GameServer/GameServerStatusHistory/Issue/IssueComment models, a strategy-per-probe_type ServerProbe (tcp_connect/http_get/presence_inferred, mirroring script-library's game-server-registry-probe.py including the integer ConnectTimeout fix), the bundled verified registry seed (WoW, EQEmu, the Goldberg relay, Impostor, OpenDAoC), and full player+admin UI at /community/servers and /community/issues. Featured flag pins the persistent-world servers (WoW/EQEmu/OpenDAoC) to a compact status panel surfaced on the community landing page. Scheduled sweep respects a circuit-breaker backoff and never probes on page load; the relay is never network-probed, only liveness-checked over ssh.
364 lines
9.6 KiB
TypeScript
364 lines
9.6 KiB
TypeScript
import tailwindcss from "@tailwindcss/vite";
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import { execSync } from "node:child_process";
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import { readFileSync, existsSync } from "node:fs";
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import path from "node:path";
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import module from "node:module";
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import { fileURLToPath } from "node:url";
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import { type } from "arktype";
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const packageJsonSchema = type({
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name: "string",
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version: "string",
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});
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const twemojiPackage = module.findPackageJSON(
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"@discordapp/twemoji",
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import.meta.url,
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);
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if (!twemojiPackage) {
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throw new Error("Could not find @discordapp/twemoji package.");
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}
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const twemojiAssetsPath = path.join(
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path.dirname(twemojiPackage),
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"dist",
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"svg",
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);
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// get drop version
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const dropVersion = getDropVersion();
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// get git ref or supply during build
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const commitHash =
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process.env.BUILD_GIT_REF ??
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execSync("git rev-parse --short HEAD").toString().trim();
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console.log(`Drop ${dropVersion} #${commitHash}`);
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// https://nuxt.com/docs/api/configuration/nuxt-config
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export default defineNuxtConfig({
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extends: ["../libraries/base"],
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// Module config from here down
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modules: [
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"vue3-carousel-nuxt",
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"nuxt-security", // "@nuxt/image",
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"@nuxt/fonts",
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"@nuxt/eslint",
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"@nuxtjs/i18n",
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"@vueuse/nuxt",
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],
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// Nuxt-only config
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telemetry: false,
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compatibilityDate: "2024-04-03",
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devtools: {
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enabled: true,
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telemetry: false,
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timeline: {
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// this seems to be the tracking issue, composables not registered
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// https://github.com/nuxt/devtools/issues/662
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enabled: false,
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},
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},
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css: ["~/assets/tailwindcss.css", "~/assets/core.scss"],
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sourcemap: {
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server: true,
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client: true,
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},
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experimental: {
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buildCache: true,
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viewTransition: false,
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appManifest: false,
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componentIslands: true,
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},
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// future: {
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// compatibilityVersion: 4,
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// },
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vite: {
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plugins: [
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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tailwindcss() as any,
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],
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},
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runtimeConfig: {
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gitRef: commitHash,
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dropVersion: dropVersion,
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// /community's RomM adapter (server/internal/community/rommAdapter.ts)
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// reads RomM's MariaDB directly through a dedicated read-only role
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// (community_ro, GRANT SELECT ON romm.* only -- see
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// homelab-compose/drop-stack's README for provisioning). Overridable via
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// NUXT_ROMM_DB_HOST etc per Nuxt's runtimeConfig env convention; left
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// empty by default so a deploy without RomM configured just skips the
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// sync (see titleSyncService's early-return) instead of failing.
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romm: {
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dbHost: "",
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dbPort: "3306",
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dbUser: "",
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dbPassword: "",
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dbName: "romm",
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publicUrl: "https://games.quasarke.net",
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},
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// /community's mods catalog (server/internal/community/modPipelineAdapter.ts)
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// and achievement importer (server/internal/community/goldbergAdapter.ts)
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// both read local, already-archived directory trees per the house
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// offline rule (C1) -- never Steam, never a network fetch. Both mounts
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// are read-only bind-mounts of /mnt/local24 subtrees (see
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// homelab-compose/drop-stack/docker-compose.yml); left pointed at the
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// container-internal paths those mounts land at by default, overridable
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// via NUXT_COMMUNITY_MODS_ARCHIVE_ROOT / NUXT_COMMUNITY_GOLDBERG_SCHEMAS_ROOT
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// per Nuxt's runtimeConfig env convention. A deploy without either mount
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// present just finds nothing to import (see the sync services' early
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// return on ENOENT) instead of failing.
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community: {
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modsArchiveRoot: "/mnt/game-mods",
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goldbergSchemasRoot: "/mnt/goldberg-schemas",
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},
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public: {
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// OpenPanel RUM (plugins/telemetry.client.ts). Empty by default so a
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// deploy without telemetry configured just skips injecting it.
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telemetry: {
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clientId: "",
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apiUrl: "",
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},
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},
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},
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app: {
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head: {
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link: [{ rel: "icon", href: "/favicon.ico" }],
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},
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},
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routeRules: {
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"/api/**": { cors: true },
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// redirect old OIDC callback route
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"/auth/callback/oidc": {
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redirect: "/api/v1/auth/oidc/callback",
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},
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},
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devServer: {
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port: 4000,
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},
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nitro: {
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minify: true,
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compressPublicAssets: true,
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experimental: {
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websocket: true,
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tasks: true,
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openAPI: true,
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},
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openAPI: {
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// tracking for dynamic openapi schema https://github.com/nitrojs/nitro/issues/2974
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// create body from types: https://github.com/nitrojs/nitro/issues/3275
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meta: {
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title: "Drop",
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description:
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"Drop is an open-source, self-hosted game distribution platform, creating a Steam-like experience for DRM-free games.",
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version: dropVersion,
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},
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},
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scheduledTasks: {
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"0 * * * *": ["dailyTasks"],
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// Every 6h: RomM has ~34.5k titles, not worth resyncing hourly.
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"17 */6 * * *": ["communityTitleSync"],
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// Every minute: the sweep itself only actually probes a server once
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// its own probeIntervalSec (default 60s, backed off up to 15min after
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// 5 consecutive failures) has elapsed -- this cron is just how often
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// we check "is anything due", not the probe cadence. Never probed on
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// page load (see serverProbeService.ts).
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"* * * * *": ["communityServerProbeSweep"],
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},
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storage: {
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appCache: {
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driver: "lru-cache",
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},
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},
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devStorage: {
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appCache: {
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// store cache on fs to handle dev server restarts
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driver: "fs",
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base: "./.data/appCache",
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},
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},
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serverAssets: [
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{
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baseName: "twemoji",
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// get path to twemoji svg assets
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dir: twemojiAssetsPath,
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},
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],
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},
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typescript: {
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// vue-tsc's full-project typecheck is the single most memory-hungry step
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// in `nuxt build` (observed >1GB RSS on a large multi-hundred-route
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// project like this one). It's a correctness gate, not a build
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// requirement -- Nitro/Vite bundle plain-JS output either way. Escape
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// hatch for building on a memory-contended host (e.g. a shared box
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// already near its limit): NUXT_BUILD_SKIP_TYPECHECK=true, wired to
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// the Dockerfile's SKIP_TYPECHECK build arg. Defaults to on; only skip
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// deliberately, and re-run `pnpm run typecheck` separately afterward on
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// a host with headroom -- this is a resource-pressure escape hatch, not
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// a reason to stop typechecking altogether.
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typeCheck: process.env.NUXT_BUILD_SKIP_TYPECHECK !== "true",
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tsConfig: {
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compilerOptions: {
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verbatimModuleSyntax: false,
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strictNullChecks: true,
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exactOptionalPropertyTypes: true,
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},
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},
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},
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carousel: {
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prefix: "Vue",
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},
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i18n: {
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bundle: {
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optimizeTranslationDirective: false,
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},
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defaultLocale: "en-us",
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lazy: true,
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strategy: "no_prefix",
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experimental: {
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localeDetector: "localeDetector.ts",
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autoImportTranslationFunctions: true,
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},
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detectBrowserLanguage: {
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useCookie: true,
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cookieKey: "drop_i18n_redirected",
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fallbackLocale: "en-us",
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},
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locales: [
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{ code: "en-us", language: "en-us", name: "English", file: "en_us.json" },
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{
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code: "en-gb",
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language: "en-gb",
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name: "English (UK)",
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file: "en_gb.json",
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},
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{
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code: "en-au",
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language: "en-au",
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name: "English (Australia)",
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file: "en_au.json",
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},
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{
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code: "en-pirate",
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language: "en-pirate",
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name: "English (Pirate)",
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file: "en_pirate.json",
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},
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{
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code: "fr",
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language: "fr",
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name: "French",
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file: "fr.json",
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},
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{
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code: "de",
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language: "de",
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name: "German",
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file: "de.json",
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},
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{
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code: "it",
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language: "it",
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name: "Italian",
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file: "it.json",
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},
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{
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code: "es",
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language: "es",
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name: "Spanish",
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file: "es.json",
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},
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{
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code: "zh",
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language: "zh",
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name: "Chinese",
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file: "zh.json",
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},
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{
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code: "zh-tw",
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language: "zh-tw",
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name: "Chinese (Taiwan)",
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file: "zh_tw.json",
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},
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],
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},
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security: {
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headers: {
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contentSecurityPolicy: {
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"upgrade-insecure-requests": false,
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"img-src": [
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"'self'",
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"data:",
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"https://www.giantbomb.com",
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"https://images.pcgamingwiki.com",
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"https://images.igdb.com",
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"https://*.steamstatic.com",
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],
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},
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strictTransportSecurity: false,
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},
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rateLimiter: false,
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xssValidator: false,
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requestSizeLimiter: false,
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},
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});
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/**
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* Gets the drop version from the environment variable or package.json
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* @returns {string} The drop version
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*/
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function getDropVersion(): string {
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// get drop version from environment variable
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if (process.env.BUILD_DROP_VERSION) {
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return process.env.BUILD_DROP_VERSION;
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}
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// example nightly: "v0.3.0-nightly.2025.05.28"
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const defaultVersion = "v0.0.0-alpha.0";
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const packageJsonPath = fileURLToPath(import.meta.resolve("./package.json"));
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if (!existsSync(packageJsonPath)) {
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console.error("Could not find package.json, using default version.");
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return defaultVersion;
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}
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// parse package.json
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const raw = JSON.parse(readFileSync(packageJsonPath, "utf-8"));
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const packageJson = packageJsonSchema(raw);
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if (packageJson instanceof type.errors) {
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console.error("Failed to parse package.json", packageJson.summary);
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return defaultVersion;
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}
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// ensure version starts with 'v'
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if (packageJson.version.startsWith("v")) {
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return packageJson.version;
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}
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return `v${packageJson.version}`;
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}
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