mirror of
https://github.com/facebook/zstd
synced 2026-08-22 22:32:07 -04:00
slightly increased buffer pool, to cover normal "full load" scenarios
2 buffers per active worker + 1 buffer for input loading + 1 buffer for "next input" when submitting current one + 1 buffer stuck in queue
This commit is contained in:
parent
052a95f77c
commit
8ef666c325
2 changed files with 3 additions and 2 deletions
3
NEWS
3
NEWS
|
|
@ -1,6 +1,7 @@
|
|||
v1.3.1
|
||||
perf: substantially decreased memory usage in Multi-threading mode, thanks to reports by Tino Reichardt
|
||||
build: fix Visual compilation for non x86/x64 targets, reported by Greg Slazinski (#718)
|
||||
API exp : breaking change : ZSTD_getframeHeader()
|
||||
API exp : breaking change : ZSTD_getframeHeader() provides more information
|
||||
|
||||
v1.3.0
|
||||
cli : new : `--list` command, by Paul Cruz
|
||||
|
|
|
|||
|
|
@ -93,7 +93,7 @@ typedef struct ZSTDMT_bufferPool_s {
|
|||
|
||||
static ZSTDMT_bufferPool* ZSTDMT_createBufferPool(unsigned nbThreads, ZSTD_customMem cMem)
|
||||
{
|
||||
unsigned const maxNbBuffers = 2*nbThreads + 2;
|
||||
unsigned const maxNbBuffers = 2*nbThreads + 3;
|
||||
ZSTDMT_bufferPool* const bufPool = (ZSTDMT_bufferPool*)ZSTD_calloc(
|
||||
sizeof(ZSTDMT_bufferPool) + (maxNbBuffers-1) * sizeof(buffer_t), cMem);
|
||||
if (bufPool==NULL) return NULL;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue