js8call/WF.cpp
2024-11-26 07:16:14 -08:00

506 lines
15 KiB
C++

#include "WF.hpp"
#include <algorithm>
#include <iterator>
#include <memory>
#include <tuple>
#include <utility>
#include <vector>
#include <vendor/Eigen/Dense>
#include <QMetaType>
#include <QObject>
#include <QFile>
#include <QTextStream>
#include <QString>
#include <QDialog>
#include <QTableWidget>
#include <QTableWidgetItem>
#include <QColorDialog>
#include <QColor>
#include <QBrush>
#include <QPoint>
#include <QMenu>
#include <QAction>
#include <QPushButton>
#include <QStandardPaths>
#include <QFileDialog>
#include <QFile>
#include <QTextStream>
#include <QDebug>
#include "qt_helpers.hpp"
#include "ui_wf_palette_design_dialog.h"
/******************************************************************************/
// Flatten Constants
/******************************************************************************/
namespace
{
constexpr auto FLATTEN_DEGREE = 5;
constexpr auto FLATTEN_POINTS = 10;
constexpr auto FLATTEN_BASE = 10;
}
/******************************************************************************/
// Private Implementation
/******************************************************************************/
namespace
{
int constexpr points {256};
using Colours = WF::Palette::Colours;
// ensure that palette colours are useable for interpolation
Colours make_valid (Colours colours)
{
if (colours.size () < 2)
{
// allow single element by starting at black
colours.prepend (QColor {0, 0, 0});
}
if (1 == colours.size ())
{
// allow empty list by using black to white
colours.append (QColor {255,255,255});
}
if (colours.size () > points)
{
throw_qstring (QObject::tr ("Too many colours in palette."));
}
return colours;
}
// load palette colours from a file
Colours load_palette (QString const& file_name)
{
Colours colours;
QFile file {file_name};
if (file.open (QIODevice::ReadOnly))
{
unsigned count {0};
QTextStream in (&file);
int line_counter {0};
while (!in.atEnd ())
{
auto line = in.readLine();
++line_counter;
if (++count >= points)
{
throw_qstring (QObject::tr ("Error reading waterfall palette file \"%1:%2\" too many colors.")
.arg (file.fileName ()).arg (line_counter));
}
auto items = line.split (';');
if (items.size () != 3)
{
throw_qstring (QObject::tr ("Error reading waterfall palette file \"%1:%2\" invalid triplet.")
.arg (file.fileName ()).arg (line_counter));
}
bool r_ok, g_ok, b_ok;
auto r = items[0].toInt (&r_ok);
auto g = items[1].toInt (&g_ok);
auto b = items[2].toInt (&b_ok);
if (!r_ok || !g_ok || !b_ok
|| r < 0 || r > 255
|| g < 0 || g > 255
|| b < 0 || b > 255)
{
throw_qstring (QObject::tr ("Error reading waterfall palette file \"%1:%2\" invalid color.")
.arg (file.fileName ()).arg (line_counter));
}
colours.append (QColor {r, g, b});
}
}
else
{
throw_qstring (QObject::tr ("Error opening waterfall palette file \"%1\": %2.").arg (file.fileName ()).arg (file.errorString ()));
}
return colours;
}
// GUI to design and manage waterfall palettes
class Designer
: public QDialog
{
Q_OBJECT;
public:
explicit Designer (Colours const& current, QWidget * parent = nullptr)
: QDialog {parent}
, colours_ {current}
{
ui_.setupUi (this);
// context menu actions
auto import_button = ui_.button_box->addButton ("&Import...", QDialogButtonBox::ActionRole);
connect (import_button, &QPushButton::clicked, this, &Designer::import_palette);
auto export_button = ui_.button_box->addButton ("&Export...", QDialogButtonBox::ActionRole);
connect (export_button, &QPushButton::clicked, this, &Designer::export_palette);
// hookup the context menu handler
connect (ui_.colour_table_widget, &QWidget::customContextMenuRequested, this, &Designer::context_menu);
load_table ();
}
void load_table ()
{
// load the table items
ui_.colour_table_widget->clear ();
ui_.colour_table_widget->setRowCount (colours_.size ());
for (int i {0}; i < colours_.size (); ++i)
{
insert_item (i);
}
}
Colours colours () const
{
return colours_;
}
// invoke the colour editor
Q_SLOT void on_colour_table_widget_itemDoubleClicked (QTableWidgetItem * item)
{
auto new_colour = QColorDialog::getColor (item->background ().color (), this);
if (new_colour.isValid ())
{
item->setBackground (QBrush {new_colour});
colours_[item->row ()] = new_colour;
}
}
private:
void insert_item (int row)
{
std::unique_ptr<QTableWidgetItem> item {new QTableWidgetItem {""}};
item->setBackground (QBrush {colours_[row]});
item->setFlags (Qt::ItemIsEnabled);
ui_.colour_table_widget->setItem (row, 0, item.release ());
}
void insert_new_item (int row, QColor const& default_colour)
{
// use the prior row colour as default if available
auto new_colour = QColorDialog::getColor (row > 0 ? colours_[row - 1] : default_colour, this);
if (new_colour.isValid ())
{
ui_.colour_table_widget->insertRow (row);
colours_.insert (row, new_colour);
insert_item (row);
}
}
void context_menu (QPoint const& p)
{
context_menu_.clear ();
if (ui_.colour_table_widget->itemAt (p))
{
auto delete_action = context_menu_.addAction (tr ("&Delete"));
connect (delete_action, &QAction::triggered, [this] ()
{
auto row = ui_.colour_table_widget->currentRow ();
ui_.colour_table_widget->removeRow (row);
colours_.removeAt (row);
});
}
auto insert_action = context_menu_.addAction (tr ("&Insert ..."));
connect (insert_action, &QAction::triggered, [this] ()
{
auto item = ui_.colour_table_widget->itemAt (menu_pos_);
int row = item ? item->row () : colours_.size ();
insert_new_item (row, QColor {0, 0, 0});
});
auto insert_after_action = context_menu_.addAction (tr ("Insert &after ..."));
connect (insert_after_action, &QAction::triggered, [this] ()
{
auto item = ui_.colour_table_widget->itemAt (menu_pos_);
int row = item ? item->row () + 1 : colours_.size ();
insert_new_item( row, QColor {255, 255, 255});
});
menu_pos_ = p; // save for context menu action handlers
context_menu_.popup (ui_.colour_table_widget->mapToGlobal (p));
}
void import_palette ()
{
auto docs = QStandardPaths::writableLocation (QStandardPaths::DocumentsLocation);
auto file_name = QFileDialog::getOpenFileName (this, tr ("Import Palette"), docs, tr ("Palettes (*.pal)"));
if (!file_name.isEmpty ())
{
colours_ = load_palette (file_name);
load_table ();
}
}
void export_palette ()
{
auto docs = QStandardPaths::writableLocation (QStandardPaths::DocumentsLocation);
auto file_name = QFileDialog::getSaveFileName (this, tr ("Export Palette"), docs, tr ("Palettes (*.pal)"));
if (!file_name.isEmpty ())
{
if (!QFile::exists (file_name) && !file_name.contains ('.'))
{
file_name += ".pal";
}
QFile file {file_name};
if (file.open (QFile::WriteOnly | QFile::Truncate | QFile::Text))
{
QTextStream stream {&file};
Q_FOREACH (auto colour, colours_)
{
stream << colour.red () << ';' << colour.green () << ';' << colour.blue () << Qt::endl;
}
}
else
{
throw_qstring (QObject::tr ("Error writing waterfall palette file \"%1\": %2.").arg (file.fileName ()).arg (file.errorString ()));
}
}
}
Ui::wf_palette_design_dialog ui_;
Colours colours_;
QMenu context_menu_;
QPoint menu_pos_;
};
}
#include "WF.moc"
/******************************************************************************/
// Private Implementation - Flatten
/******************************************************************************/
namespace WF
{
namespace
{
// Given a pair of random access iterators defining a range, return the
// element at the flatten base percentile in the range, if it was sorted.
// The range will not be modified.
//
// This is largely the same function as the Fortran pctile() subroutine,
// but using std::nth_element in lieu of shell short; same space, better
// time complexity.
template <typename RandomIt>
auto
base(RandomIt first,
RandomIt last)
{
static_assert(FLATTEN_BASE >= 0 &&
FLATTEN_BASE <= 100);
using ValueType = typename std::iterator_traits<RandomIt>::value_type;
// Make a copy of the range.
std::vector<ValueType> data(first, last);
// Calculate the nth index corresponding to the desired base percentile.
auto const n = data.size() * FLATTEN_BASE / 100;
// Rearrange the elements in data such that the nth element is in its
// correct position.
std::nth_element(data.begin(), data.begin() + n, data.end());
// Return the nth element (percentile value).
return data[n];
}
// Polynomial evaluation using Estrin's method, loop is unrolled at
// compile time; a compiler should emit SIMD instructions from what
// it sees here.
template <Eigen::Index... I>
inline auto
evaluate(Eigen::VectorXd const & a,
std::size_t const i, std::integer_sequence<Eigen::Index, I...>)
{
auto baseline = 0.0;
auto exponent = 1.0;
((baseline += (a[I * 2] + a[I * 2 + 1] * i) * exponent, exponent *= i * i), ...);
return baseline;
}
template <int Degree = FLATTEN_DEGREE>
inline auto
evaluate(Eigen::VectorXd const & a,
std::size_t const i)
{
static_assert(Degree & 1, "Degree must be odd.");
return static_cast<float>(evaluate(a, i, std::make_integer_sequence<Eigen::Index, (Degree + 1) / 2>{}));
}
}
class Flatten::Impl
{
public:
// Performing the same function, in spirit, as the Fortran flat4()
// subroutine; i.e., flattening the spectrum via subtraction of a
// polynomial-fitted baseline.
void
operator()(float * const data,
std::size_t const size)
{
// Collect lower envelope points; obtain interpolants via Chebyshev
// node computation in order to as much as possible, reduce Runge's
// phenomenon oscillation.
auto const span = size / (2 * FLATTEN_POINTS);
for (Eigen::Index i = 0; i < FLATTEN_POINTS; ++i)
{
auto const node = 0.5 * size *
(1.0 - std::cos(M_PI * (2.0 * i + 1) /
(2.0 * FLATTEN_POINTS)));
points(i, 0) = node;
points(i, 1) = base(data + std::min(std::size_t{0}, static_cast<int>(round(node)) - span),
data + std::min(size, static_cast<int>(round(node)) + span));
}
// Extract x and y values from points, prepare Vandermonde matrix
// and target vector.
Eigen::VectorXd x = points.col(0);
Eigen::VectorXd y = points.col(1);
Eigen::MatrixXd A(FLATTEN_POINTS,
FLATTEN_DEGREE + 1);
// Initialize the first column of the Vandermonde matrix with
// 1 (x^0); fill remaining columns using cwiseProduct.
A.col(0).setOnes();
for (Eigen::Index i = 1; i < A.cols(); ++i)
{
A.col(i) = A.col(i - 1).cwiseProduct(x);
}
// Solve the least squares problem for polynomial coefficients.
Eigen::VectorXd a = A.colPivHouseholderQr().solve(y);
// Evaluate the polynomial and subtract the baseline.
for (std::size_t i = 0; i < size; ++i) data[i] -= evaluate(a, i);
}
private:
Eigen::Matrix<double, FLATTEN_POINTS, 2> points;
};
}
/******************************************************************************/
// Public Implementation - Flatten
/******************************************************************************/
namespace WF
{
Flatten::Flatten(bool const flatten)
: m_impl(flatten ? std::make_unique<Impl>() : nullptr)
{}
Flatten::~Flatten() = default;
void
Flatten::operator()(bool const flatten)
{
m_impl.reset(flatten ? new Impl() : nullptr);
}
void
Flatten::operator()(float * const data,
std::size_t const size)
{
if (m_impl) (*m_impl)(data, size);
}
}
/******************************************************************************/
// Public Implementation - Palette
/******************************************************************************/
namespace WF
{
Palette::Palette (QString const& file_path)
: colours_ {load_palette (file_path)}
{
}
Palette::Palette (Colours const& colour_list)
: colours_ {colour_list}
{
}
// generate an array of colours suitable for the waterfall plotter
QVector<QColor> Palette::interpolate () const
{
Colours colours {make_valid (colours_)};
QVector<QColor> result;
result.reserve (points);
// do a linear-ish gradient between each supplied colour point
auto interval = qreal (points) / (colours.size () - 1);
for (int i {0}; i < points; ++i)
{
int prior = i / interval;
if (prior >= (colours.size () - 1))
{
--prior;
}
auto next = prior + 1;
if (next >= colours.size ())
{
--next;
}
// qDebug () << "Palette::interpolate: prior:" << prior << "total:" << colours.size ();
auto increment = i - qreal (interval) * prior;
qreal r {colours[prior].redF () + (increment * (colours[next].redF () - colours[prior].redF ()))/interval};
qreal g {colours[prior].greenF () + (increment * (colours[next].greenF () - colours[prior].greenF ()))/interval};
qreal b {colours[prior].blueF () + (increment * (colours[next].blueF () - colours[prior].blueF ()))/interval};
result.append (QColor::fromRgbF (r, g, b));
// qDebug () << "Palette colour[" << (result.size () - 1) << "] =" << result[result.size () - 1] << "from: r:" << r << "g:" << g << "b:" << b;
}
return result;
}
// invoke the palette designer
bool Palette::design ()
{
if (auto designer = Designer{colours_};
designer.exec() == QDialog::Accepted)
{
colours_ = designer.colours ();
return true;
}
return false;
}
}
/******************************************************************************/