pas Update AccessCheck.pas 2016-08-20 23:25:43 +03:00
accessedmemory.lfm fix something stupid 2017-04-06 21:41:01 +02:00
accessedmemory.lrt Add an option to find recently accessed memory regions (You'll have to compile the driver yourself to test this) 2015-06-13 01:55:00 +02:00
accessedmemory.pas some more gui stuff 2016-08-13 02:20:35 +02:00
AddAddress.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
AddAddress.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
addresslist.pas animation fix 2017-07-16 11:16:04 +02:00
addresslisteditor.pas fix the editor in font override mode 2017-04-07 15:24:00 +02:00
addresslisthandlerunit.pas Apply some more translation patches by SER[G]ANT 2015-10-10 13:21:06 +02:00
addressparser.pas fix the addressparser not handing 64-bit static addresses 2015-10-12 11:55:40 +02:00
AdvancedOptionsUnit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
AdvancedOptionsUnit.lfm change the scan done notification to a queue call instead of a wm_user call 2017-05-26 14:44:03 +02:00
AdvancedOptionsUnit.lrt structure dissect now shows the name of a column in the header as well. d3d alpha fix fix , some ultimap2 WIP 2016-12-13 11:11:42 +01:00
AdvancedOptionsUnit.pas fix Advanced Options Remove from list 2017-04-15 13:20:10 +02:00
APIhooktemplatesettingsfrm.lfm fix something stupid 2017-04-06 21:41:01 +02:00
APIhooktemplatesettingsfrm.lrt some more gui fixes 2016-09-02 16:39:58 +02:00
APIhooktemplatesettingsfrm.pas some more gui stuff 2016-08-13 02:20:35 +02:00
asktorunluascript.lfm typos 2017-04-19 15:19:50 +02:00
asktorunluascript.pas change the dialog that shows when a table with lua script is loaded for the first time 2017-04-19 02:54:05 +02:00
Assembler.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
assemblerarm.pas Add files via upload 2016-06-25 10:35:44 +03:00
Assemblerunit.pas add missing movsq 2017-09-10 12:14:15 +02:00
asynctimer.pas make stopping scans a bit faster 2014-10-22 23:03:39 +00:00
autoassembler.pas don't save aa symbols, and some gui improvements 2017-04-29 03:09:27 +02:00
bCrypt.pas some more work on feces 2017-04-17 20:10:50 +02:00
bigmemallochandler.pas Apply some more translation patches by SER[G]ANT 2015-10-10 13:21:06 +02:00
binutils.pas fix binutils disassembly 2017-07-03 18:05:21 +02:00
bogus.lfm bunch of minor gui changes 2016-08-12 22:56:50 +02:00
bogus.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
bogus.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
byteinterpreter.pas add codepage string scan (untested, I can't test it myself, so I need those eastern people ,whom I most of the time don't understand even after translating, to test this) 2017-01-20 00:37:30 +01:00
cecore.lpi structure dissect now shows the name of a column in the header as well. d3d alpha fix fix , some ultimap2 WIP 2016-12-13 11:11:42 +01:00
cecore.lpr implement dbk_getPhysicalAddress and dbk_writesIgnoreWriteProtection (and some cecore stuff) 2015-08-10 22:52:16 +02:00
CEDebugger.pas add a new interesting function 2017-05-24 13:56:25 +02:00
CEFuncProc.pas be less crashy 2017-05-27 01:39:45 +02:00
ceguicomponents.pas invoke method dialog. (todo: test it, and add a menu option for it in the popupmenu) 2017-05-23 18:45:10 +02:00
celazysocket.pas Add files via upload 2016-06-25 10:35:44 +03:00
celistviewitemeditor.lfm fix something stupid 2017-04-06 21:41:01 +02:00
celistviewitemeditor.lrt Add code for controlling the TreeView and TreeNode's with lua 2013-12-12 00:14:21 +00:00
celistviewitemeditor.pas some more gui fixes 2016-08-15 00:49:11 +02:00
cesupport.pas remove some debug messages 2013-06-02 01:57:18 +00:00
cetranslator.pas in case * causes an issue, stop when encountered 2016-09-06 22:14:09 +02:00
changelist.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
Changeoffsetunit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
Changeoffsetunit.lrt bunch of minor gui changes 2016-08-12 22:56:50 +02:00
Changeoffsetunit.pas bunch of minor gui changes 2016-08-12 22:56:50 +02:00
cheatengine.ico renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
cheatengine.lpi fix copying r8-r15 2017-06-04 09:56:25 +02:00
cheatengine.lpr add a "revert to saved scan" option in the scanner. 2017-08-05 00:28:31 +02:00
cheatengine.res change the scan done notification to a queue call instead of a wm_user call 2017-05-26 14:44:03 +02:00
circularBuffer.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
CommentsUnit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
CommentsUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
CommentsUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
CommentsUnit.pas some more gui fixes 2016-08-15 00:49:11 +02:00
commontypedefs.pas add a "revert to saved scan" option in the scanner. 2017-08-05 00:28:31 +02:00
cpuidunit.pas some more ultimap2 progress 2016-07-06 04:47:40 +02:00
custombase85.pas different base85 2013-01-18 20:16:45 +00:00
CustomTypeHandler.pas get rid of luacs 2017-04-09 00:31:10 +02:00
cvconst.pas parameters are now shown in the disassembler view 2013-07-05 14:08:29 +00:00
d3dhookUnit.pas get rid of luacs 2017-04-09 00:31:10 +02:00
DBK64SecondaryLoader.pas Add files via upload 2016-06-25 10:35:44 +03:00
dbvmloadmanual.lfm fix something stupid 2017-04-06 21:41:01 +02:00
dbvmloadmanual.pas Update dbvmloadmanual.pas 2016-06-22 12:16:08 +03:00
dbvmPhysicalMemoryHandler.pas Add an option to make virtual memory scanning safer. (on by default) 2013-11-18 18:28:39 +00:00
debugeventhandler.pas add THREADID to the lua debug information 2017-07-11 12:08:09 +02:00
DebuggerInterface.pas fix globaldebug breakpoints where the specific register isn't available 2015-10-12 01:11:19 +02:00
DebuggerInterfaceAPIWrapper.pas implement breakpoint handling for x86 network (tested) 2013-08-12 00:32:01 +00:00
debuggertypedefinitions.pas Deal better with ignored trace situations, and add an option to ignore all system modules 2015-12-15 00:15:42 +01:00
debughelper.pas "find what addresses this code accesses" now also works for "RET" 2017-07-21 19:02:17 +02:00
designerimagelist.txt fix the anchor editor not showing icons on the buttons since the move to the current lazarus 2014-05-23 11:07:45 +00:00
designerimages.res fix the anchor editor not showing icons on the buttons since the move to the current lazarus 2014-05-23 11:07:45 +00:00
disassembler.pas fix assembling and disassembling setXX 2017-05-18 20:15:07 +02:00
disassemblerarm.pas fix a bunch of warnings and fix some bugs as well while at it 2016-06-01 18:15:19 +02:00
disassemblerComments.pas fix non-header comments to show headers of a previous entry (moved the initializer into the for loop) 2017-04-09 23:58:44 +02:00
disassemblerthumb.pas fix a bunch of warnings and fix some bugs as well while at it 2016-06-01 18:15:19 +02:00
disassemblerviewlinesunit.pas fix phantom jumps 2017-06-01 00:38:15 +02:00
disassemblerviewunit.pas fix stacktrace, registers, memview scroll and update the VersionCheck translation file 2017-05-29 03:23:39 +02:00
DissectCodeThread.pas Add files via upload 2016-06-25 10:35:44 +03:00
DissectCodeunit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
DissectCodeunit.lfm change to underscores 2017-05-08 11:00:19 +02:00
DissectCodeunit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
DissectCodeunit.pas another step of splitting up cefuncproc: Moving the common types to another unit 2014-11-06 22:15:23 +00:00
dotnetpipe.pas port the symbolhandler to linux 2015-02-01 01:59:59 +00:00
dotnettypes.pas Apply some more translation patches by SER[G]ANT 2015-10-10 13:21:06 +02:00
DPIHelper.pas don't use fontmultiplication when it's smaller 2017-05-29 03:46:58 +02:00
driverlist.lfm fix something stupid 2017-04-06 21:41:01 +02:00
driverlist.lrs fix something stupid 2017-04-06 21:41:01 +02:00
DriverList.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
DriverList.pas Apply translation patches by rsMUGenerateGroupscanCommand 2015-09-19 23:20:34 +02:00
elfsymbols.pas fix a bunch of warnings and fix some bugs as well while at it 2016-06-01 18:15:19 +02:00
exceptionhandler.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
ExtraTrainerComponents.pas fix the checkbox position on resize 2013-05-26 09:53:07 +00:00
feces.pas improve the encoding a little bit (in case of repeat) 2017-06-06 15:28:18 +02:00
fileaccess.pas Update fileaccess.pas 2016-08-20 23:28:37 +03:00
Filehandler.pas fix file access 2017-06-22 15:50:52 +02:00
FileMapping.pas finished implementing filters and showing the list of results 2016-07-12 21:17:59 +02:00
FindDialogFix.pas save the find dialog position for enum dll's 2016-09-29 22:41:29 +02:00
FindWindowUnit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
FindWindowUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
FindWindowUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
FindWindowUnit.pas some more gui fixes/improvements 2016-08-21 04:23:46 +02:00
first.pas fix something stupid 2017-04-06 21:41:01 +02:00
fontSaveLoadRegistry.pas apply fix by kitty8904 2016-09-16 10:09:43 +02:00
formAddressChange.lfm renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
formAddressChange.lrs renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
formAddressChange.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
formAddressChangeUnit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
formAddressChangeUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
formAddressChangeUnit.lrt add codepage string scan (untested, I can't test it myself, so I need those eastern people ,whom I most of the time don't understand even after translating, to test this) 2017-01-20 00:37:30 +01:00
formAddressChangeUnit.pas fix 4k issue 2017-06-07 15:52:57 +02:00
formAddToCodeList.lfm fix addToCodeList dpi issues 2017-04-08 00:11:56 +02:00
formAddToCodeList.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
formAddToCodeList.pas some more gui stuff 2016-08-13 02:20:35 +02:00
formChangedAddresses.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
formChangedAddresses.lfm you can now delete addresses from tyhe changed addresses list, and reset the count to 0 2017-04-08 00:56:22 +02:00
formChangedAddresses.lrt you can now delete addresses from tyhe changed addresses list, and reset the count to 0 2017-04-08 00:56:22 +02:00
formChangedAddresses.pas you can now delete addresses from tyhe changed addresses list, and reset the count to 0 2017-04-08 00:56:22 +02:00
FormDebugStringsUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
FormDebugStringsUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
FormDebugStringsUnit.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
formdesignerunit.lfm make compatible with LCL 1.6.4.0 2017-04-19 20:42:49 +02:00
formdesignerunit.lrt add scrollbox and radiogroup 2016-06-20 03:16:58 +02:00
formdesignerunit.pas make compatible with LCL 1.6.4.0 2017-04-19 20:42:49 +02:00
formDifferentBitSizeUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
formDifferentBitSizeUnit.lrt several typo fixes 2014-05-19 10:39:47 +00:00
formDifferentBitSizeUnit.pas fix differentBitSize and "more info" 2016-08-24 18:00:13 +02:00
formFoundcodeListExtraUnit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
formFoundcodeListExtraUnit.lfm form display change as it's a frequent use form 2017-04-28 10:30:09 +02:00
formFoundcodeListExtraUnit.lrt fix differentBitSize and "more info" 2016-08-24 18:00:13 +02:00
formFoundcodeListExtraUnit.pas fix differentBitSize and "more info" 2016-08-24 18:00:13 +02:00
formhotkeyunit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
formhotkeyunit.lrt fix hotkey and foundcode dialog 2016-08-12 23:17:36 +02:00
formhotkeyunit.pas fix hotkey and foundcode dialog 2016-08-12 23:17:36 +02:00
formmemoryregionsunit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
formmemoryregionsunit.lrt started implementing a fallback for symbols when handles are invalid (not done) 2017-01-18 03:20:24 +01:00
formmemoryregionsunit.pas started implementing a fallback for symbols when handles are invalid (not done) 2017-01-18 03:20:24 +01:00
formPointerOrPointeeUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
formPointerOrPointeeUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
formPointerOrPointeeUnit.pas fix stackview setting color and some more form fixes 2016-08-25 21:31:09 +02:00
formProcessInfo.lfm fix something stupid 2017-04-06 21:41:01 +02:00
formProcessInfo.lrt 2017-01-09 21:29:50 +01:00
formProcessInfo.pas 2017-01-09 21:29:50 +01:00
formsettingsunit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
formsettingsunit.dfm renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
formsettingsunit.lfm add passwords to signatures 2017-06-06 03:54:26 +02:00
formsettingsunit.lrt add passwords to signatures 2017-06-06 03:54:26 +02:00
formsettingsunit.pas add passwords to signatures 2017-06-06 03:54:26 +02:00
FoundCodeUnit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
FoundCodeUnit.lfm form display change as it's a frequent use form 2017-04-28 10:30:09 +02:00
FoundCodeUnit.lrt add option to show what addresses an opcode accesses when using a "find out what accesses this address" 2013-06-06 23:53:32 +00:00
FoundCodeUnit.pas fix foundcodedialog count size not being set properly 2017-04-08 00:07:55 +02:00
foundlisthelper.pas add codepage string scan (untested, I can't test it myself, so I need those eastern people ,whom I most of the time don't understand even after translating, to test this) 2017-01-20 00:37:30 +01:00
frameHotkeyConfigUnit.lfm fix an old bug 2017-08-05 00:28:58 +02:00
frameHotkeyConfigUnit.lrt structure dissect now shows the name of a column in the header as well. d3d alpha fix fix , some ultimap2 WIP 2016-12-13 11:11:42 +01:00
frameHotkeyConfigUnit.pas fix an old bug 2017-08-05 00:28:58 +02:00
frmAAEditPrefsUnit.lfm 2017-05-02 11:25:42 +02:00
frmAAEditPrefsUnit.lrt AA Editor preference fix 2016-08-13 00:43:02 +02:00
frmAAEditPrefsUnit.pas frmAAEditPrefsUnit setup GUI fix (TabWidth) 2017-06-10 23:41:14 +02:00
frmAdConfig.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmAdConfigUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmAdConfigUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmAdConfigUnit.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmassemblyscanunit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmassemblyscanunit.lrt Add a custom range to the assembly scan 2013-05-06 08:27:32 +00:00
frmassemblyscanunit.pas some more gui stuff 2016-08-13 02:20:35 +02:00
frmautoinjectunit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmautoinjectunit.lfm 2017-05-02 11:25:42 +02:00
frmautoinjectunit.lrt replace stuff 2016-11-14 20:16:50 +01:00
frmautoinjectunit.pas shallow symbol lookup 2017-06-22 15:13:21 +02:00
frmBreakpointConditionUnit.lfm forgot OF 2017-06-05 02:17:15 +02:00
frmBreakpointConditionUnit.lrt forgot OF 2017-06-05 02:17:15 +02:00
frmBreakpointConditionUnit.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmBreakpointlistunit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmBreakpointlistunit.lrt fix breakpoints that aren't an exact address match 2013-05-02 16:29:30 +00:00
frmBreakpointlistunit.pas Apply translation patches by rsMUGenerateGroupscanCommand 2015-09-19 23:20:34 +02:00
frmBreakThreadUnit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmBreakThreadUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmBreakThreadUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmBreakThreadUnit.pas some more gui stuff 2016-08-13 02:20:35 +02:00
frmBusyUnit.lfm show a dialog when the scan is going to take a while before it starts 2016-09-18 22:37:06 +02:00
frmBusyUnit.lrt show a dialog when the scan is going to take a while before it starts 2016-09-18 22:37:06 +02:00
frmBusyUnit.pas show a dialog when the scan is going to take a while before it starts 2016-09-18 22:37:06 +02:00
frmCapturedTimersUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmCapturedTimersUnit.lrt some more gui fixes 2016-08-15 00:49:11 +02:00
frmCapturedTimersUnit.pas some more gui fixes 2016-08-15 00:49:11 +02:00
frmCodecaveScannerUnit.lfm some generic fixes/changes 2017-05-06 01:29:38 +02:00
frmCodecaveScannerUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmCodecaveScannerUnit.pas fix stackview setting color and some more form fixes 2016-08-25 21:31:09 +02:00
frmD3DHookSnapshotConfigUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmD3DHookSnapshotConfigUnit.pas 2016-08-15 10:38:19 +02:00
frmD3DTrainerGeneratorOptionsUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmD3DTrainerGeneratorOptionsUnit.lrt some more gui fixes 2016-09-02 16:39:58 +02:00
frmD3DTrainerGeneratorOptionsUnit.pas some more gui fixes 2016-09-02 16:39:58 +02:00
frmDebugEventsUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmDebugEventsUnit.lrt add a close button to the debug events window 2014-12-04 19:38:26 +00:00
frmDebugEventsUnit.pas add a close button to the debug events window 2014-12-04 19:38:26 +00:00
frmDisassemblyscanunit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmDisassemblyscanunit.lrt add copy to clipboard 2016-07-06 14:16:27 +02:00
frmDisassemblyscanunit.pas add copy to clipboard 2016-07-06 14:16:27 +02:00
frmDissectwindowUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmDissectwindowUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmDissectwindowUnit.pas also move StrToQwordEx to parsers. (memscan now compiles for android, but needs fixing/changing before you can use it) 2014-11-07 02:09:23 +00:00
frmDriverLoadedUnit.lfm applied fixes up to frmExeTrainerGeneratorUnit.lfm 2016-08-15 12:05:50 +02:00
frmDriverLoadedUnit.lrt Some d3dhook fixes I needd to commit 2012-06-26 11:55:41 +00:00
frmDriverLoadedUnit.pas applied fixes up to frmExeTrainerGeneratorUnit.lfm 2016-08-15 12:05:50 +02:00
frmedithistoryunit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmedithistoryunit.pas fix a bunch of warnings and fix some bugs as well while at it 2016-06-01 18:15:19 +02:00
frmEnumerateDLLsUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmEnumerateDLLsUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmEnumerateDLLsUnit.pas save the find dialog position for enum dll's 2016-09-29 22:41:29 +02:00
frmExcludeHideUnit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmExcludeHideUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmExcludeHideUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmExcludeHideUnit.pas applied fixes up to frmExeTrainerGeneratorUnit.lfm 2016-08-15 12:05:50 +02:00
frmExeTrainerGeneratorUnit.lfm add a "revert to saved scan" option in the scanner. 2017-08-05 00:28:31 +02:00
frmExeTrainerGeneratorUnit.lrt added function registerEXETrainerFeature so extensions can make themselves easier to use in trainers (if they want to) 2016-09-06 03:17:51 +02:00
frmExeTrainerGeneratorUnit.pas properly fail if the file is missing 2017-08-30 13:10:21 +02:00
frmFilePatcherUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmFilePatcherUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmFilePatcherUnit.pas Add files via upload 2016-06-25 10:35:44 +03:00
frmFillMemoryUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmFillMemoryUnit.lrt fix up to groupscan algoritmgenerator 2016-08-15 13:49:26 +02:00
frmFillMemoryUnit.pas fix up to groupscan algoritmgenerator 2016-08-15 13:49:26 +02:00
frmFindstaticsUnit.dfm renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmFindstaticsUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmFindstaticsUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmFindstaticsUnit.pas fix up to groupscan algoritmgenerator 2016-08-15 13:49:26 +02:00
frmFloatingPointPanelUnit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmFloatingPointPanelUnit.lfm don't scroll on tracing updates , and add begin/endUpdate for Tstrings 2017-04-06 23:04:54 +02:00
frmFloatingPointPanelUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmFloatingPointPanelUnit.pas change to underscores 2017-05-08 11:00:19 +02:00
frmGDTunit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmGDTunit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmGDTunit.pas Apply some more translation patches by SER[G]ANT 2015-10-10 13:21:06 +02:00
frmgroupscanalgoritmgeneratorunit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmgroupscanalgoritmgeneratorunit.lrt made the groupscan generator resizable 2015-10-27 10:27:28 +01:00
frmgroupscanalgoritmgeneratorunit.pas fix up to groupscan algoritmgenerator 2016-08-15 13:49:26 +02:00
frmHeapsUnit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmHeapsUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmHeapsUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmHeapsUnit.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmHotkeyExUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmHotkeyExUnit.pas fix gui up to manualstacktraceconfig 2016-08-15 16:05:56 +02:00
frmIDTunit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmIDTunit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmIDTunit.pas Apply some more translation patches by SER[G]ANT 2015-10-10 13:21:06 +02:00
frmLoadMemoryunit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmLoadMemoryunit.lrt fix gui up to manualstacktraceconfig 2016-08-15 16:05:56 +02:00
frmLoadMemoryunit.pas fix gui up to manualstacktraceconfig 2016-08-15 16:05:56 +02:00
frmluaengineunit.lfm add a save as for lua scripts 2017-06-01 01:00:38 +02:00
frmluaengineunit.lrt add a save as for lua scripts 2017-06-01 01:00:38 +02:00
frmluaengineunit.pas fix ctrl+f in lua engine 2017-06-03 23:42:04 +02:00
frmmanualstacktraceconfigunit.lfm fix stacktrace, registers, memview scroll and update the VersionCheck translation file 2017-05-29 03:23:39 +02:00
frmmanualstacktraceconfigunit.pas fix gui up to manualstacktraceconfig 2016-08-15 16:05:56 +02:00
frmMemoryAllocHandlerUnit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmMemoryAllocHandlerUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmMemoryAllocHandlerUnit.lrt fixed till the graphical memory view 2016-08-15 16:56:50 +02:00
frmMemoryAllocHandlerUnit.pas gui fix and typo fix 2016-09-04 02:38:10 +02:00
frmmemoryrecorddropdownsettingsunit.lfm SynEdit instead of Memo, also fix tab order while at it 2017-06-18 17:09:34 +02:00
frmmemoryrecorddropdownsettingsunit.pas fix issues with dropdownlist linked to other memrec 2017-06-18 22:28:45 +02:00
frmMemoryViewExUnit.lfm added some extra color options to the graphical memory view 2017-07-25 13:17:52 +02:00
frmMemoryViewExUnit.lrt added some extra color options to the graphical memory view 2017-07-25 13:17:52 +02:00
frmMemoryViewExUnit.pas added some extra color options to the graphical memory view 2017-07-25 13:17:52 +02:00
frmmemreccomboboxunit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmmemreccomboboxunit.lrt Implement dropdown list capability to memory records 2013-10-24 23:00:50 +00:00
frmmemreccomboboxunit.pas fix for frmmemreccomboboxunit 2016-08-17 00:52:40 +02:00
frmMemviewPreferencesUnit.lfm change the scan done notification to a queue call instead of a wm_user call 2017-05-26 14:44:03 +02:00
frmMemviewPreferencesUnit.lrt split spaceBetweenLines for disassembler into spaceAboveLines and spaceBelowLines 2017-04-14 12:24:16 +02:00
frmMemviewPreferencesUnit.pas 2017-04-29 03:24:35 +02:00
frmmergepointerscanresultsettingsunit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmmergepointerscanresultsettingsunit.lrt continue with implementing merge and distributed rescan (still untested) 2013-10-22 00:04:59 +00:00
frmmergepointerscanresultsettingsunit.pas Add files via upload 2016-06-25 10:35:44 +03:00
frmModifyRegistersUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmModifyRegistersUnit.lrt fixed up to change reg at bp 2016-08-15 18:00:13 +02:00
frmModifyRegistersUnit.pas fixed up to change reg at bp 2016-08-15 18:00:13 +02:00
frmnetworkdatacompressionunit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmnetworkdatacompressionunit.lrt several typo fixes 2014-05-19 10:39:47 +00:00
frmnetworkdatacompressionunit.pas add option to change the compression level on the network scan 2014-05-13 15:15:42 +00:00
frmPagingUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmPagingUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmPagingUnit.pas Visualize Ultimap2 in the disassemblerview (and fix wrong X's for non invalidated entries) 2016-09-11 18:41:59 +02:00
frmpointerrescanconnectdialogunit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmpointerrescanconnectdialogunit.lrt some more gui fixes up to pointerscan settings. (it now scales properly, but may have a few new bugs) 2016-08-16 00:58:17 +02:00
frmpointerrescanconnectdialogunit.pas some more gui fixes up to pointerscan settings. (it now scales properly, but may have a few new bugs) 2016-08-16 00:58:17 +02:00
frmpointerscanconnectdialogunit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmpointerscanconnectdialogunit.lrt some more gui fixes up to pointerscan settings. (it now scales properly, but may have a few new bugs) 2016-08-16 00:58:17 +02:00
frmpointerscanconnectdialogunit.pas some more gui fixes up to pointerscan settings. (it now scales properly, but may have a few new bugs) 2016-08-16 00:58:17 +02:00
frmProcesswatcherExtraUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmProcesswatcherExtraUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmProcesswatcherExtraUnit.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmProcessWatcherUnit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmProcessWatcherUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmProcessWatcherUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmProcessWatcherUnit.pas Update frmProcessWatcherUnit.pas 2016-08-20 23:29:51 +03:00
frmreferencedfunctions.lrt Add a referenced functions window to memory view 2014-02-12 20:54:57 +00:00
frmreferencedfunctionsunit.lfm change to underscores 2017-05-08 11:00:19 +02:00
frmreferencedfunctionsunit.lrt added copy to clipboard 2016-07-24 12:21:30 +02:00
frmreferencedfunctionsunit.pas added copy to clipboard 2016-07-24 12:21:30 +02:00
frmReferencedStringsUnit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmReferencedStringsUnit.lfm change to underscores 2017-05-08 11:00:19 +02:00
frmReferencedStringsUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmReferencedStringsUnit.pas also move StrToQwordEx to parsers. (memscan now compiles for android, but needs fixing/changing before you can use it) 2014-11-07 02:09:23 +00:00
frmRegistersunit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmRegistersunit.lfm add copy all registers to the register panel 2017-05-18 23:14:29 +02:00
frmRegistersunit.lrt add copy all registers to the register panel 2017-05-18 23:14:29 +02:00
frmRegistersunit.pas fix copying r8-r15 2017-06-04 09:56:25 +02:00
frmRescanPointerUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmRescanPointerUnit.lrt different wording 2017-01-08 22:56:20 +01:00
frmRescanPointerUnit.pas get rid of luacs 2017-04-09 00:31:10 +02:00
frmresumepointerscanunit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmresumepointerscanunit.lrt fix gui up to structure spider(frmStringPointerScan) 2016-08-18 18:28:45 +02:00
frmresumepointerscanunit.pas fix gui up to structure spider(frmStringPointerScan) 2016-08-18 18:28:45 +02:00
frmSaveMemoryRegionUnit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmSaveMemoryRegionUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmSaveMemoryRegionUnit.lrt save memory region now keeps the data of the current session 2014-06-17 09:01:21 +00:00
frmSaveMemoryRegionUnit.pas some more gui fixes and add some extra error messages to the trainer generator in case of invalid icon types 2016-09-04 03:49:06 +02:00
frmSaveSnapshotsUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmSaveSnapshotsUnit.pas some more gui fixes and add some extra error messages to the trainer generator in case of invalid icon types 2016-09-04 03:49:06 +02:00
frmselectionlistunit.lfm docs and symbol list callbacks. (100% untested. it compiles is all I know) 2017-08-06 14:01:40 +02:00
frmselectionlistunit.lrt add a "revert to saved scan" option in the scanner. 2017-08-05 00:28:31 +02:00
frmselectionlistunit.pas fix pointer issue 2017-08-05 13:10:06 +02:00
frmSetCrosshairUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmSetCrosshairUnit.lrt added wireframe and z-buffer toggle for d3d9 and d3d10 (todo: d3d11 which will mostly be a copy of d3d10 with some adjustments regarding the dc) 2011-09-14 05:45:41 +00:00
frmSetCrosshairUnit.pas customtype improvement (and some d3d experiments) 2012-02-26 11:48:12 +00:00
frmsetuppsnnodeunit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmsetuppsnnodeunit.lrt fix gui up to structure spider(frmStringPointerScan) 2016-08-18 18:28:45 +02:00
frmsetuppsnnodeunit.pas fix gui up to structure spider(frmStringPointerScan) 2016-08-18 18:28:45 +02:00
frmsnapshothandlerUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmsnapshothandlerUnit.pas Apply some more translation patches by SER[G]ANT 2015-10-10 13:21:06 +02:00
frmSortPointerlistUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmSortPointerlistUnit.lrt added sorting of columns to the pointerscan window 2012-12-21 18:50:35 +00:00
frmSortPointerlistUnit.pas apply some fixes regarding sorting and a missing field in scandata and make the non-compressed pointerscan files even more obnoxious. (breaks old ptr and scandata handling) 2014-11-03 05:12:08 +00:00
frmstacktraceunit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmstacktraceunit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmstacktraceunit.lrt add a manual stackview and override to the threadlist to show 32-bit states 2013-06-07 14:57:31 +00:00
frmstacktraceunit.pas Add oncustomdraw* events to the listview 2017-03-16 21:43:31 +01:00
frmStackViewUnit.lfm stackview can now copy to clipboard, and fix an issue where doubleclicking on advanced options would select a new line 2017-05-16 04:03:58 +02:00
frmStackViewUnit.lrt stackview can now copy to clipboard, and fix an issue where doubleclicking on advanced options would select a new line 2017-05-16 04:03:58 +02:00
frmStackViewUnit.pas stackview can now copy to clipboard, and fix an issue where doubleclicking on advanced options would select a new line 2017-05-16 04:03:58 +02:00
frmStringMapUnit.lfm better size the stringmap form 2017-04-14 23:38:56 +02:00
frmStringMapUnit.lrt fix gui up to structure spider(frmStringPointerScan) 2016-08-18 18:28:45 +02:00
frmStringMapUnit.pas clear is faster now 2017-04-14 23:42:28 +02:00
frmStringPointerScanUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmStringPointerScanUnit.lrt find for structure spider results 2016-12-13 23:34:10 +01:00
frmStringPointerScanUnit.pas fix structure spider compare scan on shadows 2016-12-14 00:12:26 +01:00
frmStructPointerRescanUnit.lfm implement initial framework for d3dhook and extended the lua graphical classes 2011-08-27 04:08:16 +00:00
frmStructPointerRescanUnit.lrs add structinfo window 2011-09-17 19:14:47 +00:00
frmStructPointerRescanUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmStructPointerRescanUnit.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmStructureLinkerUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmStructureLinkerUnit.lrt fixed dissect data (structuresfrm2) and changed the bar to a scrollbar 2016-08-18 19:29:22 +02:00
frmStructureLinkerUnit.pas fixed dissect data (structuresfrm2) and changed the bar to a scrollbar 2016-08-18 19:29:22 +02:00
frmStructures2ElementInfoUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmStructures2ElementInfoUnit.lrt add structure elements that can change the address when expanded (useful for linked lists) 2015-10-28 18:17:52 +01:00
frmStructures2ElementInfoUnit.pas you can now go back after following a pointer 2016-09-29 21:05:33 +02:00
frmstructuresconfigunit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmstructuresconfigunit.lrt add custom font settings to structure dissect 2017-04-06 17:46:00 +02:00
frmstructuresconfigunit.pas add custom font settings to structure dissect 2017-04-06 17:46:00 +02:00
frmStructuresElementInfoUnit.lrt 2011-09-18 00:47:25 +00:00
frmThreadlistunit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmThreadlistunit.lrt add a manual stackview and override to the threadlist to show 32-bit states 2013-06-07 14:57:31 +00:00
frmThreadlistunit.pas fix a bunch of warnings and fix some bugs as well while at it 2016-06-01 18:15:19 +02:00
frmTracerConfigUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmTracerConfigUnit.lrt gui fixes till trainergenerator 2016-08-19 01:47:55 +02:00
frmTracerConfigUnit.pas gui fixes till trainergenerator 2016-08-19 01:47:55 +02:00
frmTracerUnit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmTracerUnit.lfm 2017-05-02 11:25:42 +02:00
frmTracerUnit.lrt add option to search upwards in the tracer 2017-04-07 15:59:03 +02:00
frmTracerUnit.pas add THREADID to the lua debug information 2017-07-11 12:08:09 +02:00
frmUltimap2Unit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmUltimap2Unit.pas finish the ultimap2 timing/filesize option 2017-01-19 21:55:26 +01:00
frmUltimapUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmUltimapUnit.lrt fix ultimap window 2016-08-19 02:29:33 +02:00
frmUltimapUnit.pas some ultimap1 fixes (still broken: hotkeys) 2016-11-18 17:29:21 +01:00
frmWatchListAddEntryUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmWatchListAddEntryUnit.lrt add a watchlist 2016-09-13 19:46:14 +02:00
frmWatchListAddEntryUnit.pas add a watchlist 2016-09-13 19:46:14 +02:00
frmWatchlistUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
frmWatchlistUnit.lrt add a watchlist 2016-09-13 19:46:14 +02:00
frmWatchlistUnit.pas add a watchlist 2016-09-13 19:46:14 +02:00
genericHotkey.pas fix a bunch of warnings and fix some bugs as well while at it 2016-06-01 18:15:19 +02:00
globals.pas added exporting of structure data from PDB files to sqlite 2017-08-03 03:45:18 +02:00
gnuassembler.pas Add files via upload 2016-06-25 10:35:44 +03:00
groupscancommandparser.pas Apply some more translation patches by SER[G]ANT 2015-10-10 13:21:06 +02:00
guisafecriticalsection.pas fix a stupid bug and add a better cleanup routine 2014-03-09 12:25:17 +00:00
hexviewunit.pas add 2 extra pixels after the line for text 2017-05-16 04:43:26 +02:00
hotkeyhandler.pas allow vk_pad keys 2017-05-06 01:46:01 +02:00
HotKeys.lfm fix something stupid 2017-04-06 21:41:01 +02:00
HotKeys.lrt implement the hotkey speak option. Just not sure why it doesn't speak when force english is used 2016-09-13 03:38:24 +02:00
HotKeys.pas implement the hotkey speak option. Just not sure why it doesn't speak when force english is used 2016-09-13 03:38:24 +02:00
hypermode.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
IconStuff.pas fix issue with showmodal showing the mainform instead of the parent 2016-05-23 23:31:57 +02:00
Images.RC add a higher def image for the ce logo 2016-08-21 06:22:04 +02:00
Images.res add images.res for those that can't compile it themselves 2016-09-01 20:47:48 +02:00
inputboxtopunit.lfm gui stuff and some debug output 2016-11-20 00:10:13 +01:00
inputboxtopunit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
inputboxtopunit.pas fix compilation of cecore for the ce 6.6 code 2016-11-07 04:44:21 +01:00
KernelDebugger.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
KernelDebuggerInterface.pas Update KernelDebuggerInterface.pas 2016-08-20 23:30:06 +03:00
lastdisassembledata.pas highlight registers to be used on next instruction 2017-04-27 13:01:58 +02:00
libipt.pas add converting a trace to plaintext and fix pt_insn having a wrong size 2016-07-14 23:47:34 +02:00
link.res renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
lua_server.pas get rid of luacs 2017-04-09 00:31:10 +02:00
LuaAddresslist.pas some minor improvements 2017-05-21 14:28:28 +02:00
luaapplication.pas versioncheck and related 2017-05-24 21:02:31 +02:00
LuaBinary.pas add the binary functions 2013-03-01 17:50:51 +00:00
LuaBitmap.pas implement initial framework for d3dhook and extended the lua graphical classes 2011-08-27 04:08:16 +00:00
luabrush.pas update brush 2013-01-04 23:56:33 +00:00
LuaButton.pas Some more conversions 2013-01-02 18:07:21 +00:00
LuaByteTable.pas compile fix 2014-02-17 22:56:42 +00:00
luacalendar.pas add lua access to the symbollist class and make the symbol handler be able to handle custom lists 2014-01-22 03:47:33 +00:00
LuaCaller.pas docs and symbol list callbacks. (100% untested. it compiles is all I know) 2017-08-06 14:01:40 +02:00
LuaCanvas.pas 2017-04-20 00:24:00 +02:00
LuaCheatComponent.pas fix a bunch of warnings and fix some bugs as well while at it 2016-06-01 18:15:19 +02:00
LuaCheckbox.pas also the other two 2014-04-07 21:33:26 +00:00
LuaClass.pas add some synchronizing objects to Lua and improve the object creation speed 2016-09-20 03:08:53 +02:00
LuaClassArray.pas listitems and added arrayset properties 2013-01-04 14:53:42 +00:00
LuaCollection.pas Fix listcolumns getCount method 2015-09-05 12:31:29 +02:00
LuaCollectionItem.pas ListColumn 2013-01-03 20:08:17 +00:00
LuaCombobox.pas add getExtraWidth for combobox 2017-05-31 00:11:54 +02:00
LuaCommonDialog.pas Move the Execute method declaration to the CommonDialog class and add the FindDialog class 2014-02-02 15:27:33 +00:00
LuaComponent.pas fix the Component property 2013-07-06 16:52:30 +00:00
LuaControl.pas fix PopupMenu returning nil for addresslist 2017-04-12 11:34:30 +02:00
LuaCustomControl.pas add some gui options for hexview and disassemblerview and add onPaint to CustomControl 2017-04-10 20:15:32 +02:00
LuaCustomType.pas add custom type support to Lua 2016-11-14 21:01:33 +01:00
LuaD3DHook.pas Better Fix 2016-07-14 14:02:09 +02:00
LuaDebug.pas Port to 32-bit 2012-01-17 22:43:35 +00:00
LuaDisassembler.pas implement arm disassembling 2013-08-13 00:12:15 +00:00
LuaDissectCode.pas Update LuaDissectCode.pas 2016-08-20 23:30:19 +03:00
LuaEdit.pas Added additional functionality to LuaEdit 2016-01-06 20:27:37 -08:00
luafile.pas fix luafilenames and disassembling lua r32,m32 in 64-bit 2014-06-26 14:02:18 +00:00
LuaFileDialog.pas Move the Execute method declaration to the CommonDialog class and add the FindDialog class 2014-02-02 15:27:33 +00:00
LuaFindDialog.pas Move the Execute method declaration to the CommonDialog class and add the FindDialog class 2014-02-02 15:27:33 +00:00
LuaFont.pas fix Assign() 2013-04-18 08:31:29 +00:00
LuaForm.pas add saveCurrentStateAsDesign to the ceform class 2017-01-13 23:58:03 +01:00
LuaFoundlist.pas some minor improvements 2017-05-21 14:28:28 +02:00
LuaGenericHotkey.pas fix compilation in windows and skip icon fetching in network mode 2015-02-28 20:53:42 +00:00
LuaGraphic.pas rasterimage 2013-01-05 09:50:56 +00:00
LuaGraphicControl.pas fix graphicControl_getCanvas 2013-03-05 23:45:42 +00:00
LuaGroupbox.pas Some more conversions 2013-01-02 18:07:21 +00:00
LuaHandler.pas 2017-09-19 21:13:57 +02:00
LuaImage.pas make loadImageFromFile return true/false on error 2014-06-18 08:32:44 +00:00
LuaInternet.pas add a userdefined check interval to VersionCheck 2017-05-29 03:04:20 +02:00
luaJit.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
LuaListbox.pas Add multiselect documentation (it's a published property so no need to implement it manually) 2013-01-06 13:34:55 +00:00
LuaListcolumn.pas remove redirected symbol support for now (needs better implementation) 2013-07-18 23:59:58 +00:00
LuaListColumns.pas add lus listcolumns 2013-01-03 23:38:30 +00:00
LuaListItem.pas add displayRect() and displayRectSubitem() to listitems 2017-06-08 14:56:22 +02:00
LuaListItems.pas Add support for OwnerData in listviews 2014-02-21 02:36:27 +00:00
LuaListview.pas some gui improvements for clean , got rid of a delayed indentation, added beginUpdate/endUpdate to listview 2016-08-26 02:11:39 +02:00
LuaMemo.pas document some properties in main.lua 2013-04-28 17:20:18 +00:00
LuaMemoryRecord.pas add disableWithoutExecute and disableAllWithoutExecute to lua 2017-03-16 19:05:18 +01:00
LuaMemoryRecordHotkey.pas add the capability to create and edit memoryrecord hotkeys 2016-08-01 21:51:50 +02:00
LuaMemoryView.pas split up memoryview function to it's own lua unit. (not necessary, but looks better) 2013-01-08 19:17:53 +00:00
LuaMemscan.pas the memory scan now updates the found results on the fly, and add some extra methods/properties to the lua memscan object 2017-02-01 16:57:59 +01:00
LuaMenu.pas add copy text to clipboard to CE (as a default ce lua add-on) 2015-06-22 21:24:34 +02:00
LuaObject.pas statusbar 2017-04-11 00:58:34 +02:00
LuaOldD3DHook.pas fix the old d3d lua commands to return class objects instead of raw userdata 2013-06-13 10:34:23 +00:00
luapagecontrol.pas implement pagecontrol and tabsheet class controllers for lua 2014-02-14 00:23:41 +00:00
LuaPanel.pas Add Panel and GraphicControl to their own units and convert to classes at the same time 2013-01-01 21:51:20 +00:00
LuaPen.pas Pen update 2013-01-04 23:35:35 +00:00
LuaPicture.pas expose the Icon of the application (that one does work with trayicon) and provide the Icon object of the Picture class. And make picture class able to set the properties as well 2016-09-29 12:45:58 +02:00
luapipe.pas add a 32-bit no debug build option (and start making CE compatible with XP) 2017-04-27 09:53:39 +02:00
luapipeclient.pas add an option for pipes to timeout on writes/reads. And monodissect shouldn't cause an infinite freeze anymore. (it will just stop working, but it's better than full freeze) 2017-04-16 13:58:20 +02:00
luapipeserver.pas fix issue of pipes not getting opened by processes with lower security right 2015-09-20 11:50:13 +02:00
LuaProgressBar.pas progressbar setPos without slow animation 2016-07-16 14:10:15 +02:00
LuaRadioGroup.pas bunch of small bugfixes 2013-03-07 21:58:56 +00:00
LuaRasterImage.pas rasterimage 2013-01-05 09:50:56 +00:00
LuaRegion.pas update LuaRegion and LuaWinControl to the new classbased method 2012-12-30 15:09:30 +00:00
LuaRIPRelativeScanner.pas fix lua's createRipRelativeScanner implementation (didn't exit) 2015-12-31 10:04:12 +01:00
LuaSettings.pas add versioncheck settings and documentation 2017-05-25 02:06:32 +02:00
LuaSQL.pas added exporting of structure data from PDB files to sqlite 2017-08-03 03:45:18 +02:00
LuaStream.pas 2017-09-19 21:13:57 +02:00
LuaStringlist.pas shallow symbol lookup 2017-06-22 15:13:21 +02:00
LuaStrings.pas some code to make delimited text easier to use 2017-05-25 11:08:31 +02:00
LuaStructure.pas what you get when in a hurry 2017-07-31 13:41:20 +02:00
LuaStructureFrm.pas change the instances window to a treeview which shows the structure 2017-07-31 13:32:43 +02:00
luasymbollisthandler.pas add a symbol information lookup command. (can be used to get the size of a function) 2014-05-25 12:42:37 +00:00
LuaSyntax.pas better support for utf8 in auto assembler and lua syntax highlighting 2014-06-02 11:02:58 +00:00
LuaTableFile.pas Add files via upload 2016-06-25 10:35:44 +03:00
LuaThread.pas fix createMultiReadExclusiveWriteSynchronizer 2017-07-02 13:37:08 +02:00
LuaTimer.pas implement some threading helper functions and fix some threading issues and fix a problem with getting the breakpointlist 2014-01-02 13:20:59 +00:00
LuaTrackbar.pas bunch of small bugfixes 2013-03-07 21:58:56 +00:00
luatreenode.pas add/fix TreeNode Items Property 2015-04-26 23:11:56 +02:00
luatreenodes.pas implement insert and insertBehind for treenodes 2014-05-10 09:11:24 +00:00
luatreeview.pas add a couple of extra methods to the treeview and pipe. And add the mono dissector code/form (lua) to the cheat engine autorun folder. 2013-12-14 03:10:47 +00:00
LuaWinControl.pas fix getControlAtPos 2017-05-21 11:54:45 +02:00
LuaXMPlayer.pas fix a bunch of warnings and fix some bugs as well while at it 2016-06-01 18:15:19 +02:00
MainUnit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
MainUnit.lfm add a "revert to saved scan" option in the scanner. 2017-08-05 00:28:31 +02:00
MainUnit.lrt add a "revert to saved scan" option in the scanner. 2017-08-05 00:28:31 +02:00
MainUnit.pas add a "revert to saved scan" option in the scanner. 2017-08-05 00:28:31 +02:00
MainUnit2.pas add a "revert to saved scan" option in the scanner. 2017-08-05 00:28:31 +02:00
manifest.res renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
ManualModuleLoader.pas Apply some more translation patches by SER[G]ANT 2015-10-10 13:21:06 +02:00
memdisplay.pas added some extra color options to the graphical memory view 2017-07-25 13:17:52 +02:00
MemFuncs.pas another step of splitting up cefuncproc: Moving the common types to another unit 2014-11-06 22:15:23 +00:00
MemoryBrowserFormUnit.lfm add a "revert to saved scan" option in the scanner. 2017-08-05 00:28:31 +02:00
MemoryBrowserFormUnit.lrt stackview can now copy to clipboard, and fix an issue where doubleclicking on advanced options would select a new line 2017-05-16 04:03:58 +02:00
MemoryBrowserFormUnit.pas forgot OF 2017-06-05 02:17:15 +02:00
memoryquery.pas make the disassembler, assembler and autoassembler compile for cecore 2015-07-24 01:33:38 +02:00
MemoryRecordUnit.pas focus the processlist on show 2017-07-19 09:42:28 +02:00
memorystreamreader.pas First commit for pointerscan network node. Status: 'It compiles, barely' 2014-10-15 23:03:11 +00:00
memscan.pas don't round down when the E notation is used 2017-09-04 20:00:07 +02:00
MenuItemExtra.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
mikmod.pas Update mikmod.pas 2016-08-20 23:31:51 +03:00
ModuleSafetyUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
ModuleSafetyUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
ModuleSafetyUnit.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
multilineinputqueryunit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
multilineinputqueryunit.lrt font stuff and minor gui stuff 2016-09-15 21:38:27 +02:00
multilineinputqueryunit.pas font stuff and minor gui stuff 2016-09-15 21:38:27 +02:00
networkConfig.lfm finish the SQL support for lua 2017-04-07 12:23:39 +02:00
networkConfig.lrt some more gui fixes up to pointerscan settings. (it now scales properly, but may have a few new bugs) 2016-08-16 00:58:17 +02:00
networkConfig.pas some more gui fixes up to pointerscan settings. (it now scales properly, but may have a few new bugs) 2016-08-16 00:58:17 +02:00
networkdebuggerinterface.pas fix globaldebug breakpoints where the specific register isn't available 2015-10-12 01:11:19 +02:00
networkInterface.pas fix a bunch of warnings and fix some bugs as well while at it 2016-06-01 18:15:19 +02:00
networkInterfaceApi.pas Update networkInterfaceApi.pas 2016-08-20 23:32:03 +03:00
NewKernelHandler.pas File Open doesn't apply changes to the file automatically anymore. (It's not memory friendly either) 2017-04-14 11:56:57 +02:00
nullstream.pas add a few fixes regarding scan termination and add some extra debug output message 2014-11-10 00:31:28 +00:00
olddebugger.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
OpenSave.pas add a "revert to saved scan" option in the scanner. 2017-08-05 00:28:31 +02:00
pagemap.pas fix gigantic memory leak in the pointerscan rescan and fix the gui when pressing cancel when repeat is selected 2015-07-12 22:38:27 +02:00
parsers.pas highlight registers to be used on next instruction 2017-04-27 13:01:58 +02:00
PasteTableentryFRM.lfm fix something stupid 2017-04-06 21:41:01 +02:00
PasteTableentryFRM.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
PasteTableentryFRM.pas some more gui fixes up to pointerscan settings. (it now scales properly, but may have a few new bugs) 2016-08-16 00:58:17 +02:00
PEInfoFunctions.pas Apply some more translation patches by SER[G]ANT 2015-10-10 13:21:06 +02:00
PEInfounit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
PEInfounit.lrt added option to copy pe info to clipboard 2016-05-18 11:48:17 +02:00
PEInfounit.pas fix a bunch of warnings and fix some bugs as well while at it 2016-06-01 18:15:19 +02:00
plugin.pas some more gui improvements 2016-08-01 20:47:33 +02:00
pluginexports.pas Update pluginexports.pas 2016-08-20 23:32:12 +03:00
pointeraddresslist.pas Apply some more translation patches by SER[G]ANT 2015-10-10 13:21:06 +02:00
pointerparser.pas add an addresslist for cecore 2015-02-23 20:02:58 +00:00
pointerscanconnector.pas Add files via upload 2016-06-25 10:35:44 +03:00
pointerscancontroller.pas valuescans now add to the overflow queue 2017-04-13 23:08:07 +02:00
pointerscannerfrm.lfm finish the SQL support for lua 2017-04-07 12:23:39 +02:00
pointerscannerfrm.lrt fix an issue with 64-bit non-static addresses 2016-09-16 15:53:44 +02:00
pointerscannerfrm.pas get rid of luacs 2017-04-09 00:31:10 +02:00
PointerscannerSettingsFrm.lfm 2017-05-02 11:25:42 +02:00
PointerscannerSettingsFrm.lrt some more gui fixes up to pointerscan settings. (it now scales properly, but may have a few new bugs) 2016-08-16 00:58:17 +02:00
PointerscannerSettingsFrm.pas make the pointerscanner connect list look better 2017-06-08 02:25:25 +02:00
pointerscannetworkcommands.pas display state when queued 2014-10-19 08:40:12 +00:00
pointerscannetworkstructures.pas some pointerscan fixes 2016-05-26 21:59:34 +02:00
PointerscanresultReader.pas on failure try using the windows codepage 2017-07-26 02:25:34 +02:00
pointerscansettingsipconnectionlist.pas make the pointerscanner connect list look better 2017-06-08 02:25:25 +02:00
pointerscanstructures.pas add a "revert to saved scan" option in the scanner. 2017-08-05 00:28:31 +02:00
pointerscanworker.pas added some handling here and there for errors, and fix resume scans not being able to read the result files 2016-09-16 02:06:59 +02:00
pointervaluelist.pas fix an issue with 64-bit non-static addresses 2016-09-16 15:53:44 +02:00
ProcessHandlerUnit.pas started implementing a fallback for symbols when handles are invalid (not done) 2017-01-18 03:20:24 +01:00
processlist.pas don't destroy the cheatengine owned icons 2017-04-14 23:19:16 +02:00
ProcessWindowUnit.lfm add a "revert to saved scan" option in the scanner. 2017-08-05 00:28:31 +02:00
ProcessWindowUnit.lrt done something to the processlist window 2017-04-13 21:17:39 +02:00
ProcessWindowUnit.pas focus the processlist on show 2017-07-19 09:42:28 +02:00
regionex.pas some fixes for the fixes 2011-11-06 04:51:01 +00:00
RemoteMemoryManager.pas move the processid and handle from cefuncproc to processhandlerunit 2014-09-08 12:00:14 +00:00
rescanhelper.pas fix gigantic memory leak in the pointerscan rescan and fix the gui when pressing cancel when repeat is selected 2015-07-12 22:38:27 +02:00
riprelativescanner.pas fix the guess for double types and use dataonly for the riprelativescanner 2015-12-30 21:00:14 +01:00
savedisassemblyfrm.lfm fix something stupid 2017-04-06 21:41:01 +02:00
savedisassemblyfrm.lrt fix gui up to structure spider(frmStringPointerScan) 2016-08-18 18:28:45 +02:00
savedisassemblyfrm.pas fix gui up to structure spider(frmStringPointerScan) 2016-08-18 18:28:45 +02:00
savedscanhandler.pas 2017-05-30 11:54:04 +02:00
SaveFirstScan.pas another step of splitting up cefuncproc: Moving the common types to another unit 2014-11-06 22:15:23 +00:00
ScrollBoxEx.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
scrollTreeView.pas add a second debug_setBreakpoint overload function and don't set an onBreakpoint event when there is none provided. 2015-06-07 22:10:38 +02:00
ServiceDescriptorTables.lfm renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
ServiceDescriptorTables.lrs renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
ServiceDescriptorTables.pas split up cefuncproc a bit more 2014-11-07 00:29:54 +00:00
sharedMemory.pas fix compilation in windows and skip icon fetching in network mode 2015-02-28 20:53:42 +00:00
simpleaobscanner.pas another step of splitting up cefuncproc: Moving the common types to another unit 2014-11-06 22:15:23 +00:00
Sounds.RC fix compilaton for those that have a microsoft based resource compiler in the path before lazarus's 2014-02-13 17:38:32 +00:00
sounds.res Make the code compilable for FPC 2.7.1 and Lazarus 1.3 build 2014-05-11 2014-05-11 03:08:36 +00:00
speedhack2.pas some more gui fixes 2016-09-02 16:39:58 +02:00
stacktrace2.pas add a stackview custom start option 2017-05-15 22:57:21 +02:00
StructuresAddElementfrm.lfm fix something stupid 2017-04-06 21:41:01 +02:00
StructuresAddElementfrm.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
StructuresAddElementfrm.pas Apply some more translation patches by SER[G]ANT 2015-10-10 13:21:06 +02:00
Structuresfrm.lfm fix a bunch of warnings and fix some bugs as well while at it 2016-06-01 18:15:19 +02:00
Structuresfrm.lrt fix a bunch of warnings and fix some bugs as well while at it 2016-06-01 18:15:19 +02:00
Structuresfrm.pas fixed dissect data (structuresfrm2) and changed the bar to a scrollbar 2016-08-18 19:29:22 +02:00
StructuresFrm2.lfm add a "revert to saved scan" option in the scanner. 2017-08-05 00:28:31 +02:00
StructuresFrm2.lrt add a "revert to saved scan" option in the scanner. 2017-08-05 00:28:31 +02:00
StructuresFrm2.pas autoguess is now gives up less easily when getting the memory fails 2017-08-31 10:47:09 +02:00
symbolconfigunit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
symbolconfigunit.lrt fix frmrescanpointer, tracer, and some dissect data config windows. 2016-08-19 00:36:01 +02:00
symbolconfigunit.pas improve pointer parsing in the symbol handler 2016-12-14 02:02:27 +01:00
symbolhandler.pas getAddressFromName when target is self 2017-09-18 14:13:44 +02:00
symbollisthandler.pas bunch of minor gui changes 2016-08-12 22:56:50 +02:00
SyncObjs2.pas add some synchronizing objects to Lua and improve the object creation speed 2016-09-20 03:08:53 +02:00
SynHighlighterAA.pas add align assembler command 2016-09-13 22:51:16 +02:00
tableconverter.pas another step of splitting up cefuncproc: Moving the common types to another unit 2014-11-06 22:15:23 +00:00
tablist.pas Update tablist.pas 2017-07-05 14:59:37 +02:00
ThreadlistExFRM.lfm fix something stupid 2017-04-06 21:41:01 +02:00
ThreadlistExFRM.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
ThreadlistExFRM.pas move the processid and handle from cefuncproc to processhandlerunit 2014-09-08 12:00:14 +00:00
tlgUnit.lfm fix something stupid 2017-04-06 21:41:01 +02:00
tlgUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
tlgUnit.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
tracerignore.pas split up cefuncproc a bit more 2014-11-07 00:29:54 +00:00
trainergenerator.lfm Update trainergenerator.lfm 2017-05-17 18:32:22 +02:00
trainergenerator.lrt gui fixes till trainergenerator 2016-08-19 01:47:55 +02:00
trainergenerator.pas typepopup and valuechange fixes. 2016-08-21 01:28:47 +02:00
TypePopup.lfm fix something stupid 2017-04-06 21:41:01 +02:00
TypePopup.lrt add codepage string scan (untested, I can't test it myself, so I need those eastern people ,whom I most of the time don't understand even after translating, to test this) 2017-01-20 00:37:30 +01:00
TypePopup.pas fix the type size setting of AOB's 2017-04-10 00:21:47 +02:00
unixporthelper.pas fix compilation of cecore for the ce 6.6 code 2016-11-07 04:44:21 +01:00
unrandomizer.pas fix the unrandomizer progressbar and add basic support for 64-bit unrandomizing 2016-09-14 02:47:55 +02:00
Valuechange.lfm fix something stupid 2017-04-06 21:41:01 +02:00
Valuechange.lrt final bunch of gui changes/fixes for now 2016-09-04 04:16:26 +02:00
Valuechange.pas typepopup and valuechange fixes. 2016-08-21 01:28:47 +02:00
ValueFinder.pas split up cefuncproc a bit more 2014-11-07 00:29:54 +00:00
vartypestrings.pas Update vartypestrings.pas 2017-03-28 00:41:08 +02:00
VEHDebugger.pas Update VEHDebugger.pas 2016-08-20 23:33:28 +03:00
VirtualMemory.pas add a define to make ce do low memory usage scans for unknown initial value scans 2014-11-09 19:18:57 +00:00
virtualqueryexcache.pas fix the end of cache 2015-01-19 02:28:43 +00:00
windows7taskbar.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
WindowsDebugger.pas fix a bunch of warnings and fix some bugs as well while at it 2016-06-01 18:15:19 +02:00
winsapi.pas add text-to-speech command "speak" 2016-08-12 11:09:50 +02:00
xinput.pas fix issue of no hints when TXBoxKeyDownThread is running with no controller active 2016-06-18 00:44:48 +02:00
xmplayer_defines.pas implemented wildcard for groupscan 2011-12-21 20:14:03 +00:00
xmplayer_server.pas fix access violation when calling stop before the library is loaded. And stop will now be called after play 2015-10-31 20:34:13 +01:00
zstreamext.pas Add files via upload 2016-06-25 10:35:44 +03:00