Aang23
42471fa906
MSU-MR Telemetry parser on LRPT/HRPT. Projection fixes
2024-04-07 11:40:34 +02:00
Jamie Vital
b04dc69e8a
Several projection fixes
...
- Proper alpha blending when merging layers in overlay mode to avoid black edges
- Also use alpha blending in OverlayHandler with text to, again, avoid black edges
- Use premultiplied alpha when bilinear sampling to, you guessed it, avoid black edges
- When adding layers to projection, add them to the top. Shockingly, this has nothing to do with black edges.
- Fix incorrect progress bar displaying progress in projection layers UI
2024-04-05 23:02:15 -04:00
Aang23
457c6b2b61
Oops
2024-03-03 20:09:19 +01:00
Aang23
c09ae66139
Projections use bilinear everywhere
2024-03-03 20:01:44 +01:00
Aang23
d7a67bd930
Projections with transparency
2023-11-07 14:44:21 +01:00
Aang23
a59b1cf36c
Missed one
2023-10-16 18:07:48 +02:00
Aang23
3324ad9069
(Hopefully) fix GPU kernels for older Intel compilers
2023-10-16 18:05:53 +02:00
Aang23
1f21641f3a
Try to fix intel iGPU issues
2023-10-16 17:31:00 +02:00
Aang23
adcb68fcf7
Good progress on improving the TPS algos
2023-09-28 22:57:22 +02:00
ZbychuButItWasTaken
fbac69b741
opencl support for azeq
2023-01-29 20:21:11 +01:00
Aang23
d4f9ff8da1
GPU Correlation
2022-12-22 17:36:57 +01:00
Aang23
8bf8cfb6e0
Projections : RGBA to fix a bug
2022-09-23 20:46:41 +02:00
Aang23
cf17b28987
Mercator => Equ on GPU
2022-09-14 00:22:13 +02:00
Aang23
acaf1f9669
Cleanup Stereo OpenCL kernel
2022-09-13 18:21:12 +02:00
Aang23
5c6e8fd2bb
Oops, doubles
2022-09-12 13:03:31 +02:00
Aang23
09281872da
GEOS to Equ on GPU
2022-09-12 13:02:51 +02:00
Aang23
808a2f7b76
GPU Tpers reprojection
2022-09-12 11:58:25 +02:00
Aang23
74cd88e209
GPU Stereo reprojection
2022-09-12 02:23:48 +02:00
Aang23
59d1b849cb
Cleanup warping stuff
2022-04-22 14:19:29 +02:00
Aang23
cf8c978648
Preserve OpenCL address spaces
2022-04-21 17:08:50 +02:00
Aang23
9f4de23dec
FP32 and FP64 kernerls
2022-04-21 16:10:00 +02:00
Aang23
7e7c17b9a2
Move kernel to resources
2022-04-21 13:49:37 +02:00