js8call/JS8_Main/MessageClient.h
2026-01-18 19:19:15 -06:00

56 lines
1.5 KiB
C++

#ifndef MESSAGE_CLIENT_HPP__
#define MESSAGE_CLIENT_HPP__
#include "JS8_Include/pimpl_h.h"
#include "Message.h"
#include "Radio.h"
#include <QByteArray>
#include <QHostAddress>
#include <QObject>
#include <QString>
//
// MessageClient - Manage messages sent and replies received from a
// matching server (MessageServer) at the other end of
// the wire
//
//
// Each outgoing message type is a Qt slot
//
class MessageClient : public QObject {
Q_OBJECT
public:
// instantiate and initiate a host lookup on the server;
// messages will be queued until a server host lookup is complete
MessageClient(QString const &server_name, quint16 server_port,
QObject *parent = nullptr);
// query server details
QHostAddress server_host() const;
quint16 server_port() const;
// initiate a new server host lookup or is the server name is empty
// the sending of messages is disabled
Q_SLOT void set_server_name(QString const &server_name = {});
// change the server port messages are sent to
Q_SLOT void set_server_port(quint16 server_port = 0u);
// this slot is used to send an arbitrary message
Q_SLOT void send(Message const &message);
// this signal is emitted when a message is received
Q_SIGNAL void message(Message const &message);
// this signal is emitted when network errors occur or if a host
// lookup fails
Q_SIGNAL void error(QString const &) const;
private:
class impl;
pimpl<impl> m_;
};
#endif