wfview/include/icomserver.h

173 lines
3.5 KiB
C++

#ifndef ICOMSERVER_H
#define ICOMSERVER_H
#include <QObject>
#include <QUdpSocket>
#include <QNetworkDatagram>
#include <QNetworkInterface>
#include <QHostInfo>
#include <QTimer>
#include <QMutex>
#include <QDateTime>
#include <QByteArray>
#include <QList>
#include <QVector>
#include <QMap>
// Allow easy endian-ness conversions
#include <QtEndian>
#include <QDebug>
#include "rigserver.h"
#include "packettypes.h"
#include "rigidentities.h"
#include "icomudphandler.h"
#include "audiohandler.h"
#include "rigcommander.h"
extern void passcode(QString in,QByteArray& out);
extern QByteArray parseNullTerminatedString(QByteArray c, int s);
struct SEQBUFENTRY {
QTime timeSent;
uint16_t seqNum;
QByteArray data;
quint8 retransmitCount;
};
class icomServer : public rigServer
{
Q_OBJECT
public:
icomServer(SERVERCONFIG* config, rigServer* parent = nullptr);
~icomServer();
public slots:
void init();
void dataForServer(QByteArray);
void receiveAudioData(const audioPacket &data);
private:
struct CLIENT {
bool connected = false;
QString type;
QHostAddress ipAddress;
quint16 port;
QByteArray clientName;
QDateTime timeConnected;
QDateTime lastHeard;
bool isStreaming;
quint16 civPort;
quint16 audioPort;
quint16 txBufferLen;
quint32 myId;
quint32 remoteId;
quint16 txSeq=0;
quint16 rxSeq;
quint16 connSeq;
quint16 pingSeq;
quint32 rxPingTime; // 32bit as has other info
quint16 authInnerSeq;
quint16 authSeq;
quint16 innerSeq;
quint16 sendAudioSeq;
quint8 macaddress[6];
quint16 tokenRx;
quint32 tokenTx;
quint32 commonCap;
quint8 wdseq;
QUdpSocket* socket;
QTimer* pingTimer;
QTimer* idleTimer;
QTimer* retransmitTimer;
// Only used for audio.
quint8 rxCodec;
quint8 txCodec;
quint16 rxSampleRate;
quint16 txSampleRate;
SERVERUSER user;
QMap<quint16, QTime> rxSeqBuf;
QMap<quint16, SEQBUFENTRY> txSeqBuf;
QMap<quint16, int> rxMissing;
QMutex txMutex;
QMutex rxMutex;
QMutex missMutex;
quint16 seqPrefix;
quint8 civId;
bool isAuthenticated;
CLIENT* controlClient = Q_NULLPTR;
CLIENT* civClient = Q_NULLPTR;
CLIENT* audioClient = Q_NULLPTR;
quint8 guid[GUIDLEN];
qint64 startTime;
QTime clientTime;
qint64 timeOffset;
qint64 timeDifference = 0;
};
void controlReceived();
void civReceived();
void audioReceived();
void commonReceived(QList<CLIENT*>* l,CLIENT* c, QByteArray r);
void sendPing(QList<CLIENT*> *l,CLIENT* c, quint16 seq, bool reply);
void sendControl(CLIENT* c, quint8 type, quint16 seq);
void sendLoginResponse(CLIENT* c, bool allowed);
void sendCapabilities(CLIENT* c);
void sendConnectionInfo(CLIENT* c,quint8 guid[GUIDLEN]);
void sendTokenResponse(CLIENT* c,quint8 type);
void sendStatus(CLIENT* c);
void sendRetransmitRequest(CLIENT* c);
void watchdog();
void deleteConnection(QList<CLIENT*> *l, CLIENT* c);
QUdpSocket* udpControl = Q_NULLPTR;
QUdpSocket* udpCiv = Q_NULLPTR;
QUdpSocket* icomUdpAudio = Q_NULLPTR;
QHostAddress localIP;
quint8 macAddress[6];
quint32 controlId = 0;
quint32 civId = 0;
quint32 audioId = 0;
QMutex udpMutex; // Used for critical operations.
QMutex connMutex;
QMutex audioMutex;
QList <CLIENT*> controlClients = QList<CLIENT*>();
QList <CLIENT*> civClients = QList<CLIENT*>();
QList <CLIENT*> audioClients = QList<CLIENT*>();
//QTime timeStarted;
audioSetup outAudio;
audioSetup inAudio;
quint16 rxSampleRate = 0;
quint16 txSampleRate = 0;
quint8 rxCodec = 0;
quint8 txCodec = 0;
QHostAddress hasTxAudio;
QTimer* wdTimer;
};
#endif // ICOMSERVER_H