cheat-engine/Cheat Engine/Tutorial/graphical/project1.lpi
2023-03-01 14:39:49 +01:00

296 lines
8.6 KiB
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Executable file

<?xml version="1.0" encoding="UTF-8"?>
<CONFIG>
<ProjectOptions>
<Version Value="12"/>
<PathDelim Value="\"/>
<General>
<Flags>
<CompatibilityMode Value="True"/>
</Flags>
<SessionStorage Value="InProjectDir"/>
<Title Value="CE Game tutorials"/>
<ResourceType Value="res"/>
<UseXPManifest Value="True"/>
<Icon Value="0"/>
</General>
<i18n>
<EnableI18N LFM="False"/>
</i18n>
<BuildModes Count="4">
<Item1 Name="Debug 32" Default="True"/>
<Item2 Name="Release 32">
<CompilerOptions>
<Version Value="11"/>
<PathDelim Value="\"/>
<Target>
<Filename Value="gtutorial-$(TargetCPU)"/>
</Target>
<SearchPaths>
<IncludeFiles Value="$(ProjOutDir)"/>
<OtherUnitFiles Value=".."/>
<UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/>
</SearchPaths>
<CodeGeneration>
<TargetCPU Value="i386"/>
<TargetOS Value="win32"/>
<Optimizations>
<OptimizationLevel Value="3"/>
</Optimizations>
</CodeGeneration>
<Linking>
<Debugging>
<GenerateDebugInfo Value="False"/>
<UseLineInfoUnit Value="False"/>
</Debugging>
<Options>
<Win32>
<GraphicApplication Value="True"/>
</Win32>
</Options>
</Linking>
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</Item2>
<Item3 Name="Debug 64">
<CompilerOptions>
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<PathDelim Value="\"/>
<Target>
<Filename Value="gtutorial-$(TargetCPU)"/>
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<SearchPaths>
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<OtherUnitFiles Value=".."/>
<UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/>
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<CodeGeneration>
<TargetCPU Value="x86_64"/>
<TargetOS Value="win64"/>
</CodeGeneration>
<Linking>
<Options>
<Win32>
<GraphicApplication Value="True"/>
</Win32>
</Options>
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<CompilerOptions>
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<PathDelim Value="\"/>
<Target>
<Filename Value="gtutorial-$(TargetCPU)"/>
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<SearchPaths>
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<OtherUnitFiles Value=".."/>
<UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/>
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<CodeGeneration>
<TargetCPU Value="x86_64"/>
<TargetOS Value="win64"/>
<Optimizations>
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</BuildModes>
<PublishOptions>
<Version Value="2"/>
</PublishOptions>
<RunParams>
<FormatVersion Value="2"/>
<Modes Count="1">
<Mode0 Name="default"/>
</Modes>
</RunParams>
<RequiredPackages Count="2">
<Item1>
<PackageName Value="fpvectorialpkg"/>
</Item1>
<Item2>
<PackageName Value="LCL"/>
</Item2>
</RequiredPackages>
<Units Count="29">
<Unit0>
<Filename Value="project1.lpr"/>
<IsPartOfProject Value="True"/>
</Unit0>
<Unit1>
<Filename Value="unit1.pas"/>
<IsPartOfProject Value="True"/>
<ComponentName Value="Form1"/>
<HasResources Value="True"/>
<ResourceBaseClass Value="Form"/>
<UnitName Value="Unit1"/>
</Unit1>
<Unit2>
<Filename Value="gamepanel.pas"/>
<IsPartOfProject Value="True"/>
</Unit2>
<Unit3>
<Filename Value="renderobject.pas"/>
<IsPartOfProject Value="True"/>
</Unit3>
<Unit4>
<Filename Value="player.pas"/>
<IsPartOfProject Value="True"/>
</Unit4>
<Unit5>
<Filename Value="gameobject.pas"/>
<IsPartOfProject Value="True"/>
</Unit5>
<Unit6>
<Filename Value="animationobject.pas"/>
<IsPartOfProject Value="True"/>
</Unit6>
<Unit7>
<Filename Value="guiobject.pas"/>
<IsPartOfProject Value="True"/>
</Unit7>
<Unit8>
<Filename Value="scoreboard.pas"/>
<IsPartOfProject Value="True"/>
</Unit8>
<Unit9>
<Filename Value="guitextobject.pas"/>
<IsPartOfProject Value="True"/>
</Unit9>
<Unit10>
<Filename Value="target.pas"/>
<IsPartOfProject Value="True"/>
</Unit10>
<Unit11>
<Filename Value="bullet.pas"/>
<IsPartOfProject Value="True"/>
</Unit11>
<Unit12>
<Filename Value="guidialog.pas"/>
<IsPartOfProject Value="True"/>
</Unit12>
<Unit13>
<Filename Value="healthbar.pas"/>
<IsPartOfProject Value="True"/>
</Unit13>
<Unit14>
<Filename Value="globals.pas"/>
<IsPartOfProject Value="True"/>
</Unit14>
<Unit15>
<Filename Value="staticguiobject.pas"/>
<IsPartOfProject Value="True"/>
</Unit15>
<Unit16>
<Filename Value="gametutorial1.pas"/>
<IsPartOfProject Value="True"/>
<UnitName Value="GameTutorial1"/>
</Unit16>
<Unit17>
<Filename Value="gamebase.pas"/>
<IsPartOfProject Value="True"/>
<UnitName Value="GameBase"/>
</Unit17>
<Unit18>
<Filename Value="gametutorial2.pas"/>
<IsPartOfProject Value="True"/>
<UnitName Value="GameTutorial2"/>
</Unit18>
<Unit19>
<Filename Value="playerwithhealth.pas"/>
<IsPartOfProject Value="True"/>
</Unit19>
<Unit20>
<Filename Value="gameobjectwithhealth.pas"/>
<IsPartOfProject Value="True"/>
</Unit20>
<Unit21>
<Filename Value="particle.pas"/>
<IsPartOfProject Value="True"/>
</Unit21>
<Unit22>
<Filename Value="movingparticle.pas"/>
<IsPartOfProject Value="True"/>
</Unit22>
<Unit23>
<Filename Value="gametutorial3.pas"/>
<IsPartOfProject Value="True"/>
<UnitName Value="GameTutorial3"/>
</Unit23>
<Unit24>
<Filename Value="platformplayer.pas"/>
<IsPartOfProject Value="True"/>
</Unit24>
<Unit25>
<Filename Value="gamecube.pas"/>
<IsPartOfProject Value="True"/>
</Unit25>
<Unit26>
<Filename Value="platformenemy.pas"/>
<IsPartOfProject Value="True"/>
</Unit26>
<Unit27>
<Filename Value="levelselect.pas"/>
<IsPartOfProject Value="True"/>
<UnitName Value="LevelSelect"/>
</Unit27>
<Unit28>
<Filename Value="..\frmhelpunit.pas"/>
<IsPartOfProject Value="True"/>
<ComponentName Value="frmHelp"/>
<HasResources Value="True"/>
<ResourceBaseClass Value="Form"/>
<UnitName Value="frmHelpUnit"/>
</Unit28>
</Units>
</ProjectOptions>
<CompilerOptions>
<Version Value="11"/>
<PathDelim Value="\"/>
<Target>
<Filename Value="gtutorial-$(TargetCPU)"/>
</Target>
<SearchPaths>
<IncludeFiles Value="$(ProjOutDir)"/>
<OtherUnitFiles Value=".."/>
<UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/>
</SearchPaths>
<CodeGeneration>
<TargetCPU Value="i386"/>
<TargetOS Value="win32"/>
</CodeGeneration>
<Linking>
<Options>
<Win32>
<GraphicApplication Value="True"/>
</Win32>
</Options>
</Linking>
</CompilerOptions>
<Debugging>
<Exceptions Count="3">
<Item1>
<Name Value="EAbort"/>
</Item1>
<Item2>
<Name Value="ECodetoolError"/>
</Item2>
<Item3>
<Name Value="EFOpenError"/>
</Item3>
</Exceptions>
</Debugging>
</CONFIG>