mirror of
https://github.com/SatDump/SatDump
synced 2026-08-13 17:47:30 -04:00
560 lines
No EOL
14 KiB
C++
560 lines
No EOL
14 KiB
C++
#include "networking.h"
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#include <assert.h>
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namespace net
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{
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#ifdef _WIN32
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extern bool winsock_init = false;
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#endif
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ConnClass::ConnClass(Socket sock, struct sockaddr_in raddr, bool udp)
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{
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_sock = sock;
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_udp = udp;
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remoteAddr = raddr;
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connectionOpen = true;
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readWorkerThread = std::thread(&ConnClass::readWorker, this);
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writeWorkerThread = std::thread(&ConnClass::writeWorker, this);
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}
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ConnClass::~ConnClass()
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{
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ConnClass::close();
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}
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void ConnClass::close()
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{
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std::lock_guard lck(closeMtx);
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// Set stopWorkers to true
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{
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std::lock_guard lck1(readQueueMtx);
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std::lock_guard lck2(writeQueueMtx);
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stopWorkers = true;
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}
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// Notify the workers of the change
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readQueueCnd.notify_all();
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writeQueueCnd.notify_all();
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if (connectionOpen)
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{
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#ifdef _WIN32
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closesocket(_sock);
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#else
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::shutdown(_sock, SHUT_RDWR);
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::close(_sock);
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#endif
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}
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// Wait for the theads to terminate
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if (readWorkerThread.joinable())
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{
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readWorkerThread.join();
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}
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if (writeWorkerThread.joinable())
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{
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writeWorkerThread.join();
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}
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{
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std::lock_guard lck(connectionOpenMtx);
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connectionOpen = false;
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}
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connectionOpenCnd.notify_all();
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}
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bool ConnClass::isOpen()
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{
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return connectionOpen;
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}
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void ConnClass::waitForEnd()
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{
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std::unique_lock lck(readQueueMtx);
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connectionOpenCnd.wait(lck, [this]()
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{ return !connectionOpen; });
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}
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int ConnClass::read(int count, uint8_t *buf)
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{
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if (!connectionOpen)
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{
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return -1;
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}
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std::lock_guard lck(readMtx);
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int ret;
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if (_udp)
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{
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socklen_t fromLen = sizeof(remoteAddr);
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ret = recvfrom(_sock, (char *)buf, count, 0, (struct sockaddr *)&remoteAddr, &fromLen);
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}
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else
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{
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ret = recv(_sock, (char *)buf, count, 0);
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}
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if (ret <= 0)
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{
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{
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std::lock_guard lck(connectionOpenMtx);
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connectionOpen = false;
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}
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connectionOpenCnd.notify_all();
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}
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return ret;
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}
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bool ConnClass::write(int count, uint8_t *buf)
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{
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if (!connectionOpen)
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{
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return false;
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}
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std::lock_guard lck(writeMtx);
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int ret;
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if (_udp)
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{
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//int fromLen = sizeof(remoteAddr);
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ret = sendto(_sock, (char *)buf, count, 0, (struct sockaddr *)&remoteAddr, sizeof(remoteAddr));
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}
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else
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{
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ret = send(_sock, (char *)buf, count, 0);
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}
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if (ret <= 0)
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{
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{
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std::lock_guard lck(connectionOpenMtx);
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connectionOpen = false;
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}
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connectionOpenCnd.notify_all();
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}
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return (ret > 0);
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}
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void ConnClass::readAsync(int count, uint8_t *buf, void (*handler)(int count, uint8_t *buf, void *ctx), void *ctx)
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{
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if (!connectionOpen)
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{
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return;
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}
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// Create entry
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ConnReadEntry entry;
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entry.count = count;
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entry.buf = buf;
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entry.handler = handler;
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entry.ctx = ctx;
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// Add entry to queue
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{
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std::lock_guard lck(readQueueMtx);
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readQueue.push_back(entry);
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}
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// Notify read worker
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readQueueCnd.notify_all();
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}
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void ConnClass::writeAsync(int count, uint8_t *buf)
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{
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if (!connectionOpen)
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{
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return;
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}
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// Create entry
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ConnWriteEntry entry;
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entry.count = count;
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entry.buf = buf;
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// Add entry to queue
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{
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std::lock_guard lck(writeQueueMtx);
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writeQueue.push_back(entry);
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}
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// Notify write worker
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writeQueueCnd.notify_all();
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}
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void ConnClass::readWorker()
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{
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while (true)
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{
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// Wait for wakeup and exit if it's for terminating the thread
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std::unique_lock lck(readQueueMtx);
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readQueueCnd.wait(lck, [this]()
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{ return (readQueue.size() > 0 || stopWorkers); });
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if (stopWorkers || !connectionOpen)
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{
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return;
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}
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// Pop first element off the list
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ConnReadEntry entry = readQueue[0];
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readQueue.erase(readQueue.begin());
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lck.unlock();
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// Read from socket and send data to the handler
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int ret = read(entry.count, entry.buf);
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if (ret <= 0)
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{
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{
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std::lock_guard lck(connectionOpenMtx);
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connectionOpen = false;
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}
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connectionOpenCnd.notify_all();
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return;
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}
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entry.handler(ret, entry.buf, entry.ctx);
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}
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}
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void ConnClass::writeWorker()
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{
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while (true)
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{
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// Wait for wakeup and exit if it's for terminating the thread
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std::unique_lock lck(writeQueueMtx);
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writeQueueCnd.wait(lck, [this]()
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{ return (writeQueue.size() > 0 || stopWorkers); });
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if (stopWorkers || !connectionOpen)
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{
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return;
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}
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// Pop first element off the list
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ConnWriteEntry entry = writeQueue[0];
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writeQueue.erase(writeQueue.begin());
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lck.unlock();
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// Write to socket
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if (!write(entry.count, entry.buf))
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{
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{
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std::lock_guard lck(connectionOpenMtx);
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connectionOpen = false;
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}
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connectionOpenCnd.notify_all();
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return;
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}
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}
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}
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ListenerClass::ListenerClass(Socket listenSock)
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{
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sock = listenSock;
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listening = true;
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acceptWorkerThread = std::thread(&ListenerClass::worker, this);
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}
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ListenerClass::~ListenerClass()
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{
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close();
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}
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Conn ListenerClass::accept()
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{
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if (!listening)
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{
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return NULL;
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}
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std::lock_guard lck(acceptMtx);
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Socket _sock;
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// Accept socket
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_sock = ::accept(sock, NULL, NULL);
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#ifdef _WIN32
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if (_sock < 0 || _sock == SOCKET_ERROR)
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{
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#else
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if (_sock < 0)
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{
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#endif
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listening = false;
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throw std::runtime_error("Could not bind socket");
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return NULL;
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}
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return Conn(new ConnClass(_sock));
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}
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void ListenerClass::acceptAsync(void (*handler)(Conn conn, void *ctx), void *ctx)
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{
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if (!listening)
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{
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return;
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}
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// Create entry
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ListenerAcceptEntry entry;
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entry.handler = handler;
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entry.ctx = ctx;
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// Add entry to queue
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{
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std::lock_guard lck(acceptQueueMtx);
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acceptQueue.push_back(entry);
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}
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// Notify write worker
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acceptQueueCnd.notify_all();
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}
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void ListenerClass::close()
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{
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{
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std::lock_guard lck(acceptQueueMtx);
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stopWorker = true;
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}
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acceptQueueCnd.notify_all();
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if (listening)
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{
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#ifdef _WIN32
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closesocket(sock);
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#else
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::shutdown(sock, SHUT_RDWR);
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::close(sock);
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#endif
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}
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if (acceptWorkerThread.joinable())
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{
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acceptWorkerThread.join();
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}
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listening = false;
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}
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bool ListenerClass::isListening()
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{
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return listening;
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}
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void ListenerClass::worker()
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{
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while (true)
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{
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// Wait for wakeup and exit if it's for terminating the thread
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std::unique_lock lck(acceptQueueMtx);
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acceptQueueCnd.wait(lck, [this]()
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{ return (acceptQueue.size() > 0 || stopWorker); });
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if (stopWorker || !listening)
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{
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return;
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}
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// Pop first element off the list
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ListenerAcceptEntry entry = acceptQueue[0];
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acceptQueue.erase(acceptQueue.begin());
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lck.unlock();
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// Read from socket and send data to the handler
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try
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{
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Conn client = accept();
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if (!client)
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{
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listening = false;
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return;
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}
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entry.handler(std::move(client), entry.ctx);
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}
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catch (std::exception &e)
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{
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listening = false;
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return;
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}
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}
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}
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Conn connect(std::string host, uint16_t port)
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{
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Socket sock;
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#ifdef _WIN32
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// Initilize WinSock2
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if (!winsock_init)
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{
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WSADATA wsa;
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if (WSAStartup(MAKEWORD(2, 2), &wsa))
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{
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throw std::runtime_error("Could not initialize WinSock2");
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return NULL;
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}
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winsock_init = true;
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}
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assert(winsock_init);
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#else
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signal(SIGPIPE, SIG_IGN);
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#endif
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// Create a socket
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sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
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if (sock < 0)
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{
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throw std::runtime_error("Could not create socket");
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return NULL;
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}
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// Get address from hostname/ip
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hostent *remoteHost = gethostbyname(host.c_str());
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if (remoteHost == NULL || remoteHost->h_addr_list[0] == NULL)
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{
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throw std::runtime_error("Could get address from host");
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return NULL;
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}
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uint32_t *naddr = (uint32_t *)remoteHost->h_addr_list[0];
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// Create host address
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struct sockaddr_in addr;
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addr.sin_addr.s_addr = *naddr;
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addr.sin_family = AF_INET;
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addr.sin_port = htons(port);
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// Connect to host
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if (::connect(sock, (struct sockaddr *)&addr, sizeof(addr)) < 0)
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{
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throw std::runtime_error("Could not connect to host");
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return NULL;
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}
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return Conn(new ConnClass(sock));
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}
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Listener listen(std::string host, uint16_t port)
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{
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Socket listenSock;
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#ifdef _WIN32
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// Initilize WinSock2
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if (!winsock_init)
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{
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WSADATA wsa;
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if (WSAStartup(MAKEWORD(2, 2), &wsa))
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{
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throw std::runtime_error("Could not initialize WinSock2");
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return NULL;
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}
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winsock_init = true;
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}
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assert(winsock_init);
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#else
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signal(SIGPIPE, SIG_IGN);
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#endif
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// Create a socket
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listenSock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
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if (listenSock < 0)
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{
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throw std::runtime_error("Could not create socket");
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return NULL;
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}
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// Get address from hostname/ip
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hostent *remoteHost = gethostbyname(host.c_str());
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if (remoteHost == NULL || remoteHost->h_addr_list[0] == NULL)
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{
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throw std::runtime_error("Could get address from host");
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return NULL;
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}
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uint32_t *naddr = (uint32_t *)remoteHost->h_addr_list[0];
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// Create host address
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struct sockaddr_in addr;
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addr.sin_addr.s_addr = *naddr;
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addr.sin_family = AF_INET;
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addr.sin_port = htons(port);
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// Bind socket
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if (bind(listenSock, (struct sockaddr *)&addr, sizeof(addr)) < 0)
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{
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throw std::runtime_error("Could not bind socket");
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return NULL;
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}
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// Listen
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if (::listen(listenSock, SOMAXCONN) != 0)
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{
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throw std::runtime_error("Could not listen");
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return NULL;
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}
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return Listener(new ListenerClass(listenSock));
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}
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Conn openUDP(std::string host, uint16_t port, std::string remoteHost, uint16_t remotePort, bool bindSocket)
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{
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Socket sock;
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#ifdef _WIN32
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// Initilize WinSock2
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if (!winsock_init)
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{
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WSADATA wsa;
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if (WSAStartup(MAKEWORD(2, 2), &wsa))
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{
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throw std::runtime_error("Could not initialize WinSock2");
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return NULL;
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}
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winsock_init = true;
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}
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assert(winsock_init);
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#else
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signal(SIGPIPE, SIG_IGN);
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#endif
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// Create a socket
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sock = socket(AF_INET, SOCK_DGRAM, 0);
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if (sock < 0)
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{
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throw std::runtime_error("Could not create socket");
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return NULL;
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}
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// Get address from local hostname/ip
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hostent *_host = gethostbyname(host.c_str());
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if (_host == NULL || _host->h_addr_list[0] == NULL)
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{
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throw std::runtime_error("Could get address from host");
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return NULL;
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}
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uint32_t *naddr = (uint32_t *)_host->h_addr_list[0];
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// Get address from remote hostname/ip
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hostent *_remoteHost = gethostbyname(remoteHost.c_str());
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if (_remoteHost == NULL || _remoteHost->h_addr_list[0] == NULL)
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{
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throw std::runtime_error("Could get address from host");
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return NULL;
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}
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uint32_t *rnaddr = (uint32_t *)_remoteHost->h_addr_list[0];
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// Create host address
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struct sockaddr_in addr;
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addr.sin_addr.s_addr = *naddr;
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addr.sin_family = AF_INET;
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addr.sin_port = htons(port);
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// Create remote host address
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struct sockaddr_in raddr;
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raddr.sin_addr.s_addr = *rnaddr;
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raddr.sin_family = AF_INET;
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raddr.sin_port = htons(remotePort);
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// Bind socket
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if (bindSocket)
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{
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if (bind(sock, (struct sockaddr *)&addr, sizeof(addr)) < 0)
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{
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throw std::runtime_error("Could not bind socket");
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return NULL;
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}
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}
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return Conn(new ConnClass(sock, raddr, true));
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}
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} |