mirror of
https://github.com/JS8Call-improved/JS8Call-improved
synced 2026-08-13 17:47:36 -04:00
Fixes this warning message on Linux: Failed to create popup. Ensure popup QWidgetWindow(xxx, name="qtooltip_labelWindow") has a transientParent set.
841 lines
26 KiB
C++
841 lines
26 KiB
C++
/**
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* @file Cplotter.cpp
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* @brief Implementation of the waterfall plotter
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*/
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#include "CPlotter.h"
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#include "DriftingDateTime.h"
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#include "JS8_Include/commons.h"
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#include "JS8_Mode/JS8Submode.h"
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#include <QDebug>
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#include <QMouseEvent>
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#include <QPainter>
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#include <QPen>
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#include <QToolTip>
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#include <QWheelEvent>
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#include <concepts>
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#include <iterator>
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#include <numeric>
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#include <type_traits>
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#include <utility>
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#include "moc_CPlotter.cpp"
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/******************************************************************************/
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// Constants
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/******************************************************************************/
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namespace {
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// The Qt Raster engine seems to have terrible performance when
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// drawing large polylines; the size at which we should split
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// drawing into smaller lines.
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constexpr qsizetype POLYLINE_SIZE = 6;
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// Debounce interval, in milliseconds; adjust to taste.
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constexpr auto DEBOUNCE_INTERVAL = 100;
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// Vertical divisions in the spectrum display.
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constexpr std::size_t VERT_DIVS = 7;
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// FFT bin width, as with NSPS, a constant; see the JT9 documentation
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// for the reasoning behind the values used here, but in short, since
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// NSPS is always 6912, 1500 for nsps2 and 2048 for nfft3 are optimal.
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constexpr float FFT_BIN_WIDTH = 1500.0 / 2048.0;
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// 30 meter band: 10.130-10.140 RTTY
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// 10.140-10.150 Packet
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constexpr float BAND_30M_START = 10.13f;
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constexpr float BAND_30M_END = 10.15f;
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// The WSPR range starts at 10.1401 MHz and runs for 200 Hz.
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constexpr float WSPR_START = 10.1401f;
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constexpr int WSPR_RANGE = 200;
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// Band colors, always drawn with a 3-pixel pen.
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constexpr auto BAND_EDGE = QColor{149, 165, 166}; // Gray
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constexpr auto BAND_GOOD = QColor{46, 204, 113}; // Green
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constexpr auto BAND_WARN = QColor{241, 196, 15}; // Yellow
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constexpr auto BAND_WSPR = QColor{230, 126, 34}; // Orange
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} // namespace
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/******************************************************************************/
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// Local Utilities
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/******************************************************************************/
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namespace {
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// Given a floating point value, return the fractional portion of the
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// value e.g., 42.7 -> 0.7.
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template <std::floating_point T> constexpr auto fractionalPart(T const v) {
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T integralPart;
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return std::modf(v, &integralPart);
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}
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// Given the frequency span of the entire viewable plot region, return
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// the frequency span that each division should occupy.
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auto freqPerDiv(float const fSpan) {
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if (fSpan > 2500) {
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return 500;
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}
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if (fSpan > 1000) {
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return 200;
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}
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if (fSpan > 500) {
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return 100;
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}
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if (fSpan > 250) {
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return 50;
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}
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if (fSpan > 100) {
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return 20;
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}
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return 10;
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}
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} // namespace
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/******************************************************************************/
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// Implementation
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/******************************************************************************/
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CPlotter::CPlotter(QWidget *parent)
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: QWidget{parent}, m_freqPerPixel{m_binsPerPixel * FFT_BIN_WIDTH},
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m_scaler1D{m_waterfallAvg, m_binsPerPixel}, m_scaler2D{m_h2},
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m_replotTimer{new QTimer(this)}, m_resizeTimer{new QTimer(this)} {
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setFocusPolicy(Qt::StrongFocus);
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setMouseTracking(true);
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// Debounce resize events such that resize() doesn't actually get called
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// until the debounce time has elapsed without any further resize events.
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// Likewise, for control-initiated changes that would cause a replot.
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m_replotTimer->setSingleShot(true);
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m_resizeTimer->setSingleShot(true);
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m_replotTimer->setInterval(DEBOUNCE_INTERVAL);
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m_resizeTimer->setInterval(DEBOUNCE_INTERVAL);
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connect(m_replotTimer, &QTimer::timeout, this, &CPlotter::replot);
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connect(m_resizeTimer, &QTimer::timeout, this, &CPlotter::resize);
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}
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CPlotter::~CPlotter() = default;
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QSize CPlotter::minimumSizeHint() const { return QSize(50, 50); }
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QSize CPlotter::sizeHint() const { return QSize(180, 180); }
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void CPlotter::paintEvent(QPaintEvent *) {
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QPainter p(this);
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p.drawPixmap(0, 0, m_ScalePixmap);
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p.drawPixmap(0, 30, m_WaterfallPixmap);
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p.drawPixmap(0, m_h1, m_SpectrumPixmap);
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p.drawPixmap(xFromFreq(m_freq), 30, m_DialPixmap[0]);
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if (m_lastMouseX >= 0) {
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p.drawPixmap(m_lastMouseX, 30, m_DialPixmap[1]);
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}
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if (m_filterEnabled && m_filterWidth > 0) {
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p.drawPixmap(0, 0, m_FilterPixmap[0]);
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p.drawPixmap(m_w - m_FilterPixmap[1].deviceIndependentSize().width(), 0,
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m_FilterPixmap[1]);
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}
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}
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void CPlotter::resizeEvent(QResizeEvent *) { m_resizeTimer->start(); }
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void CPlotter::drawLine(QString const &text) {
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m_WaterfallPixmap.scroll(0, 1, m_WaterfallPixmap.rect());
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QPainter p(&m_WaterfallPixmap);
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// Draw a green line across the complete span.
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p.setPen(Qt::green);
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p.drawLine(0, 0, m_w, 0);
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// Compute the number of lines required before we need to draw the
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// text, and note the text to draw, saving it against a potential
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// replot request.
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m_text = text;
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m_line = p.fontMetrics().height() * devicePixelRatio();
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m_replot.push_front(m_text);
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update();
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}
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void CPlotter::drawData(WF::SWide swide, WF::State const state) {
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m_WaterfallPixmap.scroll(0, 1, m_WaterfallPixmap.rect());
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// Flattening, we just process the visible width; tends to be the best
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// approach in terms of what happens when resizing to a larger size.
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m_flatten(swide.data(), m_w);
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// Display the data in the waterfall, drawing only the displayed range.
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QPainter p(&m_WaterfallPixmap);
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for (auto x = 0; x < m_w; ++x) {
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p.setPen(m_colors[m_scaler1D(swide[x])]);
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p.drawPoint(x, 0);
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}
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// See if we've reached the point where we should draw previously computed
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// line text.
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if (--m_line == 0) {
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m_line = std::numeric_limits<int>::max();
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p.setPen(Qt::white);
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p.drawText(5, p.fontMetrics().ascent(), m_text);
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}
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// A number of factors determine whether or not we should draw the spectrum.
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if (shouldDrawSpectrum(state)) {
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// We draw the spectrum by copying the overlay prototype and drawing our
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// points into it.
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m_SpectrumPixmap = m_OverlayPixmap.copy();
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QPainter p(&m_SpectrumPixmap);
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// Add a point to the polyline.
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auto const addPoint = [this](int const x, float const y) {
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m_points.emplace_back(x, m_scaler2D(y));
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};
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// Add points from one of the ranges of adjunct data instead of the
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// spectrum data.
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auto const addPoints =
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[this, &addPoint](auto const begin, auto const value)
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{
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// Determine the starting bin offset of the adjunct data.
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auto const start = begin + static_cast<std::size_t>(
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m_startFreq / FFT_BIN_WIDTH + 0.5f);
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// Average the values in each range of adjunct data bins
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// and convert to points, passing the average through the
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// supplied value function.
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for (auto x = 0; x < m_w; ++x) {
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auto const first = start + x * m_binsPerPixel;
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addPoint(x, value(std::reduce(first, first + m_binsPerPixel) /
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m_binsPerPixel));
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}
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};
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// Clear the current points and ensure space exists to add all the
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// points we require without reallocation.
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m_points.clear();
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m_points.reserve(m_w);
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switch (m_spectrum) {
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// Current spectrum is displayed as a green line. Find the minimum
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// value within the displayed spectrum, then display each point as
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// the delta above that value.
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case Spectrum::Current: {
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p.setPen(Qt::green);
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auto const min =
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*std::min_element(swide.begin(), swide.begin() + m_w);
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for (auto x = 0; x < m_w; ++x)
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addPoint(x, swide[x] - min);
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} break;
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// Cumulative spectrum is displayed as a cyan line; use the average
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// data, which is power scaled and must be converted to dB scale.
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case Spectrum::Cumulative: {
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p.setPen(Qt::cyan);
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addPoints(std::begin(specData.savg), [](auto const value) {
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return 30.0f + 10.0f * std::log10(value);
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});
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} break;
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// Linear Average spectrum is displayed as a yellow line; use the
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// the precomputed linear average data.
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case Spectrum::LinearAvg: {
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p.setPen(Qt::yellow);
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addPoints(std::begin(specData.slin),
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[](auto const value) { return value; });
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} break;
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}
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// Draw the spectrum line, reducing the resulting points prior to
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// drawing them, but keeping the collection capacity. We also work
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// around what seems to be a performance bug in all versions of Qt
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// up to and including 6.8, when drawing large polylines; this was
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// culled from the Qwt library's workaround for the issue. Doubles
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// overall program performance, pretty much.
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m_points.erase(m_rdp(m_points), m_points.end());
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p.setRenderHint(QPainter::Antialiasing);
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for (qsizetype i = 0; i < m_points.size(); i += POLYLINE_SIZE) {
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p.drawPolyline(m_points.data() + i,
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qMin(POLYLINE_SIZE + 1, m_points.size() - i));
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}
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}
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// Save the data against a potential replot requirement.
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m_replot.push_front(std::move(swide));
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update();
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}
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void CPlotter::drawDecodeLine(QColor const &color, int const ia, int const ib) {
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auto const x1 = xFromFreq(ia);
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auto const x2 = xFromFreq(ib);
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QPainter p(&m_WaterfallPixmap);
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p.setPen(color);
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p.drawLine(qMin(x1, x2), 4, qMax(x1, x2), 4);
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p.drawLine(qMin(x1, x2), 0, qMin(x1, x2), 9);
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p.drawLine(qMax(x1, x2), 0, qMax(x1, x2), 9);
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}
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void CPlotter::drawHorizontalLine(QColor const &color, int const x,
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int const width) {
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QPainter p(&m_WaterfallPixmap);
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p.setPen(color);
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p.drawLine(x, 0, width <= 0 ? m_w : x + width, 0);
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}
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void CPlotter::drawMetrics() {
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if (m_ScalePixmap.isNull())
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return;
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m_ScalePixmap.fill(Qt::white);
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QPainter p(&m_ScalePixmap);
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p.setPen(Qt::black);
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p.drawRect(0, 0, m_w, 30);
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auto const fSpan = m_w * m_freqPerPixel;
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auto const fpd = freqPerDiv(fSpan);
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float const ppdV = fpd / m_freqPerPixel;
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std::size_t const hdivs = fSpan / fpd + 1.9999f;
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int const fOffset = ((m_startFreq + fpd - 1) / fpd) * fpd;
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auto const xOffset = float(fOffset - m_startFreq) / fpd;
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std::size_t const nMajor = hdivs - 1;
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std::size_t const nMinor = fpd == 200 ? 4 : 5;
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float const ppdVM = ppdV / nMinor;
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float const ppdVL = ppdV / 2;
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// Draw ticks and labels.
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for (std::size_t iMajor = 0; iMajor < nMajor; iMajor++) {
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auto const rMajor = (xOffset + iMajor) * ppdV;
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auto const xMajor = static_cast<int>(rMajor);
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p.drawLine(xMajor, 18, xMajor, 30);
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for (std::size_t iMinor = 1; iMinor < nMinor; iMinor++) {
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auto const xMinor = static_cast<int>(rMajor + iMinor * ppdVM);
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p.drawLine(xMinor, 22, xMinor, 30);
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}
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if (xMajor > 70) {
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p.drawText(QRect(xMajor - static_cast<int>(ppdVL), 0,
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static_cast<int>(ppdV), 20),
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Qt::AlignCenter,
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QString::number(fOffset + iMajor * fpd));
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}
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}
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// Given a starting frequency and range to cover, return corresponding
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// X values for the sub-band.
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auto const bandX = [this](float const start, int const range) {
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return std::make_pair(xFromFreq(start), xFromFreq(start + range));
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};
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// Given a pair of X values, draw a band line, if visible.
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auto const drawBand = [this, &p](auto const &bandX) {
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auto const [x1, x2] = bandX;
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if (x1 <= m_w && x2 > 0) {
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p.drawLine(x1 + 1, 26, x2 - 2, 26);
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p.drawLine(x1 + 1, 28, x2 - 2, 28);
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}
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};
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// Colorize the JS8 sub-bands.
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p.setPen(QPen(BAND_EDGE, 3));
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drawBand(bandX(0.0f, 4000));
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p.setPen(QPen(BAND_WARN, 3));
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drawBand(bandX(500.0f, 2500));
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p.setPen(QPen(BAND_GOOD, 3));
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drawBand(bandX(1000.0f, 1500));
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// If we're in the 30 meter band, we'd rather that the WSPR sub-band not
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// get stomped on; draw an orange indicator in the scale to denote the
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// WSPR portion of the band.
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//
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// Note that given the way xfromFreq() works, we're always going to see
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// clamped X values here, either 0 or m_w, if the frequency is outside
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// of the range, so we're always going to draw. If the WSPR range is not
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// in the displayed range, the effect will be, given the pen size, that
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// an orange indicator will indicate in which direction the WSPR range
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// lies.
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if (in30MBand()) {
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auto const wspr = bandX(1.0e6f * (WSPR_START - m_dialFreq), WSPR_RANGE);
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auto font = QFont();
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font.setBold(true);
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font.setPointSize(10);
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p.setFont(font);
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p.setPen(QPen(BAND_WSPR, 3));
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drawBand(wspr);
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p.drawText(QRect(wspr.first, 0, wspr.second - wspr.first, 25),
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Qt::AlignHCenter | Qt::AlignBottom, "WSPR");
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}
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// Our spectrum might be of zero height, in which case our overlay pixmap
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// isn't going to be usable; proceed only if it's usable.
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if (!m_OverlayPixmap.isNull()) {
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QLinearGradient gradient(0, 0, 0, m_h2);
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gradient.setColorAt(1, Qt::black);
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gradient.setColorAt(0, Qt::darkBlue);
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QPainter p(&m_OverlayPixmap);
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p.setBrush(gradient);
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p.drawRect(0, 0, m_w, m_h2);
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p.setBrush(Qt::SolidPattern);
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p.setPen(QPen(Qt::darkGray, 1, Qt::DotLine));
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// Draw vertical grids.
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auto const x0 = static_cast<int>(
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fractionalPart((float)m_startFreq / fpd) * ppdV + 0.5f);
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for (std::size_t i = 1; i < hdivs; i++) {
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if (auto const x = static_cast<int>(i * ppdV) - x0;
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x >= 0 && x <= m_w) {
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p.drawLine(x, 0, x, m_h2);
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}
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}
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// Draw horizontal grids.
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float const ppdH = (float)m_h2 / VERT_DIVS;
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for (std::size_t i = 1; i < VERT_DIVS; i++) {
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auto const y = static_cast<int>(i * ppdH);
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p.drawLine(0, y, m_w, y);
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}
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}
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}
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// Draw the filter overlay pixmaps, if the filter is enabled and has a width
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// greater than zero. Note that we could be more clever here and ensure the
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// filter is actually visible prior to painting, but what we're doing here
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// is reasonably trivial, so probably not worth the effort.
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void CPlotter::drawFilter() {
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if (m_filterEnabled && m_filterWidth > 0 && !size().isEmpty()) {
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auto const filterPixmap =
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[height = size().height(),
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fill = QColor(0, 0, 0, std::clamp(m_filterOpacity, 0, 255)),
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dpr = devicePixelRatio()](int const width, int const lineX) {
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// Ending up with an unusable size here is expected, as in the
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// case where the combination of the filter center and width
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// shifts one or both ends of the filter out of the displayed
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// range. Thus, no matter what, we're going to return a pixmap
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// here, though it may be an empty one.
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if (auto const size = QSize(width, height); size.isEmpty()) {
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return QPixmap();
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} else {
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QPixmap pixmap = QPixmap(size * dpr);
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pixmap.setDevicePixelRatio(dpr);
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pixmap.fill(fill);
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QPainter p(&pixmap);
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p.setPen(Qt::yellow);
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p.drawLine(lineX, 1, lineX, height);
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return pixmap;
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}
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};
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auto const width = m_filterWidth / 2.0f;
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auto const start = xFromFreq(m_filterCenter - width);
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auto const end = xFromFreq(m_filterCenter + width);
|
|
|
|
m_FilterPixmap = {filterPixmap(start, start),
|
|
filterPixmap(size().width() - end, 0)};
|
|
}
|
|
}
|
|
|
|
// Draw the two dials, the first of which will be used to display the selected
|
|
// offset and bandwith, the second prospective offset and bandwidth. These are
|
|
// not reliant on anything but height, submode, and bins per pixel.
|
|
|
|
void CPlotter::drawDials() {
|
|
if (auto const height = size().height() - 30; height > 0) {
|
|
auto const width = static_cast<int>(
|
|
JS8::Submode::bandwidth(m_nSubMode) / m_freqPerPixel + 0.5f);
|
|
auto const dialPixmap = [size = QSize(width, height),
|
|
rect = QRect(1, 1, width - 2, height - 2),
|
|
dpr = devicePixelRatio()](
|
|
QColor const &color, QBrush const &brush) {
|
|
QPixmap pixmap = QPixmap(size * dpr);
|
|
pixmap.setDevicePixelRatio(dpr);
|
|
pixmap.fill(Qt::transparent);
|
|
|
|
QPainter p(&pixmap);
|
|
|
|
p.setBrush(brush);
|
|
p.setPen(QPen(QBrush(color), 2, Qt::SolidLine, Qt::SquareCap,
|
|
Qt::MiterJoin));
|
|
p.drawRect(rect);
|
|
|
|
return pixmap;
|
|
};
|
|
|
|
m_DialPixmap = {dialPixmap(Qt::red, QBrush(QColor(255, 255, 255, 75),
|
|
Qt::Dense4Pattern)),
|
|
dialPixmap(Qt::white, Qt::transparent)};
|
|
}
|
|
}
|
|
|
|
// Replot the waterfall display, using the data present in the replot
|
|
// buffer, if any.
|
|
|
|
void CPlotter::replot() {
|
|
if (m_WaterfallPixmap.isNull())
|
|
return;
|
|
|
|
// Whack anything currently in the waterfall pixmap; we must do this
|
|
// before attaching a painter.
|
|
|
|
m_WaterfallPixmap.fill(Qt::black);
|
|
|
|
// We need to consider that entries have been added to the replot
|
|
// buffer at a rate proportional to the display pixel ratio, i.e.,
|
|
// it deals in device pixels, not logical pixels, so we must deal
|
|
// with scaling in the y dimension for this to work out.
|
|
|
|
QPainter p(&m_WaterfallPixmap);
|
|
|
|
p.scale(1, 1 / m_WaterfallPixmap.devicePixelRatio());
|
|
|
|
// Our draw routine pushed entries to the front of the buffer, so we
|
|
// can iterate in forward order here, the Qt coordinate system having
|
|
// (0, 0) as the upper-left point.
|
|
|
|
auto y = 0;
|
|
|
|
for (auto &&v : m_replot) {
|
|
std::visit(
|
|
[ratio = m_WaterfallPixmap.devicePixelRatio(),
|
|
width = m_WaterfallPixmap.size().width(),
|
|
extra = p.fontMetrics().descent(), &y = std::as_const(y),
|
|
&colors = std::as_const(m_colors),
|
|
&scaler = std::as_const(m_scaler1D), &p](auto const &v) {
|
|
// Note that a monostate is constructed as the default when we
|
|
// resize but have no backing data. There is nothing to in that
|
|
// case; just data that we didn't have when we were resized.
|
|
|
|
using T = std::decay_t<decltype(v)>;
|
|
|
|
// Line drawing; draw the usual green line across the width of
|
|
// the pixmap, annotated by the text provided.
|
|
|
|
if constexpr (std::is_same_v<T, QString>) {
|
|
p.setPen(Qt::white);
|
|
p.save();
|
|
p.scale(1, ratio);
|
|
p.drawText(5, y / ratio - extra, v);
|
|
p.restore();
|
|
p.setPen(Qt::green);
|
|
p.drawLine(0, y, width, y);
|
|
}
|
|
|
|
// Standard waterfall data display; run through the vector of
|
|
// data and color each corresponding point in the pixmap
|
|
// appropriately.
|
|
|
|
else if constexpr (std::is_same_v<T, WF::SWide>) {
|
|
auto const end =
|
|
std::min(width, static_cast<int>(v.size()));
|
|
|
|
for (auto x = 0; x < end; ++x) {
|
|
p.setPen(colors[scaler(v[x])]);
|
|
p.drawPoint(x, y);
|
|
}
|
|
}
|
|
},
|
|
v);
|
|
|
|
y++;
|
|
}
|
|
|
|
// The waterfall pixmap should now look as it did before, but with the
|
|
// current zero, gain, and color palette applied; schedule a repaint.
|
|
|
|
update();
|
|
}
|
|
|
|
// Called (indirectly, debounced) from our resize event handler and from
|
|
// setPercent2DScreen() after a change to the 2D screen percentage.
|
|
|
|
void CPlotter::resize() {
|
|
if (size().isValid()) {
|
|
auto const makePixmap = [dpr = devicePixelRatio()](QSize const &size,
|
|
QColor const &fill) {
|
|
auto pixmap = QPixmap(size * dpr);
|
|
|
|
pixmap.setDevicePixelRatio(dpr);
|
|
pixmap.fill(fill);
|
|
|
|
return pixmap;
|
|
};
|
|
|
|
m_w = size().width();
|
|
m_h2 = m_percent2D * (size().height() - 30) / 100.0;
|
|
m_h1 = size().height() - m_h2;
|
|
|
|
// We want our 3 main pixmaps sized to occupy our entire height,
|
|
// and to be completely filled with an opaque color, since we're
|
|
// going to take the opaque paint even optimization path. If this
|
|
// is a high-DPI display, scale the pixmaps to avoid text looking
|
|
// pixelated.
|
|
|
|
m_ScalePixmap = makePixmap({m_w, 30}, Qt::white);
|
|
m_WaterfallPixmap = makePixmap({m_w, m_h1}, Qt::black);
|
|
m_OverlayPixmap = makePixmap({m_w, m_h2}, Qt::black);
|
|
|
|
// The replot circular buffer should have capacity to hold the full
|
|
// height of the waterfall pixmap, in device, not logical, pixels.
|
|
// Since our variant lists std::monostate as the first alternative,
|
|
// if we get larger here, the added items will be constructed using
|
|
// std::monostate as the alternative.
|
|
|
|
m_replot.resize(m_WaterfallPixmap.size().height());
|
|
|
|
// Ensure the 2D scaler is working with the current spectrum height.
|
|
|
|
m_scaler2D.rescale();
|
|
|
|
// The dials, filter, scale and overlay pixmaps don't depend on
|
|
// inbound data, so we can draw them now.
|
|
|
|
drawDials();
|
|
drawFilter();
|
|
drawMetrics();
|
|
|
|
// The overlay pixmap acts as a prototype for the spectrum pixmap;
|
|
// each time we draw the spectrum, we do so by first making a copy
|
|
// of the overlay, then drawing the spectrum line into it.
|
|
|
|
m_SpectrumPixmap = m_OverlayPixmap.copy();
|
|
|
|
replot();
|
|
}
|
|
}
|
|
|
|
// If the overlay pixmap is null, then we definitely are not going to
|
|
// draw the spectrum. If it's non-null, then our need to draw depends
|
|
// on what the spectrum is displaying and the state.
|
|
|
|
bool CPlotter::shouldDrawSpectrum(WF::State const state) const {
|
|
if (m_OverlayPixmap.isNull())
|
|
return false;
|
|
|
|
return m_spectrum == Spectrum::Current ? state.testFlag(WF::Sink::Current)
|
|
: state.testFlag(WF::Sink::Summary);
|
|
}
|
|
|
|
bool CPlotter::in30MBand() const {
|
|
return (m_dialFreq >= BAND_30M_START && m_dialFreq <= BAND_30M_END);
|
|
}
|
|
|
|
int CPlotter::xFromFreq(float const f) const {
|
|
return std::clamp(
|
|
static_cast<int>((f - m_startFreq) / m_freqPerPixel + 0.5f), 0, m_w);
|
|
}
|
|
|
|
float CPlotter::freqFromX(int const x) const {
|
|
return m_startFreq + x * m_freqPerPixel;
|
|
}
|
|
|
|
void CPlotter::leaveEvent(QEvent *event) {
|
|
m_lastMouseX = -1;
|
|
event->ignore();
|
|
}
|
|
|
|
void CPlotter::wheelEvent(QWheelEvent *event) {
|
|
auto const y = event->angleDelta().y();
|
|
|
|
if (auto const d = ((y > 0) - (y < 0))) {
|
|
Q_EMIT changeFreq(event->modifiers() & Qt::ControlModifier
|
|
? freq() + d
|
|
: freq() / 10 * 10 + d * 10);
|
|
} else {
|
|
event->ignore();
|
|
}
|
|
}
|
|
|
|
void CPlotter::mouseMoveEvent(QMouseEvent *event) {
|
|
m_lastMouseX = std::clamp(static_cast<int>(event->position().x()), 0, m_w);
|
|
|
|
update();
|
|
event->ignore();
|
|
|
|
QToolTip::showText(
|
|
event->globalPosition().toPoint(),
|
|
QString::number(static_cast<int>(freqFromX(m_lastMouseX))), this);
|
|
}
|
|
|
|
void CPlotter::mouseReleaseEvent(QMouseEvent *event) {
|
|
if (Qt::LeftButton == event->button()) {
|
|
Q_EMIT changeFreq(static_cast<int>(freqFromX(m_lastMouseX)));
|
|
} else {
|
|
event->ignore();
|
|
}
|
|
}
|
|
|
|
void CPlotter::setBinsPerPixel(int const binsPerPixel) {
|
|
if (m_binsPerPixel != binsPerPixel) {
|
|
m_binsPerPixel = std::max(1, binsPerPixel);
|
|
m_freqPerPixel = m_binsPerPixel * FFT_BIN_WIDTH;
|
|
m_scaler1D.rescale();
|
|
drawMetrics();
|
|
drawFilter();
|
|
drawDials();
|
|
update();
|
|
}
|
|
}
|
|
|
|
void CPlotter::setColors(Colors const &colors) {
|
|
if (m_colors != colors) {
|
|
m_colors = colors;
|
|
replot();
|
|
}
|
|
}
|
|
|
|
void CPlotter::setDialFreq(float const dialFreq) {
|
|
if (m_dialFreq != dialFreq) {
|
|
m_dialFreq = dialFreq;
|
|
drawMetrics();
|
|
update();
|
|
}
|
|
}
|
|
|
|
void CPlotter::setFilter(int const filterCenter, int const filterWidth) {
|
|
if (m_filterCenter != filterCenter || m_filterWidth != filterWidth) {
|
|
m_filterCenter = filterCenter;
|
|
m_filterWidth = filterWidth;
|
|
drawFilter();
|
|
update();
|
|
}
|
|
}
|
|
|
|
void CPlotter::setFilterEnabled(bool const filterEnabled) {
|
|
if (m_filterEnabled != filterEnabled) {
|
|
m_filterEnabled = filterEnabled;
|
|
drawFilter();
|
|
update();
|
|
}
|
|
}
|
|
|
|
void CPlotter::setFilterOpacity(int const filterOpacity) {
|
|
if (m_filterOpacity != filterOpacity) {
|
|
m_filterOpacity = filterOpacity;
|
|
drawFilter();
|
|
update();
|
|
}
|
|
}
|
|
|
|
void CPlotter::setFreq(int const freq) {
|
|
if (m_freq != freq) {
|
|
m_freq = freq;
|
|
drawMetrics();
|
|
update();
|
|
}
|
|
}
|
|
|
|
void CPlotter::setPercent2D(int percent2D) {
|
|
if (m_percent2D != percent2D) {
|
|
m_percent2D = percent2D;
|
|
resize();
|
|
update();
|
|
}
|
|
}
|
|
|
|
void CPlotter::setPlotGain(int const plotGain) {
|
|
if (m_scaler1D.gain() != plotGain) {
|
|
m_scaler1D.setGain(plotGain);
|
|
m_replotTimer->start();
|
|
}
|
|
}
|
|
|
|
void CPlotter::setPlotZero(int const plotZero) {
|
|
if (m_scaler1D.zero() != plotZero) {
|
|
m_scaler1D.setZero(plotZero);
|
|
m_replotTimer->start();
|
|
}
|
|
}
|
|
|
|
void CPlotter::setStartFreq(int const startFreq) {
|
|
if (m_startFreq != startFreq) {
|
|
m_startFreq = startFreq;
|
|
drawMetrics();
|
|
drawFilter();
|
|
update();
|
|
}
|
|
}
|
|
|
|
void CPlotter::setSubMode(int const nSubMode) {
|
|
if (m_nSubMode != nSubMode) {
|
|
m_nSubMode = nSubMode;
|
|
drawDials();
|
|
update();
|
|
}
|
|
}
|
|
|
|
void CPlotter::setWaterfallAvg(int const waterfallAvg) {
|
|
if (m_waterfallAvg != waterfallAvg) {
|
|
m_waterfallAvg = waterfallAvg;
|
|
m_scaler1D.rescale();
|
|
}
|
|
}
|
|
|
|
/******************************************************************************/
|