satdump/src-core/common/widgets/fft_plot.cpp

113 lines
No EOL
4.6 KiB
C++

#include "fft_plot.h"
#include "imgui/imgui_internal.h"
#include <string>
#include "common/dsp_source_sink/samplerate_to_string.h"
#include "core/module.h"
namespace widgets
{
FFTPlot::FFTPlot(float *v, int size, float min, float max, float scale_res)
{
values = v;
values_size = size;
scale_min = min;
scale_max = max;
scale_resolution = scale_res;
}
void FFTPlot::draw(ImVec2 size)
{
work_mutex.lock();
ImGuiWindow *window = ImGui::GetCurrentWindow();
ImGuiContext &g = *GImGui;
const ImGuiStyle &style = g.Style;
const ImRect frame_bb(window->DC.CursorPos, {window->DC.CursorPos.x + size.x, window->DC.CursorPos.y + size.y});
const ImRect inner_bb({frame_bb.Min.x, frame_bb.Min.y + style.FramePadding.y},
{frame_bb.Max.x - 1, frame_bb.Max.y - style.FramePadding.y});
int res_w = size.x; // /*ImMin((int)size.x,*/ values_size /*)*/ - 1;
int item_count = values_size - 1;
const float t_step = 1.0f / (float)res_w;
const float inv_scale = (scale_min == scale_max) ? 0.0f : (1.0f / (scale_max - scale_min));
float v0 = values[0];
float t0 = 0.0f;
ImVec2 tp0 = ImVec2(t0, 1.0f - ImSaturate((v0 - scale_min) * inv_scale));
const ImU32 col_base = ImGui::GetColorU32(ImGuiCol_PlotLines);
// Background
ImGui::RenderFrame(frame_bb.Min, frame_bb.Max, ImGui::GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding);
// Draw lines
float vscale = ((scale_max - scale_min) / scale_resolution);
float step = (frame_bb.Max.y - frame_bb.Min.y) / scale_resolution;
float value = scale_min;
const ImU32 color_scale = ImGui::GetColorU32(ImGuiCol_Text, 0.4);
for (float i = frame_bb.Max.y - step; i >= frame_bb.Min.y; i -= step)
{
ImVec2 pos0 = {frame_bb.Min.x, i};
ImVec2 pos1 = {frame_bb.Max.x, i};
window->DrawList->AddLine(pos0, pos1, color_scale);
value += vscale;
window->DrawList->AddText({pos0.x, pos0.y + 2}, color_scale, std::string(std::to_string(int(value)) + " dB").c_str());
}
// Draw Freq Scale
// const ImU32 fcolor_scale = ImGui::GetColorU32(ImGuiCol_Text, 1.0);
if (enable_freq_scale && bandwidth != 0 && frequency != 0)
{
float y_level = inner_bb.Max.y - 8 * ui_scale;
window->DrawList->AddLine({inner_bb.Min.x, y_level}, {inner_bb.Max.x, y_level}, col_base, 3 * ui_scale);
for (int i = 1; i < 10; i++)
{
float x_line = inner_bb.Min.x + (i / 10.0) * res_w;
double freq_here = frequency + ((i / 10.0) * bandwidth) - (bandwidth / 2);
window->DrawList->AddLine({x_line, y_level}, {x_line, y_level - 10 * ui_scale}, col_base, 3);
auto cstr = formatFrequencyToString(freq_here);
window->DrawList->AddText({x_line - ImGui::CalcTextSize(cstr.c_str()).x / 2, y_level - 30 * ui_scale},
i == 5 ? 0xFF00FF00 : col_base,
cstr.c_str());
if (i == 5 && actual_sdr_freq != -1)
{
auto cstr = "(" + formatFrequencyToString(actual_sdr_freq) + ")";
window->DrawList->AddText({x_line - ImGui::CalcTextSize(cstr.c_str()).x / 2, y_level - 16 * ui_scale},
i == 5 ? 0xFF0000FF : col_base,
cstr.c_str());
}
}
}
// Draw lines
double fz = (double)values_size / (double)res_w;
for (int n = 0; n < res_w; n++)
{
const float t1 = t0 + t_step;
const int v1_idx = (int)(t0 * item_count + 0.5f);
float ffpos = n * fz;
if (ffpos >= values_size)
ffpos = values_size - 1;
float finals = -INFINITY;
for (float v = ffpos; v < ffpos + fz; v += 1)
if (finals < values[(int)floor(v)])
finals = values[(int)floor(v)];
const float v1 = finals; // values[v1_idx];
const ImVec2 tp1 = ImVec2(t1, 1.0f - ImSaturate((v1 - scale_min) * inv_scale));
ImVec2 pos0 = ImLerp(inner_bb.Min, inner_bb.Max, tp0);
ImVec2 pos1 = ImLerp(inner_bb.Min, inner_bb.Max, tp1);
window->DrawList->AddLine(pos0, pos1, col_base);
t0 = t1;
tp0 = tp1;
}
ImGui::Dummy(size);
work_mutex.unlock();
}
}