#include "wav.h" #include #include #include namespace wav { WavHeader parseHeaderFromFileWav(std::string file) { WavHeader header; memset(&header, 0, sizeof(header)); if (std::filesystem::exists(file)) { std::ifstream file_stream(file, std::ios::binary); file_stream.read((char *)&header, sizeof(header)); file_stream.close(); } return header; } RF64Header parseHeaderFromFileRF64(std::string file) { RF64Header header; memset(&header, 0, sizeof(header)); if (std::filesystem::exists(file)) { std::ifstream file_stream(file, std::ios::binary); file_stream.read((char *)&header, sizeof(header)); file_stream.close(); } return header; } bool isValidWav(WavHeader header) { return std::string(&header.RIFF[0], &header.RIFF[4]) == "RIFF"; } bool isValidRF64(WavHeader header) { return std::string(&header.RIFF[0], &header.RIFF[4]) == "RF64"; } };