mirror of
https://github.com/SatDump/SatDump
synced 2026-08-13 17:47:30 -04:00
170 lines
No EOL
5.3 KiB
C++
170 lines
No EOL
5.3 KiB
C++
#include "imgui/imgui.h"
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#include "core/style.h"
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#include "frequency_input.h"
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#include "imgui/imgui_internal.h"
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#include "core/module.h"
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namespace widgets
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{
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bool FrequencyInput(const char *label, uint64_t *frequency_hz)
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{
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//Set up
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ImGuiContext &g = *GImGui;
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ImGuiStyle style = ImGui::GetStyle();
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ImVec2 pos = ImGui::GetCursorPos();
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static ImGuiID enable_temp_input_on = 0;
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static bool first_show_temp = false;
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ImGui::PushID(label);
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const ImGuiID id = ImGui::GetID(label);
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std::string display_label(label);
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size_t tag_start = display_label.find_first_of('#');
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if (tag_start != std::string::npos)
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display_label.erase(tag_start);
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if (g.NavActivateId == id && (g.NavActivateFlags & ImGuiActivateFlags_PreferInput))
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{
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enable_temp_input_on = id;
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first_show_temp = true;
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}
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if (enable_temp_input_on != id)
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{
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const float w = ImGui::CalcItemWidth();
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const ImVec2 label_size = ImGui::CalcTextSize(label, NULL, true);
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const ImVec2 frame_size = ImVec2(w, label_size.y + style.FramePadding.y * 2.0f);
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const ImVec2 total_size = ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0.0f);
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const ImRect frame_bb(pos, ImVec2(pos.x + frame_size.x, pos.y + frame_size.y));
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const ImRect total_bb(frame_bb.Min, ImVec2(frame_bb.Max.x + total_size.x, frame_bb.Max.y + total_size.y));
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ImGui::ItemAdd(total_bb, id, &frame_bb, ImGuiItemFlags_Inputable);
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}
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// Old-style input field
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else
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{
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ImGui::SetCursorPosY(ImGui::GetCursorPosY() + 2 * ui_scale);
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double frequency_mhz = *frequency_hz / 1e6;
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if (first_show_temp)
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ImGui::SetKeyboardFocusHere();
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bool retval = ImGui::InputDouble("##tempinput", &frequency_mhz);
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if (!first_show_temp && !ImGui::IsItemActive())
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enable_temp_input_on = 0;
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ImGui::SameLine();
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if (ImGui::Button(("M" + display_label).c_str()))
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enable_temp_input_on = 0;
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first_show_temp = false;
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if (retval)
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*frequency_hz = frequency_mhz * 1e6;
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ImGui::PopID();
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return retval;
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}
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// Modern input
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ImGuiIO& io = ImGui::GetIO();
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int64_t change_by = 0;
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bool num_started = false;
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std::string this_id;
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ImVec2 screen_pos;
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pos.x += 1 * ui_scale;
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ImGui::PushFont(style::freqFont);
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ImVec2 dot_size = ImGui::CalcTextSize(".");
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ImVec2 digit_size = ImGui::CalcTextSize("0");
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float offset = 0.0f;
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for (int i = 11; i >= 0; i--)
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{
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// Render the digit
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ImGui::SetCursorPos(pos);
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int this_place = (*frequency_hz / (uint64_t)pow(10, i) % 10);
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num_started = num_started || this_place != 0;
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if (!num_started)
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ImGui::TextDisabled("%d", this_place);
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else
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ImGui::Text("%d", this_place);
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// Handle "up" events
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this_id = "topbutton" + std::to_string(i);
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ImGui::SetCursorPos(pos);
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screen_pos = ImGui::GetCursorScreenPos();
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if (ImGui::InvisibleButton(this_id.c_str(), ImVec2(digit_size.x, digit_size.y / 2), ImGuiButtonFlags_Repeat | ImGuiButtonFlags_NoNavFocus))
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{
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if (io.KeyCtrl)
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{
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enable_temp_input_on = id;
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first_show_temp = true;
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}
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else
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change_by += pow(10, i);
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}
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ImGui::SetItemKeyOwner(ImGuiKey_MouseWheelY, ImGuiInputFlags_CondHovered);
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if (ImGui::IsItemHovered())
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{
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//Handle mouse wheel (can be up or down)
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change_by += io.MouseWheel * pow(10, i);
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//Draw rect
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ImDrawList* draw_list = ImGui::GetWindowDrawList();
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draw_list->AddRectFilled(screen_pos, ImVec2(screen_pos.x + digit_size.x, screen_pos.y + (digit_size.y / 2)),
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ImGui::ColorConvertFloat4ToU32(ImVec4(0.596, 0.728, 0.884, 0.5)), style.ChildRounding);
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}
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//Handle "down" events
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this_id = "bottombutton" + std::to_string(i);
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ImGui::SetCursorPos(ImVec2(pos.x, pos.y + (digit_size.y / 2)));
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screen_pos = ImGui::GetCursorScreenPos();
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if (ImGui::InvisibleButton(this_id.c_str(), ImVec2(digit_size.x, digit_size.y / 2), ImGuiButtonFlags_Repeat | ImGuiButtonFlags_NoNavFocus))
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{
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if (io.KeyCtrl)
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{
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enable_temp_input_on = id;
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first_show_temp = true;
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}
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else
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change_by -= pow(10, i);
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}
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ImGui::SetItemKeyOwner(ImGuiKey_MouseWheelY, ImGuiInputFlags_CondHovered);
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if (ImGui::IsItemHovered())
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{
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//Handle mouse wheel (can be up or down)
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change_by += io.MouseWheel * pow(10, i);
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//Draw rect
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ImDrawList* draw_list = ImGui::GetWindowDrawList();
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ImGuiStyle style = ImGui::GetStyle();
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draw_list->AddRectFilled(screen_pos, ImVec2(screen_pos.x + digit_size.x, screen_pos.y + (digit_size.y / 2)),
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ImGui::ColorConvertFloat4ToU32(ImVec4(0.596, 0.728, 0.884, 0.5)), style.ChildRounding);
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}
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//Add decimal, if needed
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pos.x += digit_size.x;
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if (i % 3 == 0 && i != 0)
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{
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ImGui::SetCursorPos(pos);
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if (num_started)
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ImGui::Text("%s", ".");
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else
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ImGui::TextDisabled("%s", ".");
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pos.x += dot_size.x;
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}
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}
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// Display Label
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ImGui::PopFont();
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ImVec2 label_size = ImGui::CalcTextSize(label);
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float button_height = label_size.y + style.FramePadding.y * 2.0f;
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ImGui::SetCursorPos(ImVec2(pos.x + (5 * ui_scale), pos.y + 1 * ui_scale + (digit_size.y / 2 - button_height / 2)));
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if(ImGui::Button(display_label.c_str()))
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{
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enable_temp_input_on = id;
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first_show_temp = true;
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}
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// Finish up
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ImGui::PopID();
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if (*frequency_hz + change_by <= 0 || *frequency_hz + change_by > 1e12)
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change_by = 0;
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*frequency_hz += change_by;
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return change_by != 0;
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}
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} |