mirror of
https://github.com/SatDump/SatDump
synced 2026-08-13 17:47:30 -04:00
202 lines
5.5 KiB
C++
202 lines
5.5 KiB
C++
#include "logger.h"
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#include "style.h"
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#include "gl.h"
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#include "logger.h"
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#include <signal.h>
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#include <GLFW/glfw3.h>
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#include "imgui/imgui_flags.h"
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#include "global.h"
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#include "init.h"
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#include "processing.h"
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#include <filesystem>
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#include "settings.h"
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//#include "settingsui.h"
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#include "main_ui.h"
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//#include "live/live.h"
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#include "satdump_vars.h"
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#include "tle.h"
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//#include "recorder/recorder.h"
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#include "common/cli_utils.h"
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extern bool recorder_running;
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static void glfw_error_callback(int error, const char *description)
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{
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logger->error("Glfw Error " + std::to_string(error) + ": " + description);
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}
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void bindImageTextureFunctions();
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void bindFileDialogsFunctions();
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int main(int argc, char *argv[])
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{
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bindImageTextureFunctions();
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bindFileDialogsFunctions();
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// std::fill(error_message, &error_message[0], 0);
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uiCallList = std::make_shared<std::vector<std::shared_ptr<ProcessingModule>>>();
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uiCallListMutex = std::make_shared<std::mutex>();
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// Ignore SIGPIPE
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#ifndef _WIN32
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signal(SIGPIPE, SIG_IGN);
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#endif
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initLogger();
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if (argc < 6) // Check overall command
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{
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logger->error("Usage : " + std::string(argv[0]) + " [downlink] [input_level] [input_file] [output_level] [output_file_or_directory] [additional options as required]");
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logger->error("Extra options (examples. Any parameter used in modules can be used here) :");
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logger->error(" --samplerate [baseband_samplerate] --baseband_format [f32/i16/i8/w8] --dc_block --iq_swap");
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return 1;
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}
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satdumpUiStatus = OFFLINE_PROCESSING;
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// Init SatDump
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initSatdump();
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std::string downlink_pipeline = argv[1];
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std::string input_level = argv[2];
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std::string input_file = argv[3];
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std::string output_level = argv[4];
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std::string output_file = argv[5];
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// Parse flags
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nlohmann::json parameters = parse_common_flags(argc - 6, &argv[6]);
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// logger->warn("\n" + parameters.dump(4));
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// exit(0);
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// Init UI
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initMainUI();
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// Setup window
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glfwSetErrorCallback(glfw_error_callback);
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if (!glfwInit())
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{
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logger->critical("Could not init GLFW");
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exit(1);
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}
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// GL STUFF
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glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
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glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); // 3.2+ only
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glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); // Required on Mac
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// Create window with graphics context
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GLFWwindow *window = glfwCreateWindow(1000, 600, std::string("SatDump v" + (std::string)SATDUMP_VERSION).c_str(), NULL, NULL);
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if (window == NULL)
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{
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logger->critical("Could not init GLFW Window");
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exit(1);
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}
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glfwMakeContextCurrent(window);
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glfwSwapInterval(1); // Enable vsync
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if (glewInit() != GLEW_OK)
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{
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logger->critical("Failed to initialize OpenGL loader!");
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exit(1);
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}
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// Setup Dear ImGui context
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IMGUI_CHECKVERSION();
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ImGui::CreateContext();
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ImGuiIO &io = ImGui::GetIO();
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(void)io;
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io.IniFilename = NULL;
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// Setup Platform/Renderer bindings
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ImGui_ImplGlfw_InitForOpenGL(window, true);
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if (!ImGui_ImplOpenGL3_Init("#version 150"))
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ImGui_ImplOpenGL3_Init("#version 120"); // If 1.5 doesn't work go back to 1.2
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bool use_light_theme = false;
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float manual_dpi_scaling = 1;
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if (std::filesystem::exists("Roboto-Medium.ttf"))
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{
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if (use_light_theme)
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style::setLightStyle(".", manual_dpi_scaling);
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else
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style::setDarkStyle(".", manual_dpi_scaling);
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}
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else
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{
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if (use_light_theme)
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style::setLightStyle((std::string)RESOURCES_PATH);
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else
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style::setDarkStyle((std::string)RESOURCES_PATH);
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}
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if (satdumpUiStatus == OFFLINE_PROCESSING)
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processThreadPool.push([&](int)
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{ processing::process(downlink_pipeline, input_level, input_file, output_level, output_file, parameters); });
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// Main loop
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while (!glfwWindowShouldClose(window))
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{
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glfwPollEvents();
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// Start the Dear ImGui frame
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ImGui_ImplOpenGL3_NewFrame();
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ImGui_ImplGlfw_NewFrame();
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ImGui::NewFrame();
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int wwidth, wheight;
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glfwGetWindowSize(window, &wwidth, &wheight);
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// User rendering
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renderMainUI(wwidth, wheight);
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// Rendering
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ImGui::Render();
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int display_w, display_h;
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glfwGetFramebufferSize(window, &display_w, &display_h);
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glViewport(0, 0, display_w, display_h);
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if (use_light_theme)
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glClearColor(0.7f, 0.7f, 0.7f, 1.0f);
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else
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glClearColor(0.0666f, 0.0666f, 0.0666f, 1.0f);
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// glClearColor(0.9f, 0.9f, 0.9f, 1.0f);
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glClear(GL_COLOR_BUFFER_BIT);
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ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
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glfwSwapBuffers(window);
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}
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// Cleanup
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ImGui_ImplOpenGL3_Shutdown();
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ImGui_ImplGlfw_Shutdown();
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ImGui::DestroyContext();
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glfwDestroyWindow(window);
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glfwTerminate();
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logger->info("UI Exit");
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// If we're doing live processing, we want this to kill all threads quickly. Hence don't call destructors
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if (satdumpUiStatus == OFFLINE_PROCESSING)
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#ifdef __APPLE__
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exit(0);
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#else
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quick_exit(0);
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#endif
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processThreadPool.stop();
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for (int i = 0; i < processThreadPool.size(); i++)
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{
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if (processThreadPool.get_thread(i).joinable())
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processThreadPool.get_thread(i).join();
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}
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logger->info("Exiting!");
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}
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