mirror of
https://github.com/SatDump/SatDump
synced 2026-08-13 17:47:30 -04:00
175 lines
4.9 KiB
C++
175 lines
4.9 KiB
C++
#include "core/backend.h"
|
|
#include "core/style.h"
|
|
#include "backend.h"
|
|
|
|
extern EGLDisplay g_EglDisplay;
|
|
extern EGLSurface g_EglSurface;
|
|
extern struct android_app* g_App;
|
|
|
|
// Unfortunately, there is no way to show the on-screen input from native code.
|
|
// Therefore, we call ShowSoftKeyboardInput() of the main activity implemented in MainActivity.kt via JNI.
|
|
static int ShowSoftKeyboardInput()
|
|
{
|
|
JavaVM* java_vm = g_App->activity->vm;
|
|
JNIEnv* java_env = NULL;
|
|
|
|
jint jni_return = java_vm->GetEnv((void**)&java_env, JNI_VERSION_1_6);
|
|
if (jni_return == JNI_ERR)
|
|
return -1;
|
|
|
|
jni_return = java_vm->AttachCurrentThread(&java_env, NULL);
|
|
if (jni_return != JNI_OK)
|
|
return -2;
|
|
|
|
jclass native_activity_clazz = java_env->GetObjectClass(g_App->activity->clazz);
|
|
if (native_activity_clazz == NULL)
|
|
return -3;
|
|
|
|
jmethodID method_id = java_env->GetMethodID(native_activity_clazz, "showSoftInput", "()V");
|
|
if (method_id == NULL)
|
|
return -4;
|
|
|
|
java_env->CallVoidMethod(g_App->activity->clazz, method_id);
|
|
|
|
jni_return = java_vm->DetachCurrentThread();
|
|
if (jni_return != JNI_OK)
|
|
return -5;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int HideSoftKeyboardInput()
|
|
{
|
|
JavaVM* java_vm = g_App->activity->vm;
|
|
JNIEnv* java_env = NULL;
|
|
|
|
jint jni_return = java_vm->GetEnv((void**)&java_env, JNI_VERSION_1_6);
|
|
if (jni_return == JNI_ERR)
|
|
return -1;
|
|
|
|
jni_return = java_vm->AttachCurrentThread(&java_env, NULL);
|
|
if (jni_return != JNI_OK)
|
|
return -2;
|
|
|
|
jclass native_activity_clazz = java_env->GetObjectClass(g_App->activity->clazz);
|
|
if (native_activity_clazz == NULL)
|
|
return -3;
|
|
|
|
jmethodID method_id = java_env->GetMethodID(native_activity_clazz, "hideSoftInput", "()V");
|
|
if (method_id == NULL)
|
|
return -4;
|
|
|
|
java_env->CallVoidMethod(g_App->activity->clazz, method_id);
|
|
|
|
jni_return = java_vm->DetachCurrentThread();
|
|
if (jni_return != JNI_OK)
|
|
return -5;
|
|
|
|
return 0;
|
|
}
|
|
|
|
// Unfortunately, the native KeyEvent implementation has no getUnicodeChar() function.
|
|
// Therefore, we implement the processing of KeyEvents in MainActivity.kt and poll
|
|
// the resulting Unicode characters here via JNI and send them to Dear ImGui.
|
|
static int PollUnicodeChars()
|
|
{
|
|
JavaVM* java_vm = g_App->activity->vm;
|
|
JNIEnv* java_env = NULL;
|
|
|
|
jint jni_return = java_vm->GetEnv((void**)&java_env, JNI_VERSION_1_6);
|
|
if (jni_return == JNI_ERR)
|
|
return -1;
|
|
|
|
jni_return = java_vm->AttachCurrentThread(&java_env, NULL);
|
|
if (jni_return != JNI_OK)
|
|
return -2;
|
|
|
|
jclass native_activity_clazz = java_env->GetObjectClass(g_App->activity->clazz);
|
|
if (native_activity_clazz == NULL)
|
|
return -3;
|
|
|
|
jmethodID method_id = java_env->GetMethodID(native_activity_clazz, "pollUnicodeChar", "()I");
|
|
if (method_id == NULL)
|
|
return -4;
|
|
|
|
// Send the actual characters to Dear ImGui
|
|
ImGuiIO& io = ImGui::GetIO();
|
|
jint unicode_character;
|
|
while ((unicode_character = java_env->CallIntMethod(g_App->activity->clazz, method_id)) != 0)
|
|
{
|
|
if (unicode_character == 0x08) // BackSpace
|
|
{
|
|
io.AddKeyEvent(ImGuiKey_Backspace, true);
|
|
io.AddKeyEvent(ImGuiKey_Backspace, false);
|
|
}
|
|
else
|
|
io.AddInputCharacter(unicode_character);
|
|
}
|
|
|
|
jni_return = java_vm->DetachCurrentThread();
|
|
if (jni_return != JNI_OK)
|
|
return -5;
|
|
|
|
return 0;
|
|
}
|
|
|
|
void funcSetMousePos(int, int)
|
|
{
|
|
// Not implemented on Android
|
|
}
|
|
|
|
std::pair<int, int> funcBeginFrame()
|
|
{
|
|
ImGuiIO& io = ImGui::GetIO();
|
|
if (g_EglDisplay == EGL_NO_DISPLAY)
|
|
return;
|
|
|
|
// Poll Unicode characters via JNI
|
|
// FIXME: do not call this every frame because of JNI overhead
|
|
PollUnicodeChars();
|
|
|
|
// Open on-screen (soft) input if requested by Dear ImGui
|
|
static bool WantTextInputLast = false;
|
|
if (io.WantTextInput && !WantTextInputLast)
|
|
ShowSoftKeyboardInput();
|
|
if (!io.WantTextInput && WantTextInputLast)
|
|
HideSoftKeyboardInput();
|
|
WantTextInputLast = io.WantTextInput;
|
|
|
|
// Start the Dear ImGui frame
|
|
ImGui_ImplOpenGL3_NewFrame();
|
|
ImGui_ImplAndroid_NewFrame();
|
|
ImGui::NewFrame();
|
|
|
|
return { (int)io.DisplaySize.x, (int)io.DisplaySize.y };
|
|
}
|
|
|
|
void funcEndFrame()
|
|
{
|
|
ImGui::Render();
|
|
ImGuiIO& io = ImGui::GetIO();
|
|
glViewport(0, 0, (int)io.DisplaySize.x, (int)io.DisplaySize.y);
|
|
|
|
if (satdump::light_theme)
|
|
glClearColor(0.7f, 0.7f, 0.7f, 1.0f);
|
|
else
|
|
glClearColor(0.0666f, 0.0666f, 0.0666f, 1.0f);
|
|
// glClearColor(0.9f, 0.9f, 0.9f, 1.0f);
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
|
|
ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
|
|
eglSwapBuffers(g_EglDisplay, g_EglSurface);
|
|
}
|
|
|
|
void funcSetIcon(uint8_t*, int, int)
|
|
{
|
|
// Not implemented on Android
|
|
}
|
|
|
|
void bindBackendFunctions()
|
|
{
|
|
backend::setMousePos = funcSetMousePos;
|
|
backend::beginFrame = funcBeginFrame;
|
|
backend::endFrame = funcEndFrame;
|
|
backend::setIcon = funcSetIcon;
|
|
}
|