js8call/JS8_Audio/NotificationAudio.h
rruchte c8f0632b3b Addresses issue #260 Multiple notification audio connections left open
Add new NotificationSoundOutput class and wire it up
2026-04-28 12:14:37 -05:00

44 lines
1.1 KiB
C++

#ifndef NOTIFICATIONAUDIO_H
#define NOTIFICATIONAUDIO_H
#include "NotificationSoundOutput.h"
#include <QAudioDevice>
#include <QBuffer>
#include <QByteArray>
#include <QHash>
#include <QPair>
#include <QScopedPointer>
class SoundOutput;
class NotificationAudio : public QObject {
Q_OBJECT
public:
explicit NotificationAudio(QObject *parent = nullptr);
~NotificationAudio();
public slots:
void status(QString message);
void error(QString message);
void setDevice(const QAudioDevice &device, unsigned msBuffer = 0);
void play(const QString &filePath);
void stop();
private:
using Entry = QPair<QAudioFormat, QByteArray>;
using Cache = QHash<QString, Entry>;
void playEntry(Cache::const_iterator);
static QByteArray pcm24le_to_int32le(const QByteArray &in);
static bool upmixMonoToStereoInPlace(QAudioFormat &fmt, QByteArray &data);
QScopedPointer<NotificationSoundOutput> m_stream;
Cache m_cache;
QAudioDevice m_device;
QBuffer m_buffer;
unsigned m_msBuffer;
};
#endif // NOTIFICATIONAUDIO_H