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wdunn001 0572321b5d docs(design): record owner decisions on game account management
Reframes the feature as an identity bridge: these emulators do not and
will not speak OIDC, each ships its own login against its own auth DB, so
the value is tying one SSO identity to one native account per server.

That makes two former open questions answers rather than choices - one
account per user per server IS the feature, and no authorization gate
beyond a Drop session, since Drop access and game access already imply
each other and a third check could only disagree with them.

Retail TrinityCore on hold.
2026-08-07 16:39:00 -04:00
.github/workflows Publish docs, update links (#431) 2026-06-21 16:39:34 +10:00
backend chore(deps): bump github.com/jackc/pgx/v5 in /backend/core (#400) 2026-07-29 20:57:00 +10:00
cli chore(deps): bump rand from 0.9.2 to 0.9.3 in /cli (#394) 2026-07-29 20:56:15 +10:00
desktop desktop: route News through the client-JWT path; bump to 0.4.4 2026-08-03 23:46:04 -04:00
docs docs(design): record owner decisions on game account management 2026-08-07 16:39:00 -04:00
libraries chore(deps): bump nuxt from 3.21.6 to 3.21.7 (#424) 2026-07-29 21:00:46 +10:00
server desktop: native News, Friends, and Alerts pages; retire the browser-linkout Community tab 2026-08-03 19:42:50 -04:00
sites docs(quasarke): VR player guide and operator reference 2026-08-04 04:43:21 -04:00
torrential chore(deps): bump rustls-webpki from 0.103.8 to 0.103.13 in /torrential (#405) 2026-07-29 21:26:12 +10:00
.dockerignore Attempt fix monorepo build (#404) 2026-04-27 15:38:05 +10:00
.gitattributes Improve repo tooling (#398) 2026-04-20 11:44:38 +10:00
.gitignore Improve repo tooling (#398) 2026-04-20 11:44:38 +10:00
Dockerfile Dockerfile: cache torrential's cargo registry + target dir across builds 2026-08-02 13:24:12 -04:00
package.json Improve repo tooling (#398) 2026-04-20 11:44:38 +10:00
pnpm-lock.yaml community: fold /community into the fork, source-build the three JS patches 2026-08-02 00:12:06 -04:00
pnpm-workspace.yaml Improve repo tooling (#398) 2026-04-20 11:44:38 +10:00
README.md Publish docs, update links (#431) 2026-06-21 16:39:34 +10:00
SECURITY.md Add and fix missing projects 2026-03-30 19:34:34 +11:00
server.code-workspace New v0.4.0 website 2026-04-03 01:25:10 +00:00


Drop

Website Docs Static Badge GitHub License Discord Open Collective Weblate project translated

Drop is an open-source game distribution platform, similar to GameVault or Steam. It's designed to distribute and share DRM-free games quickly, all while being incredibly flexible, beautiful, and fast.

Drop Screenshot

Philosophy

  1. Drop is flexible. While abstractions and interfaces can complicate the codebase, the flexibility is worth it.
  2. Drop is secure. The nature of Drop means an instance can never be accessible without authentication. In line with #1, Drop also supports a huge variety of authentication mechanisms, from username/password to SSO.
  3. Drop is user-friendly. The interface is designed to be clean and simple to use, with advanced features available to users who want them.

Deployment

See our documentation on how to deploy Drop for more information.

Contributing

Please see the in-depth contributing guide. The guide includes information on how to set up the project, how to contribute code, how to report issues, and even how to effectively translate Drop.

Drop Translation Progress