fix: fetching versions from server
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1 changed files with 0 additions and 5 deletions
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@ -224,11 +224,6 @@ pub async fn fetch_game_version_options_logic(
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return Err(RemoteAccessError::InvalidResponse(err));
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}
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let raw = response.text().await?;
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info!("{}", raw);
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return Err(RemoteAccessError::CorruptedState);
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let data: Vec<GameVersion> = response.json().await?;
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let state_lock = state.lock();
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