#pragma once #include #include #include "imgui/imgui_impl_glfw.h" #include "imgui/imgui.h" #include "imgui/imgui_impl_opengl3.h" #include "core/backend.h" #include "gl.h" float funcDeviceScale(); void funcRebuildFonts(); void funcSetMousePos(int x, int y); std::pair funcBeginFrame(); void funcEndFrame(); void funcSetIcon(uint8_t *image, int w, int h); void bindBackendFunctions();