cheat-engine/Cheat Engine
2018-08-31 12:37:01 +02:00
..
allochook start beta testing release builds 2015-10-21 12:19:01 +02:00
bin started with the babyce gui 2018-08-31 01:55:07 +02:00
ceregreset change the scan done notification to a queue call instead of a wm_user call 2017-05-26 14:44:03 +02:00
ceserver DBVM 11 2018-02-20 13:08:24 +01:00
Common implement java_getObjectHandleToAddress 2014-02-03 04:50:32 +00:00
compilersettings renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
CUDA pointerscan Move the Execute method declaration to the CommonDialog class and add the FindDialog class 2014-02-02 15:27:33 +00:00
dbk32 fix memoryleak in lua_dbvm_read/writephysicalmemory 2018-06-27 20:23:05 +02:00
debuggertest add an constant exception test 2014-03-03 13:16:59 +00:00
Direct x mess vcxproj 2016-08-08 11:48:30 +02:00
docs removed some warnings 2018-05-29 15:10:22 +02:00
DotNetDataCollector experimenting with more .net info 2018-04-15 12:00:16 +02:00
help update the help 2016-09-19 18:49:52 +02:00
images add a higher def image for the ce logo 2016-08-21 06:22:04 +02:00
Java/CEJVMTI fix the output destination paths for the jvmti project in release mode and upload the proper release build dll's 2014-05-14 18:24:11 +00:00
jni fix compilation of cecore for the ce 6.6 code 2016-11-07 04:44:21 +01:00
jvdesign bunch of warning fixes 2018-06-01 12:50:03 +02:00
launcher mark additions to the codelist and new entries to the addresslist as changes as well 2015-12-29 18:25:59 +01:00
lua removed some warnings 2018-05-29 15:10:22 +02:00
lua53/lua53 upload better lib files and make the example plugin use lua 2018-04-19 23:17:15 +02:00
luaclient some more cleanup and change the tableversion. 6.7 can not properly load structures that 6.8 generates 2018-05-30 12:53:57 +02:00
MonoDataCollector fix issue with mono implementations that don't expect g_free 2018-06-21 13:18:55 +02:00
plugin C plugin sdk fix 2018-08-03 15:57:59 +02:00
release forgot to commit this 2018-06-23 11:38:02 +02:00
sfx implement executefunction for luaserver and fix the about screen 2016-08-24 04:05:41 +02:00
sounds Add a build in Activate and Deactivate sound to the cheat engine binary 2014-02-13 04:13:40 +00:00
speedhack add a "revert to saved scan" option in the scanner. 2017-08-05 00:28:31 +02:00
Tutorial removed some warnings 2018-05-29 15:10:22 +02:00
VEHDebug fixed clicking on checkboxes and expanders in the addresslist, some other gui fixes, and started adding sql support to lua 2017-04-06 15:24:56 +02:00
windowsrepair fix crash with some emulators 2018-05-31 22:42:27 +02:00
winhook remove some debug code 2018-02-23 11:39:29 +01:00
xmplayer Replaced xmplayer.exe with mikmod 2015-10-20 20:46:35 +02:00
aboutunit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
aboutunit.lfm forgot to commit this 2018-06-23 11:38:02 +02:00
aboutunit.lrt forgot to commit this 2018-06-23 11:38:02 +02:00
aboutunit.pas more memory info and an easier way to break 2018-02-21 23:14:00 +01:00
AccessCheck.pas Update AccessCheck.pas 2016-08-20 23:25:43 +03:00
accessedmemory.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
accessedmemory.lrt Add an option to find recently accessed memory regions (You'll have to compile the driver yourself to test this) 2015-06-13 01:55:00 +02:00
accessedmemory.pas some more gui stuff 2016-08-13 02:20:35 +02:00
AddAddress.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
AddAddress.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
addressedit.pas add a pointerscan based structurecompare (untested) 2018-06-05 20:45:45 +02:00
addresslist.pas fix async memory records and remove a debug message 2018-06-25 14:28:52 +02:00
addresslisteditor.pas removed some warnings 2018-05-29 15:10:22 +02:00
addresslisthandlerunit.pas Apply some more translation patches by SER[G]ANT 2015-10-10 13:21:06 +02:00
addressparser.pas fix the addressparser not handing 64-bit static addresses 2015-10-12 11:55:40 +02:00
AdvancedOptionsUnit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
AdvancedOptionsUnit.lfm some minor gui fixes 2018-06-19 20:06:25 +02:00
AdvancedOptionsUnit.lrt structure dissect now shows the name of a column in the header as well. d3d alpha fix fix , some ultimap2 WIP 2016-12-13 11:11:42 +01:00
AdvancedOptionsUnit.pas loadModule now executes the entrypoint on load by default 2018-06-30 08:50:27 +02:00
APIhooktemplatesettingsfrm.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
APIhooktemplatesettingsfrm.lrt some more gui fixes 2016-09-02 16:39:58 +02:00
APIhooktemplatesettingsfrm.pas some more gui stuff 2016-08-13 02:20:35 +02:00
asktorunluascript.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
asktorunluascript.pas bunch of warning fixes 2018-06-01 12:50:03 +02:00
Assembler.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
assemblerarm.pas Add files via upload 2016-06-25 10:35:44 +03:00
Assemblerunit.pas add multibyte nops 2018-08-01 00:24:08 +02:00
asynctimer.pas make stopping scans a bit faster 2014-10-22 23:03:39 +00:00
autoassembler.pas loadModule now executes the entrypoint on load by default 2018-06-30 08:50:27 +02:00
autoassemblerexeptionhandler.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
bCrypt.pas some more work on feces 2017-04-17 20:10:50 +02:00
betterdllsearchpath.pas improve dll search for plugins (for windows 7 with updates installed and later) 2018-08-02 12:09:06 +02:00
bigmemallochandler.pas Apply some more translation patches by SER[G]ANT 2015-10-10 13:21:06 +02:00
binutils.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
bogus.lfm bunch of minor gui changes 2016-08-12 22:56:50 +02:00
bogus.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
bogus.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
byteinterpreter.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
cecore.lpi structure dissect now shows the name of a column in the header as well. d3d alpha fix fix , some ultimap2 WIP 2016-12-13 11:11:42 +01:00
cecore.lpr implement dbk_getPhysicalAddress and dbk_writesIgnoreWriteProtection (and some cecore stuff) 2015-08-10 22:52:16 +02:00
CEDebugger.pas add a new interesting function 2017-05-24 13:56:25 +02:00
CEFuncProc.pas loadModule now executes the entrypoint on load by default 2018-06-30 08:50:27 +02:00
ceguicomponents.pas improve dll search for plugins (for windows 7 with updates installed and later) 2018-08-02 12:09:06 +02:00
celazysocket.pas Add files via upload 2016-06-25 10:35:44 +03:00
celistviewitemeditor.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
celistviewitemeditor.lrt Add code for controlling the TreeView and TreeNode's with lua 2013-12-12 00:14:21 +00:00
celistviewitemeditor.pas some more gui fixes 2016-08-15 00:49:11 +02:00
ceregistry.pas forgot to publish some properties 2018-06-18 09:46:43 +02:00
cesupport.pas remove some debug messages 2013-06-02 01:57:18 +00:00
cetranslator.pas fix compilations for lazarus 1.8 (todo: check and fix for 1.6.4 in the meanwhile) 2018-02-21 21:02:12 +01:00
changelist.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
Changeoffsetunit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
Changeoffsetunit.lrt bunch of minor gui changes 2016-08-12 22:56:50 +02:00
Changeoffsetunit.pas bunch of minor gui changes 2016-08-12 22:56:50 +02:00
cheatengine.ico renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
cheatengine.lpi loadModule now executes the entrypoint on load by default 2018-06-30 08:50:27 +02:00
cheatengine.lpr loadModule now executes the entrypoint on load by default 2018-06-30 08:50:27 +02:00
circularBuffer.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
CommentsUnit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
CommentsUnit.lfm some more cleanup and change the tableversion. 6.7 can not properly load structures that 6.8 generates 2018-05-30 12:53:57 +02:00
CommentsUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
CommentsUnit.pas some more gui fixes 2016-08-15 00:49:11 +02:00
commontypedefs.pas add allocNX and allocXO 2018-06-20 18:46:52 +02:00
cpuidunit.pas some more ultimap2 progress 2016-07-06 04:47:40 +02:00
custombase85.pas different base85 2013-01-18 20:16:45 +00:00
CustomTypeHandler.pas bunch of warning fixes 2018-06-01 12:50:03 +02:00
cvconst.pas parameters are now shown in the disassembler view 2013-07-05 14:08:29 +00:00
d3dhookUnit.pas removed some warnings 2018-05-29 15:10:22 +02:00
DBK64SecondaryLoader.pas Add files via upload 2016-06-25 10:35:44 +03:00
dbvmloadmanual.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
dbvmloadmanual.pas Update dbvmloadmanual.pas 2016-06-22 12:16:08 +03:00
dbvmPhysicalMemoryHandler.pas Add an option to make virtual memory scanning safer. (on by default) 2013-11-18 18:28:39 +00:00
debugeventhandler.pas fix step over 2018-06-21 20:59:01 +02:00
DebuggerInterface.pas fix globaldebug breakpoints where the specific register isn't available 2015-10-12 01:11:19 +02:00
DebuggerInterfaceAPIWrapper.pas implement breakpoint handling for x86 network (tested) 2013-08-12 00:32:01 +00:00
debuggertypedefinitions.pas bunch of warning fixes 2018-06-01 12:50:03 +02:00
debughelper.pas add allocNX and allocXO 2018-06-20 18:46:52 +02:00
designerimagelist.txt fix the anchor editor not showing icons on the buttons since the move to the current lazarus 2014-05-23 11:07:45 +00:00
designerimages.res fix the anchor editor not showing icons on the buttons since the move to the current lazarus 2014-05-23 11:07:45 +00:00
disassembler.pas fix disassembling shufps/shufpd 2018-07-16 18:28:53 +02:00
disassemblerarm.pas bunch of warning fixes 2018-06-01 12:50:03 +02:00
disassemblerComments.pas loadModule now executes the entrypoint on load by default 2018-06-30 08:50:27 +02:00
disassemblerthumb.pas bunch of warning fixes 2018-06-01 12:50:03 +02:00
disassemblerviewlinesunit.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
disassemblerviewunit.pas fix stacktrace, registers, memview scroll and update the VersionCheck translation file 2017-05-29 03:23:39 +02:00
DissectCodeThread.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
DissectCodeunit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
DissectCodeunit.lfm removed some warnings 2018-05-29 15:10:22 +02:00
DissectCodeunit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
DissectCodeunit.pas add reasons for why DBVM should be loaded, and add support for ultimap2 to DBVM 2018-04-17 14:44:49 +02:00
dotnetpipe.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
dotnettypes.pas bunch of warning fixes 2018-06-01 12:50:03 +02:00
DPIHelper.pas made structure compare more dpi aware and added highlighting for createthreadandwait 2018-06-06 15:14:39 +02:00
driverlist.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
driverlist.lrs some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
DriverList.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
DriverList.pas Apply translation patches by rsMUGenerateGroupscanCommand 2015-09-19 23:20:34 +02:00
elfsymbols.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
exceptionhandler.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
ExtraTrainerComponents.pas removed some warnings 2018-05-29 15:10:22 +02:00
feces.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
fileaccess.pas Update fileaccess.pas 2016-08-20 23:28:37 +03:00
Filehandler.pas loading files now lets you specify a base address 2018-07-31 18:29:22 +02:00
FileMapping.pas finished implementing filters and showing the list of results 2016-07-12 21:17:59 +02:00
FindDialogFix.pas save the find dialog position for enum dll's 2016-09-29 22:41:29 +02:00
FindWindowUnit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
FindWindowUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
FindWindowUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
FindWindowUnit.pas some more gui fixes/improvements 2016-08-21 04:23:46 +02:00
first.pas improve dll search for plugins (for windows 7 with updates installed and later) 2018-08-02 12:09:06 +02:00
fontSaveLoadRegistry.pas apply fix by kitty8904 2016-09-16 10:09:43 +02:00
formAddressChange.lfm renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
formAddressChange.lrs renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
formAddressChange.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
formAddressChangeUnit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
formAddressChangeUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
formAddressChangeUnit.lrt add some extra checks so mono won't show error messages when the target is paused 2018-05-17 22:08:35 +02:00
formAddressChangeUnit.pas removed some warnings 2018-05-29 15:10:22 +02:00
formAddToCodeList.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
formAddToCodeList.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
formAddToCodeList.pas some more gui stuff 2016-08-13 02:20:35 +02:00
formChangedAddresses.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
formChangedAddresses.lfm some safety checks 2018-06-11 15:36:17 +02:00
formChangedAddresses.lrt Add option to launch the structure compare from the "changed addresses" dialog based on the register snapshots (untested) 2018-06-07 01:51:46 +02:00
formChangedAddresses.pas fix a memory corruption at random locations when VEX instructions get disassembled 2018-06-16 09:33:10 +02:00
FormDebugStringsUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
FormDebugStringsUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
FormDebugStringsUnit.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
formdesignerunit.lfm make compatible with LCL 1.6.4.0 2017-04-19 20:42:49 +02:00
formdesignerunit.lrt add scrollbox and radiogroup 2016-06-20 03:16:58 +02:00
formdesignerunit.pas some safety checks 2018-06-11 15:36:17 +02:00
formDifferentBitSizeUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
formDifferentBitSizeUnit.lrt several typo fixes 2014-05-19 10:39:47 +00:00
formDifferentBitSizeUnit.pas fix differentBitSize and "more info" 2016-08-24 18:00:13 +02:00
formFoundcodeListExtraUnit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
formFoundcodeListExtraUnit.lfm add dbvm find what accesses menu option 2018-03-28 21:18:37 +02:00
formFoundcodeListExtraUnit.lrt add dbvm find what accesses menu option 2018-03-28 21:18:37 +02:00
formFoundcodeListExtraUnit.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
formhotkeyunit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
formhotkeyunit.lrt fix hotkey and foundcode dialog 2016-08-12 23:17:36 +02:00
formhotkeyunit.pas fix hotkey and foundcode dialog 2016-08-12 23:17:36 +02:00
formmemoryregionsunit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
formmemoryregionsunit.lrt started implementing a fallback for symbols when handles are invalid (not done) 2017-01-18 03:20:24 +01:00
formmemoryregionsunit.pas started implementing a fallback for symbols when handles are invalid (not done) 2017-01-18 03:20:24 +01:00
formPointerOrPointeeUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
formPointerOrPointeeUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
formPointerOrPointeeUnit.pas fix stackview setting color and some more form fixes 2016-08-25 21:31:09 +02:00
formProcessInfo.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
formProcessInfo.lrt 2017-01-09 21:29:50 +01:00
formProcessInfo.pas 2017-01-09 21:29:50 +01:00
formsettingsunit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
formsettingsunit.dfm renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
formsettingsunit.lfm loadModule now executes the entrypoint on load by default 2018-06-30 08:50:27 +02:00
formsettingsunit.lrt loadModule now executes the entrypoint on load by default 2018-06-30 08:50:27 +02:00
formsettingsunit.pas fix the all scan not finding anything on a new install 2018-07-24 19:47:55 +02:00
FoundCodeUnit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
FoundCodeUnit.lfm form display change as it's a frequent use form 2017-04-28 10:30:09 +02:00
FoundCodeUnit.lrt add option to show what addresses an opcode accesses when using a "find out what accesses this address" 2013-06-06 23:53:32 +00:00
FoundCodeUnit.pas forgot to publish some properties 2018-06-18 09:46:43 +02:00
foundlisthelper.pas loadModule now executes the entrypoint on load by default 2018-06-30 08:50:27 +02:00
frameHotkeyConfigUnit.lfm add attach to foreground process hotkey 2018-04-29 12:34:16 +02:00
frameHotkeyConfigUnit.lrt structure dissect now shows the name of a column in the header as well. d3d alpha fix fix , some ultimap2 WIP 2016-12-13 11:11:42 +01:00
frameHotkeyConfigUnit.pas fix hotkey down hotkeys 2018-06-08 21:16:41 +02:00
frmAAEditPrefsUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmAAEditPrefsUnit.lrt AA Editor preference fix 2016-08-13 00:43:02 +02:00
frmAAEditPrefsUnit.pas frmAAEditPrefsUnit setup GUI fix (TabWidth) 2017-06-10 23:41:14 +02:00
frmAdConfig.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmAdConfigUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmAdConfigUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmAdConfigUnit.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmassemblyscanunit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmassemblyscanunit.lrt Add a custom range to the assembly scan 2013-05-06 08:27:32 +00:00
frmassemblyscanunit.pas some more gui stuff 2016-08-13 02:20:35 +02:00
frmautoinjectunit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmautoinjectunit.lfm Add drop files support to autoassembler 2018-06-19 09:51:21 +02:00
frmautoinjectunit.lrt replace stuff 2016-11-14 20:16:50 +01:00
frmautoinjectunit.pas loadModule now executes the entrypoint on load by default 2018-06-30 08:50:27 +02:00
frmBreakpointConditionUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmBreakpointConditionUnit.lrt forgot OF 2017-06-05 02:17:15 +02:00
frmBreakpointConditionUnit.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmBreakpointlistunit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmBreakpointlistunit.lrt fix breakpoints that aren't an exact address match 2013-05-02 16:29:30 +00:00
frmBreakpointlistunit.pas Now using visual studio 2017 to compile the driver 2018-04-13 00:25:53 +02:00
frmBreakThreadUnit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmBreakThreadUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmBreakThreadUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmBreakThreadUnit.pas some more gui stuff 2016-08-13 02:20:35 +02:00
frmBusyUnit.lfm show a dialog when the scan is going to take a while before it starts 2016-09-18 22:37:06 +02:00
frmBusyUnit.lrt show a dialog when the scan is going to take a while before it starts 2016-09-18 22:37:06 +02:00
frmBusyUnit.pas show a dialog when the scan is going to take a while before it starts 2016-09-18 22:37:06 +02:00
frmCapturedTimersUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmCapturedTimersUnit.lrt some more gui fixes 2016-08-15 00:49:11 +02:00
frmCapturedTimersUnit.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
frmchangedaddressescommonalityscannerunit.lfm Fix compare issue when there are more of group2 than of group 1 2018-06-17 17:06:18 +02:00
frmchangedaddressescommonalityscannerunit.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
frmCodecaveScannerUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmCodecaveScannerUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmCodecaveScannerUnit.pas fix stackview setting color and some more form fixes 2016-08-25 21:31:09 +02:00
frmD3DHookSnapshotConfigUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmD3DHookSnapshotConfigUnit.pas 2016-08-15 10:38:19 +02:00
frmD3DTrainerGeneratorOptionsUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmD3DTrainerGeneratorOptionsUnit.lrt some more gui fixes 2016-09-02 16:39:58 +02:00
frmD3DTrainerGeneratorOptionsUnit.pas some more gui fixes 2016-09-02 16:39:58 +02:00
frmdbvmwatchconfigunit.lfm add some lua callbacks to the cloak and changereg options (untested) and document it a little 2018-04-03 11:39:00 +02:00
frmdbvmwatchconfigunit.pas add some lua callbacks to the cloak and changereg options (untested) and document it a little 2018-04-03 11:39:00 +02:00
frmDebugEventsUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmDebugEventsUnit.lrt add a close button to the debug events window 2014-12-04 19:38:26 +00:00
frmDebugEventsUnit.pas add a close button to the debug events window 2014-12-04 19:38:26 +00:00
frmDisassemblyscanunit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmDisassemblyscanunit.lrt add copy to clipboard 2016-07-06 14:16:27 +02:00
frmDisassemblyscanunit.pas add copy to clipboard 2016-07-06 14:16:27 +02:00
frmDissectwindowUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmDissectwindowUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmDissectwindowUnit.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
frmdotnetobjectlistunit.lfm add this form 2018-04-17 14:18:14 +02:00
frmdotnetobjectlistunit.pas add this form 2018-04-17 14:18:14 +02:00
frmDriverLoadedUnit.lfm applied fixes up to frmExeTrainerGeneratorUnit.lfm 2016-08-15 12:05:50 +02:00
frmDriverLoadedUnit.lrt Some d3dhook fixes I needd to commit 2012-06-26 11:55:41 +00:00
frmDriverLoadedUnit.pas applied fixes up to frmExeTrainerGeneratorUnit.lfm 2016-08-15 12:05:50 +02:00
frmedithistoryunit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmedithistoryunit.pas add allocNX and allocXO 2018-06-20 18:46:52 +02:00
frmEnumerateDLLsUnit.lfm deal better with symbol forwarders 2017-11-07 04:02:35 +01:00
frmEnumerateDLLsUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmEnumerateDLLsUnit.pas loadModule now executes the entrypoint on load by default 2018-06-30 08:50:27 +02:00
frmExcludeHideUnit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmExcludeHideUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmExcludeHideUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmExcludeHideUnit.pas applied fixes up to frmExeTrainerGeneratorUnit.lfm 2016-08-15 12:05:50 +02:00
frmExeTrainerGeneratorUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmExeTrainerGeneratorUnit.lrt added function registerEXETrainerFeature so extensions can make themselves easier to use in trainers (if they want to) 2016-09-06 03:17:51 +02:00
frmExeTrainerGeneratorUnit.pas bunch of warning fixes 2018-06-01 12:50:03 +02:00
frmFilePatcherUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmFilePatcherUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmFilePatcherUnit.pas Add files via upload 2016-06-25 10:35:44 +03:00
frmFillMemoryUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmFillMemoryUnit.lrt fix up to groupscan algoritmgenerator 2016-08-15 13:49:26 +02:00
frmFillMemoryUnit.pas fix up to groupscan algoritmgenerator 2016-08-15 13:49:26 +02:00
frmfinddialogunit.lfm fix possible bug with the extrainfo code when minimized 2018-04-29 13:43:25 +02:00
frmfinddialogunit.pas fix search in tracer window 2018-04-27 11:48:09 +02:00
frmFindstaticsUnit.dfm renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmFindstaticsUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmFindstaticsUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmFindstaticsUnit.pas fix up to groupscan algoritmgenerator 2016-08-15 13:49:26 +02:00
frmFloatingPointPanelUnit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmFloatingPointPanelUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmFloatingPointPanelUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmFloatingPointPanelUnit.pas deal better with symbol forwarders 2017-11-07 04:02:35 +01:00
frmGDTunit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmGDTunit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmGDTunit.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
frmgroupscanalgoritmgeneratorunit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmgroupscanalgoritmgeneratorunit.lrt made the groupscan generator resizable 2015-10-27 10:27:28 +01:00
frmgroupscanalgoritmgeneratorunit.pas removed some warnings 2018-05-29 15:10:22 +02:00
frmHeapsUnit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmHeapsUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmHeapsUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmHeapsUnit.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmHotkeyExUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmHotkeyExUnit.pas fix gui up to manualstacktraceconfig 2016-08-15 16:05:56 +02:00
frmIDTunit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmIDTunit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmIDTunit.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
frmLoadMemoryunit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmLoadMemoryunit.lrt fix gui up to manualstacktraceconfig 2016-08-15 16:05:56 +02:00
frmLoadMemoryunit.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
frmluaengineunit.lfm add autocomplete to Lua engine (Only global types that are already defined) 2018-08-30 19:50:35 +02:00
frmluaengineunit.lrt add a save as for lua scripts 2017-06-01 01:00:38 +02:00
frmluaengineunit.pas Improve selection when using code completion 2018-08-31 10:47:09 +02:00
frmmanualstacktraceconfigunit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmmanualstacktraceconfigunit.pas fix gui up to manualstacktraceconfig 2016-08-15 16:05:56 +02:00
frmMemoryAllocHandlerUnit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmMemoryAllocHandlerUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmMemoryAllocHandlerUnit.lrt fixed till the graphical memory view 2016-08-15 16:56:50 +02:00
frmMemoryAllocHandlerUnit.pas loadModule now executes the entrypoint on load by default 2018-06-30 08:50:27 +02:00
frmmemoryrecorddropdownsettingsunit.lfm removed some warnings 2018-05-29 15:10:22 +02:00
frmmemoryrecorddropdownsettingsunit.pas removed some warnings 2018-05-29 15:10:22 +02:00
frmMemoryViewExUnit.lfm Enhancement of memory viewer. Added scrollbar and ability to fetch memory map so browsing memory is easier. 2017-11-22 09:48:08 -06:00
frmMemoryViewExUnit.lrt Enhancement of memory viewer. Added scrollbar and ability to fetch memory map so browsing memory is easier. 2017-11-22 09:48:08 -06:00
frmMemoryViewExUnit.pas bunch of warning fixes 2018-06-01 12:50:03 +02:00
frmmemreccomboboxunit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmmemreccomboboxunit.lrt Implement dropdown list capability to memory records 2013-10-24 23:00:50 +00:00
frmmemreccomboboxunit.pas fix for frmmemreccomboboxunit 2016-08-17 00:52:40 +02:00
frmMemviewPreferencesUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmMemviewPreferencesUnit.lrt implement lua handlers for cr3 logging. 2018-04-05 15:05:31 +02:00
frmMemviewPreferencesUnit.pas implement lua handlers for cr3 logging. 2018-04-05 15:05:31 +02:00
frmmergepointerscanresultsettingsunit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmmergepointerscanresultsettingsunit.lrt continue with implementing merge and distributed rescan (still untested) 2013-10-22 00:04:59 +00:00
frmmergepointerscanresultsettingsunit.pas Add files via upload 2016-06-25 10:35:44 +03:00
frmModifyRegistersUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmModifyRegistersUnit.lrt fixed up to change reg at bp 2016-08-15 18:00:13 +02:00
frmModifyRegistersUnit.pas fixed up to change reg at bp 2016-08-15 18:00:13 +02:00
frmnetworkdatacompressionunit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmnetworkdatacompressionunit.lrt several typo fixes 2014-05-19 10:39:47 +00:00
frmnetworkdatacompressionunit.pas add option to change the compression level on the network scan 2014-05-13 15:15:42 +00:00
frmopenfileasprocessdialogunit.lfm loading files now lets you specify a base address 2018-07-31 18:29:22 +02:00
frmopenfileasprocessdialogunit.pas loading files now lets you specify a base address 2018-07-31 18:29:22 +02:00
frmPagingUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmPagingUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmPagingUnit.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
frmpointerrescanconnectdialogunit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmpointerrescanconnectdialogunit.lrt some more gui fixes up to pointerscan settings. (it now scales properly, but may have a few new bugs) 2016-08-16 00:58:17 +02:00
frmpointerrescanconnectdialogunit.pas some more gui fixes up to pointerscan settings. (it now scales properly, but may have a few new bugs) 2016-08-16 00:58:17 +02:00
frmpointerscanconnectdialogunit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmpointerscanconnectdialogunit.lrt some more gui fixes up to pointerscan settings. (it now scales properly, but may have a few new bugs) 2016-08-16 00:58:17 +02:00
frmpointerscanconnectdialogunit.pas some more gui fixes up to pointerscan settings. (it now scales properly, but may have a few new bugs) 2016-08-16 00:58:17 +02:00
frmProcesswatcherExtraUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmProcesswatcherExtraUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmProcesswatcherExtraUnit.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmProcessWatcherUnit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmProcessWatcherUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmProcessWatcherUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmProcessWatcherUnit.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
frmrearrangestructurelistunit.lfm Add option to rearrange the structure list 2018-05-09 16:35:14 +02:00
frmrearrangestructurelistunit.pas Add option to rearrange the structure list 2018-05-09 16:35:14 +02:00
frmreferencedfunctions.lrt Add a referenced functions window to memory view 2014-02-12 20:54:57 +00:00
frmreferencedfunctionsunit.lfm Merge pull request #264 from pinchyCZN/pf_reffunc_position 2018-05-15 11:05:07 +02:00
frmreferencedfunctionsunit.lrt added copy to clipboard 2016-07-24 12:21:30 +02:00
frmreferencedfunctionsunit.pas some safety checks 2018-06-11 15:36:17 +02:00
frmReferencedStringsUnit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmReferencedStringsUnit.lfm save "references window" position 2018-01-14 13:55:37 +01:00
frmReferencedStringsUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmReferencedStringsUnit.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
frmRegistersunit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmRegistersunit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmRegistersunit.lrt add copy all registers to the register panel 2017-05-18 23:14:29 +02:00
frmRegistersunit.pas fix right-clicking R8-R9 register (copy register value only) 2018-06-19 18:49:22 +02:00
frmRescanPointerUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmRescanPointerUnit.lrt different wording 2017-01-08 22:56:20 +01:00
frmRescanPointerUnit.pas get rid of luacs 2017-04-09 00:31:10 +02:00
frmresumepointerscanunit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmresumepointerscanunit.lrt fix gui up to structure spider(frmStringPointerScan) 2016-08-18 18:28:45 +02:00
frmresumepointerscanunit.pas fix gui up to structure spider(frmStringPointerScan) 2016-08-18 18:28:45 +02:00
frmSaveMemoryRegionUnit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmSaveMemoryRegionUnit.lfm some minor gui fixes 2018-06-19 20:06:25 +02:00
frmSaveMemoryRegionUnit.lrt save memory region now keeps the data of the current session 2014-06-17 09:01:21 +00:00
frmSaveMemoryRegionUnit.pas some minor gui fixes 2018-06-19 20:06:25 +02:00
frmSaveSnapshotsUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmSaveSnapshotsUnit.pas some more gui fixes and add some extra error messages to the trainer generator in case of invalid icon types 2016-09-04 03:49:06 +02:00
frmselectionlistunit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmselectionlistunit.lrt add a "revert to saved scan" option in the scanner. 2017-08-05 00:28:31 +02:00
frmselectionlistunit.pas bunch of warning fixes 2018-06-01 12:50:03 +02:00
frmSetCrosshairUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmSetCrosshairUnit.lrt added wireframe and z-buffer toggle for d3d9 and d3d10 (todo: d3d11 which will mostly be a copy of d3d10 with some adjustments regarding the dc) 2011-09-14 05:45:41 +00:00
frmSetCrosshairUnit.pas customtype improvement (and some d3d experiments) 2012-02-26 11:48:12 +00:00
frmsetuppsnnodeunit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmsetuppsnnodeunit.lrt fix gui up to structure spider(frmStringPointerScan) 2016-08-18 18:28:45 +02:00
frmsetuppsnnodeunit.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
frmsnapshothandlerUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmsnapshothandlerUnit.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
frmSortPointerlistUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmSortPointerlistUnit.lrt added sorting of columns to the pointerscan window 2012-12-21 18:50:35 +00:00
frmSortPointerlistUnit.pas apply some fixes regarding sorting and a missing field in scandata and make the non-compressed pointerscan files even more obnoxious. (breaks old ptr and scandata handling) 2014-11-03 05:12:08 +00:00
frmstacktraceunit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmstacktraceunit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmstacktraceunit.lrt add a manual stackview and override to the threadlist to show 32-bit states 2013-06-07 14:57:31 +00:00
frmstacktraceunit.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
frmStackViewUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmStackViewUnit.lrt stackview can now copy to clipboard, and fix an issue where doubleclicking on advanced options would select a new line 2017-05-16 04:03:58 +02:00
frmStackViewUnit.pas some safety checks 2018-06-11 15:36:17 +02:00
frmStringMapUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmStringMapUnit.lrt fix gui up to structure spider(frmStringPointerScan) 2016-08-18 18:28:45 +02:00
frmStringMapUnit.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
frmStringPointerScanUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmStringPointerScanUnit.lrt find for structure spider results 2016-12-13 23:34:10 +01:00
frmStringPointerScanUnit.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
frmStructPointerRescanUnit.lfm implement initial framework for d3dhook and extended the lua graphical classes 2011-08-27 04:08:16 +00:00
frmStructPointerRescanUnit.lrs add structinfo window 2011-09-17 19:14:47 +00:00
frmStructPointerRescanUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmStructPointerRescanUnit.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmstructurecompareunit.lfm some safety checks 2018-06-11 15:36:17 +02:00
frmstructurecompareunit.pas Fix compare issue when there are more of group2 than of group 1 2018-06-18 09:56:49 +02:00
frmStructureLinkerUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmStructureLinkerUnit.lrt fixed dissect data (structuresfrm2) and changed the bar to a scrollbar 2016-08-18 19:29:22 +02:00
frmStructureLinkerUnit.pas fixed dissect data (structuresfrm2) and changed the bar to a scrollbar 2016-08-18 19:29:22 +02:00
frmStructures2ElementInfoUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmStructures2ElementInfoUnit.lrt add structure elements that can change the address when expanded (useful for linked lists) 2015-10-28 18:17:52 +01:00
frmStructures2ElementInfoUnit.pas you can now go back after following a pointer 2016-09-29 21:05:33 +02:00
frmstructuresconfigunit.lfm removed some warnings 2018-05-29 15:10:22 +02:00
frmstructuresconfigunit.lrt Add option to align addresses over columns in Dissect Structures window 2018-03-02 18:49:12 -06:00
frmstructuresconfigunit.pas Add option to align addresses over columns in Dissect Structures window 2018-03-02 18:49:12 -06:00
frmStructuresElementInfoUnit.lrt 2011-09-18 00:47:25 +00:00
frmstructuresnewstructure.lfm frmStructuresNewStructure dialog 2018-03-03 02:45:04 -06:00
frmstructuresnewstructure.lrt frmStructuresNewStructure dialog 2018-03-03 02:45:04 -06:00
frmstructuresnewstructureunit.lfm removed some warnings 2018-05-29 15:10:22 +02:00
frmstructuresnewstructureunit.pas Make some small changes to the new structure dialog to be more matching to the rest of ce's gui style 2018-04-04 11:53:15 +02:00
frmThreadlistunit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmThreadlistunit.lrt add a manual stackview and override to the threadlist to show 32-bit states 2013-06-07 14:57:31 +00:00
frmThreadlistunit.pas bunch of warning fixes 2018-06-01 12:50:03 +02:00
frmTracerConfigUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmTracerConfigUnit.lrt rename some menuitems in the memorybrowser and add a startcondition field to the tracer 2018-04-27 12:19:04 +02:00
frmTracerConfigUnit.pas rename some menuitems in the memorybrowser and add a startcondition field to the tracer 2018-04-27 12:19:04 +02:00
frmTracerUnit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
frmTracerUnit.lfm fix search in tracer window 2018-04-27 11:48:09 +02:00
frmTracerUnit.lrt fix search in tracer window 2018-04-27 11:48:09 +02:00
frmTracerUnit.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
frmUltimap2Unit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmUltimap2Unit.pas loadModule now executes the entrypoint on load by default 2018-06-30 08:50:27 +02:00
frmUltimapUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmUltimapUnit.lrt fix ultimap window 2016-08-19 02:29:33 +02:00
frmUltimapUnit.pas bunch of warning fixes 2018-06-01 12:50:03 +02:00
frmWatchListAddEntryUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmWatchListAddEntryUnit.lrt add a watchlist 2016-09-13 19:46:14 +02:00
frmWatchListAddEntryUnit.pas add a watchlist 2016-09-13 19:46:14 +02:00
frmWatchlistUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
frmWatchlistUnit.lrt add a watchlist 2016-09-13 19:46:14 +02:00
frmWatchlistUnit.pas bunch of warning fixes 2018-06-01 12:50:03 +02:00
genericHotkey.pas fix a bunch of warnings and fix some bugs as well while at it 2016-06-01 18:15:19 +02:00
globals.pas loadModule now executes the entrypoint on load by default 2018-06-30 08:50:27 +02:00
gnuassembler.pas add allocNX and allocXO 2018-06-20 18:46:52 +02:00
groupscancommandparser.pas Apply some more translation patches by SER[G]ANT 2015-10-10 13:21:06 +02:00
guisafecriticalsection.pas fix a stupid bug and add a better cleanup routine 2014-03-09 12:25:17 +00:00
hexviewunit.pas loadModule now executes the entrypoint on load by default 2018-06-30 08:50:27 +02:00
hotkeyhandler.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
HotKeys.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
HotKeys.lrt implement the hotkey speak option. Just not sure why it doesn't speak when force english is used 2016-09-13 03:38:24 +02:00
HotKeys.pas bunch of warning fixes 2018-06-01 12:50:03 +02:00
hypermode.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
IconStuff.pas fix issue with showmodal showing the mainform instead of the parent 2016-05-23 23:31:57 +02:00
Images.RC add a higher def image for the ce logo 2016-08-21 06:22:04 +02:00
Images.res add images.res for those that can't compile it themselves 2016-09-01 20:47:48 +02:00
inputboxtopunit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
inputboxtopunit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
inputboxtopunit.pas fix compilation of cecore for the ce 6.6 code 2016-11-07 04:44:21 +01:00
KernelDebugger.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
KernelDebuggerInterface.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
lastdisassembledata.pas start adding new instructions to the (dis)assembler (got to B) 2018-04-22 21:49:07 +02:00
libipt.pas loadModule now executes the entrypoint on load by default 2018-06-30 08:50:27 +02:00
link.res renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
lua_server.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
LuaAddresslist.pas some minor improvements 2017-05-21 14:28:28 +02:00
luaapplication.pas versioncheck and related 2017-05-24 21:02:31 +02:00
LuaBinary.pas add the binary functions 2013-03-01 17:50:51 +00:00
LuaBitmap.pas implement initial framework for d3dhook and extended the lua graphical classes 2011-08-27 04:08:16 +00:00
luabrush.pas update brush 2013-01-04 23:56:33 +00:00
LuaButton.pas Some more conversions 2013-01-02 18:07:21 +00:00
LuaByteTable.pas compile fix 2014-02-17 22:56:42 +00:00
luacalendar.pas add lua access to the symbollist class and make the symbol handler be able to handle custom lists 2014-01-22 03:47:33 +00:00
LuaCaller.pas loadModule now executes the entrypoint on load by default 2018-06-30 08:50:27 +02:00
LuaCanvas.pas 2017-04-20 00:24:00 +02:00
LuaCheatComponent.pas fix a bunch of warnings and fix some bugs as well while at it 2016-06-01 18:15:19 +02:00
LuaCheckbox.pas also the other two 2014-04-07 21:33:26 +00:00
LuaClass.pas bunch of warning fixes 2018-06-01 12:50:03 +02:00
LuaClassArray.pas listitems and added arrayset properties 2013-01-04 14:53:42 +00:00
LuaCollection.pas Fix listcolumns getCount method 2015-09-05 12:31:29 +02:00
LuaCollectionItem.pas ListColumn 2013-01-03 20:08:17 +00:00
LuaCombobox.pas add getExtraWidth for combobox 2017-05-31 00:11:54 +02:00
LuaCommonDialog.pas fix some typecasting issues 2018-05-31 14:07:01 +02:00
LuaComponent.pas fix the Component property 2013-07-06 16:52:30 +00:00
LuaControl.pas fix PopupMenu returning nil for addresslist 2017-04-12 11:34:30 +02:00
LuaCustomControl.pas add some gui options for hexview and disassemblerview and add onPaint to CustomControl 2017-04-10 20:15:32 +02:00
LuaCustomType.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
LuaD3DHook.pas Better Fix 2016-07-14 14:02:09 +02:00
LuaDebug.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
LuaDisassembler.pas add commentsoverride to the disassembler 2018-04-15 09:00:46 +02:00
LuaDissectCode.pas loadModule now executes the entrypoint on load by default 2018-06-30 08:50:27 +02:00
LuaEdit.pas Added additional functionality to LuaEdit 2016-01-06 20:27:37 -08:00
luafile.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
LuaFileDialog.pas Move the Execute method declaration to the CommonDialog class and add the FindDialog class 2014-02-02 15:27:33 +00:00
LuaFindDialog.pas Move the Execute method declaration to the CommonDialog class and add the FindDialog class 2014-02-02 15:27:33 +00:00
LuaFont.pas fix Assign() 2013-04-18 08:31:29 +00:00
LuaForm.pas fix setting memrec interpretableaddress using an integer value 2018-02-08 00:24:53 +01:00
LuaFoundlist.pas some minor improvements 2017-05-21 14:28:28 +02:00
LuaGenericHotkey.pas fix compilation in windows and skip icon fetching in network mode 2015-02-28 20:53:42 +00:00
LuaGraphic.pas rasterimage 2013-01-05 09:50:56 +00:00
LuaGraphicControl.pas fix graphicControl_getCanvas 2013-03-05 23:45:42 +00:00
LuaGroupbox.pas Some more conversions 2013-01-02 18:07:21 +00:00
LuaHandler.pas 2 should be 3 2018-08-12 17:43:09 +02:00
LuaImage.pas make loadImageFromFile return true/false on error 2014-06-18 08:32:44 +00:00
LuaInternet.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
luaJit.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
LuaListbox.pas Add multiselect documentation (it's a published property so no need to implement it manually) 2013-01-06 13:34:55 +00:00
LuaListcolumn.pas remove redirected symbol support for now (needs better implementation) 2013-07-18 23:59:58 +00:00
LuaListColumns.pas add lus listcolumns 2013-01-03 23:38:30 +00:00
LuaListItem.pas add displayRect() and displayRectSubitem() to listitems 2017-06-08 14:56:22 +02:00
LuaListItems.pas Add support for OwnerData in listviews 2014-02-21 02:36:27 +00:00
LuaListview.pas fix listview.endUpdate 2018-08-31 12:37:01 +02:00
LuaManualModuleLoader.pas loadModule now executes the entrypoint on load by default 2018-06-30 08:50:27 +02:00
LuaMemo.pas document some properties in main.lua 2013-04-28 17:20:18 +00:00
LuaMemoryRecord.pas fix setting memrec interpretableaddress using an integer value 2018-02-08 00:24:53 +01:00
LuaMemoryRecordHotkey.pas add the capability to create and edit memoryrecord hotkeys 2016-08-01 21:51:50 +02:00
LuaMemoryView.pas split up memoryview function to it's own lua unit. (not necessary, but looks better) 2013-01-08 19:17:53 +00:00
LuaMemscan.pas the memory scan now updates the found results on the fly, and add some extra methods/properties to the lua memscan object 2017-02-01 16:57:59 +01:00
LuaMenu.pas add copy text to clipboard to CE (as a default ce lua add-on) 2015-06-22 21:24:34 +02:00
LuaObject.pas removed some warnings 2018-05-29 15:10:22 +02:00
LuaOldD3DHook.pas fix the old d3d lua commands to return class objects instead of raw userdata 2013-06-13 10:34:23 +00:00
luapagecontrol.pas implement pagecontrol and tabsheet class controllers for lua 2014-02-14 00:23:41 +00:00
LuaPanel.pas Add Panel and GraphicControl to their own units and convert to classes at the same time 2013-01-01 21:51:20 +00:00
LuaPen.pas Pen update 2013-01-04 23:35:35 +00:00
LuaPicture.pas expose the Icon of the application (that one does work with trayicon) and provide the Icon object of the Picture class. And make picture class able to set the properties as well 2016-09-29 12:45:58 +02:00
luapipe.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
luapipeclient.pas add an option for pipes to timeout on writes/reads. And monodissect shouldn't cause an infinite freeze anymore. (it will just stop working, but it's better than full freeze) 2017-04-16 13:58:20 +02:00
luapipeserver.pas fix issue of pipes not getting opened by processes with lower security right 2015-09-20 11:50:13 +02:00
LuaProgressBar.pas progressbar setPos without slow animation 2016-07-16 14:10:15 +02:00
LuaRadioGroup.pas bunch of small bugfixes 2013-03-07 21:58:56 +00:00
LuaRasterImage.pas rasterimage 2013-01-05 09:50:56 +00:00
LuaRegion.pas update LuaRegion and LuaWinControl to the new classbased method 2012-12-30 15:09:30 +00:00
luaremotethread.pas add createRemoteThread (same as executeCode but you can wait longer for the result) 2018-06-20 01:03:33 +02:00
LuaRIPRelativeScanner.pas fix lua's createRipRelativeScanner implementation (didn't exit) 2015-12-31 10:04:12 +01:00
LuaSettings.pas add versioncheck settings and documentation 2017-05-25 02:06:32 +02:00
LuaSQL.pas removed some warnings 2018-05-29 15:10:22 +02:00
LuaStream.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
LuaStringlist.pas shallow symbol lookup 2017-06-22 15:13:21 +02:00
LuaStrings.pas some code to make delimited text easier to use 2017-05-25 11:08:31 +02:00
LuaStructure.pas what you get when in a hurry 2017-07-31 13:41:20 +02:00
LuaStructureFrm.pas change the instances window to a treeview which shows the structure 2017-07-31 13:32:43 +02:00
luasymbollisthandler.pas start adding lua control to the manual module loader 2018-06-27 23:41:12 +02:00
LuaSyntax.pas better support for utf8 in auto assembler and lua syntax highlighting 2014-06-02 11:02:58 +00:00
LuaTableFile.pas Add files via upload 2016-06-25 10:35:44 +03:00
LuaThread.pas fix createMultiReadExclusiveWriteSynchronizer 2018-01-02 00:38:51 +01:00
LuaTimer.pas be more clear on what to give as timer owner 2018-01-22 19:52:01 +01:00
LuaTrackbar.pas bunch of small bugfixes 2013-03-07 21:58:56 +00:00
luatreenode.pas add/fix TreeNode Items Property 2015-04-26 23:11:56 +02:00
luatreenodes.pas implement insert and insertBehind for treenodes 2014-05-10 09:11:24 +00:00
luatreeview.pas add a couple of extra methods to the treeview and pipe. And add the mono dissector code/form (lua) to the cheat engine autorun folder. 2013-12-14 03:10:47 +00:00
LuaWinControl.pas fix getControlAtPos 2017-05-21 11:54:45 +02:00
LuaXMPlayer.pas fix a bunch of warnings and fix some bugs as well while at it 2016-06-01 18:15:19 +02:00
MainUnit.ddp renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
MainUnit.lfm some minor gui fixes 2018-06-19 20:06:25 +02:00
MainUnit.lrt some safety checks 2018-06-11 15:36:17 +02:00
MainUnit.pas loadModule now executes the entrypoint on load by default 2018-06-30 08:50:27 +02:00
MainUnit2.pas forgot to commit this 2018-06-23 11:38:02 +02:00
manifest.res renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
ManualModuleLoader.pas loadModule now executes the entrypoint on load by default 2018-06-30 08:50:27 +02:00
memdisplay.pas Enhancement of memory viewer. Added scrollbar and ability to fetch memory map so browsing memory is easier. 2017-11-22 09:48:08 -06:00
MemFuncs.pas another step of splitting up cefuncproc: Moving the common types to another unit 2014-11-06 22:15:23 +00:00
MemoryBrowserFormUnit.lfm forgot to commit this 2018-06-23 11:38:02 +02:00
MemoryBrowserFormUnit.lrt forgot to commit this 2018-06-23 11:38:02 +02:00
MemoryBrowserFormUnit.pas forgot to commit this 2018-06-23 11:38:02 +02:00
memoryquery.pas make the disassembler, assembler and autoassembler compile for cecore 2015-07-24 01:33:38 +02:00
MemoryRecordUnit.pas add allocNX and allocXO 2018-06-20 18:46:52 +02:00
memorystreamreader.pas First commit for pointerscan network node. Status: 'It compiles, barely' 2014-10-15 23:03:11 +00:00
memscan.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
MenuItemExtra.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
mikmod.pas removed some warnings 2018-05-29 15:10:22 +02:00
ModuleSafetyUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
ModuleSafetyUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
ModuleSafetyUnit.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
multilineinputqueryunit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
multilineinputqueryunit.lrt font stuff and minor gui stuff 2016-09-15 21:38:27 +02:00
multilineinputqueryunit.pas font stuff and minor gui stuff 2016-09-15 21:38:27 +02:00
networkConfig.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
networkConfig.lrt some more gui fixes up to pointerscan settings. (it now scales properly, but may have a few new bugs) 2016-08-16 00:58:17 +02:00
networkConfig.pas some more gui fixes up to pointerscan settings. (it now scales properly, but may have a few new bugs) 2016-08-16 00:58:17 +02:00
networkdebuggerinterface.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
networkInterface.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
networkInterfaceApi.pas Update networkInterfaceApi.pas 2016-08-20 23:32:03 +03:00
NewKernelHandler.pas loading files now lets you specify a base address 2018-07-31 18:29:22 +02:00
nullstream.pas add a few fixes regarding scan termination and add some extra debug output message 2014-11-10 00:31:28 +00:00
olddebugger.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
OpenSave.pas loadModule now executes the entrypoint on load by default 2018-06-30 08:50:27 +02:00
pagemap.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
parsers.pas bunch of warning fixes 2018-06-01 12:50:03 +02:00
PasteTableentryFRM.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
PasteTableentryFRM.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
PasteTableentryFRM.pas some more gui fixes up to pointerscan settings. (it now scales properly, but may have a few new bugs) 2016-08-16 00:58:17 +02:00
PEInfoFunctions.pas Apply some more translation patches by SER[G]ANT 2015-10-10 13:21:06 +02:00
PEInfounit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
PEInfounit.lrt added option to copy pe info to clipboard 2016-05-18 11:48:17 +02:00
PEInfounit.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
plugin.pas improve dll search for plugins (for windows 7 with updates installed and later) 2018-08-02 12:09:06 +02:00
pluginexports.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
pointeraddresslist.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
pointerparser.pas add an addresslist for cecore 2015-02-23 20:02:58 +00:00
pointerscanconnector.pas removed some warnings 2018-05-29 15:10:22 +02:00
pointerscancontroller.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
pointerscannerfrm.lfm fixed pointermap generation warning that it will generate useless results, and set the progressbar text to "saving pointermap" when almost done 2018-04-13 10:35:31 +02:00
pointerscannerfrm.lrt fix an issue with 64-bit non-static addresses 2016-09-16 15:53:44 +02:00
pointerscannerfrm.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
PointerscannerSettingsFrm.lfm 2018-05-12 10:13:54 +02:00
PointerscannerSettingsFrm.lrt pointerscan limit nodes is checked by default now. 2017-10-19 10:17:49 +02:00
PointerscannerSettingsFrm.pas removed some warnings 2018-05-29 15:10:22 +02:00
pointerscannetworkcommands.pas display state when queued 2014-10-19 08:40:12 +00:00
pointerscannetworkstructures.pas some pointerscan fixes 2016-05-26 21:59:34 +02:00
PointerscanresultReader.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
pointerscansettingsipconnectionlist.pas make the pointerscanner connect list look better 2017-06-08 02:25:25 +02:00
pointerscanstructures.pas add a "revert to saved scan" option in the scanner. 2017-08-05 00:28:31 +02:00
pointerscanworker.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
pointervaluelist.pas loading files now lets you specify a base address 2018-07-31 18:29:22 +02:00
ProcessHandlerUnit.pas started implementing a fallback for symbols when handles are invalid (not done) 2017-01-18 03:20:24 +01:00
processlist.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
ProcessWindowUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
ProcessWindowUnit.lrt Now using visual studio 2017 to compile the driver 2018-04-13 00:25:53 +02:00
ProcessWindowUnit.pas loading files now lets you specify a base address 2018-07-31 18:29:22 +02:00
regionex.pas some fixes for the fixes 2011-11-06 04:51:01 +00:00
RemoteMemoryManager.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
rescanhelper.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
riprelativescanner.pas loadModule now executes the entrypoint on load by default 2018-06-30 08:50:27 +02:00
savedisassemblyfrm.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
savedisassemblyfrm.lrt fix gui up to structure spider(frmStringPointerScan) 2016-08-18 18:28:45 +02:00
savedisassemblyfrm.pas loadModule now executes the entrypoint on load by default 2018-06-30 08:50:27 +02:00
savedscanhandler.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
SaveFirstScan.pas another step of splitting up cefuncproc: Moving the common types to another unit 2014-11-06 22:15:23 +00:00
ScrollBoxEx.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
scrollTreeView.pas add a second debug_setBreakpoint overload function and don't set an onBreakpoint event when there is none provided. 2015-06-07 22:10:38 +02:00
ServiceDescriptorTables.lfm renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
ServiceDescriptorTables.lrs renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
ServiceDescriptorTables.pas split up cefuncproc a bit more 2014-11-07 00:29:54 +00:00
sharedMemory.pas removed some warnings 2018-05-29 15:10:22 +02:00
simpleaobscanner.pas loadModule now executes the entrypoint on load by default 2018-06-30 08:50:27 +02:00
Sounds.RC fix compilaton for those that have a microsoft based resource compiler in the path before lazarus's 2014-02-13 17:38:32 +00:00
sounds.res Make the code compilable for FPC 2.7.1 and Lazarus 1.3 build 2014-05-11 2014-05-11 03:08:36 +00:00
speedhack2.pas loadModule now executes the entrypoint on load by default 2018-06-30 08:50:27 +02:00
stacktrace2.pas add a stackview custom start option 2017-05-15 22:57:21 +02:00
StructuresAddElementfrm.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
StructuresAddElementfrm.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
StructuresAddElementfrm.pas Apply some more translation patches by SER[G]ANT 2015-10-10 13:21:06 +02:00
Structuresfrm.lfm fix a bunch of warnings and fix some bugs as well while at it 2016-06-01 18:15:19 +02:00
Structuresfrm.lrt fix a bunch of warnings and fix some bugs as well while at it 2016-06-01 18:15:19 +02:00
Structuresfrm.pas fixed dissect data (structuresfrm2) and changed the bar to a scrollbar 2016-08-18 19:29:22 +02:00
StructuresFrm2.lfm add a pointerscan based structurecompare (untested) 2018-06-05 20:45:45 +02:00
StructuresFrm2.lrt add a pointerscan based structurecompare (untested) 2018-06-05 20:45:45 +02:00
StructuresFrm2.pas loadModule now executes the entrypoint on load by default 2018-06-30 08:50:27 +02:00
symbolconfigunit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
symbolconfigunit.lrt fix frmrescanpointer, tracer, and some dissect data config windows. 2016-08-19 00:36:01 +02:00
symbolconfigunit.pas loadModule now executes the entrypoint on load by default 2018-06-30 08:50:27 +02:00
symbolhandler.pas loadModule now executes the entrypoint on load by default 2018-06-30 08:50:27 +02:00
symbolhandlerstructs.pas loadModule now executes the entrypoint on load by default 2018-06-30 08:50:27 +02:00
symbollisthandler.pas loadModule now executes the entrypoint on load by default 2018-06-30 08:50:27 +02:00
SyncObjs2.pas add a pointerscan based structurecompare (untested) 2018-06-05 20:45:45 +02:00
SynHighlighterAA.pas add allocNX and allocXO 2018-06-20 18:46:52 +02:00
tableconverter.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
tablist.pas bunch of warning fixes 2018-06-01 12:50:03 +02:00
ThreadlistExFRM.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
ThreadlistExFRM.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
ThreadlistExFRM.pas move the processid and handle from cefuncproc to processhandlerunit 2014-09-08 12:00:14 +00:00
tlgUnit.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
tlgUnit.lrt renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
tlgUnit.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
tracerignore.pas loadModule now executes the entrypoint on load by default 2018-06-30 08:50:27 +02:00
trainergenerator.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
trainergenerator.lrt gui fixes till trainergenerator 2016-08-19 01:47:55 +02:00
trainergenerator.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
TypePopup.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
TypePopup.lrt add codepage string scan (untested, I can't test it myself, so I need those eastern people ,whom I most of the time don't understand even after translating, to test this) 2017-01-20 00:37:30 +01:00
TypePopup.pas fix the type size setting of AOB's 2017-04-10 00:21:47 +02:00
unixporthelper.pas fix compilation of cecore for the ce 6.6 code 2016-11-07 04:44:21 +01:00
unrandomizer.pas start adding lua control to the manual module loader 2018-06-27 23:41:12 +02:00
Valuechange.lfm some safety checks in case the process fails to open 2018-06-12 02:12:45 +02:00
Valuechange.lrt final bunch of gui changes/fixes for now 2016-09-04 04:16:26 +02:00
Valuechange.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
ValueFinder.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
vartypestrings.pas Update vartypestrings.pas 2017-03-28 00:41:08 +02:00
VEHDebugger.pas loadModule now executes the entrypoint on load by default 2018-06-30 08:50:27 +02:00
vextypedef.pas start adding new instructions to the (dis)assembler (got to B) 2018-04-22 21:49:07 +02:00
VirtualMemory.pas some more cleanup and make getStringReferences show the string 2018-06-12 20:23:45 +02:00
virtualqueryexcache.pas fix the end of cache 2015-01-19 02:28:43 +00:00
windows7taskbar.pas renamed Cheat engine 6 to Cheat engine 2011-07-04 19:53:51 +00:00
WindowsDebugger.pas fix a bunch of warnings and fix some bugs as well while at it 2016-06-01 18:15:19 +02:00
winsapi.pas removed some warnings 2018-05-29 15:10:22 +02:00
xinput.pas fix issue of no hints when TXBoxKeyDownThread is running with no controller active 2016-06-18 00:44:48 +02:00
xmplayer_defines.pas implemented wildcard for groupscan 2011-12-21 20:14:03 +00:00
xmplayer_server.pas fix access violation when calling stop before the library is loaded. And stop will now be called after play 2015-10-31 20:34:13 +01:00
zstreamext.pas Add files via upload 2016-06-25 10:35:44 +03:00