#pragma once #include "dll_export.h" #include "imgui/imgui.h" #include SATDUMP_DLL extern float ui_scale; // UI Scaling factor, for DPI scaling SATDUMP_DLL extern int demod_constellation_size; // Demodulator constellation size namespace style { struct Theme { std::string font = "Roboto-Medium"; float font_size = 16.0f; ImColor red; ImColor green; ImColor blue; ImColor yellow; ImColor orange; ImColor cyan; ImColor fuchsia; ImColor magenta; ImColor lavender; ImColor light_green; ImColor light_cyan; ImColor constellation; ImColor plot_bg; ImColor fft_graduations; ImColor widget_bg; ImColor frame_bg; ImColor notification_bg; ImColor overlay_bg; ImColor freq_highlight; ImColor treeview_icon; }; SATDUMP_DLL extern Theme theme; SATDUMP_DLL extern ImFont *baseFont; SATDUMP_DLL extern ImFont *bigFont; // SATDUMP_DLL extern ImFont *hugeFont; void setStyle(); void beginDisabled(); void endDisabled(); void setFonts(float dpi_scaling); float macos_framebuffer_scale(); }