#include "manchester.h" // G. E. Thomas Manchester decoder uint8_t manchester_decode(uint8_t partOne, uint8_t partTwo) { uint8_t data = 0x00; uint8_t temp = 0x00; uint8_t bitCount = 0, bitOneCount = 0, bitTwoCount = 0, bitByOneCount = 1, bitByTwoCount = 1, firstHalfCount = 0; while (bitCount != 8) { if (firstHalfCount <= 6) { temp |= ((partOne >> (bitOneCount + bitByOneCount)) & 0x01); if (temp == 0x01) { data |= (temp << bitCount); } if (temp == 0x00) { data |= (temp << bitCount); } bitCount++; bitOneCount++; bitByOneCount++; } else { temp |= ((partTwo >> (bitTwoCount + bitByTwoCount)) & 0x01); if (temp == 0x01) { data |= (temp << bitCount); } if (temp == 0x00) { data |= (temp << bitCount); } bitCount++; bitTwoCount++; bitByTwoCount++; } firstHalfCount = firstHalfCount + 2; temp = 0x00; } return data; } int manchesterDecoder(uint8_t *in, int length, uint8_t *out) { for (int i = 0; i < length; i += 2) { out[i / 2] = manchester_decode(in[i + 1], in[i]); } return length / 2; }