#include "image_utils.h" namespace image { image::Image blend_images(image::Image &img1, image::Image &img2) { size_t width = std::min(img1.width(), img2.width()); size_t height = std::min(img1.height(), img2.height()); image::Image img_b(width, height, img1.channels()); bool are_rgba = img1.channels() == 4 && img2.channels() == 4; for (int c = 0; c < img1.channels(); c++) { if (are_rgba) { for (size_t i = 0; i < height * width; i++) { if (img1.channel(3)[i] == 0) { img_b.channel(c)[i] = img2.channel(c)[i]; img_b.channel(3)[i] = 65535; } else if (img2.channel(3)[i] == 0) { img_b.channel(c)[i] = img1.channel(c)[i]; img_b.channel(3)[i] = 65535; } else { img_b.channel(c)[i] = c == 3 ? 65535 : ((size_t(img1.channel(c)[i]) + size_t(img2.channel(c)[i])) / 2); img_b.channel(3)[i] = 65535; } } } else { for (size_t i = 0; i < height * width; i++) { if ((img1.channels() == 3 ? (uint64_t)img1.channel(0)[i] + (uint64_t)img1.channel(1)[i] + (uint64_t)img1.channel(2)[i] : img1.channel(c)[i]) == 0) img_b.channel(c)[i] = img2.channel(c)[i]; else if ((img2.channels() == 3 ? (uint64_t)img2.channel(0)[i] + (uint64_t)img2.channel(1)[i] + (uint64_t)img2.channel(2)[i] : img2.channel(c)[i]) == 0) img_b.channel(c)[i] = img1.channel(c)[i]; else img_b.channel(c)[i] = (size_t(img1.channel(c)[i]) + size_t(img2.channel(c)[i])) / 2; } } } return img_b; } image::Image merge_images_opacity(image::Image &img1, image::Image &img2, float op) { const size_t width = std::min(img1.width(), img2.width()); const size_t height = std::min(img1.height(), img2.height()); const int64_t size = width * height; const int channels_1 = img1.channels(); const int channels_2 = img2.channels(); const int color_channels = std::min(3, channels_1); image::Image ret(width, height, channels_1); #pragma omp parallel for for (int64_t i = 0; i < size; i++) { float alpha_1 = channels_1 == 4 ? (float)img1.channel(3)[i] / 65535.0f : 1.0f; float alpha_2 = (channels_2 == 4 ? (float)img2.channel(3)[i] / 65535.0f : 1.0f) * op; float ret_alpha = alpha_2 + alpha_1 * (1.0f - alpha_2); for (int j = 0; j < color_channels; j++) ret.channel(j)[i] = ((alpha_2 * ((float)img2.channel(j)[i] / 65535.0f) + alpha_1 * ((float)img1.channel(j)[i] / 65535.0f) * (1.0f - alpha_2)) / ret_alpha) * 65535.0f; if (channels_1 == 4) ret.channel(3)[i] = ret_alpha * 65535.0f; else for (int j = 0; j < color_channels; j++) ret.channel(j)[i] = (float)ret.channel(j)[i] * ret_alpha; } return ret; } }