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31
.github/ISSUE_TEMPLATE/bug_report.md
vendored
Normal file
|
|
@ -0,0 +1,31 @@
|
|||
---
|
||||
name: Bug report
|
||||
about: Create a report to help us improve
|
||||
title: "[BUG]"
|
||||
labels: ''
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
**Describe the bug**
|
||||
A clear and concise description of what the bug is.
|
||||
|
||||
**To Reproduce**
|
||||
Steps to reproduce the behavior:
|
||||
1. Go to '...'
|
||||
2. Click on '....'
|
||||
3. Scroll down to '....'
|
||||
4. See error
|
||||
|
||||
**Expected behavior**
|
||||
A clear and concise description of what you expected to happen.
|
||||
|
||||
**Screenshots**
|
||||
If applicable, add screenshots to help explain your problem.
|
||||
|
||||
**Desktop (please complete the following information):**
|
||||
- OS: [e.g. Arch Linux, Windows]
|
||||
- App Version [e.g. 22]
|
||||
|
||||
**Additional context**
|
||||
Add any other context about the problem here.
|
||||
20
.github/ISSUE_TEMPLATE/feature_request.md
vendored
Normal file
|
|
@ -0,0 +1,20 @@
|
|||
---
|
||||
name: Feature request
|
||||
about: Suggest an idea for this project
|
||||
title: ''
|
||||
labels: ''
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
**Is your feature request related to a problem? Please describe.**
|
||||
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
|
||||
|
||||
**Describe the solution you'd like**
|
||||
A clear and concise description of what you want to happen.
|
||||
|
||||
**Describe alternatives you've considered**
|
||||
A clear and concise description of any alternative solutions or features you've considered.
|
||||
|
||||
**Additional context**
|
||||
Add any other context or screenshots about the feature request here.
|
||||
5
.gitignore
vendored
|
|
@ -23,4 +23,7 @@ dist-ssr
|
|||
*.sln
|
||||
*.sw?
|
||||
.nuxt
|
||||
.output
|
||||
.output
|
||||
|
||||
src-tauri/flamegraph.svg
|
||||
src-tauri/perf*
|
||||
|
|
@ -3,25 +3,26 @@ stages:
|
|||
|
||||
build-linux:
|
||||
stage: build
|
||||
image: ${CI_DEPENDENCY_PROXY_GROUP_IMAGE_PREFIX}/rust:1.81.0-bookworm
|
||||
image: ${CI_DEPENDENCY_PROXY_GROUP_IMAGE_PREFIX}/rustlang/rust:nightly
|
||||
script:
|
||||
- apt-get update -y
|
||||
- apt-get install yarnpkg libsoup-3.0-0 libsoup-3.0-dev libatk-adaptor libgtk-3-dev libjavascriptcoregtk-4.1-dev libwebkit2gtk-4.1-dev -y
|
||||
- export RUSTFLAGS='-C target-feature=+crt-static'
|
||||
- yarnpkg
|
||||
- export
|
||||
- export RUST_LOG=warn
|
||||
- yarnpkg tauri build
|
||||
- cp src-tauri/target/release/bundle/deb/*.deb .
|
||||
- cp src-tauri/target/release/bundle/rpm/*.rpm .
|
||||
- cp src-tauri/target/release/bundle/appimage/*.AppImage .
|
||||
artifacts:
|
||||
paths:
|
||||
- "*.{deb,rpm}"
|
||||
- "*.{deb,rpm,AppImage}"
|
||||
|
||||
build-windows:
|
||||
stage: build
|
||||
tags:
|
||||
- windows
|
||||
script:
|
||||
- set RUSTFLAGS=-C target-feature=+crt-static
|
||||
- yarn
|
||||
- yarn tauri build
|
||||
- cp src-tauri/target/release/bundle/nsis/*.exe .
|
||||
|
|
|
|||
1
.nvmrc
Normal file
|
|
@ -0,0 +1 @@
|
|||
23
|
||||
15
DEBUG.md
Normal file
|
|
@ -0,0 +1,15 @@
|
|||
# How to create Flamegraph
|
||||
|
||||
Run this in `src-tauri`:
|
||||
```
|
||||
WEBKIT_DISABLE_DMABUF_RENDERER=1 CARGO_PROFILE_RELEASE_DEBUG=true cargo flamegraph --release
|
||||
```
|
||||
|
||||
You can leave out `WEBKIT_DISABLE_DMABUF_RENDERER=1` if you're not on NVIDIA/Linux
|
||||
|
||||
And then run this in the root dir:
|
||||
```
|
||||
yarn dev --port 1432
|
||||
```
|
||||
|
||||
And then do what you want, and it'll create the flamegraph for you
|
||||
661
LICENSE
Normal file
|
|
@ -0,0 +1,661 @@
|
|||
GNU AFFERO GENERAL PUBLIC LICENSE
|
||||
Version 3, 19 November 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU Affero General Public License is a free, copyleft license for
|
||||
software and other kinds of works, specifically designed to ensure
|
||||
cooperation with the community in the case of network server software.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
our General Public Licenses are intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
Developers that use our General Public Licenses protect your rights
|
||||
with two steps: (1) assert copyright on the software, and (2) offer
|
||||
you this License which gives you legal permission to copy, distribute
|
||||
and/or modify the software.
|
||||
|
||||
A secondary benefit of defending all users' freedom is that
|
||||
improvements made in alternate versions of the program, if they
|
||||
receive widespread use, become available for other developers to
|
||||
incorporate. Many developers of free software are heartened and
|
||||
encouraged by the resulting cooperation. However, in the case of
|
||||
software used on network servers, this result may fail to come about.
|
||||
The GNU General Public License permits making a modified version and
|
||||
letting the public access it on a server without ever releasing its
|
||||
source code to the public.
|
||||
|
||||
The GNU Affero General Public License is designed specifically to
|
||||
ensure that, in such cases, the modified source code becomes available
|
||||
to the community. It requires the operator of a network server to
|
||||
provide the source code of the modified version running there to the
|
||||
users of that server. Therefore, public use of a modified version, on
|
||||
a publicly accessible server, gives the public access to the source
|
||||
code of the modified version.
|
||||
|
||||
An older license, called the Affero General Public License and
|
||||
published by Affero, was designed to accomplish similar goals. This is
|
||||
a different license, not a version of the Affero GPL, but Affero has
|
||||
released a new version of the Affero GPL which permits relicensing under
|
||||
this license.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU Affero General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Remote Network Interaction; Use with the GNU General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, if you modify the
|
||||
Program, your modified version must prominently offer all users
|
||||
interacting with it remotely through a computer network (if your version
|
||||
supports such interaction) an opportunity to receive the Corresponding
|
||||
Source of your version by providing access to the Corresponding Source
|
||||
from a network server at no charge, through some standard or customary
|
||||
means of facilitating copying of software. This Corresponding Source
|
||||
shall include the Corresponding Source for any work covered by version 3
|
||||
of the GNU General Public License that is incorporated pursuant to the
|
||||
following paragraph.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the work with which it is combined will remain governed by version
|
||||
3 of the GNU General Public License.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU Affero General Public License from time to time. Such new versions
|
||||
will be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU Affero General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU Affero General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU Affero General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) 2024 DecDuck
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published
|
||||
by the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If your software can interact with users remotely through a computer
|
||||
network, you should also make sure that it provides a way for users to
|
||||
get its source. For example, if your program is a web application, its
|
||||
interface could display a "Source" link that leads users to an archive
|
||||
of the code. There are many ways you could offer source, and different
|
||||
solutions will be better for different programs; see section 13 for the
|
||||
specific requirements.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU AGPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
21
README.md
|
|
@ -2,11 +2,28 @@
|
|||
|
||||
Drop app is the companion app for [Drop](https://github.com/Drop-OSS/drop). It uses a Tauri base with Nuxt 3 + TailwindCSS on top of it, so we can re-use components from the web UI.
|
||||
|
||||
## Running
|
||||
Before setting up the drop app, be sure that you have a server set up.
|
||||
The instructions for this can be found on the [Drop Wiki](https://wiki.droposs.org/guides/quickstart.html)
|
||||
|
||||
## Current features
|
||||
Currently supported are the following features:
|
||||
- Signin (with custom server)
|
||||
- Database registering & recovery
|
||||
- Dynamic library fetching from server
|
||||
- Installing & uninstalling games
|
||||
- Download progress monitoring
|
||||
- Launching / playing games
|
||||
|
||||
## Development
|
||||
|
||||
Install dependencies with `yarn`
|
||||
|
||||
Run the app in development with `yarn tauri dev`. NVIDIA users on Linux, use the environment variable in `.env`
|
||||
Run the app in development with `yarn tauri dev`. NVIDIA users on Linux, use shell script `./nvidia-prop-dev.sh`
|
||||
|
||||
To manually specify the logging level, add the environment variable `RUST_LOG=[debug, info, warn, error]` to `yarn tauri dev`:
|
||||
|
||||
e.g. `RUST_LOG=debug yarn tauri dev`
|
||||
|
||||
## Contributing
|
||||
Check the original Drop repo for contributing guidelines.
|
||||
Check the original [Drop repo](https://github.com/Drop-OSS/drop/blob/main/CONTRIBUTING.md) for contributing guidelines.
|
||||
51
app.vue
|
|
@ -1,44 +1,43 @@
|
|||
<template>
|
||||
<NuxtLayout class="select-none">
|
||||
<NuxtLayout class="select-none w-screen h-screen">
|
||||
<NuxtPage />
|
||||
<ModalStack />
|
||||
</NuxtLayout>
|
||||
{{ state }}
|
||||
<input type="text" v-model="debugLocation" />
|
||||
<NuxtLink :to="debugLocation">Go</NuxtLink>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import "~/composables/downloads.js";
|
||||
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
// @ts-expect-error
|
||||
import { AppStatus } from "./types.d.ts";
|
||||
import { AppStatus } from "~/types";
|
||||
import { listen } from "@tauri-apps/api/event";
|
||||
import { useAppState } from "./composables/app-state.js";
|
||||
import {
|
||||
initialNavigation,
|
||||
setupHooks,
|
||||
} from "./composables/state-navigation.js";
|
||||
|
||||
const router = useRouter();
|
||||
|
||||
const state: { status: AppStatus } = await invoke("fetch_state");
|
||||
switch (state.status) {
|
||||
case AppStatus.NotConfigured:
|
||||
router.push("/setup");
|
||||
break;
|
||||
case AppStatus.SignedOut:
|
||||
router.push("/auth");
|
||||
break;
|
||||
case AppStatus.SignedInNeedsReauth:
|
||||
router.push("/auth/signedout");
|
||||
break;
|
||||
const state = useAppState();
|
||||
try {
|
||||
state.value = JSON.parse(await invoke("fetch_state"));
|
||||
} catch (e) {
|
||||
console.error("failed to parse state", e);
|
||||
}
|
||||
|
||||
listen("auth/processing", () => {
|
||||
router.push("/auth/processing");
|
||||
router.beforeEach(async () => {
|
||||
try {
|
||||
state.value = JSON.parse(await invoke("fetch_state"));
|
||||
} catch (e) {
|
||||
console.error("failed to parse state", e);
|
||||
}
|
||||
});
|
||||
|
||||
listen("auth/failed", () => {
|
||||
router.push("/auth/failed");
|
||||
});
|
||||
setupHooks();
|
||||
initialNavigation(state);
|
||||
|
||||
listen("auth/finished", () => {
|
||||
router.push("/");
|
||||
useHead({
|
||||
title: "Drop",
|
||||
});
|
||||
|
||||
const debugLocation = ref("");
|
||||
</script>
|
||||
|
|
|
|||
|
|
@ -2,6 +2,17 @@
|
|||
@tailwind components;
|
||||
@tailwind utilities;
|
||||
|
||||
html,
|
||||
body {
|
||||
-ms-overflow-style: none; /* IE and Edge /
|
||||
scrollbar-width: none; / Firefox */
|
||||
}
|
||||
|
||||
/* Hide scrollbar for Chrome, Safari and Opera */
|
||||
html::-webkit-scrollbar {
|
||||
display: none;
|
||||
}
|
||||
|
||||
$motiva: (
|
||||
("MotivaSansThin.ttf", "ttf", 100, normal),
|
||||
("MotivaSansLight.woff.ttf", "woff", 300, normal),
|
||||
|
|
@ -49,3 +60,25 @@ $helvetica: (
|
|||
src: url("/fonts/inter/InterVariable-Italic.ttf");
|
||||
font-style: italic;
|
||||
}
|
||||
|
||||
/* ===== Scrollbar CSS ===== */
|
||||
/* Firefox */
|
||||
* {
|
||||
scrollbar-width: 4px;
|
||||
scrollbar-color: #52525b #00000000;
|
||||
}
|
||||
|
||||
/* Chrome, Edge, and Safari */
|
||||
*::-webkit-scrollbar {
|
||||
width: 4px;
|
||||
}
|
||||
|
||||
*::-webkit-scrollbar-track {
|
||||
background: transparent;
|
||||
}
|
||||
|
||||
*::-webkit-scrollbar-thumb {
|
||||
background-color: #52525b;
|
||||
border-radius: 10px;
|
||||
border: 3px solid #52525b;
|
||||
}
|
||||
|
|
|
|||
463
changelog.md
Normal file
|
|
@ -0,0 +1,463 @@
|
|||
|
||||
|
||||
## Release 0.2.0-beta
|
||||
|
||||
### Fixes
|
||||
- Re-enabled killing games #005bab2
|
||||
- fixed queue manipulation and waiting for downloads #01260f0
|
||||
- fix logic error in detecting dir #04368ff
|
||||
- absolute executable invoke #17759c4
|
||||
- don't crash download manager if multiple errors come in #21204de
|
||||
- clear stale data before requesting new #327628b
|
||||
- fixed completed indexes #39f2ebd
|
||||
- add file & line to console logs #4d8eadc
|
||||
- Games not launching due to string semantics #4ef49cc
|
||||
- Added error handling for chunk request errors #4fc0855
|
||||
- Chunk counting logic error #5ba151f
|
||||
- modal stack doesn't cover whole app #5db9ae5
|
||||
- use set_file_name instead of pushing to strings #60d0a48
|
||||
- use of completed signal, and pause/resuming #64d7f64
|
||||
- add message about nonce expiration #6a8d0af
|
||||
- Added "LIbrary Failed to Update" content to recover from library load fail #76bae3d
|
||||
- Restored RUST_LOG env functionality #7a0cf4f
|
||||
- initialise doesn't recreate default install dir #7a3841b
|
||||
- update routes for new server #7ab53f3
|
||||
- use vendored flag #7c8089e
|
||||
- fix poorly designed parsing for executables with spaces #7c90d2b
|
||||
- assorted fixes #89ea34c
|
||||
- Added Settings component #8aad64f
|
||||
- windows build #8d9234f
|
||||
- fix ugly scrollbars on edge webview #95f2174
|
||||
- windows shadow #9a8cc59
|
||||
- add better error message #9af0d08
|
||||
- Broken command invoke logic in settings/downloads.vue #9e29aa7
|
||||
- Accidentally was attempting to lock onto something that was already in scope #9e82a0b
|
||||
- fix incorrect error assumptions & update types #a17311a
|
||||
- Re-enabled uninstalling apps #a56ee25
|
||||
- types #af056c0
|
||||
- fix other metadata endpoints #c2f54c1
|
||||
- Re-enabled deep links #c3f6222
|
||||
- added console as an appender #d12bf15
|
||||
- remove unnecessary unstable feature #d5ac1b0
|
||||
- fix install button #d7b0302
|
||||
- stop loading on error #d83aae6
|
||||
- use unix timestamp to avoid invalid characters in filename #dafce24
|
||||
- Renamed game_id to id #dceaa56
|
||||
- use chrono library to generate timestamps #e22e6d8
|
||||
- clear stale data before requesting new #e72662c
|
||||
- fix scrollbars on edge webview #f09605a
|
||||
- update readme instructions #f0c47d8
|
||||
- Adding usize to completed_contexts_lock instead of &usize #f508186
|
||||
|
||||
|
||||
### Features
|
||||
- Game kill tauri command #01e6162
|
||||
- add debug page #02f8591
|
||||
- Add signout functionality (#16) #0a0d9d6
|
||||
- queue and library UIs #0a20139
|
||||
- add note about more install dirs #139bc0c
|
||||
- Using SerializeDisplay for better error management with Result #170fde5
|
||||
- add pre-launch log to file #17f8d76
|
||||
- Added option to change root directory #1aa52c0
|
||||
- add speed and time remaining information #1f899ec
|
||||
- lockless tracking of downloaded chunks #2183585
|
||||
- quit button #239b8d5
|
||||
- use shift or DEBUG RUST_LOG to show Debug Info #245a84d
|
||||
- Added database corruption dialog #25ba200
|
||||
- only allow downloads for supported platforms #269dcbb
|
||||
- add installed ui in the library menu #2c8164e
|
||||
- added file-based logging #2d4a7e8
|
||||
- automatically fetch remote data if not available #2dedfbb
|
||||
- Added database recovery #32ae7d5
|
||||
- ability to add more download dirs #384f7a5
|
||||
- re-enable checksums #3ca87fc
|
||||
- background processes and close/open menu #3d60fd5
|
||||
- launch games with log files #3f71149
|
||||
- Download cancelling #450bca9
|
||||
- refactoring and error message #469a2d6
|
||||
- Added UI to change download threads #4e93eb4
|
||||
- Made save button include user feedback & only allow numeric characters #53234d2
|
||||
- download widget and queue fix #532d13e
|
||||
- Pausing and resuming game downloads #55b7921
|
||||
- Allow settings to update UI using fetch_settings command #5bb04da
|
||||
- temporary queue ui and flamegraph instructions #5cbeb3b
|
||||
- Added DownloadThreadControl struct #5e05e68
|
||||
- Added max_download_threads setting and separated settings from db #5ea47d7
|
||||
- Added generic download manager #6159319
|
||||
- Added AgentInterfaceData to get information about all downloads in queue #63c3cc1
|
||||
- debug queue interface #671d45f
|
||||
- reduce scope of download agent #6a38ea3
|
||||
- Added multi-argument game launch and setup support #6ad3837
|
||||
- shared child with stop command #6b96e40
|
||||
- Added function to take and set any game state #6bc6482
|
||||
- Added line numbers to file logging and highlighting to console #7c3140e
|
||||
- Separated chunk updates into individual counters #7d3c601
|
||||
- Ensure that any database issues are resolved by standalone functions #7d4651d
|
||||
- ui to install games #8670bca
|
||||
- Implemented spawning with umu (using umu-wrapper-lib) #88b2505
|
||||
- offer manual signin #949acfc
|
||||
- better process management, including running state #a135b13
|
||||
- Added Download Manager #a1ada07
|
||||
- retry connnection on server unavailable #a53d838
|
||||
- finish download dir CRUD interface #a580a46
|
||||
- better download manager errors + modal #ad92dbe
|
||||
- syncs state to disk to persist across reboots #b556842
|
||||
- prevent default context menu and emit event on elements #c560656
|
||||
- initial creation and logo update #d9a51cf
|
||||
- Added manifest.json utility for persistent download progress #d9d0122
|
||||
- game uninstalling & partial compat #dd7f567
|
||||
- combined db and download interface improvements #de52dac
|
||||
- update db state with ui and emit events #e4df4eb
|
||||
- Generic function to set download state #f10d92d
|
||||
- Convert DownloadThreadControlFlag to AtomicBool #f25bfed
|
||||
- add note about more install dirs #f4ac1c8
|
||||
- Added rolling progress window #fd30b3e
|
||||
|
||||
|
||||
### Other Changes
|
||||
- quexeky <git@quexeky.dev>
|
||||
- Convert DATA_ROOT_DIR to Mutex #00b7179
|
||||
- Converting DB access to a trait #01b092c
|
||||
- Updated changelog #022330b
|
||||
- Progress on cleanup and exit #0381b8b
|
||||
- library ui #03fa364
|
||||
- Scoping changes and removing qualifications #046ba64
|
||||
- Moved all files relevant to game downloads to their own directory #06d1e9e
|
||||
- SLowly integrating game_download into the FE. Started with using the manifest minimal example in the server (#1) #07379b2
|
||||
- Ran cargo clippy & moved DownloadManagerInterface #075d6ec
|
||||
- Made logging systems match #0a1dddf
|
||||
- Some easy cleanup of the download manager #0a2ac25
|
||||
- client now fetches user information from Drop server #0c0cfeb
|
||||
- Included in AppStatus (Also trying to link to Issue #1)
|
||||
- Accidentally serialized AppStatus and broke everything :/ #10791ed
|
||||
- Removed debugging statements #10c8344
|
||||
- Wrappers are the bane of my existence. Also here's the download cancelling logic. #13df631
|
||||
- Merge branch 'error-handling' #1520471
|
||||
- Updated README.md #165a967
|
||||
- Removed unnecessary dependencies #1724449
|
||||
- merge(download-manager) -> 'main' #172d6b0
|
||||
- More refactoring and renaming camelCase struct definitions to snake_case #1742793
|
||||
- General cleanup #182361e
|
||||
- Delete pages/library.vue #1861659
|
||||
- progress on more precise download control #18b9149
|
||||
- Allowing some dead code features because they are there for future use (potentially) #191e62c
|
||||
- Ensure that Downloadable is also send and sync #1a89135
|
||||
- I think that download queuing is working #1ab61c8
|
||||
- auth initiate, database and more #22b1aee
|
||||
- Update .gitlab-ci.yml" #2307704
|
||||
- More fleshing out on how specifically game downloads will work (#1) #23137dd
|
||||
- Removed utils.rs #270bc8b
|
||||
- Fixing some references to "id" vs "game_id" #27e5a8e
|
||||
- More cleanup after cargo clippy #2822b7a
|
||||
- Updated contributing link #2aa5b9c
|
||||
- More fleshing out on how specifically game downloads will work #2b90de9
|
||||
- Cleaning up downloads playing and pausing #2c7b5fb
|
||||
- fixed multi-chunk downloads #2ec351f
|
||||
- Clippy refactoring #2efe304
|
||||
- remove unpacker mod statement #32067c0
|
||||
- Progress on adding tools #3299c71
|
||||
- Fixed bug with bad initial loading into store instead of auth #3923acf
|
||||
- add nvm rc #3ccd444
|
||||
- partial download manager #3dbf5ab
|
||||
- Update .gitlab-ci.yml with artifacts #3e10f17
|
||||
- Removed tools/ #3eda979
|
||||
- Downloads should be fixed now #403ca65
|
||||
- transient vs synced state now defined #42c0198
|
||||
- added adenmgb's autostart feature #472eb1d
|
||||
- better download defaults #4779383
|
||||
- Progress on downloads. Currently working on parsing functions to be run asynchronously #496c6a5
|
||||
- Ran cargo clippy & cargo fmt #4983b25
|
||||
- handshakes #4bb33c8
|
||||
- Convert DOWNLOAD_MAX_THREADS to const #4fc13a1
|
||||
- Merge branch 'downloads' #50ed841
|
||||
- Moved generateGameMeta.ts to composables, using PathBuf instead of String for install_dirs #50f37fd
|
||||
- Added time debugging and fixed logging formatting #5243694
|
||||
- Clippy changes #553bc37
|
||||
- Queue is running game downloads sequentially now #5564d23
|
||||
- migrate to new droplet ca system #556898f
|
||||
- Add LICENSE #57a5737
|
||||
- ran cargo clippy & cargo fmt #5e3d26b
|
||||
- my own take on some BASED design decisions #5ed0833
|
||||
- cleanup and game UI beginnings #5ef6b8e
|
||||
- Progress on terminator #5f5cbd0
|
||||
- Implement better error system and segregate errors and commands (#23) #604d5b5
|
||||
- moved to completed index arr to help serialization #64ebc19
|
||||
- Ran cargo clippy & cargo fmt #653717e
|
||||
- Removed all references to anything outside of the DownloadManager #6568faa
|
||||
- Merge remote-tracking branch 'origin/main' #68ca4a7
|
||||
- swap file name and to binary encoding #694f2fd
|
||||
- chore(polish & cleanup) #6cc0c67
|
||||
- Update .gitlab-ci.yml #6d7630e
|
||||
- Moved some variable declarations outside of the spawned download thread #6ea4cf2
|
||||
- Encoding game IDs and versions #6ef444e
|
||||
- restructing and renaming #7049673
|
||||
- Converted to md5 #706f525
|
||||
- Merge branch 'main' into downloads #714b968
|
||||
- Semantic naming changes #725f16b
|
||||
- Abstracted queue system #76b0975
|
||||
- Moved manifest and stored_manifest to download_manager" #78149bb
|
||||
- README update #78fc668
|
||||
- Ensured everything is serializing/deserializing to camelCase #7a95b7f
|
||||
- fixed some of quexeky's BASED design decisions #7e3da04
|
||||
- Progress checker works #7fec00d
|
||||
- Progress on refactoring and abiding by cargo clippy #816b427
|
||||
- Added GAME_PAUSE_CHECK_INTERVAL value #8204795
|
||||
- Ran cargo clippy & fmt #82804eb
|
||||
- update metadata #85a0899
|
||||
- Renamed most instances of "game" outside of actual game downloads #881fcc6
|
||||
- Debugging & starting work on parsing manifest #89d2814
|
||||
- slight ui/ux fixes and updates to auth protocol #8a2d23d
|
||||
- Removed Arc requirement for DownloadableMetadata #8be1dd4
|
||||
- compliant with new APIs #8f6f184
|
||||
- Ran cargo clippy & cargo fmt #9272970
|
||||
- Added rolling_progress_updates.rs #9369ff1
|
||||
- Add files via upload #93b8b83
|
||||
- More refining info!() statements #94cf678
|
||||
- fixed windows issues #959dad3
|
||||
- Starting p2p progress #97bb1fa
|
||||
- Game downloads from the client are working (multithreaded) by parsing in gameID, GameVersion, and maxThreads from FE (#1) #984472e
|
||||
- Version bump & appimage build #9897698
|
||||
- Some progress on thread terminations #99beca4
|
||||
- rename files to what they contain #99c8b39
|
||||
- Created separate function to generate requests #9a184a8
|
||||
- cleanup of lib and toml #9b1cfa7
|
||||
- refactor for generic way to implement cross platform launchers #9ea2aa4
|
||||
- Updated logging format #a213765
|
||||
- fix(windows build) #a24cc8a
|
||||
- Added ToolDownloadAgent #a2e63aa
|
||||
- copy direct to disk #a628fc1
|
||||
- Moved manifest and stored_manifest to download_manager #a846eed
|
||||
- adds nvm rc! #a881d8e
|
||||
- Reordered DownloadThreadControlFlag to agree with From<bool> #ab606e8
|
||||
- ci/cd and patches for windows builds #ac1c3b6
|
||||
- patch for not draggable windows during setup #ac66b20
|
||||
- another stage of client authentication #ae4c65b
|
||||
- Renamed GameDonwloadError to ApplicationDownloadError and moved #aed58e4
|
||||
- Progress on write speeds & added debug statements #b065e10
|
||||
- Updated logging #b3963b6
|
||||
- Created file settings.rs #b47b7ea
|
||||
- Added Downloadable trait and replaced references to GameDownloadAgent #b4d70a3
|
||||
- Update .gitlab-ci.yml #b6a54c0
|
||||
- Moved download manager to separate directory #b6c64e5
|
||||
- Ran cargo fmt #b8cf44c
|
||||
- Imported appropriate logging macros #b99ff67
|
||||
- Merge branch 'main' into download-manager #bb60942
|
||||
- Ran cargo clippy & cargo fmt #bd3deac
|
||||
- beginnings of game state management #bf46dec
|
||||
- Update Cargo.toml #c1fb39e
|
||||
- migrated unpacking to rust zstd to conform with droplet #c46c54b
|
||||
- More progress on checksums #c51e761
|
||||
- Delete pages/library.vue #c722a54
|
||||
- Merge branch 'downloads' (again) #c748aec
|
||||
- migrate to nuxt and groundwork #c957744
|
||||
- More debugging because apparently checksums are the bane of my existence. But it works and I was just an idiot #c9d9d2e
|
||||
- Fully separate & generic download manager #cac612b
|
||||
- Progress on rolling progress window #cf19477
|
||||
- Ensured that all logs start with lowercase capital and have no trailing punctuation #cfc9d13
|
||||
- Validated that loading data works #d21b1d2
|
||||
- Mostly finished with checksums. Just merging main in at the same time #d39e7cb
|
||||
- Ran cargo clippy #dcb1564
|
||||
- Add files via upload #dcb2c0f
|
||||
- Theoretically adding queue support and optimistic manifest downloading (#1). Needs tests when actual functions are implemented #dcd8fa8
|
||||
- Merge remote-tracking branch 'origin/downloads' into downloads #dd23ca8
|
||||
- Debugging line #ddc585d
|
||||
- Re-enabled closing the window and some more renaming #defba51
|
||||
- drop no longer freaks out if server is unavailable on startup #df88395
|
||||
- Apply stashed changes #e0ea8c9
|
||||
- Merge remote-tracking branch 'origin/downloads' into downloads #e4e605b
|
||||
- convert to more sensible permission schema #e504c00
|
||||
- Update on GameDownload #e71e4cf
|
||||
- reorganisation, cleanup and new nonce protocol #e828bca
|
||||
- rustix fs feature #e9805a8
|
||||
- Added manage_go_signal command #ea70ec9
|
||||
- Drop will no longer crash when the server goes down #eb3311a
|
||||
- Made all errors type-based #ec2f414
|
||||
- Added description on how the DownloadManager works #f029cbf
|
||||
- Using more appropriate logging statements #f183a9d
|
||||
- remove unnecessary compat code (#20) #f1c8bbf
|
||||
- Manifests are now being parsed successfully #f28c880
|
||||
- Removed tests/ #f29e989
|
||||
- I think that downloads are working. Need to test and set decent file locations now #f388237
|
||||
- Just debugging tauri's damn Sync command features #f60ca2b
|
||||
- fixes and patches for merged changes #f6476bc
|
||||
- Added manage_queue_signal #f64782e
|
||||
- initial commit #f6cd7c3
|
||||
- Update .gitlab-ci.yml #fc6bab9
|
||||
|
||||
|
||||
_changelog generated by_ [go-conventional-commits](https://github.com/joselitofilho/go-conventional-commits)
|
||||
|
||||
## Release 0.1.0-beta
|
||||
|
||||
### Fixes
|
||||
- fixed queue manipulation and waiting for downloads #01260f0
|
||||
- fix logic error in detecting dir #04368ff
|
||||
- absolute executable invoke #17759c4
|
||||
- Chunk counting logic error #5ba151f
|
||||
- use of completed signal, and pause/resuming #64d7f64
|
||||
- initialise doesn't recreate default install dir #7a3841b
|
||||
- use vendored flag #7c8089e
|
||||
- windows build #8d9234f
|
||||
- windows shadow #9a8cc59
|
||||
- types #af056c0
|
||||
- added console as an appender #d12bf15
|
||||
- remove unnecessary unstable feature #d5ac1b0
|
||||
- use unix timestamp to avoid invalid characters in filename #dafce24
|
||||
- use chrono library to generate timestamps #e22e6d8
|
||||
- fix scrollbars on edge webview #f09605a
|
||||
- update readme instructions #f0c47d8
|
||||
|
||||
|
||||
### Features
|
||||
- queue and library UIs #0a20139
|
||||
- add pre-launch log to file #17f8d76
|
||||
- Added option to change root directory #1aa52c0
|
||||
- quit button #239b8d5
|
||||
- only allow downloads for supported platforms #269dcbb
|
||||
- added file-based logging #2d4a7e8
|
||||
- automatically fetch remote data if not available #2dedfbb
|
||||
- ability to add more download dirs #384f7a5
|
||||
- background processes and close/open menu #3d60fd5
|
||||
- launch games with log files #3f71149
|
||||
- Download cancelling #450bca9
|
||||
- refactoring and error message #469a2d6
|
||||
- download widget and queue fix #532d13e
|
||||
- Pausing and resuming game downloads #55b7921
|
||||
- temporary queue ui and flamegraph instructions #5cbeb3b
|
||||
- Added DownloadThreadControl struct #5e05e68
|
||||
- Added AgentInterfaceData to get information about all downloads in queue #63c3cc1
|
||||
- debug queue interface #671d45f
|
||||
- reduce scope of download agent #6a38ea3
|
||||
- Added function to take and set any game state #6bc6482
|
||||
- Separated chunk updates into individual counters #7d3c601
|
||||
- ui to install games #8670bca
|
||||
- Added Download Manager #a1ada07
|
||||
- retry connnection on server unavailable #a53d838
|
||||
- finish download dir CRUD interface #a580a46
|
||||
- syncs state to disk to persist across reboots #b556842
|
||||
- prevent default context menu and emit event on elements #c560656
|
||||
- initial creation and logo update #d9a51cf
|
||||
- Added manifest.json utility for persistent download progress #d9d0122
|
||||
- combined db and download interface improvements #de52dac
|
||||
- update db state with ui and emit events #e4df4eb
|
||||
- Generic function to set download state #f10d92d
|
||||
- Convert DownloadThreadControlFlag to AtomicBool #f25bfed
|
||||
|
||||
|
||||
### Other Changes
|
||||
- quexeky <git@quexeky.dev>
|
||||
- Convert DATA_ROOT_DIR to Mutex #00b7179
|
||||
- Converting DB access to a trait #01b092c
|
||||
- Scoping changes and removing qualifications #046ba64
|
||||
- SLowly integrating game_download into the FE. Started with using the manifest minimal example in the server (#1) #07379b2
|
||||
- Ran cargo clippy & moved DownloadManagerInterface #075d6ec
|
||||
- Made logging systems match #0a1dddf
|
||||
- client now fetches user information from Drop server #0c0cfeb
|
||||
- Included in AppStatus (Also trying to link to Issue #1)
|
||||
- Accidentally serialized AppStatus and broke everything :/ #10791ed
|
||||
- Removed debugging statements #10c8344
|
||||
- Wrappers are the bane of my existence. Also here's the download cancelling logic. #13df631
|
||||
- Merge branch 'error-handling' #1520471
|
||||
- Removed unnecessary dependencies #1724449
|
||||
- merge(download-manager) -> 'main' #172d6b0
|
||||
- More refactoring and renaming camelCase struct definitions to snake_case #1742793
|
||||
- progress on more precise download control #18b9149
|
||||
- Allowing some dead code features because they are there for future use (potentially) #191e62c
|
||||
- I think that download queuing is working #1ab61c8
|
||||
- auth initiate, database and more #22b1aee
|
||||
- More fleshing out on how specifically game downloads will work (#1) #23137dd
|
||||
- Removed utils.rs #270bc8b
|
||||
- Fixing some references to "id" vs "game_id" #27e5a8e
|
||||
- Updated contributing link #2aa5b9c
|
||||
- More fleshing out on how specifically game downloads will work #2b90de9
|
||||
- Cleaning up downloads playing and pausing #2c7b5fb
|
||||
- fixed multi-chunk downloads #2ec351f
|
||||
- Clippy refactoring #2efe304
|
||||
- remove unpacker mod statement #32067c0
|
||||
- Fixed bug with bad initial loading into store instead of auth #3923acf
|
||||
- partial download manager #3dbf5ab
|
||||
- Downloads should be fixed now #403ca65
|
||||
- transient vs synced state now defined #42c0198
|
||||
- better download defaults #4779383
|
||||
- Progress on downloads. Currently working on parsing functions to be run asynchronously #496c6a5
|
||||
- Ran cargo clippy & cargo fmt #4983b25
|
||||
- handshakes #4bb33c8
|
||||
- Convert DOWNLOAD_MAX_THREADS to const #4fc13a1
|
||||
- Merge branch 'downloads' #50ed841
|
||||
- Added time debugging and fixed logging formatting #5243694
|
||||
- Clippy changes #553bc37
|
||||
- Queue is running game downloads sequentially now #5564d23
|
||||
- migrate to new droplet ca system #556898f
|
||||
- Add LICENSE #57a5737
|
||||
- ran cargo clippy & cargo fmt #5e3d26b
|
||||
- my own take on some BASED design decisions #5ed0833
|
||||
- cleanup and game UI beginnings #5ef6b8e
|
||||
- moved to completed index arr to help serialization #64ebc19
|
||||
- Ran cargo clippy & cargo fmt #653717e
|
||||
- Merge remote-tracking branch 'origin/main' #68ca4a7
|
||||
- swap file name and to binary encoding #694f2fd
|
||||
- chore(polish & cleanup) #6cc0c67
|
||||
- Encoding game IDs and versions #6ef444e
|
||||
- restructing and renaming #7049673
|
||||
- Converted to md5 #706f525
|
||||
- Merge branch 'main' into downloads #714b968
|
||||
- Semantic naming changes #725f16b
|
||||
- Abstracted queue system #76b0975
|
||||
- README update #78fc668
|
||||
- Ensured everything is serializing/deserializing to camelCase #7a95b7f
|
||||
- fixed some of quexeky's BASED design decisions #7e3da04
|
||||
- Progress checker works #7fec00d
|
||||
- Progress on refactoring and abiding by cargo clippy #816b427
|
||||
- Added GAME_PAUSE_CHECK_INTERVAL value #8204795
|
||||
- Debugging & starting work on parsing manifest #89d2814
|
||||
- slight ui/ux fixes and updates to auth protocol #8a2d23d
|
||||
- compliant with new APIs #8f6f184
|
||||
- fixed windows issues #959dad3
|
||||
- Starting p2p progress #97bb1fa
|
||||
- Game downloads from the client are working (multithreaded) by parsing in gameID, GameVersion, and maxThreads from FE (#1) #984472e
|
||||
- Some progress on thread terminations #99beca4
|
||||
- rename files to what they contain #99c8b39
|
||||
- cleanup of lib and toml #9b1cfa7
|
||||
- Updated logging format #a213765
|
||||
- fix(windows build) #a24cc8a
|
||||
- copy direct to disk #a628fc1
|
||||
- Reordered DownloadThreadControlFlag to agree with From<bool> #ab606e8
|
||||
- ci/cd and patches for windows builds #ac1c3b6
|
||||
- patch for not draggable windows during setup #ac66b20
|
||||
- another stage of client authentication #ae4c65b
|
||||
- Progress on write speeds & added debug statements #b065e10
|
||||
- Updated logging #b3963b6
|
||||
- Created file settings.rs #b47b7ea
|
||||
- Ran cargo fmt #b8cf44c
|
||||
- Merge branch 'main' into download-manager #bb60942
|
||||
- Ran cargo clippy & cargo fmt #bd3deac
|
||||
- beginnings of game state management #bf46dec
|
||||
- Update Cargo.toml #c1fb39e
|
||||
- migrated unpacking to rust zstd to conform with droplet #c46c54b
|
||||
- More progress on checksums #c51e761
|
||||
- Merge branch 'downloads' (again) #c748aec
|
||||
- migrate to nuxt and groundwork #c957744
|
||||
- More debugging because apparently checksums are the bane of my existence. But it works and I was just an idiot #c9d9d2e
|
||||
- Validated that loading data works #d21b1d2
|
||||
- Mostly finished with checksums. Just merging main in at the same time #d39e7cb
|
||||
- Theoretically adding queue support and optimistic manifest downloading (#1). Needs tests when actual functions are implemented #dcd8fa8
|
||||
- Merge remote-tracking branch 'origin/downloads' into downloads #dd23ca8
|
||||
- Debugging line #ddc585d
|
||||
- Re-enabled closing the window and some more renaming #defba51
|
||||
- drop no longer freaks out if server is unavailable on startup #df88395
|
||||
- Merge remote-tracking branch 'origin/downloads' into downloads #e4e605b
|
||||
- convert to more sensible permission schema #e504c00
|
||||
- Update on GameDownload #e71e4cf
|
||||
- reorganisation, cleanup and new nonce protocol #e828bca
|
||||
- rustix fs feature #e9805a8
|
||||
- Drop will no longer crash when the server goes down #eb3311a
|
||||
- Made all errors type-based #ec2f414
|
||||
- Added description on how the DownloadManager works #f029cbf
|
||||
- Manifests are now being parsed successfully #f28c880
|
||||
- I think that downloads are working. Need to test and set decent file locations now #f388237
|
||||
- Just debugging tauri's damn Sync command features #f60ca2b
|
||||
- fixes and patches for merged changes #f6476bc
|
||||
- initial commit #f6cd7c3
|
||||
|
||||
|
||||
_changelog generated by_ [go-conventional-commits](https://github.com/joselitofilho/go-conventional-commits)
|
||||
108
components/GameStatusButton.vue
Normal file
|
|
@ -0,0 +1,108 @@
|
|||
<template>
|
||||
<div class="inline-flex divide-x divide-zinc-900">
|
||||
<button type="button" @click="() => buttonActions[props.status.type]()" :class="[
|
||||
styles[props.status.type],
|
||||
showDropdown ? 'rounded-l-md' : 'rounded-md',
|
||||
'inline-flex uppercase font-display items-center gap-x-2 px-4 py-3 text-md font-semibold shadow-sm focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2',
|
||||
]">
|
||||
<component :is="buttonIcons[props.status.type]" class="-mr-0.5 size-5" aria-hidden="true" />
|
||||
{{ buttonNames[props.status.type] }}
|
||||
</button>
|
||||
<Menu v-if="showDropdown" as="div" class="relative inline-block text-left grow">
|
||||
<div class="h-full">
|
||||
<MenuButton :class="[
|
||||
styles[props.status.type],
|
||||
'inline-flex w-full h-full justify-center items-center rounded-r-md px-1 py-2 text-sm font-semibold shadow-sm'
|
||||
]">
|
||||
<ChevronDownIcon class="size-5" aria-hidden="true" />
|
||||
</MenuButton>
|
||||
</div>
|
||||
|
||||
<transition enter-active-class="transition ease-out duration-100" enter-from-class="transform opacity-0 scale-95"
|
||||
enter-to-class="transform opacity-100 scale-100" leave-active-class="transition ease-in duration-75"
|
||||
leave-from-class="transform opacity-100 scale-100" leave-to-class="transform opacity-0 scale-95">
|
||||
<MenuItems
|
||||
class="absolute right-0 z-50 mt-2 w-32 origin-top-right rounded-md bg-zinc-900 shadow-lg ring-1 ring-zinc-100/5 focus:outline-none">
|
||||
<div class="py-1">
|
||||
<MenuItem v-slot="{ active }">
|
||||
<button @click="() => emit('uninstall')"
|
||||
:class="[active ? 'bg-zinc-800 text-zinc-100 outline-none' : 'text-zinc-400', 'w-full block px-4 py-2 text-sm inline-flex justify-between']">Uninstall
|
||||
<TrashIcon class="size-5" />
|
||||
</button>
|
||||
</MenuItem>
|
||||
</div>
|
||||
</MenuItems>
|
||||
</transition>
|
||||
</Menu>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import {
|
||||
ArrowDownTrayIcon,
|
||||
ChevronDownIcon,
|
||||
PlayIcon,
|
||||
QueueListIcon,
|
||||
TrashIcon,
|
||||
WrenchIcon,
|
||||
} from "@heroicons/vue/20/solid";
|
||||
|
||||
import type { Component } from "vue";
|
||||
import { GameStatusEnum, type GameStatus } from "~/types.js";
|
||||
import { Menu, MenuButton, MenuItem, MenuItems } from '@headlessui/vue'
|
||||
|
||||
const props = defineProps<{ status: GameStatus }>();
|
||||
const emit = defineEmits<{
|
||||
(e: "install"): void;
|
||||
(e: "launch"): void;
|
||||
(e: "queue"): void;
|
||||
(e: "uninstall"): void;
|
||||
(e: "kill"): void;
|
||||
}>();
|
||||
|
||||
const showDropdown = computed(() => props.status.type === GameStatusEnum.Installed || props.status.type === GameStatusEnum.SetupRequired);
|
||||
|
||||
const styles: { [key in GameStatusEnum]: string } = {
|
||||
[GameStatusEnum.Remote]: "bg-blue-600 text-white hover:bg-blue-500 focus-visible:outline-blue-600",
|
||||
[GameStatusEnum.Queued]: "bg-zinc-800 text-white hover:bg-zinc-700 focus-visible:outline-zinc-700",
|
||||
[GameStatusEnum.Downloading]: "bg-zinc-800 text-white hover:bg-zinc-700 focus-visible:outline-zinc-700",
|
||||
[GameStatusEnum.SetupRequired]: "bg-yellow-600 text-white hover:bg-yellow-500 focus-visible:outline-yellow-600",
|
||||
[GameStatusEnum.Installed]: "bg-green-600 text-white hover:bg-green-500 focus-visible:outline-green-600",
|
||||
[GameStatusEnum.Updating]: "bg-zinc-800 text-white hover:bg-zinc-700 focus-visible:outline-zinc-700",
|
||||
[GameStatusEnum.Uninstalling]: "bg-zinc-800 text-white hover:bg-zinc-700 focus-visible:outline-zinc-700",
|
||||
[GameStatusEnum.Running]: "bg-zinc-800 text-white focus-visible:outline-zinc-700"
|
||||
};
|
||||
|
||||
const buttonNames: { [key in GameStatusEnum]: string } = {
|
||||
[GameStatusEnum.Remote]: "Install",
|
||||
[GameStatusEnum.Queued]: "Queued",
|
||||
[GameStatusEnum.Downloading]: "Downloading",
|
||||
[GameStatusEnum.SetupRequired]: "Setup",
|
||||
[GameStatusEnum.Installed]: "Play",
|
||||
[GameStatusEnum.Updating]: "Updating",
|
||||
[GameStatusEnum.Uninstalling]: "Uninstalling",
|
||||
[GameStatusEnum.Running]: "Stop"
|
||||
};
|
||||
|
||||
const buttonIcons: { [key in GameStatusEnum]: Component } = {
|
||||
[GameStatusEnum.Remote]: ArrowDownTrayIcon,
|
||||
[GameStatusEnum.Queued]: QueueListIcon,
|
||||
[GameStatusEnum.Downloading]: ArrowDownTrayIcon,
|
||||
[GameStatusEnum.SetupRequired]: WrenchIcon,
|
||||
[GameStatusEnum.Installed]: PlayIcon,
|
||||
[GameStatusEnum.Updating]: ArrowDownTrayIcon,
|
||||
[GameStatusEnum.Uninstalling]: TrashIcon,
|
||||
[GameStatusEnum.Running]: PlayIcon
|
||||
};
|
||||
|
||||
const buttonActions: { [key in GameStatusEnum]: () => void } = {
|
||||
[GameStatusEnum.Remote]: () => emit("install"),
|
||||
[GameStatusEnum.Queued]: () => emit("queue"),
|
||||
[GameStatusEnum.Downloading]: () => emit("queue"),
|
||||
[GameStatusEnum.SetupRequired]: () => emit("launch"),
|
||||
[GameStatusEnum.Installed]: () => emit("launch"),
|
||||
[GameStatusEnum.Updating]: () => emit("queue"),
|
||||
[GameStatusEnum.Uninstalling]: () => { },
|
||||
[GameStatusEnum.Running]: () => emit("kill")
|
||||
};
|
||||
</script>
|
||||
|
|
@ -1,24 +1,36 @@
|
|||
<template>
|
||||
<div
|
||||
@mousedown="() => window.startDragging()"
|
||||
class="h-16 cursor-pointer bg-gray-950 flex flex-row justify-between"
|
||||
>
|
||||
<div class="flex flex-row grow items-center justify-between pl-5 pr-2 py-3">
|
||||
<div class="h-16 bg-zinc-950 flex flex-row justify-between">
|
||||
<div class="flex flex-row grow items-center pl-5 pr-2 py-3">
|
||||
<div class="inline-flex items-center gap-x-10">
|
||||
<Wordmark class="h-8 mb-0.5" />
|
||||
<NuxtLink to="/store">
|
||||
<Wordmark class="h-8 mb-0.5" />
|
||||
</NuxtLink>
|
||||
<nav class="inline-flex items-center mt-0.5">
|
||||
<ol class="inline-flex items-center gap-x-6">
|
||||
<li
|
||||
class="transition text-gray-300 hover:text-gray-100 uppercase font-display font-semibold text-md"
|
||||
<NuxtLink
|
||||
v-for="(nav, navIdx) in navigation"
|
||||
:class="[
|
||||
'transition uppercase font-display font-semibold text-md',
|
||||
navIdx === currentPageIndex
|
||||
? 'text-zinc-100'
|
||||
: 'text-zinc-400 hover:text-zinc-200',
|
||||
]"
|
||||
:href="nav.route"
|
||||
>
|
||||
{{ nav.label }}
|
||||
</li>
|
||||
</NuxtLink>
|
||||
</ol>
|
||||
</nav>
|
||||
</div>
|
||||
<div
|
||||
@mousedown="() => window.startDragging()"
|
||||
class="flex cursor-pointer grow h-full"
|
||||
/>
|
||||
<div class="inline-flex items-center">
|
||||
<ol class="inline-flex gap-3">
|
||||
<HeaderQueueWidget
|
||||
:object="currentQueueObject"
|
||||
/>
|
||||
<li v-for="(item, itemIdx) in quickActions">
|
||||
<HeaderWidget
|
||||
@click="item.action"
|
||||
|
|
@ -37,7 +49,7 @@
|
|||
|
||||
<script setup lang="ts">
|
||||
import { BellIcon, UserGroupIcon } from "@heroicons/vue/16/solid";
|
||||
import type { NavigationItem, QuickActionNav } from "./types";
|
||||
import type { NavigationItem, QuickActionNav } from "../types";
|
||||
import HeaderWidget from "./HeaderWidget.vue";
|
||||
import { getCurrentWindow } from "@tauri-apps/api/window";
|
||||
|
||||
|
|
@ -66,6 +78,8 @@ const navigation: Array<NavigationItem> = [
|
|||
},
|
||||
];
|
||||
|
||||
const currentPageIndex = useCurrentNavigationIndex(navigation);
|
||||
|
||||
const quickActions: Array<QuickActionNav> = [
|
||||
{
|
||||
icon: UserGroupIcon,
|
||||
|
|
@ -76,4 +90,7 @@ const quickActions: Array<QuickActionNav> = [
|
|||
action: async () => {},
|
||||
},
|
||||
];
|
||||
|
||||
const queue = useQueueState();
|
||||
const currentQueueObject = computed(() => queue.value.queue.at(0));
|
||||
</script>
|
||||
|
|
|
|||
26
components/HeaderQueueWidget.vue
Normal file
|
|
@ -0,0 +1,26 @@
|
|||
<script setup lang="ts">
|
||||
import { ArrowDownTrayIcon } from "@heroicons/vue/20/solid";
|
||||
|
||||
const props = defineProps<{ object?: QueueState["queue"][0] }>();
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<NuxtLink
|
||||
to="/queue"
|
||||
class="transition inline-flex items-center cursor-pointer rounded-sm px-4 py-1.5 bg-zinc-900 hover:bg-zinc-800 relative"
|
||||
>
|
||||
<ArrowDownTrayIcon
|
||||
:class="[
|
||||
'h-5 z-50',
|
||||
props.object
|
||||
? 'text-white hover:text-zinc-300'
|
||||
: 'text-zinc-600 hover:text-zinc-300',
|
||||
]"
|
||||
/>
|
||||
<div
|
||||
v-if="props.object?.progress"
|
||||
class="transition-all absolute left-0 top-0 bottom-0 bg-blue-600 z-10"
|
||||
:style="{ width: `${props.object.progress * 99 + 1}%` }"
|
||||
/>
|
||||
</NuxtLink>
|
||||
</template>
|
||||
|
|
@ -1,10 +1,12 @@
|
|||
<template>
|
||||
<Menu as="div" class="relative inline-block">
|
||||
<Menu v-if="state.user" as="div" class="relative inline-block">
|
||||
<MenuButton>
|
||||
<HeaderWidget>
|
||||
<div class="inline-flex items-center text-zinc-300 hover:text-white">
|
||||
<img :src="userData.image" class="w-5 h-5 rounded-sm" />
|
||||
<span class="ml-2 text-sm font-bold">{{ userData.name }}</span>
|
||||
<img :src="profilePictureUrl" class="w-5 h-5 rounded-sm" />
|
||||
<span class="ml-2 text-sm font-bold">{{
|
||||
state.user.displayName
|
||||
}}</span>
|
||||
<ChevronDownIcon class="ml-3 h-4" />
|
||||
</div>
|
||||
</HeaderWidget>
|
||||
|
|
@ -19,7 +21,7 @@
|
|||
leave-to-class="transform opacity-0 scale-95"
|
||||
>
|
||||
<MenuItems
|
||||
class="absolute bg-zinc-900 right-0 top-10 z-10 w-56 origin-top-right focus:outline-none shadow-md"
|
||||
class="absolute bg-zinc-900 right-0 top-10 z-50 w-56 origin-top-right focus:outline-none shadow-md"
|
||||
>
|
||||
<PanelWidget class="flex-col gap-y-2">
|
||||
<NuxtLink
|
||||
|
|
@ -27,21 +29,36 @@
|
|||
class="transition inline-flex items-center w-full py-3 px-4 hover:bg-zinc-800"
|
||||
>
|
||||
<div class="inline-flex items-center text-zinc-300">
|
||||
<img :src="userData.image" class="w-5 h-5 rounded-sm" />
|
||||
<span class="ml-2 text-sm font-bold">{{ userData.name }}</span>
|
||||
<img :src="profilePictureUrl" class="w-5 h-5 rounded-sm" />
|
||||
<span class="ml-2 text-sm font-bold">{{
|
||||
state.user.displayName
|
||||
}}</span>
|
||||
</div>
|
||||
</NuxtLink>
|
||||
<div class="h-0.5 rounded-full w-full bg-zinc-800" />
|
||||
<div class="flex flex-col mb-1">
|
||||
<MenuItem v-for="(nav, navIdx) in navigation" v-slot="{ active }">
|
||||
<NuxtLink
|
||||
:href="nav.route"
|
||||
<MenuItem v-slot="{ active }">
|
||||
<a
|
||||
:href="adminUrl"
|
||||
target="_blank"
|
||||
:class="[
|
||||
active ? 'bg-zinc-800 text-zinc-100' : 'text-zinc-400',
|
||||
'transition block px-4 py-2 text-sm',
|
||||
]"
|
||||
>
|
||||
{{ nav.label }}</NuxtLink
|
||||
Admin Dashboard
|
||||
</a>
|
||||
</MenuItem>
|
||||
<MenuItem v-for="(nav, navIdx) in navigation" v-slot="{ active, close }">
|
||||
<button
|
||||
@click="() => navigate(close, nav)"
|
||||
:href="nav.route"
|
||||
:class="[
|
||||
active ? 'bg-zinc-800 text-zinc-100' : 'text-zinc-400',
|
||||
'transition text-left block px-4 py-2 text-sm',
|
||||
]"
|
||||
>
|
||||
{{ nav.label }}</button
|
||||
>
|
||||
</MenuItem>
|
||||
</div>
|
||||
|
|
@ -54,29 +71,45 @@
|
|||
<script setup lang="ts">
|
||||
import { Menu, MenuButton, MenuItem, MenuItems } from "@headlessui/vue";
|
||||
import { ChevronDownIcon } from "@heroicons/vue/16/solid";
|
||||
import type { NavigationItem } from "./types";
|
||||
import type { NavigationItem } from "../types";
|
||||
import HeaderWidget from "./HeaderWidget.vue";
|
||||
import { useAppState } from "~/composables/app-state";
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
|
||||
const userData = {
|
||||
image: "https://avatars.githubusercontent.com/u/64579723?v=4",
|
||||
name: "DecDuck",
|
||||
};
|
||||
const open = ref(false);
|
||||
const router = useRouter();
|
||||
router.afterEach(() => {
|
||||
open.value = false;
|
||||
})
|
||||
|
||||
const state = useAppState();
|
||||
const profilePictureUrl: string = await invoke("gen_drop_url", {
|
||||
path: `/api/v1/object/${state.value.user?.profilePicture}`,
|
||||
});
|
||||
const adminUrl: string = await invoke("gen_drop_url", {
|
||||
path: "/admin",
|
||||
});
|
||||
|
||||
function navigate(close: () => any, to: NavigationItem){
|
||||
close();
|
||||
router.push(to.route);
|
||||
}
|
||||
|
||||
const navigation: NavigationItem[] = [
|
||||
{
|
||||
label: "Admin Dashboard",
|
||||
route: "/admin",
|
||||
prefix: "",
|
||||
},
|
||||
{
|
||||
label: "Account settings",
|
||||
route: "/account",
|
||||
prefix: "",
|
||||
},
|
||||
{
|
||||
label: "Sign out",
|
||||
route: "/signout",
|
||||
label: "App settings",
|
||||
route: "/settings",
|
||||
prefix: "",
|
||||
},
|
||||
];
|
||||
{
|
||||
label: "Quit Drop",
|
||||
route: "/quit",
|
||||
prefix: "",
|
||||
}
|
||||
]
|
||||
</script>
|
||||
|
|
|
|||
|
|
@ -14,9 +14,9 @@
|
|||
<slot />
|
||||
<div class="mt-10">
|
||||
<button
|
||||
@click="() => auth()"
|
||||
@click="() => authWrapper_wrapper()"
|
||||
:disabled="loading"
|
||||
class="text-sm font-semibold leading-7 text-blue-600"
|
||||
class="text-sm text-left font-semibold leading-7 text-blue-600"
|
||||
>
|
||||
<div v-if="loading" role="status">
|
||||
<svg
|
||||
|
|
@ -41,6 +41,44 @@
|
|||
Sign in with your browser <span aria-hidden="true">→</span>
|
||||
</span>
|
||||
</button>
|
||||
|
||||
<div class="mt-5" v-if="offerManual">
|
||||
<h1 class="text-zinc-100 font-semibold">Having trouble?</h1>
|
||||
<p class="mt-1 text-zinc-400 text-sm">
|
||||
You can manually enter the token from your web browser.
|
||||
</p>
|
||||
<div class="inline-flex gap-x-1 mt-2 w-full">
|
||||
<input
|
||||
id="token"
|
||||
name="token"
|
||||
type="text"
|
||||
autocomplete="token"
|
||||
required
|
||||
class="grow block w-full rounded-md border-0 py-1.5 px-3 shadow-sm bg-zinc-950/20 text-zinc-300 ring-1 ring-inset ring-zinc-800 placeholder:text-zinc-400 focus:ring-2 focus:ring-inset focus:ring-blue-600 sm:text-sm sm:leading-6"
|
||||
v-model="manualToken"
|
||||
/>
|
||||
<LoadingButton
|
||||
:loading="manualLoading"
|
||||
@click="() => continueManual_wrapper()"
|
||||
class="w-fit"
|
||||
>
|
||||
Submit
|
||||
</LoadingButton>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div v-if="error" class="mt-5 rounded-md bg-red-600/10 p-4">
|
||||
<div class="flex">
|
||||
<div class="flex-shrink-0">
|
||||
<XCircleIcon class="h-5 w-5 text-red-600" aria-hidden="true" />
|
||||
</div>
|
||||
<div class="ml-3">
|
||||
<h3 class="text-sm font-medium text-red-600">
|
||||
{{ error }}
|
||||
</h3>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</main>
|
||||
|
|
@ -82,12 +120,43 @@
|
|||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { XCircleIcon } from "@heroicons/vue/16/solid";
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
|
||||
const loading = ref(false);
|
||||
const error = ref<string | undefined>();
|
||||
|
||||
const offerManual = ref(false);
|
||||
const manualToken = ref("");
|
||||
const manualLoading = ref(false);
|
||||
|
||||
async function auth() {
|
||||
loading.value = true;
|
||||
await invoke("auth_initiate");
|
||||
}
|
||||
|
||||
function authWrapper_wrapper() {
|
||||
loading.value = true;
|
||||
auth().catch((e) => {
|
||||
loading.value = false;
|
||||
error.value = e;
|
||||
});
|
||||
setTimeout(() => {
|
||||
offerManual.value = true;
|
||||
}, 10000);
|
||||
}
|
||||
|
||||
async function continueManual() {
|
||||
await invoke("manual_recieve_handshake", { token: manualToken.value });
|
||||
}
|
||||
|
||||
function continueManual_wrapper() {
|
||||
loading.value = true;
|
||||
continueManual()
|
||||
.catch((e) => {
|
||||
error.value = e;
|
||||
})
|
||||
.finally(() => {
|
||||
loading.value = false;
|
||||
});
|
||||
}
|
||||
</script>
|
||||
|
|
|
|||
|
|
@ -1,31 +0,0 @@
|
|||
<template>
|
||||
<button
|
||||
type="submit"
|
||||
class="inline-flex h-9 items-center justify-center rounded-md bg-blue-600 px-3 py-1.5 text-sm font-semibold leading-6 text-white shadow-sm hover:bg-blue-500 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-blue-600"
|
||||
>
|
||||
<div v-if="props.loading" role="status">
|
||||
<svg
|
||||
aria-hidden="true"
|
||||
class="w-5 h-5 text-transparent animate-spin fill-white"
|
||||
viewBox="0 0 100 101"
|
||||
fill="none"
|
||||
xmlns="http://www.w3.org/2000/svg"
|
||||
>
|
||||
<path
|
||||
d="M100 50.5908C100 78.2051 77.6142 100.591 50 100.591C22.3858 100.591 0 78.2051 0 50.5908C0 22.9766 22.3858 0.59082 50 0.59082C77.6142 0.59082 100 22.9766 100 50.5908ZM9.08144 50.5908C9.08144 73.1895 27.4013 91.5094 50 91.5094C72.5987 91.5094 90.9186 73.1895 90.9186 50.5908C90.9186 27.9921 72.5987 9.67226 50 9.67226C27.4013 9.67226 9.08144 27.9921 9.08144 50.5908Z"
|
||||
fill="currentColor"
|
||||
/>
|
||||
<path
|
||||
d="M93.9676 39.0409C96.393 38.4038 97.8624 35.9116 97.0079 33.5539C95.2932 28.8227 92.871 24.3692 89.8167 20.348C85.8452 15.1192 80.8826 10.7238 75.2124 7.41289C69.5422 4.10194 63.2754 1.94025 56.7698 1.05124C51.7666 0.367541 46.6976 0.446843 41.7345 1.27873C39.2613 1.69328 37.813 4.19778 38.4501 6.62326C39.0873 9.04874 41.5694 10.4717 44.0505 10.1071C47.8511 9.54855 51.7191 9.52689 55.5402 10.0491C60.8642 10.7766 65.9928 12.5457 70.6331 15.2552C75.2735 17.9648 79.3347 21.5619 82.5849 25.841C84.9175 28.9121 86.7997 32.2913 88.1811 35.8758C89.083 38.2158 91.5421 39.6781 93.9676 39.0409Z"
|
||||
fill="currentFill"
|
||||
/>
|
||||
</svg>
|
||||
<span class="sr-only">Loading...</span>
|
||||
</div>
|
||||
<span v-else> <slot /> </span>
|
||||
</button>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
const props = defineProps<{ loading: boolean }>();
|
||||
</script>
|
||||
|
|
@ -1,9 +1,8 @@
|
|||
<template>
|
||||
<div
|
||||
@mousedown="() => window.startDragging()"
|
||||
class="h-10 cursor-pointer flex flex-row items-center justify-between bg-zinc-950"
|
||||
>
|
||||
<div class="px-5 py-3">
|
||||
<div class="px-5 py-3 grow" @mousedown="() => window.startDragging()">
|
||||
<Wordmark class="mt-1" />
|
||||
</div>
|
||||
<WindowControl />
|
||||
|
|
|
|||
7
components/PageWidget.vue
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
<template>
|
||||
<NuxtLink
|
||||
class="inline-flex items-center gap-x-2 px-1 py-0.5 rounded bg-blue-900 text-zinc-100 hover:bg-blue-800"
|
||||
>
|
||||
<slot />
|
||||
</NuxtLink>
|
||||
</template>
|
||||
|
|
@ -1,5 +1,5 @@
|
|||
<template>
|
||||
<HeaderButton @click="() => window.close()">
|
||||
<HeaderButton @click="() => close()">
|
||||
<XMarkIcon />
|
||||
</HeaderButton>
|
||||
</template>
|
||||
|
|
@ -8,5 +8,11 @@
|
|||
import { MinusIcon, XMarkIcon } from "@heroicons/vue/16/solid";
|
||||
import { getCurrentWindow } from "@tauri-apps/api/window";
|
||||
|
||||
async function close(){
|
||||
console.log(window);
|
||||
const result = await window.close();
|
||||
console.log(`closed window: ${result}`);
|
||||
}
|
||||
|
||||
const window = getCurrentWindow();
|
||||
</script>
|
||||
|
|
|
|||
13
components/types.d.ts
vendored
|
|
@ -1,13 +0,0 @@
|
|||
import type { Component } from "vue"
|
||||
|
||||
export type NavigationItem = {
|
||||
prefix: string,
|
||||
route: string,
|
||||
label: string,
|
||||
}
|
||||
|
||||
export type QuickActionNav = {
|
||||
icon: Component,
|
||||
notifications?: number,
|
||||
action: () => Promise<void>,
|
||||
}
|
||||
3
composables/app-state.ts
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
import type { AppState } from "~/types";
|
||||
|
||||
export const useAppState = () => useState<AppState>("state");
|
||||
30
composables/current-page-engine.ts
Normal file
|
|
@ -0,0 +1,30 @@
|
|||
import type { RouteLocationNormalized } from "vue-router";
|
||||
import type { NavigationItem } from "~/types";
|
||||
|
||||
export const useCurrentNavigationIndex = (
|
||||
navigation: Array<NavigationItem>
|
||||
) => {
|
||||
const router = useRouter();
|
||||
const route = useRoute();
|
||||
|
||||
const currentNavigation = ref(-1);
|
||||
|
||||
function calculateCurrentNavIndex(to: RouteLocationNormalized) {
|
||||
const validOptions = navigation
|
||||
.map((e, i) => ({ ...e, index: i }))
|
||||
.filter((e) => to.fullPath.startsWith(e.prefix));
|
||||
const bestOption = validOptions
|
||||
.sort((a, b) => b.route.length - a.route.length)
|
||||
.at(0);
|
||||
|
||||
return bestOption?.index ?? -1;
|
||||
}
|
||||
|
||||
currentNavigation.value = calculateCurrentNavIndex(route);
|
||||
|
||||
router.afterEach((to) => {
|
||||
currentNavigation.value = calculateCurrentNavIndex(to);
|
||||
});
|
||||
|
||||
return currentNavigation;
|
||||
};
|
||||
34
composables/downloads.ts
Normal file
|
|
@ -0,0 +1,34 @@
|
|||
import { listen } from "@tauri-apps/api/event";
|
||||
import type { DownloadableMetadata } from "~/types";
|
||||
|
||||
export type QueueState = {
|
||||
queue: Array<{
|
||||
meta: DownloadableMetadata;
|
||||
status: string;
|
||||
progress: number | null;
|
||||
current: number;
|
||||
max: number;
|
||||
}>;
|
||||
status: string;
|
||||
};
|
||||
|
||||
export type StatsState = {
|
||||
speed: number; // Bytes per second
|
||||
time: number; // Seconds,
|
||||
};
|
||||
|
||||
export const useQueueState = () =>
|
||||
useState<QueueState>("queue", () => ({ queue: [], status: "Unknown" }));
|
||||
|
||||
export const useStatsState = () =>
|
||||
useState<StatsState>("stats", () => ({ speed: 0, time: 0 }));
|
||||
|
||||
listen("update_queue", (event) => {
|
||||
const queue = useQueueState();
|
||||
queue.value = event.payload as QueueState;
|
||||
});
|
||||
|
||||
listen("update_stats", (event) => {
|
||||
const stats = useStatsState();
|
||||
stats.value = event.payload as StatsState;
|
||||
});
|
||||
57
composables/game.ts
Normal file
|
|
@ -0,0 +1,57 @@
|
|||
import { invoke } from "@tauri-apps/api/core";
|
||||
import { listen } from "@tauri-apps/api/event";
|
||||
import type { Game, GameStatus, GameStatusEnum } from "~/types";
|
||||
|
||||
const gameRegistry: { [key: string]: Game } = {};
|
||||
|
||||
const gameStatusRegistry: { [key: string]: Ref<GameStatus> } = {};
|
||||
|
||||
type OptionGameStatus = { [key in GameStatusEnum]: { version_name?: string } };
|
||||
export type SerializedGameStatus = [
|
||||
{ type: GameStatusEnum },
|
||||
OptionGameStatus | null
|
||||
];
|
||||
|
||||
export const parseStatus = (status: SerializedGameStatus): GameStatus => {
|
||||
console.log(status);
|
||||
if (status[0]) {
|
||||
return {
|
||||
type: status[0].type,
|
||||
};
|
||||
} else if (status[1]) {
|
||||
const [[gameStatus, options]] = Object.entries(status[1]);
|
||||
return {
|
||||
type: gameStatus as GameStatusEnum,
|
||||
...options,
|
||||
};
|
||||
} else {
|
||||
throw new Error("No game status");
|
||||
}
|
||||
};
|
||||
|
||||
export const useGame = async (gameId: string) => {
|
||||
if (!gameRegistry[gameId]) {
|
||||
const data: { game: Game; status: SerializedGameStatus } = await invoke(
|
||||
"fetch_game",
|
||||
{
|
||||
gameId,
|
||||
}
|
||||
);
|
||||
gameRegistry[gameId] = data.game;
|
||||
if (!gameStatusRegistry[gameId]) {
|
||||
gameStatusRegistry[gameId] = ref(parseStatus(data.status));
|
||||
|
||||
listen(`update_game/${gameId}`, (event) => {
|
||||
const payload: {
|
||||
status: SerializedGameStatus;
|
||||
} = event.payload as any;
|
||||
console.log(payload.status);
|
||||
gameStatusRegistry[gameId].value = parseStatus(payload.status);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
const game = gameRegistry[gameId];
|
||||
const status = gameStatusRegistry[gameId];
|
||||
return { game, status };
|
||||
};
|
||||
9
composables/generateGameMeta.ts
Normal file
|
|
@ -0,0 +1,9 @@
|
|||
import { type DownloadableMetadata, DownloadableType } from '~/types'
|
||||
|
||||
export default function generateGameMeta(gameId: string, version: string): DownloadableMetadata {
|
||||
return {
|
||||
id: gameId,
|
||||
version,
|
||||
downloadType: DownloadableType.Game
|
||||
}
|
||||
}
|
||||
65
composables/state-navigation.ts
Normal file
|
|
@ -0,0 +1,65 @@
|
|||
import { listen } from "@tauri-apps/api/event";
|
||||
import { data } from "autoprefixer";
|
||||
import { AppStatus, type AppState } from "~/types";
|
||||
|
||||
export function setupHooks() {
|
||||
const router = useRouter();
|
||||
|
||||
listen("auth/processing", (event) => {
|
||||
router.push("/auth/processing");
|
||||
});
|
||||
|
||||
listen("auth/failed", (event) => {
|
||||
router.push(
|
||||
`/auth/failed?error=${encodeURIComponent(event.payload as string)}`
|
||||
);
|
||||
});
|
||||
|
||||
listen("auth/finished", (event) => {
|
||||
router.push("/store");
|
||||
});
|
||||
|
||||
listen("download_error", (event) => {
|
||||
createModal(
|
||||
ModalType.Notification,
|
||||
{
|
||||
title: "Drop encountered an error while downloading",
|
||||
description: `Drop encountered an error while downloading your game: "${(
|
||||
event.payload as unknown as string
|
||||
).toString()}"`,
|
||||
buttonText: "Close"
|
||||
},
|
||||
(e, c) => c()
|
||||
);
|
||||
});
|
||||
|
||||
/*
|
||||
|
||||
document.addEventListener("contextmenu", (event) => {
|
||||
event.target?.dispatchEvent(new Event("contextmenu"));
|
||||
event.preventDefault();
|
||||
});
|
||||
|
||||
*/
|
||||
}
|
||||
|
||||
export function initialNavigation(state: Ref<AppState>) {
|
||||
const router = useRouter();
|
||||
|
||||
switch (state.value.status) {
|
||||
case AppStatus.NotConfigured:
|
||||
router.push({ path: "/setup" });
|
||||
break;
|
||||
case AppStatus.SignedOut:
|
||||
router.push("/auth");
|
||||
break;
|
||||
case AppStatus.SignedInNeedsReauth:
|
||||
router.push("/auth/signedout");
|
||||
break;
|
||||
case AppStatus.ServerUnavailable:
|
||||
router.push("/error/serverunavailable");
|
||||
break;
|
||||
default:
|
||||
router.push("/store");
|
||||
}
|
||||
}
|
||||
5
composables/use-object.ts
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
import { convertFileSrc } from "@tauri-apps/api/core";
|
||||
|
||||
export const useObject = async (id: string) => {
|
||||
return convertFileSrc(id, "object");
|
||||
};
|
||||
5
drop.svg
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
<svg viewBox="0 0 24 24" fill="none" xmlns="http://www.w3.org/2000/svg">
|
||||
<path
|
||||
d="M4 13.5C4 11.0008 5.38798 8.76189 7.00766 7C8.43926 5.44272 10.0519 4.25811 11.0471 3.5959C11.6287 3.20893 12.3713 3.20893 12.9529 3.5959C13.9481 4.25811 15.5607 5.44272 16.9923 7C18.612 8.76189 20 11.0008 20 13.5C20 17.9183 16.4183 21.5 12 21.5C7.58172 21.5 4 17.9183 4 13.5Z"
|
||||
stroke="#60a5fa" stroke-width="2" />
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 440 B |
BIN
icon.png
|
Before Width: | Height: | Size: 93 KiB |
|
|
@ -1,8 +1,12 @@
|
|||
<template>
|
||||
<div class="flex flex-col bg-zinc-900 h-screen w-screen overflow-hidden">
|
||||
<div class="flex flex-col bg-zinc-900 overflow-hidden">
|
||||
<Header class="select-none" />
|
||||
<div class="grow overflow-y-scroll">
|
||||
<div class="relative grow overflow-y-auto">
|
||||
<slot />
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
const queueState = useQueueState();
|
||||
</script>
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
<template>
|
||||
<div class="flex flex-col bg-zinc-950 h-screen w-screen overflow-hidden">
|
||||
<div class="flex flex-col bg-zinc-950 overflow-hidden">
|
||||
<MiniHeader />
|
||||
<div class="grow overflow-y-scroll">
|
||||
<div class="relative grow overflow-y-auto">
|
||||
<slot />
|
||||
</div>
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -9,7 +9,9 @@ export default defineNuxtConfig({
|
|||
},
|
||||
},
|
||||
|
||||
css: ['~/assets/main.scss'],
|
||||
css: ["~/assets/main.scss"],
|
||||
|
||||
ssr: false,
|
||||
|
||||
extends: [["github:drop-oss/drop-base"]],
|
||||
});
|
||||
|
|
|
|||
11
package.json
|
|
@ -1,7 +1,7 @@
|
|||
{
|
||||
"name": "drop-app",
|
||||
"private": true,
|
||||
"version": "0.1.0",
|
||||
"version": "0.2.0-beta",
|
||||
"type": "module",
|
||||
"scripts": {
|
||||
"build": "nuxt build",
|
||||
|
|
@ -14,17 +14,24 @@
|
|||
"dependencies": {
|
||||
"@headlessui/vue": "^1.7.23",
|
||||
"@heroicons/vue": "^2.1.5",
|
||||
"@nuxtjs/tailwindcss": "^6.12.2",
|
||||
"@tauri-apps/api": ">=2.0.0",
|
||||
"@tauri-apps/plugin-deep-link": "~2",
|
||||
"@tauri-apps/plugin-dialog": "^2.0.1",
|
||||
"@tauri-apps/plugin-os": "~2",
|
||||
"@tauri-apps/plugin-shell": ">=2.0.0",
|
||||
"markdown-it": "^14.1.0",
|
||||
"nuxt": "^3.13.0",
|
||||
"scss": "^0.2.4",
|
||||
"vue": "latest",
|
||||
"vue-router": "latest"
|
||||
"vue-router": "latest",
|
||||
"vuedraggable": "^4.1.0"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@tailwindcss/forms": "^0.5.9",
|
||||
"@tailwindcss/typography": "^0.5.15",
|
||||
"@tauri-apps/cli": ">=2.0.0",
|
||||
"@types/markdown-it": "^14.1.2",
|
||||
"autoprefixer": "^10.4.20",
|
||||
"postcss": "^8.4.47",
|
||||
"sass-embedded": "^1.79.4",
|
||||
|
|
|
|||
72
pages/account.vue
Normal file
|
|
@ -0,0 +1,72 @@
|
|||
<template>
|
||||
<div class="mx-auto max-w-7xl px-8">
|
||||
<div class="border-b border-zinc-700 py-5">
|
||||
<h3 class="text-base font-semibold font-display leading-6 text-zinc-100">
|
||||
Account
|
||||
</h3>
|
||||
</div>
|
||||
|
||||
<div class="mt-5">
|
||||
<div class="divide-y divide-zinc-700">
|
||||
<div class="py-6">
|
||||
<div class="flex flex-col gap-4">
|
||||
<div class="flex flex-row items-center justify-between">
|
||||
<div>
|
||||
<h3 class="text-sm font-medium leading-6 text-zinc-100">Sign out</h3>
|
||||
<p class="mt-1 text-sm leading-6 text-zinc-400">
|
||||
Sign out of your Drop account on this device
|
||||
</p>
|
||||
</div>
|
||||
<button
|
||||
@click="signOut"
|
||||
type="button"
|
||||
class="rounded-md bg-red-600 px-3 py-2 text-sm font-semibold text-white shadow-sm hover:bg-red-500 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-red-600"
|
||||
>
|
||||
Sign out
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<div v-if="error" class="rounded-md bg-red-600/10 p-4">
|
||||
<div class="flex">
|
||||
<div class="flex-shrink-0">
|
||||
<XCircleIcon class="h-5 w-5 text-red-600" aria-hidden="true" />
|
||||
</div>
|
||||
<div class="ml-3">
|
||||
<h3 class="text-sm font-medium text-red-600">
|
||||
{{ error }}
|
||||
</h3>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
import { listen } from '@tauri-apps/api/event'
|
||||
import { useRouter } from '#imports'
|
||||
import { XCircleIcon } from "@heroicons/vue/16/solid";
|
||||
|
||||
const router = useRouter()
|
||||
const error = ref<string | null>(null)
|
||||
|
||||
// Listen for auth events
|
||||
onMounted(async () => {
|
||||
await listen('auth/signedout', () => {
|
||||
router.push('/auth/signedout')
|
||||
})
|
||||
})
|
||||
|
||||
async function signOut() {
|
||||
try {
|
||||
error.value = null
|
||||
await invoke('sign_out')
|
||||
} catch (e) {
|
||||
error.value = `Failed to sign out: ${e}`
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
|
@ -4,11 +4,12 @@
|
|||
<XCircleIcon class="h-12 w-12 text-red-600" aria-hidden="true" />
|
||||
<div class="mt-3 text-center sm:mt-5">
|
||||
<h1 class="text-3xl font-semibold font-display leading-6 text-zinc-100">
|
||||
Connection failed
|
||||
Authentication failed
|
||||
</h1>
|
||||
<div class="mt-4">
|
||||
<p class="text-sm text-zinc-400 max-w-sm">
|
||||
Drop encountered an error while connecting to your instance.
|
||||
Drop encountered an error while connecting to your instance. Error:
|
||||
{{ message }}
|
||||
</p>
|
||||
</div>
|
||||
<div class="mt-10 flex items-center justify-center gap-x-6">
|
||||
|
|
@ -24,6 +25,9 @@
|
|||
<script setup lang="ts">
|
||||
import { XCircleIcon } from "@heroicons/vue/16/solid";
|
||||
|
||||
const route = useRoute();
|
||||
const message = route.query.error ?? "An unknown error occurred";
|
||||
|
||||
definePageMeta({
|
||||
layout: "mini",
|
||||
});
|
||||
|
|
|
|||
66
pages/error/index.vue
Normal file
|
|
@ -0,0 +1,66 @@
|
|||
<template>
|
||||
<div
|
||||
class="grid min-h-full grid-cols-1 grid-rows-[1fr,auto,1fr] lg:grid-cols-[max(50%,36rem),1fr]"
|
||||
>
|
||||
<header
|
||||
class="mx-auto w-full max-w-7xl px-6 pt-6 sm:pt-10 lg:col-span-2 lg:col-start-1 lg:row-start-1 lg:px-8"
|
||||
>
|
||||
<Logo class="h-10 w-auto sm:h-12" />
|
||||
</header>
|
||||
<main
|
||||
class="mx-auto w-full max-w-7xl px-6 py-24 sm:py-32 lg:col-span-2 lg:col-start-1 lg:row-start-2 lg:px-8"
|
||||
>
|
||||
<div class="max-w-lg">
|
||||
<h1
|
||||
class="mt-4 text-3xl font-bold font-display tracking-tight text-zinc-100 sm:text-5xl"
|
||||
>
|
||||
Unrecoverable error
|
||||
</h1>
|
||||
<p class="mt-6 text-base leading-7 text-zinc-400">
|
||||
Drop encountered an error that it couldn't handle. Please restart the
|
||||
application and file a bug report.
|
||||
</p>
|
||||
</div>
|
||||
</main>
|
||||
<footer class="self-end lg:col-span-2 lg:col-start-1 lg:row-start-3">
|
||||
<div class="border-t border-blue-600 bg-zinc-900 py-10">
|
||||
<nav
|
||||
class="mx-auto flex w-full max-w-7xl items-center gap-x-4 px-6 text-sm leading-7 text-zinc-400 lg:px-8"
|
||||
>
|
||||
<a href="#">Documentation</a>
|
||||
<svg
|
||||
viewBox="0 0 2 2"
|
||||
aria-hidden="true"
|
||||
class="h-0.5 w-0.5 fill-zinc-700"
|
||||
>
|
||||
<circle cx="1" cy="1" r="1" />
|
||||
</svg>
|
||||
<a href="#">Troubleshooting</a>
|
||||
<svg
|
||||
viewBox="0 0 2 2"
|
||||
aria-hidden="true"
|
||||
class="h-0.5 w-0.5 fill-zinc-700"
|
||||
>
|
||||
<circle cx="1" cy="1" r="1" />
|
||||
</svg>
|
||||
<NuxtLink to="/setup/server">Switch instance</NuxtLink>
|
||||
</nav>
|
||||
</div>
|
||||
</footer>
|
||||
<div
|
||||
class="hidden lg:relative lg:col-start-2 lg:row-start-1 lg:row-end-4 lg:block"
|
||||
>
|
||||
<img
|
||||
src="@/assets/wallpaper.jpg"
|
||||
alt=""
|
||||
class="absolute inset-0 h-full w-full object-cover"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
definePageMeta({
|
||||
layout: "mini",
|
||||
});
|
||||
</script>
|
||||
88
pages/error/serverunavailable.vue
Normal file
|
|
@ -0,0 +1,88 @@
|
|||
<template>
|
||||
<div
|
||||
class="grid min-h-full grid-cols-1 grid-rows-[1fr,auto,1fr] lg:grid-cols-[max(50%,36rem),1fr]"
|
||||
>
|
||||
<header
|
||||
class="mx-auto w-full max-w-7xl px-6 pt-6 sm:pt-10 lg:col-span-2 lg:col-start-1 lg:row-start-1 lg:px-8"
|
||||
>
|
||||
<Logo class="h-10 w-auto sm:h-12" />
|
||||
</header>
|
||||
<main
|
||||
class="mx-auto w-full max-w-7xl px-6 py-24 sm:py-32 lg:col-span-2 lg:col-start-1 lg:row-start-2 lg:px-8"
|
||||
>
|
||||
<div class="max-w-lg">
|
||||
<h1
|
||||
class="mt-4 text-3xl font-bold font-display tracking-tight text-zinc-100 sm:text-5xl"
|
||||
>
|
||||
Server is unavailable
|
||||
</h1>
|
||||
<p class="mt-6 text-base leading-7 text-zinc-400">
|
||||
We were unable to contact your Drop instance. See if you can open it
|
||||
in your web browser, or contact your server admin for help.
|
||||
</p>
|
||||
<div class="mt-10 space-x-10">
|
||||
<button
|
||||
@click="() => retry()"
|
||||
class="inline-flex gap-x-2 items-center text-sm text-left font-semibold leading-7 text-white"
|
||||
>
|
||||
Retry <ArrowPathIcon class="w-5 h-5" />
|
||||
</button>
|
||||
<NuxtLink
|
||||
to="/setup"
|
||||
class="text-sm text-left font-semibold leading-7 text-blue-600"
|
||||
>
|
||||
Connect to different instance <span aria-hidden="true">→</span>
|
||||
</NuxtLink>
|
||||
</div>
|
||||
</div>
|
||||
</main>
|
||||
<footer class="self-end lg:col-span-2 lg:col-start-1 lg:row-start-3">
|
||||
<div class="border-t border-blue-600 bg-zinc-900 py-10">
|
||||
<nav
|
||||
class="mx-auto flex w-full max-w-7xl items-center gap-x-4 px-6 text-sm leading-7 text-zinc-400 lg:px-8"
|
||||
>
|
||||
<a href="#">Documentation</a>
|
||||
<svg
|
||||
viewBox="0 0 2 2"
|
||||
aria-hidden="true"
|
||||
class="h-0.5 w-0.5 fill-zinc-700"
|
||||
>
|
||||
<circle cx="1" cy="1" r="1" />
|
||||
</svg>
|
||||
<a href="#">Troubleshooting</a>
|
||||
<svg
|
||||
viewBox="0 0 2 2"
|
||||
aria-hidden="true"
|
||||
class="h-0.5 w-0.5 fill-zinc-700"
|
||||
>
|
||||
<circle cx="1" cy="1" r="1" />
|
||||
</svg>
|
||||
<NuxtLink to="/setup/server">Switch instance</NuxtLink>
|
||||
</nav>
|
||||
</div>
|
||||
</footer>
|
||||
<div
|
||||
class="hidden lg:relative lg:col-start-2 lg:row-start-1 lg:row-end-4 lg:block"
|
||||
>
|
||||
<img
|
||||
src="@/assets/wallpaper.jpg"
|
||||
alt=""
|
||||
class="absolute inset-0 h-full w-full object-cover"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { ArrowPathIcon } from "@heroicons/vue/24/outline";
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
|
||||
definePageMeta({
|
||||
layout: "mini",
|
||||
});
|
||||
|
||||
async function retry() {
|
||||
await invoke("retry_connect");
|
||||
location.reload();
|
||||
}
|
||||
</script>
|
||||
|
|
@ -1 +1,7 @@
|
|||
<template></template>
|
||||
<template />
|
||||
|
||||
<script setup lang="ts">
|
||||
definePageMeta({
|
||||
layout: false
|
||||
})
|
||||
</script>
|
||||
|
|
|
|||
78
pages/library.vue
Normal file
|
|
@ -0,0 +1,78 @@
|
|||
<template>
|
||||
<div class="flex flex-row h-full">
|
||||
<div
|
||||
class="flex-none max-h-full overflow-y-auto w-64 bg-zinc-950 px-2 py-1"
|
||||
>
|
||||
<ul class="flex flex-col gap-y-1">
|
||||
<NuxtLink
|
||||
v-for="(nav, navIdx) in navigation"
|
||||
:key="nav.route"
|
||||
:class="[
|
||||
'transition-all duration-200 rounded-lg flex items-center py-1.5 px-3',
|
||||
navIdx === currentNavigationIndex
|
||||
? 'bg-zinc-800 text-zinc-100'
|
||||
: nav.isInstalled.value
|
||||
? 'text-zinc-300 hover:bg-zinc-800/90 hover:text-zinc-200'
|
||||
: 'text-zinc-500 hover:bg-zinc-800/70 hover:text-zinc-300',
|
||||
]"
|
||||
:href="nav.route"
|
||||
>
|
||||
<div class="flex items-center w-full gap-x-3">
|
||||
<img
|
||||
class="size-6 flex-none object-cover bg-zinc-900 rounded"
|
||||
:src="icons[navIdx]"
|
||||
alt=""
|
||||
/>
|
||||
<p class="truncate text-sm font-display leading-6 flex-1">
|
||||
{{ nav.label }}
|
||||
</p>
|
||||
</div>
|
||||
</NuxtLink>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="grow overflow-y-auto">
|
||||
<NuxtPage :libraryDownloadError = "libraryDownloadError" />
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
import { GameStatusEnum, type Game, type NavigationItem } from "~/types";
|
||||
|
||||
let libraryDownloadError = false;
|
||||
|
||||
async function calculateGames(): Promise<Game[]> {
|
||||
try {
|
||||
return await invoke("fetch_library");
|
||||
}
|
||||
catch(e) {
|
||||
libraryDownloadError = true;
|
||||
return new Array();
|
||||
}
|
||||
}
|
||||
|
||||
const rawGames: Array<Game> = await calculateGames();
|
||||
const games = await Promise.all(rawGames.map((e) => useGame(e.id)));
|
||||
const icons = await Promise.all(
|
||||
games.map(({ game, status }) => useObject(game.mIconId))
|
||||
);
|
||||
|
||||
const navigation = games.map(({ game, status }) => {
|
||||
const isInstalled = computed(
|
||||
() =>
|
||||
status.value.type == GameStatusEnum.Installed ||
|
||||
status.value.type == GameStatusEnum.SetupRequired
|
||||
);
|
||||
|
||||
const item = {
|
||||
label: game.mName,
|
||||
route: `/library/${game.id}`,
|
||||
prefix: `/library/${game.id}`,
|
||||
isInstalled,
|
||||
};
|
||||
return item;
|
||||
});
|
||||
|
||||
const currentNavigationIndex = useCurrentNavigationIndex(navigation);
|
||||
</script>
|
||||
379
pages/library/[id]/index.vue
Normal file
|
|
@ -0,0 +1,379 @@
|
|||
<template>
|
||||
<div
|
||||
class="mx-auto w-full relative flex flex-col justify-center pt-64 z-10 overflow-hidden"
|
||||
>
|
||||
<!-- banner image -->
|
||||
<div class="absolute flex top-0 h-fit inset-x-0 z-[-20]">
|
||||
<img :src="bannerUrl" class="w-full h-auto object-cover" />
|
||||
<h1
|
||||
class="absolute inset-x-0 w-fit mx-auto text-center top-32 -translate-y-[50%] text-4xl text-zinc-100 font-bold font-display z-50 p-4 shadow-xl bg-zinc-900/80 rounded-xl"
|
||||
>
|
||||
{{ game.mName }}
|
||||
</h1>
|
||||
<div
|
||||
class="absolute inset-0 bg-gradient-to-b from-transparent to-50% to-zinc-900"
|
||||
/>
|
||||
</div>
|
||||
<!-- main page -->
|
||||
<div class="w-full min-h-screen mx-auto bg-zinc-900 px-5 py-6">
|
||||
<!-- game toolbar -->
|
||||
<div class="h-full flex flex-row gap-x-4 items-stretch">
|
||||
<GameStatusButton
|
||||
@install="() => installFlow()"
|
||||
@launch="() => launch()"
|
||||
@queue="() => queue()"
|
||||
@uninstall="() => uninstall()"
|
||||
@kill="() => kill()"
|
||||
:status="status"
|
||||
/>
|
||||
<a
|
||||
:href="remoteUrl"
|
||||
target="_blank"
|
||||
type="button"
|
||||
class="inline-flex items-center rounded-md bg-zinc-800/50 px-4 font-semibold text-white shadow-sm hover:bg-zinc-800/80 uppercase font-display"
|
||||
>
|
||||
<BuildingStorefrontIcon class="mr-2 size-5" aria-hidden="true" />
|
||||
|
||||
Store
|
||||
</a>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<ModalTemplate v-model="installFlowOpen">
|
||||
<template #default>
|
||||
<div class="sm:flex sm:items-start">
|
||||
<div class="mt-3 text-center sm:mt-0 sm:text-left">
|
||||
<DialogTitle as="h3" class="text-base font-semibold text-zinc-100"
|
||||
>Install {{ game.mName }}?
|
||||
</DialogTitle>
|
||||
<div class="mt-2">
|
||||
<p class="text-sm text-zinc-400">
|
||||
Drop will add {{ game.mName }} to the queue to be downloaded.
|
||||
While downloading, Drop may use up a large amount of resources,
|
||||
particularly network bandwidth and CPU utilisation.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<form class="space-y-6">
|
||||
<div v-if="versionOptions && versionOptions.length > 0">
|
||||
<Listbox as="div" v-model="installVersionIndex">
|
||||
<ListboxLabel class="block text-sm/6 font-medium text-zinc-100"
|
||||
>Version</ListboxLabel
|
||||
>
|
||||
<div class="relative mt-2">
|
||||
<ListboxButton
|
||||
class="relative w-full cursor-default rounded-md bg-zinc-800 py-1.5 pl-3 pr-10 text-left text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 focus:outline-none focus:ring-2 focus:ring-blue-600 sm:text-sm/6"
|
||||
>
|
||||
<span class="block truncate"
|
||||
>{{ versionOptions[installVersionIndex].versionName }}
|
||||
on
|
||||
{{ versionOptions[installVersionIndex].platform }}</span
|
||||
>
|
||||
<span
|
||||
class="pointer-events-none absolute inset-y-0 right-0 flex items-center pr-2"
|
||||
>
|
||||
<ChevronUpDownIcon
|
||||
class="h-5 w-5 text-gray-400"
|
||||
aria-hidden="true"
|
||||
/>
|
||||
</span>
|
||||
</ListboxButton>
|
||||
|
||||
<transition
|
||||
leave-active-class="transition ease-in duration-100"
|
||||
leave-from-class="opacity-100"
|
||||
leave-to-class="opacity-0"
|
||||
>
|
||||
<ListboxOptions
|
||||
class="absolute z-10 mt-1 max-h-60 w-full overflow-auto rounded-md bg-zinc-900 py-1 text-base shadow-lg ring-1 ring-black ring-opacity-5 focus:outline-none sm:text-sm"
|
||||
>
|
||||
<ListboxOption
|
||||
as="template"
|
||||
v-for="(version, versionIdx) in versionOptions"
|
||||
:key="version.versionName"
|
||||
:value="versionIdx"
|
||||
v-slot="{ active, selected }"
|
||||
>
|
||||
<li
|
||||
:class="[
|
||||
active ? 'bg-blue-600 text-white' : 'text-zinc-300',
|
||||
'relative cursor-default select-none py-2 pl-3 pr-9',
|
||||
]"
|
||||
>
|
||||
<span
|
||||
:class="[
|
||||
selected
|
||||
? 'font-semibold text-zinc-100'
|
||||
: 'font-normal',
|
||||
'block truncate',
|
||||
]"
|
||||
>{{ version.versionName }} on
|
||||
{{ version.platform }}</span
|
||||
>
|
||||
|
||||
<span
|
||||
v-if="selected"
|
||||
:class="[
|
||||
active ? 'text-white' : 'text-blue-600',
|
||||
'absolute inset-y-0 right-0 flex items-center pr-4',
|
||||
]"
|
||||
>
|
||||
<CheckIcon class="h-5 w-5" aria-hidden="true" />
|
||||
</span>
|
||||
</li>
|
||||
</ListboxOption>
|
||||
</ListboxOptions>
|
||||
</transition>
|
||||
</div>
|
||||
</Listbox>
|
||||
</div>
|
||||
<div v-else class="mt-1 rounded-md bg-red-600/10 p-4">
|
||||
<div class="flex">
|
||||
<div class="flex-shrink-0">
|
||||
<XCircleIcon class="h-5 w-5 text-red-600" aria-hidden="true" />
|
||||
</div>
|
||||
<div class="ml-3">
|
||||
<h3 class="text-sm font-medium text-red-600">
|
||||
There are no supported versions to install. Please contact your
|
||||
server admin or try again later.
|
||||
</h3>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div v-if="installDirs">
|
||||
<Listbox as="div" v-model="installDir">
|
||||
<ListboxLabel class="block text-sm/6 font-medium text-zinc-100"
|
||||
>Install to</ListboxLabel
|
||||
>
|
||||
<div class="relative mt-2">
|
||||
<ListboxButton
|
||||
class="relative w-full cursor-default rounded-md bg-zinc-800 py-1.5 pl-3 pr-10 text-left text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 focus:outline-none focus:ring-2 focus:ring-blue-600 sm:text-sm/6"
|
||||
>
|
||||
<span class="block truncate">{{
|
||||
installDirs[installDir]
|
||||
}}</span>
|
||||
<span
|
||||
class="pointer-events-none absolute inset-y-0 right-0 flex items-center pr-2"
|
||||
>
|
||||
<ChevronUpDownIcon
|
||||
class="h-5 w-5 text-gray-400"
|
||||
aria-hidden="true"
|
||||
/>
|
||||
</span>
|
||||
</ListboxButton>
|
||||
|
||||
<transition
|
||||
leave-active-class="transition ease-in duration-100"
|
||||
leave-from-class="opacity-100"
|
||||
leave-to-class="opacity-0"
|
||||
>
|
||||
<ListboxOptions
|
||||
class="absolute z-10 mt-1 max-h-60 w-full overflow-auto rounded-md bg-zinc-900 py-1 text-base shadow-lg ring-1 ring-black ring-opacity-5 focus:outline-none sm:text-sm"
|
||||
>
|
||||
<ListboxOption
|
||||
as="template"
|
||||
v-for="(dir, dirIdx) in installDirs"
|
||||
:key="dir"
|
||||
:value="dirIdx"
|
||||
v-slot="{ active, selected }"
|
||||
>
|
||||
<li
|
||||
:class="[
|
||||
active ? 'bg-blue-600 text-white' : 'text-zinc-300',
|
||||
'relative cursor-default select-none py-2 pl-3 pr-9',
|
||||
]"
|
||||
>
|
||||
<span
|
||||
:class="[
|
||||
selected
|
||||
? 'font-semibold text-zinc-100'
|
||||
: 'font-normal',
|
||||
'block truncate',
|
||||
]"
|
||||
>{{ dir }}</span
|
||||
>
|
||||
|
||||
<span
|
||||
v-if="selected"
|
||||
:class="[
|
||||
active ? 'text-white' : 'text-blue-600',
|
||||
'absolute inset-y-0 right-0 flex items-center pr-4',
|
||||
]"
|
||||
>
|
||||
<CheckIcon class="h-5 w-5" aria-hidden="true" />
|
||||
</span>
|
||||
</li>
|
||||
</ListboxOption>
|
||||
</ListboxOptions>
|
||||
</transition>
|
||||
</div>
|
||||
<div class="text-zinc-400 text-sm mt-2">
|
||||
Add more install directories in
|
||||
<PageWidget to="/settings/downloads">
|
||||
<WrenchIcon class="size-3" />
|
||||
Settings
|
||||
</PageWidget>
|
||||
</div>
|
||||
</Listbox>
|
||||
</div>
|
||||
</form>
|
||||
|
||||
<div v-if="installError" class="mt-1 rounded-md bg-red-600/10 p-4">
|
||||
<div class="flex">
|
||||
<div class="flex-shrink-0">
|
||||
<XCircleIcon class="h-5 w-5 text-red-600" aria-hidden="true" />
|
||||
</div>
|
||||
<div class="ml-3">
|
||||
<h3 class="text-sm font-medium text-red-600">
|
||||
{{ installError }}
|
||||
</h3>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
<template #buttons>
|
||||
<LoadingButton
|
||||
@click="() => install()"
|
||||
:disabled="
|
||||
!(versionOptions && versionOptions.length > 0 && !installDir)
|
||||
"
|
||||
:loading="installLoading"
|
||||
type="submit"
|
||||
class="ml-2 w-full sm:w-fit"
|
||||
>
|
||||
Install
|
||||
</LoadingButton>
|
||||
<button
|
||||
type="button"
|
||||
class="mt-3 inline-flex w-full justify-center rounded-md bg-zinc-800 px-3 py-2 text-sm font-semibold text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 hover:bg-zinc-900 sm:mt-0 sm:w-auto"
|
||||
@click="installFlowOpen = false"
|
||||
ref="cancelButtonRef"
|
||||
>
|
||||
Cancel
|
||||
</button>
|
||||
</template>
|
||||
</ModalTemplate>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import {
|
||||
Dialog,
|
||||
DialogTitle,
|
||||
TransitionChild,
|
||||
TransitionRoot,
|
||||
Listbox,
|
||||
ListboxButton,
|
||||
ListboxLabel,
|
||||
ListboxOption,
|
||||
ListboxOptions,
|
||||
} from "@headlessui/vue";
|
||||
import {
|
||||
CheckIcon,
|
||||
ChevronUpDownIcon,
|
||||
WrenchIcon,
|
||||
} from "@heroicons/vue/20/solid";
|
||||
import { BuildingStorefrontIcon } from "@heroicons/vue/24/outline";
|
||||
import { XCircleIcon } from "@heroicons/vue/24/solid";
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
|
||||
const route = useRoute();
|
||||
const router = useRouter();
|
||||
const id = route.params.id.toString();
|
||||
|
||||
const { game: rawGame, status } = await useGame(id);
|
||||
const game = ref(rawGame);
|
||||
|
||||
const remoteUrl: string = await invoke("gen_drop_url", {
|
||||
path: `/store/${game.value.id}`,
|
||||
});
|
||||
|
||||
const bannerUrl = await useObject(game.value.mBannerId);
|
||||
|
||||
const installFlowOpen = ref(false);
|
||||
const versionOptions = ref<
|
||||
undefined | Array<{ versionName: string; platform: string }>
|
||||
>();
|
||||
const installDirs = ref<undefined | Array<string>>();
|
||||
async function installFlow() {
|
||||
installFlowOpen.value = true;
|
||||
versionOptions.value = undefined;
|
||||
installDirs.value = undefined;
|
||||
|
||||
try {
|
||||
versionOptions.value = await invoke("fetch_game_verion_options", {
|
||||
gameId: game.value.id,
|
||||
});
|
||||
console.log(versionOptions.value);
|
||||
installDirs.value = await invoke("fetch_download_dir_stats");
|
||||
} catch (error) {
|
||||
installError.value = (error as string).toString();
|
||||
}
|
||||
}
|
||||
|
||||
const installLoading = ref(false);
|
||||
const installError = ref<string | undefined>();
|
||||
const installVersionIndex = ref(0);
|
||||
const installDir = ref(0);
|
||||
async function install() {
|
||||
try {
|
||||
if (!versionOptions.value)
|
||||
throw new Error("Versions have not been loaded");
|
||||
installLoading.value = true;
|
||||
await invoke("download_game", {
|
||||
gameId: game.value.id,
|
||||
gameVersion: versionOptions.value[installVersionIndex.value].versionName,
|
||||
installDir: installDir.value,
|
||||
});
|
||||
installFlowOpen.value = false;
|
||||
} catch (error) {
|
||||
installError.value = (error as string).toString();
|
||||
}
|
||||
|
||||
installLoading.value = false;
|
||||
}
|
||||
|
||||
async function launch() {
|
||||
try {
|
||||
await invoke("launch_game", { id: game.value.id });
|
||||
} catch (e) {
|
||||
createModal(
|
||||
ModalType.Notification,
|
||||
{
|
||||
title: `Couldn't run "${game.value.mName}"`,
|
||||
description: `Drop failed to launch "${game.value.mName}": ${e}`,
|
||||
buttonText: "Close",
|
||||
},
|
||||
(e, c) => c()
|
||||
);
|
||||
console.error(e);
|
||||
}
|
||||
}
|
||||
|
||||
async function queue() {
|
||||
router.push("/queue");
|
||||
}
|
||||
|
||||
async function uninstall() {
|
||||
await invoke("uninstall_game", { gameId: game.value.id });
|
||||
}
|
||||
|
||||
async function kill() {
|
||||
try {
|
||||
await invoke("kill_game", { gameId: game.value.id });
|
||||
} catch (e) {
|
||||
createModal(
|
||||
ModalType.Notification,
|
||||
{
|
||||
title: `Couldn't stop "${game.value.mName}"`,
|
||||
description: `Drop failed to stop "${game.value.mName}": ${e}`,
|
||||
buttonText: "Close",
|
||||
},
|
||||
(e, c) => c()
|
||||
);
|
||||
console.error(e);
|
||||
}
|
||||
}
|
||||
</script>
|
||||
9
pages/library/index.vue
Normal file
|
|
@ -0,0 +1,9 @@
|
|||
<script setup lang="ts">
|
||||
const props = defineProps<{ libraryDownloadError: boolean }>();
|
||||
</script>
|
||||
<template>
|
||||
<div v-if="libraryDownloadError" class="mx-auto pt-10 text-center text-gray-500">
|
||||
Library Failed to update
|
||||
</div>
|
||||
|
||||
</template>
|
||||
207
pages/queue.vue
Normal file
|
|
@ -0,0 +1,207 @@
|
|||
<template>
|
||||
<div class="bg-zinc-950 p-4 min-h-full space-y-4">
|
||||
<div
|
||||
class="h-16 overflow-hidden relative rounded-xl flex flex-row border border-zinc-900"
|
||||
>
|
||||
<div
|
||||
class="bg-zinc-900 z-10 w-32 flex flex-col gap-x-2 text-blue-400 font-display items-left justify-center pl-2"
|
||||
>
|
||||
<span class="font-semibold">{{ formatKilobytes(stats.speed) }}/s</span>
|
||||
<span v-if="stats.time > 0" class="text-sm"
|
||||
>{{ formatTime(stats.time) }} left</span
|
||||
>
|
||||
</div>
|
||||
<div class="absolute inset-0 h-full flex flex-row items-end justify-end">
|
||||
<div
|
||||
v-for="bar in speedHistory"
|
||||
:style="{ height: `${(bar / speedMax) * 100}%` }"
|
||||
class="w-[8px] bg-blue-600/40"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
<draggable v-model="queue.queue" @end="onEnd">
|
||||
<template #item="{ element }: { element: (typeof queue.value.queue)[0] }">
|
||||
<li
|
||||
v-if="games[element.meta.id]"
|
||||
:key="element.meta.id"
|
||||
class="mb-4 bg-zinc-900 rounded-lg flex flex-row justify-between gap-x-6 py-5 px-4"
|
||||
>
|
||||
<div class="w-full flex items-center max-w-md gap-x-4 relative">
|
||||
<img
|
||||
class="size-24 flex-none bg-zinc-800 object-cover rounded"
|
||||
:src="games[element.meta.id].cover"
|
||||
alt=""
|
||||
/>
|
||||
<div class="min-w-0 flex-auto">
|
||||
<p class="text-xl font-semibold text-zinc-100">
|
||||
<NuxtLink :href="`/library/${element.meta.id}`" class="">
|
||||
<span class="absolute inset-x-0 -top-px bottom-0" />
|
||||
{{ games[element.meta.id].game.mName }}
|
||||
</NuxtLink>
|
||||
</p>
|
||||
<p class="mt-1 flex text-xs/5 text-gray-500">
|
||||
{{ games[element.meta.id].game.mShortDescription }}
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
<div class="flex shrink-0 items-center gap-x-4">
|
||||
<div class="hidden sm:flex sm:flex-col sm:items-end">
|
||||
<p class="text-md text-zinc-500 uppercase font-display font-bold">
|
||||
{{ element.status }}
|
||||
</p>
|
||||
<div
|
||||
v-if="element.progress"
|
||||
class="mt-1 w-96 bg-zinc-800 rounded-lg overflow-hidden"
|
||||
>
|
||||
<div
|
||||
class="h-2 bg-blue-600"
|
||||
:style="{ width: `${element.progress * 100}%` }"
|
||||
/>
|
||||
</div>
|
||||
<span
|
||||
class="mt-2 inline-flex items-center gap-x-1 text-zinc-400 text-sm font-display"
|
||||
><span class="text-zinc-300">{{
|
||||
formatKilobytes(element.current / 1000)
|
||||
}}</span>
|
||||
/
|
||||
<span class="">{{ formatKilobytes(element.max / 1000) }}</span
|
||||
><ServerIcon class="size-5"
|
||||
/></span>
|
||||
</div>
|
||||
<button @click="() => cancelGame(element.meta)" class="group">
|
||||
<XMarkIcon
|
||||
class="transition size-8 flex-none text-zinc-600 group-hover:text-zinc-300"
|
||||
aria-hidden="true"
|
||||
/>
|
||||
</button>
|
||||
</div>
|
||||
</li>
|
||||
<p v-else>Loading...</p>
|
||||
</template>
|
||||
</draggable>
|
||||
<div
|
||||
class="text-zinc-600 uppercase font-semibold font-display w-full text-center"
|
||||
v-if="queue.queue.length == 0"
|
||||
>
|
||||
No items in the queue
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { ServerIcon, XMarkIcon } from "@heroicons/vue/20/solid";
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
import type { DownloadableMetadata, Game, GameStatus } from "~/types";
|
||||
|
||||
const windowWidth = ref(window.innerWidth);
|
||||
window.addEventListener("resize", (event) => {
|
||||
windowWidth.value = window.innerWidth;
|
||||
});
|
||||
|
||||
const queue = useQueueState();
|
||||
const stats = useStatsState();
|
||||
const speedHistory = useState<Array<number>>(() => []);
|
||||
const speedHistoryMax = computed(() => windowWidth.value / 8);
|
||||
const speedMax = computed(
|
||||
() => speedHistory.value.reduce((a, b) => (a > b ? a : b)) * 1.3
|
||||
);
|
||||
const previousGameId = ref<string | undefined>();
|
||||
|
||||
const games: Ref<{
|
||||
[key: string]: { game: Game; status: Ref<GameStatus>; cover: string };
|
||||
}> = ref({});
|
||||
|
||||
function resetHistoryGraph() {
|
||||
speedHistory.value = [];
|
||||
stats.value = { time: 0, speed: 0 };
|
||||
}
|
||||
function checkReset(v: QueueState) {
|
||||
const currentGame = v.queue.at(0)?.meta.id;
|
||||
// If we're finished
|
||||
if (!currentGame && previousGameId.value) {
|
||||
previousGameId.value = undefined;
|
||||
resetHistoryGraph();
|
||||
return;
|
||||
}
|
||||
// If we don't have a game
|
||||
if (!currentGame) return;
|
||||
// If we started a new download
|
||||
if (currentGame && !previousGameId.value) {
|
||||
previousGameId.value = currentGame;
|
||||
resetHistoryGraph();
|
||||
return;
|
||||
}
|
||||
// If it's a different game now
|
||||
if (currentGame != previousGameId.value) {
|
||||
previousGameId.value = currentGame;
|
||||
resetHistoryGraph();
|
||||
return;
|
||||
}
|
||||
}
|
||||
watch(queue, (v) => {
|
||||
loadGamesForQueue(v);
|
||||
checkReset(v);
|
||||
});
|
||||
|
||||
watch(stats, (v) => {
|
||||
const newLength = speedHistory.value.push(v.speed);
|
||||
if (newLength > speedHistoryMax.value) {
|
||||
speedHistory.value.splice(0, 1);
|
||||
}
|
||||
checkReset(queue.value);
|
||||
});
|
||||
|
||||
function loadGamesForQueue(v: typeof queue.value) {
|
||||
for (const {
|
||||
meta: { id },
|
||||
} of v.queue) {
|
||||
if (games.value[id]) return;
|
||||
(async () => {
|
||||
const gameData = await useGame(id);
|
||||
const cover = await useObject(gameData.game.mCoverId);
|
||||
games.value[id] = { ...gameData, cover };
|
||||
})();
|
||||
}
|
||||
}
|
||||
|
||||
loadGamesForQueue(queue.value);
|
||||
|
||||
async function onEnd(event: { oldIndex: number; newIndex: number }) {
|
||||
await invoke("move_download_in_queue", {
|
||||
oldIndex: event.oldIndex,
|
||||
newIndex: event.newIndex,
|
||||
});
|
||||
}
|
||||
|
||||
async function cancelGame(meta: DownloadableMetadata) {
|
||||
await invoke("cancel_game", { meta });
|
||||
}
|
||||
|
||||
function formatKilobytes(bytes: number): string {
|
||||
const units = ["KB", "MB", "GB", "TB", "PB"];
|
||||
let value = bytes;
|
||||
let unitIndex = 0;
|
||||
const scalar = 1000;
|
||||
|
||||
while (value >= scalar && unitIndex < units.length - 1) {
|
||||
value /= scalar;
|
||||
unitIndex++;
|
||||
}
|
||||
|
||||
return `${value.toFixed(1)} ${units[unitIndex]}`;
|
||||
}
|
||||
|
||||
function formatTime(seconds: number): string {
|
||||
if (seconds < 60) {
|
||||
return `${Math.round(seconds)}s`;
|
||||
}
|
||||
|
||||
const minutes = Math.floor(seconds / 60);
|
||||
if (minutes < 60) {
|
||||
return `${minutes}m ${Math.round(seconds % 60)}s`;
|
||||
}
|
||||
|
||||
const hours = Math.floor(minutes / 60);
|
||||
return `${hours}h ${minutes % 60}m`;
|
||||
}
|
||||
</script>
|
||||
9
pages/quit.vue
Normal file
|
|
@ -0,0 +1,9 @@
|
|||
<!-- This is perhaps one of the most complicated pages in this app -->
|
||||
|
||||
<script setup lang="ts">
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
|
||||
await invoke("quit");
|
||||
</script>
|
||||
|
||||
<template></template>
|
||||
121
pages/settings.vue
Normal file
|
|
@ -0,0 +1,121 @@
|
|||
<template>
|
||||
<div class="mx-auto max-w-7xl px-8">
|
||||
<div class="border-b border-zinc-700 py-5">
|
||||
<h3 class="text-base font-semibold font-display leading-6 text-zinc-100">
|
||||
Settings
|
||||
</h3>
|
||||
</div>
|
||||
<div class="mt-5 flex flex-row gap-12">
|
||||
<nav class="flex flex-col" aria-label="Sidebar">
|
||||
<ul role="list" class="-mx-2 space-y-1">
|
||||
<li v-for="(item, itemIdx) in navigation" :key="item.prefix">
|
||||
<NuxtLink :href="item.route" :class="[
|
||||
itemIdx === currentPageIndex
|
||||
? 'bg-zinc-800/50 text-zinc-100'
|
||||
: 'text-zinc-400 hover:bg-zinc-800/30 hover:text-zinc-200',
|
||||
'transition group flex gap-x-3 rounded-md p-2 pr-12 text-sm font-semibold leading-6',
|
||||
]">
|
||||
<component :is="item.icon" :class="[
|
||||
itemIdx === currentPageIndex
|
||||
? 'text-zinc-100'
|
||||
: 'text-zinc-400 group-hover:text-zinc-200',
|
||||
'transition h-6 w-6 shrink-0',
|
||||
]" aria-hidden="true" />
|
||||
{{ item.label }}
|
||||
</NuxtLink>
|
||||
</li>
|
||||
</ul>
|
||||
</nav>
|
||||
<div class="grow">
|
||||
<NuxtPage />
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import {
|
||||
ArrowDownTrayIcon,
|
||||
CubeIcon,
|
||||
HomeIcon,
|
||||
RectangleGroupIcon,
|
||||
BugAntIcon,
|
||||
} from "@heroicons/vue/16/solid";
|
||||
import type { Component } from "vue";
|
||||
import type { NavigationItem } from "~/types";
|
||||
import { platform } from '@tauri-apps/plugin-os';
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
|
||||
const systemData = await invoke<{
|
||||
clientId: string;
|
||||
baseUrl: string;
|
||||
dataDir: string;
|
||||
logLevel: string;
|
||||
}>("fetch_system_data");
|
||||
|
||||
const isDebugMode = ref(systemData.logLevel.toLowerCase() === "debug");
|
||||
const debugRevealed = ref(false);
|
||||
|
||||
// Track shift key state and debug reveal
|
||||
onMounted(() => {
|
||||
window.addEventListener('keydown', (e) => {
|
||||
if (e.key === 'Shift') {
|
||||
isDebugMode.value = true;
|
||||
debugRevealed.value = true;
|
||||
}
|
||||
});
|
||||
|
||||
window.addEventListener('keyup', (e) => {
|
||||
if (e.key === 'Shift') {
|
||||
isDebugMode.value = debugRevealed.value || systemData.logLevel.toLowerCase() === "debug";
|
||||
}
|
||||
});
|
||||
|
||||
// Reset debug reveal when leaving the settings page
|
||||
const router = useRouter();
|
||||
router.beforeEach((to) => {
|
||||
if (!to.path.startsWith('/settings')) {
|
||||
debugRevealed.value = false;
|
||||
isDebugMode.value = systemData.logLevel.toLowerCase() === "debug";
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
// Make navigation reactive by wrapping in computed
|
||||
const navigation = computed(() => [
|
||||
{
|
||||
label: "Home",
|
||||
route: "/settings",
|
||||
prefix: "/settings",
|
||||
icon: HomeIcon,
|
||||
},
|
||||
{
|
||||
label: "Interface",
|
||||
route: "/settings/interface",
|
||||
prefix: "/settings/interface",
|
||||
icon: RectangleGroupIcon,
|
||||
},
|
||||
{
|
||||
label: "Downloads",
|
||||
route: "/settings/downloads",
|
||||
prefix: "/settings/downloads",
|
||||
icon: ArrowDownTrayIcon,
|
||||
},
|
||||
...(isDebugMode.value ? [{
|
||||
label: "Debug Info",
|
||||
route: "/settings/debug",
|
||||
prefix: "/settings/debug",
|
||||
icon: BugAntIcon,
|
||||
}] : []),
|
||||
]);
|
||||
|
||||
const currentPlatform = platform();
|
||||
|
||||
// Use .value to unwrap the computed ref
|
||||
const currentPageIndex = useCurrentNavigationIndex(navigation.value);
|
||||
|
||||
// Watch for navigation changes and update currentPageIndex
|
||||
watch(navigation, (newNav) => {
|
||||
currentPageIndex.value = useCurrentNavigationIndex(newNav).value;
|
||||
});
|
||||
</script>
|
||||
136
pages/settings/debug.vue
Normal file
|
|
@ -0,0 +1,136 @@
|
|||
<template>
|
||||
<div class="divide-y divide-zinc-700">
|
||||
<div class="py-6">
|
||||
<h2 class="text-base font-semibold font-display leading-7 text-zinc-100">
|
||||
Debug Information
|
||||
</h2>
|
||||
<p class="mt-1 text-sm leading-6 text-zinc-400">
|
||||
Technical information about your Drop client installation, helpful for
|
||||
debugging.
|
||||
</p>
|
||||
|
||||
<div class="mt-10 space-y-8">
|
||||
<div>
|
||||
<div class="flex items-center gap-x-3">
|
||||
<FingerPrintIcon class="h-5 w-5 text-zinc-400" />
|
||||
<h3 class="text-sm font-medium leading-6 text-zinc-100">
|
||||
Client ID
|
||||
</h3>
|
||||
</div>
|
||||
<p class="mt-2 text-sm text-zinc-400 font-mono ml-8">
|
||||
{{ clientId || "Not signed in" }}
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<div class="flex items-center gap-x-3">
|
||||
<ComputerDesktopIcon class="h-5 w-5 text-zinc-400" />
|
||||
<h3 class="text-sm font-medium leading-6 text-zinc-100">
|
||||
Platform
|
||||
</h3>
|
||||
</div>
|
||||
<p class="mt-2 text-sm text-zinc-400 font-mono ml-8">
|
||||
{{ platformInfo }}
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<div class="flex items-center gap-x-3">
|
||||
<ServerIcon class="h-5 w-5 text-zinc-400" />
|
||||
<h3 class="text-sm font-medium leading-6 text-zinc-100">
|
||||
Server URL
|
||||
</h3>
|
||||
</div>
|
||||
<p class="mt-2 text-sm text-zinc-400 font-mono ml-8">
|
||||
{{ baseUrl || "Not connected" }}
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<div class="flex items-center gap-x-3">
|
||||
<FolderIcon class="h-5 w-5 text-zinc-400" />
|
||||
<h3 class="text-sm font-medium leading-6 text-zinc-100">
|
||||
Data Directory
|
||||
</h3>
|
||||
</div>
|
||||
<p class="mt-2 text-sm text-zinc-400 font-mono ml-8">
|
||||
{{ dataDir || "Unknown" }}
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div class="pt-6 flex gap-x-4">
|
||||
<button
|
||||
@click="() => openDataDir()"
|
||||
type="button"
|
||||
class="inline-flex items-center gap-x-2 rounded-md bg-blue-600 px-3.5 py-2.5 text-sm font-semibold text-white shadow-sm hover:bg-blue-500 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-blue-600"
|
||||
>
|
||||
<FolderIcon class="h-5 w-5" aria-hidden="true" />
|
||||
Open Data Directory
|
||||
</button>
|
||||
<button
|
||||
@click="() => openLogFile()"
|
||||
type="button"
|
||||
class="inline-flex items-center gap-x-2 rounded-md bg-blue-600 px-3.5 py-2.5 text-sm font-semibold text-white shadow-sm hover:bg-blue-500 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-blue-600"
|
||||
>
|
||||
<DocumentTextIcon class="h-5 w-5" aria-hidden="true" />
|
||||
Open Log File
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
import { platform, type } from "@tauri-apps/plugin-os";
|
||||
import {
|
||||
FingerPrintIcon,
|
||||
TagIcon,
|
||||
ComputerDesktopIcon,
|
||||
ServerIcon,
|
||||
FolderIcon,
|
||||
CubeIcon,
|
||||
DocumentTextIcon,
|
||||
} from "@heroicons/vue/24/outline";
|
||||
import { open } from "@tauri-apps/plugin-shell";
|
||||
|
||||
const clientId = ref<string | null>(null);
|
||||
const platformInfo = ref("Loading...");
|
||||
const baseUrl = ref<string | null>(null);
|
||||
const dataDir = ref<string | null>(null);
|
||||
|
||||
const systemData = await invoke<{
|
||||
clientId: string;
|
||||
baseUrl: string;
|
||||
dataDir: string;
|
||||
}>("fetch_system_data");
|
||||
|
||||
console.log(systemData);
|
||||
|
||||
clientId.value = systemData.clientId;
|
||||
baseUrl.value = systemData.baseUrl;
|
||||
dataDir.value = systemData.dataDir;
|
||||
|
||||
const currentPlatform = await platform();
|
||||
platformInfo.value = currentPlatform;
|
||||
|
||||
async function openDataDir() {
|
||||
if (!dataDir.value) return;
|
||||
try {
|
||||
await open(dataDir.value);
|
||||
} catch (error) {
|
||||
console.error("Failed to open data dir:", error);
|
||||
}
|
||||
}
|
||||
|
||||
async function openLogFile() {
|
||||
if (!dataDir.value) return;
|
||||
try {
|
||||
const logPath = `${dataDir.value}/drop.log`;
|
||||
await open(logPath);
|
||||
} catch (error) {
|
||||
console.error("Failed to open log file:", error);
|
||||
}
|
||||
}
|
||||
</script>
|
||||
333
pages/settings/downloads.vue
Normal file
|
|
@ -0,0 +1,333 @@
|
|||
<template>
|
||||
<div>
|
||||
<div class="border-b border-zinc-600 py-2 px-1">
|
||||
<div
|
||||
class="-ml-4 -mt-2 flex flex-wrap items-center justify-between sm:flex-nowrap"
|
||||
>
|
||||
<div class="ml-4 mt-2">
|
||||
<h3 class="text-base font-display font-semibold text-zinc-100">
|
||||
Install directories
|
||||
</h3>
|
||||
<p class="mt-1 text-sm text-zinc-400 max-w-xl">
|
||||
This is where Drop will download game files to, and store them
|
||||
indefinitely while you play. Drop and games may store other
|
||||
information elsewhere, like saves or mods.
|
||||
</p>
|
||||
</div>
|
||||
<div class="ml-4 mt-2 shrink-0">
|
||||
<button
|
||||
@click="() => (open = true)"
|
||||
type="button"
|
||||
class="relative inline-flex items-center rounded-md bg-blue-600 px-3 py-2 text-sm font-semibold text-white shadow-sm hover:bg-blue-500 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-blue-600"
|
||||
>
|
||||
Add new directory
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<ul role="list" class="divide-y divide-gray-800">
|
||||
<li
|
||||
v-for="(dir, dirIdx) in dirs"
|
||||
:key="dir"
|
||||
class="flex justify-between gap-x-6 py-5"
|
||||
>
|
||||
<div class="flex min-w-0 gap-x-4">
|
||||
<FolderIcon
|
||||
class="h-6 w-6 text-blue-600 flex-none rounded-full"
|
||||
alt=""
|
||||
/>
|
||||
<div class="min-w-0 flex-auto">
|
||||
<p class="text-sm/6 text-zinc-100">
|
||||
{{ dir }}
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
<div class="flex shrink-0 items-center gap-x-6">
|
||||
<button
|
||||
@click="() => deleteDirectory(dirIdx)"
|
||||
:disabled="dirs.length <= 1"
|
||||
:class="[
|
||||
dirs.length <= 1
|
||||
? 'text-zinc-700'
|
||||
: 'text-zinc-400 hover:text-zinc-100',
|
||||
'-m-2.5 block p-2.5',
|
||||
]"
|
||||
>
|
||||
<span class="sr-only">Open options</span>
|
||||
<TrashIcon class="size-5" aria-hidden="true" />
|
||||
</button>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
<div class="border-t border-zinc-600 py-6">
|
||||
<h3 class="text-base font-display font-semibold text-zinc-100">
|
||||
Download Settings
|
||||
</h3>
|
||||
<p class="mt-1 text-sm text-zinc-400 max-w-xl">
|
||||
Configure how Drop downloads games and other content.
|
||||
</p>
|
||||
|
||||
<div class="mt-6 max-w-xl">
|
||||
<label for="threads" class="block text-sm font-medium text-zinc-100">
|
||||
Maximum Download Threads
|
||||
</label>
|
||||
<div class="mt-2">
|
||||
<input
|
||||
type="number"
|
||||
name="threads"
|
||||
id="threads"
|
||||
min="1"
|
||||
max="32"
|
||||
v-model="downloadThreads"
|
||||
@keypress="validateNumberInput"
|
||||
@paste="validatePaste"
|
||||
class="block w-full rounded-md border-0 py-1.5 text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 bg-zinc-800 placeholder:text-gray-400 focus:ring-2 focus:ring-inset focus:ring-blue-600 sm:text-sm sm:leading-6"
|
||||
/>
|
||||
</div>
|
||||
<p class="mt-2 text-sm text-zinc-400">
|
||||
The maximum number of concurrent download threads. Higher values may
|
||||
download faster but use more system resources. Default is 4.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div class="mt-6">
|
||||
<button
|
||||
type="button"
|
||||
@click="saveDownloadThreads"
|
||||
:disabled="saveState.loading"
|
||||
:class="[
|
||||
'inline-flex items-center rounded-md px-3 py-2 text-sm font-semibold text-white shadow-sm focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 transition-colors duration-300',
|
||||
saveState.success
|
||||
? 'bg-green-600 hover:bg-green-500 focus-visible:outline-green-600'
|
||||
: 'bg-blue-600 hover:bg-blue-500 focus-visible:outline-blue-600',
|
||||
'disabled:bg-blue-600/50 disabled:cursor-not-allowed'
|
||||
]"
|
||||
>
|
||||
{{ saveState.success ? 'Saved' : 'Save Changes' }}
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<TransitionRoot as="template" :show="open">
|
||||
<Dialog class="relative z-50" @close="open = false">
|
||||
<TransitionChild
|
||||
as="template"
|
||||
enter="ease-out duration-300"
|
||||
enter-from="opacity-0"
|
||||
enter-to="opacity-100"
|
||||
leave="ease-in duration-200"
|
||||
leave-from="opacity-100"
|
||||
leave-to="opacity-0"
|
||||
>
|
||||
<div
|
||||
class="fixed inset-0 bg-zinc-950 bg-opacity-75 transition-opacity"
|
||||
/>
|
||||
</TransitionChild>
|
||||
|
||||
<div class="fixed inset-0 z-10 w-screen overflow-y-auto">
|
||||
<div
|
||||
class="flex min-h-full items-end justify-center p-4 text-center sm:items-center sm:p-0"
|
||||
>
|
||||
<TransitionChild
|
||||
as="template"
|
||||
enter="ease-out duration-300"
|
||||
enter-from="opacity-0 translate-y-4 sm:translate-y-0 sm:scale-95"
|
||||
enter-to="opacity-100 translate-y-0 sm:scale-100"
|
||||
leave="ease-in duration-200"
|
||||
leave-from="opacity-100 translate-y-0 sm:scale-100"
|
||||
leave-to="opacity-0 translate-y-4 sm:translate-y-0 sm:scale-95"
|
||||
>
|
||||
<DialogPanel
|
||||
class="relative transform overflow-hidden rounded-lg bg-zinc-900 px-4 pb-4 pt-5 text-left shadow-xl transition-all sm:my-8 sm:w-full sm:max-w-lg sm:p-6"
|
||||
>
|
||||
<div class="sm:flex sm:items-start">
|
||||
<div class="mt-3 w-full sm:ml-4 sm:mt-0">
|
||||
<div>
|
||||
<label
|
||||
for="dir"
|
||||
class="block text-sm/6 font-medium text-zinc-100"
|
||||
>Select game directory</label
|
||||
>
|
||||
<div class="mt-2">
|
||||
<button
|
||||
@click="() => selectDirectory()"
|
||||
class="block text-left w-full rounded-md border-0 px-3 py-1.5 text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 bg-zinc-800 placeholder:text-gray-400 focus:ring-2 focus:ring-inset focus:ring-blue-600 sm:text-sm/6"
|
||||
>
|
||||
{{
|
||||
currentDirectory ?? "Click to select a directory..."
|
||||
}}
|
||||
</button>
|
||||
</div>
|
||||
<p class="mt-2 text-sm text-zinc-400" id="dir-description">
|
||||
Select an empty directory to add.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="mt-5 sm:mt-4 sm:flex sm:flex-row-reverse">
|
||||
<LoadingButton
|
||||
:disabled="currentDirectory == undefined"
|
||||
type="button"
|
||||
:loading="createDirectoryLoading"
|
||||
@click="() => submitDirectory()"
|
||||
:class="[
|
||||
'inline-flex w-full shadow-sm sm:ml-3 sm:w-auto',
|
||||
currentDirectory === undefined
|
||||
? 'text-zinc-400 bg-blue-600/10 hover:bg-blue-600/10'
|
||||
: 'text-white bg-blue-600 hover:bg-blue-500',
|
||||
]"
|
||||
>
|
||||
Add
|
||||
</LoadingButton>
|
||||
<button
|
||||
type="button"
|
||||
class="mt-3 inline-flex w-full justify-center rounded-md bg-zinc-800 px-3 py-2 text-sm font-semibold text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-800 hover:bg-zinc-900 sm:mt-0 sm:w-auto"
|
||||
@click="() => cancelDirectory()"
|
||||
ref="cancelButtonRef"
|
||||
>
|
||||
Cancel
|
||||
</button>
|
||||
</div>
|
||||
<div v-if="error" class="mt-3 rounded-md bg-red-600/10 p-4">
|
||||
<div class="flex">
|
||||
<div class="flex-shrink-0">
|
||||
<XCircleIcon
|
||||
class="h-5 w-5 text-red-600"
|
||||
aria-hidden="true"
|
||||
/>
|
||||
</div>
|
||||
<div class="ml-3">
|
||||
<h3 class="text-sm font-medium text-red-600">
|
||||
{{ error }}
|
||||
</h3>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</DialogPanel>
|
||||
</TransitionChild>
|
||||
</div>
|
||||
</div>
|
||||
</Dialog>
|
||||
</TransitionRoot>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import {
|
||||
Dialog,
|
||||
DialogPanel,
|
||||
TransitionChild,
|
||||
TransitionRoot,
|
||||
} from "@headlessui/vue";
|
||||
import { FolderIcon, TrashIcon, XCircleIcon } from "@heroicons/vue/16/solid";
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
import { type Settings } from "~/types";
|
||||
|
||||
const open = ref(false);
|
||||
const currentDirectory = ref<string | undefined>(undefined);
|
||||
const error = ref<string | undefined>(undefined);
|
||||
const createDirectoryLoading = ref(false);
|
||||
|
||||
const dirs = ref<Array<string>>([]);
|
||||
|
||||
const settings = await invoke<Settings>("fetch_settings");
|
||||
const downloadThreads = ref(settings?.maxDownloadThreads ?? 4);
|
||||
|
||||
const saveState = reactive({
|
||||
loading: false,
|
||||
success: false
|
||||
});
|
||||
|
||||
async function updateDirs() {
|
||||
const newDirs = await invoke<Array<string>>("fetch_download_dir_stats");
|
||||
dirs.value = newDirs;
|
||||
}
|
||||
|
||||
await updateDirs();
|
||||
|
||||
async function selectDirectoryDialog(): Promise<string> {
|
||||
const res = await invoke("plugin:dialog|open", {
|
||||
options: { directory: true },
|
||||
});
|
||||
|
||||
return res as string;
|
||||
}
|
||||
|
||||
async function selectDirectory() {
|
||||
try {
|
||||
const dir = await selectDirectoryDialog();
|
||||
currentDirectory.value = dir;
|
||||
} catch (e) {
|
||||
error.value = e as string;
|
||||
}
|
||||
}
|
||||
|
||||
function cancelDirectory() {
|
||||
open.value = false;
|
||||
currentDirectory.value = undefined;
|
||||
}
|
||||
|
||||
async function submitDirectory() {
|
||||
try {
|
||||
error.value = undefined;
|
||||
if (!currentDirectory.value)
|
||||
throw new Error("Please select a directory first");
|
||||
createDirectoryLoading.value = true;
|
||||
|
||||
// Add directory
|
||||
await invoke("add_download_dir", { newDir: currentDirectory.value });
|
||||
|
||||
// Update list
|
||||
await updateDirs();
|
||||
|
||||
currentDirectory.value = undefined;
|
||||
createDirectoryLoading.value = false;
|
||||
open.value = false;
|
||||
} catch (e) {
|
||||
error.value = e as string;
|
||||
createDirectoryLoading.value = false;
|
||||
}
|
||||
}
|
||||
|
||||
async function deleteDirectory(index: number) {
|
||||
await invoke("delete_download_dir", { index });
|
||||
await updateDirs();
|
||||
}
|
||||
|
||||
async function saveDownloadThreads() {
|
||||
try {
|
||||
saveState.loading = true;
|
||||
await invoke("update_settings", {
|
||||
newSettings: { maxDownloadThreads: downloadThreads.value },
|
||||
});
|
||||
|
||||
// Show success state
|
||||
saveState.success = true;
|
||||
|
||||
// Reset back to normal state after 2 seconds
|
||||
setTimeout(() => {
|
||||
saveState.success = false;
|
||||
}, 2000);
|
||||
|
||||
} catch (error) {
|
||||
console.error('Failed to save settings:', error);
|
||||
} finally {
|
||||
saveState.loading = false;
|
||||
}
|
||||
}
|
||||
|
||||
function validateNumberInput(event: KeyboardEvent) {
|
||||
// Allow only numbers and basic control keys
|
||||
if (!/^\d$/.test(event.key) &&
|
||||
!['Backspace', 'Delete', 'Tab', 'ArrowLeft', 'ArrowRight'].includes(event.key)) {
|
||||
event.preventDefault();
|
||||
}
|
||||
}
|
||||
|
||||
function validatePaste(event: ClipboardEvent) {
|
||||
// Prevent paste if content contains non-numeric characters
|
||||
const pastedData = event.clipboardData?.getData('text');
|
||||
if (pastedData && !/^\d+$/.test(pastedData)) {
|
||||
event.preventDefault();
|
||||
}
|
||||
}
|
||||
</script>
|
||||
60
pages/settings/index.vue
Normal file
|
|
@ -0,0 +1,60 @@
|
|||
<template>
|
||||
<div class="divide-y divide-zinc-700">
|
||||
<div class="py-6">
|
||||
<h2 class="text-base font-semibold font-display leading-7 text-zinc-100">General</h2>
|
||||
<p class="mt-1 text-sm leading-6 text-zinc-400">
|
||||
Configure basic application settings
|
||||
</p>
|
||||
|
||||
<div class="mt-10 space-y-8">
|
||||
<div class="flex flex-row items-center justify-between">
|
||||
<div>
|
||||
<h3 class="text-sm font-medium leading-6 text-zinc-100">Start with system</h3>
|
||||
<p class="mt-1 text-sm leading-6 text-zinc-400">
|
||||
Drop will automatically start when you log into your computer
|
||||
</p>
|
||||
</div>
|
||||
<Switch
|
||||
v-model="autostartEnabled"
|
||||
:class="[
|
||||
autostartEnabled ? 'bg-blue-600' : 'bg-zinc-700',
|
||||
'relative inline-flex h-6 w-11 flex-shrink-0 cursor-pointer rounded-full border-2 border-transparent transition-colors duration-200 ease-in-out'
|
||||
]"
|
||||
>
|
||||
<span
|
||||
:class="[
|
||||
autostartEnabled ? 'translate-x-5' : 'translate-x-0',
|
||||
'pointer-events-none relative inline-block h-5 w-5 transform rounded-full bg-white shadow ring-0 transition duration-200 ease-in-out'
|
||||
]"
|
||||
/>
|
||||
</Switch>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { Switch } from '@headlessui/vue'
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
|
||||
defineProps<{}>()
|
||||
|
||||
const autostartEnabled = ref<boolean>(false)
|
||||
|
||||
// Load initial state
|
||||
invoke('get_autostart_enabled').then((enabled) => {
|
||||
autostartEnabled.value = enabled as boolean
|
||||
})
|
||||
|
||||
// Watch for changes and update autostart
|
||||
watch(autostartEnabled, async (newValue: boolean) => {
|
||||
try {
|
||||
await invoke('toggle_autostart', { enabled: newValue })
|
||||
} catch (error) {
|
||||
console.error('Failed to toggle autostart:', error)
|
||||
// Revert the toggle if it failed
|
||||
autostartEnabled.value = !newValue
|
||||
}
|
||||
})
|
||||
</script>
|
||||
7
pages/settings/interface.vue
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
<template>
|
||||
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
|
||||
</script>
|
||||
|
|
@ -12,8 +12,7 @@
|
|||
Let's get you set up
|
||||
</h1>
|
||||
<p class="mt-6 text-lg leading-8 text-zinc-400">
|
||||
Anim aute id magna aliqua ad ad non deserunt sunt. Qui irure qui lorem
|
||||
cupidatat commodo. Elit sunt amet fugiat veniam occaecat fugiat aliqua.
|
||||
You'll need to have set up a Drop instance and created an account on it. If you're connecting to another person's instance, you'll need the url and an account.
|
||||
</p>
|
||||
<div class="mt-10 flex items-center justify-center gap-x-6">
|
||||
<NuxtLink
|
||||
|
|
|
|||
|
|
@ -24,7 +24,7 @@
|
|||
class="flex rounded-md shadow-sm ring-1 ring-inset ring-zinc-700 focus-within:ring-2 focus-within:ring-inset focus-within:ring-blue-600 sm:max-w-md"
|
||||
>
|
||||
<span
|
||||
v-if="!url.startsWith('http')"
|
||||
v-if="showHttps"
|
||||
class="flex select-none items-center pl-3 text-zinc-500 -mr-2.5 sm:text-sm"
|
||||
>https://</span
|
||||
>
|
||||
|
|
@ -60,7 +60,7 @@
|
|||
</div>
|
||||
</form>
|
||||
|
||||
<p class="mt-10 text-center text-sm text-gray-500">
|
||||
<p class="mt-10 text-center text-sm text-zinc-500">
|
||||
Don't have one?
|
||||
{{ " " }}
|
||||
<a
|
||||
|
|
@ -87,6 +87,13 @@ const error = ref(undefined);
|
|||
const loading = ref(false);
|
||||
|
||||
const router = useRouter();
|
||||
const showHttps = computed(() => {
|
||||
const prefixes = ["http://", "https://"];
|
||||
|
||||
const doesntHavePrefix = prefixes.findIndex((e) => url.value.startsWith(e.slice(0, url.value.length))) == -1;
|
||||
|
||||
return doesntHavePrefix;
|
||||
})
|
||||
|
||||
async function connect() {
|
||||
const newUrl = url.value.startsWith("http")
|
||||
|
|
|
|||
2
pages/store/index.vue
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
<template></template>
|
||||
<script setup lang="ts"></script>
|
||||
8
plugins/global-error-handler.ts
Normal file
|
|
@ -0,0 +1,8 @@
|
|||
export default defineNuxtPlugin((nuxtApp) => {
|
||||
// Also possible
|
||||
nuxtApp.hook("vue:error", (error, instance, info) => {
|
||||
console.error(error, info);
|
||||
const router = useRouter();
|
||||
router.replace(`/error`);
|
||||
});
|
||||
});
|
||||
5
plugins/vuedraggable.ts
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
import draggable from "vuedraggable";
|
||||
|
||||
export default defineNuxtPlugin((nuxtApp) => {
|
||||
nuxtApp.vueApp.component("draggable", draggable);
|
||||
});
|
||||
1869
src-tauri/Cargo.lock
generated
|
|
@ -1,8 +1,8 @@
|
|||
[package]
|
||||
name = "drop-app"
|
||||
version = "0.1.0"
|
||||
description = "A Tauri App"
|
||||
authors = ["you"]
|
||||
version = "0.2.0-beta-prerelease-1"
|
||||
description = "The client application for the open-source, self-hosted game distribution platform Drop"
|
||||
authors = ["Drop OSS"]
|
||||
edition = "2021"
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
|
@ -17,24 +17,56 @@ tauri-plugin-single-instance = { version = "2.0.0", features = ["deep-link"] }
|
|||
name = "drop_app_lib"
|
||||
crate-type = ["staticlib", "cdylib", "rlib"]
|
||||
|
||||
[build]
|
||||
rustflags = ["-C", "target-feature=+aes,+sse2"]
|
||||
|
||||
|
||||
[build-dependencies]
|
||||
tauri-build = { version = "2.0.0", features = [] }
|
||||
|
||||
[dependencies]
|
||||
tauri = { version = "2.0.0", features = [] }
|
||||
tauri-plugin-shell = "2.0.0"
|
||||
serde = { version = "1", features = ["derive"] }
|
||||
serde_json = "1"
|
||||
ciborium = "0.2.2"
|
||||
serde-binary = "0.5.0"
|
||||
rayon = "1.10.0"
|
||||
directories = "5.0.1"
|
||||
webbrowser = "1.0.2"
|
||||
url = "2.5.2"
|
||||
os_info = "3.8.2"
|
||||
tauri-plugin-deep-link = "2"
|
||||
log = "0.4.22"
|
||||
structured-logger = "1.0.3"
|
||||
hex = "0.4.3"
|
||||
tauri-plugin-dialog = "2"
|
||||
http = "1.1.0"
|
||||
urlencoding = "2.1.3"
|
||||
md5 = "0.7.0"
|
||||
chrono = "0.4.38"
|
||||
tauri-plugin-os = "2"
|
||||
boxcar = "0.2.7"
|
||||
umu-wrapper-lib = "0.1.0"
|
||||
tauri-plugin-autostart = "2.0.0"
|
||||
shared_child = "1.0.1"
|
||||
serde_with = "3.12.0"
|
||||
slice-deque = "0.3.0"
|
||||
throttle_my_fn = "0.2.6"
|
||||
parking_lot = "0.12.3"
|
||||
atomic-instant-full = "0.1.0"
|
||||
|
||||
[dependencies.tauri]
|
||||
version = "2.1.1"
|
||||
features = ["tray-icon"]
|
||||
|
||||
|
||||
[dependencies.tokio]
|
||||
version = "1.40.0"
|
||||
features = ["rt", "tokio-macros", "signal"]
|
||||
|
||||
[dependencies.log4rs]
|
||||
version = "1.3.0"
|
||||
features = ["console_appender", "file_appender"]
|
||||
|
||||
[dependencies.rustix]
|
||||
version = "0.38.37"
|
||||
features = ["fs"]
|
||||
|
||||
[dependencies.uuid]
|
||||
version = "1.10.0"
|
||||
|
|
@ -46,15 +78,20 @@ features = [
|
|||
|
||||
[dependencies.openssl]
|
||||
version = "0.10.66"
|
||||
features = ["vendored"]
|
||||
|
||||
[dependencies.rustbreak]
|
||||
version = "2"
|
||||
features = ["bin_enc"] # You can also use "yaml_enc" or "bin_enc"
|
||||
features = [] # You can also use "yaml_enc" or "bin_enc"
|
||||
|
||||
[dependencies.reqwest]
|
||||
version = "0.12"
|
||||
features = ["json", "blocking"]
|
||||
|
||||
[dependencies.serde]
|
||||
version = "1"
|
||||
features = ["derive", "rc"]
|
||||
|
||||
[profile.release]
|
||||
lto = true
|
||||
codegen-units = 1
|
||||
|
|
|
|||
|
|
@ -12,6 +12,8 @@
|
|||
"core:window:allow-minimize",
|
||||
"core:window:allow-maximize",
|
||||
"core:window:allow-close",
|
||||
"deep-link:default"
|
||||
"deep-link:default",
|
||||
"dialog:default",
|
||||
"os:default"
|
||||
]
|
||||
}
|
||||
|
Before Width: | Height: | Size: 6.2 KiB After Width: | Height: | Size: 3 KiB |
|
Before Width: | Height: | Size: 13 KiB After Width: | Height: | Size: 6 KiB |
|
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 911 B |
|
Before Width: | Height: | Size: 5.1 KiB After Width: | Height: | Size: 2.4 KiB |
|
Before Width: | Height: | Size: 6.8 KiB After Width: | Height: | Size: 3.3 KiB |
|
Before Width: | Height: | Size: 7.4 KiB After Width: | Height: | Size: 3.4 KiB |
|
Before Width: | Height: | Size: 15 KiB After Width: | Height: | Size: 6.9 KiB |
|
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 803 B |
|
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 7.5 KiB |
|
Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 1.1 KiB |
|
Before Width: | Height: | Size: 3.2 KiB After Width: | Height: | Size: 1.7 KiB |
|
Before Width: | Height: | Size: 4.1 KiB After Width: | Height: | Size: 2 KiB |
|
Before Width: | Height: | Size: 2.1 KiB After Width: | Height: | Size: 1.2 KiB |
|
Before Width: | Height: | Size: 2.1 KiB After Width: | Height: | Size: 1.2 KiB |
|
Before Width: | Height: | Size: 8.1 KiB After Width: | Height: | Size: 3.8 KiB |
|
Before Width: | Height: | Size: 2.1 KiB After Width: | Height: | Size: 1.2 KiB |
|
Before Width: | Height: | Size: 2 KiB After Width: | Height: | Size: 1.1 KiB |
|
Before Width: | Height: | Size: 5.1 KiB After Width: | Height: | Size: 2.4 KiB |
|
Before Width: | Height: | Size: 2 KiB After Width: | Height: | Size: 1.1 KiB |
|
Before Width: | Height: | Size: 4.6 KiB After Width: | Height: | Size: 2.2 KiB |
|
Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 5.1 KiB |
|
Before Width: | Height: | Size: 4.6 KiB After Width: | Height: | Size: 2.2 KiB |
|
Before Width: | Height: | Size: 7.2 KiB After Width: | Height: | Size: 3.4 KiB |
|
Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 7.7 KiB |
|
Before Width: | Height: | Size: 7.2 KiB After Width: | Height: | Size: 3.4 KiB |
|
Before Width: | Height: | Size: 9.5 KiB After Width: | Height: | Size: 4.5 KiB |
|
Before Width: | Height: | Size: 23 KiB After Width: | Height: | Size: 10 KiB |
|
Before Width: | Height: | Size: 9.5 KiB After Width: | Height: | Size: 4.5 KiB |
|
Before Width: | Height: | Size: 22 KiB After Width: | Height: | Size: 14 KiB |
|
Before Width: | Height: | Size: 28 KiB After Width: | Height: | Size: 13 KiB |
|
Before Width: | Height: | Size: 755 B After Width: | Height: | Size: 515 B |
|
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 944 B |
|
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 944 B |
|
Before Width: | Height: | Size: 2.6 KiB After Width: | Height: | Size: 1.3 KiB |
|
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 749 B |
|
Before Width: | Height: | Size: 2.6 KiB After Width: | Height: | Size: 1.3 KiB |
|
Before Width: | Height: | Size: 2.6 KiB After Width: | Height: | Size: 1.3 KiB |
|
Before Width: | Height: | Size: 4 KiB After Width: | Height: | Size: 1.9 KiB |
|
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 944 B |
|
Before Width: | Height: | Size: 3.6 KiB After Width: | Height: | Size: 1.7 KiB |
|
Before Width: | Height: | Size: 3.6 KiB After Width: | Height: | Size: 1.7 KiB |
|
Before Width: | Height: | Size: 5.6 KiB After Width: | Height: | Size: 2.6 KiB |