#include "float_to_char.h" #include "dsp/block.h" #include namespace satdump { namespace ndsp { FloatToCharBlock::FloatToCharBlock() : BlockSimple("float_to_char_fh", {{"in", DSP_SAMPLE_TYPE_F32}}, {{"out", DSP_SAMPLE_TYPE_S8}}) {} FloatToCharBlock::~FloatToCharBlock() {} uint32_t FloatToCharBlock::process(float *input, uint32_t nsamples, int8_t *output) { volk_32f_s32f_convert_8i(output, input, scale, nsamples); return nsamples; } } // namespace ndsp } // namespace satdump