js8call/soundout.cpp
Allan Bazinet fe55122c08 Formatting
2024-09-09 10:10:47 -07:00

203 lines
4.3 KiB
C++

#include "soundout.h"
#include <QDateTime>
#include <QAudioOutput>
#include <QSysInfo>
#include <qmath.h>
#include <QDebug>
#include "moc_soundout.cpp"
bool SoundOutput::checkStream () const
{
bool result {false};
Q_ASSERT_X (m_stream, "SoundOutput", "programming error");
if (m_stream) {
switch (m_stream->error ())
{
case QAudio::OpenError:
Q_EMIT error (tr ("An error opening the audio output device has occurred."));
break;
case QAudio::IOError:
Q_EMIT error (tr ("An error occurred during write to the audio output device."));
break;
case QAudio::UnderrunError:
Q_EMIT error (tr ("Audio data not being fed to the audio output device fast enough."));
break;
case QAudio::FatalError:
Q_EMIT error (tr ("Non-recoverable error, audio output device not usable at this time."));
break;
case QAudio::NoError:
result = true;
break;
}
}
return result;
}
void SoundOutput::setFormat (QAudioDevice const &device, unsigned channels, unsigned msBuffered){
Q_ASSERT (0 < channels && channels < 3);
QAudioFormat format(device.preferredFormat());
format.setChannelCount(channels);
format.setSampleRate (48000);
format.setSampleFormat(QAudioFormat::Int16);
setDeviceFormat(device, format, msBuffered);
}
void SoundOutput::setDeviceFormat (QAudioDevice const &device, QAudioFormat const &format, unsigned msBuffered)
{
if (!format.isValid())
{
Q_EMIT error (tr ("Requested output audio format is not valid."));
}
if (!device.isFormatSupported(format))
{
Q_EMIT error (tr ("Requested output audio format is not supported on device."));
}
m_device = device;
m_format = format;
m_msBuffered = msBuffered;
}
void SoundOutput::restart (QIODevice * source)
{
if (!m_device.isNull())
{
m_stream.reset(new QAudioSink(m_device, m_format));
qDebug () << "SoundOutput::restart Selected audio output format:" << m_stream -> format();
checkStream ();
m_stream->setVolume (m_volume);
m_error = false;
connect (m_stream.data(), &QAudioSink::stateChanged, this, &SoundOutput::handleStateChanged);
}
if (!m_stream)
{
if (!m_error)
{
m_error = true; // only signal error once
Q_EMIT error (tr ("No audio output device configured."));
}
return;
}
else
{
m_error = false;
}
// we have to set this before every start on the stream because the
// Windows implementation seems to forget the buffer size after a
// stop.
if (m_msBuffered > 0)
{
m_stream->setBufferSize(m_stream->format().bytesForDuration(m_msBuffered));
}
m_stream->start (source);
}
void SoundOutput::suspend ()
{
if (m_stream && QAudio::ActiveState == m_stream->state ())
{
m_stream->suspend ();
checkStream ();
}
}
void SoundOutput::resume ()
{
if (m_stream && QAudio::SuspendedState == m_stream->state ())
{
m_stream->resume ();
checkStream ();
}
}
void SoundOutput::reset ()
{
if (m_stream)
{
m_stream->reset ();
checkStream ();
}
}
void SoundOutput::stop ()
{
if (m_stream)
{
m_stream->reset ();
m_stream->stop ();
}
//m_stream.reset (); // XXX in WSJTX, seems like a bug, will assert after stop checks
}
qreal SoundOutput::attenuation () const
{
return -(20. * qLn (m_volume) / qLn (10.));
}
QAudioFormat SoundOutput::format() const{
return m_format;
}
void SoundOutput::setAttenuation (qreal a)
{
Q_ASSERT (0. <= a && a <= 999.);
m_volume = qPow(10.0, -a/20.0);
// qDebug () << "SoundOut: attn = " << a << ", vol = " << m_volume;
if (m_stream)
{
m_stream->setVolume (m_volume);
}
}
void SoundOutput::resetAttenuation ()
{
m_volume = 1.;
if (m_stream)
{
m_stream->setVolume (m_volume);
}
}
void SoundOutput::handleStateChanged (QAudio::State newState) const
{
switch (newState)
{
case QAudio::IdleState:
Q_EMIT status (tr ("Idle"));
break;
case QAudio::ActiveState:
Q_EMIT status (tr ("Sending"));
break;
case QAudio::SuspendedState:
Q_EMIT status (tr ("Suspended"));
break;
case QAudio::StoppedState:
if (!checkStream ())
{
Q_EMIT status (tr ("Error"));
}
else
{
Q_EMIT status (tr ("Stopped"));
}
break;
}
}