LANCommander.PlaynitePlugin/LANCommander.SDK
Pat Hartl 0db960e50c
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LANCommander Playnite Plugin Release / build_release (push) Has been cancelled
Remove mainline LANCommander code and references
2024-08-16 19:34:57 -05:00
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Enums Import servers from LCX files 2024-07-04 16:34:30 -05:00
Exceptions Validate API version when doing requests 2024-05-13 18:41:00 -05:00
Extensions Don't replace slashes in action arguments as some may use something other than the path separator char 2024-01-26 01:56:21 -06:00
Helpers Ignore unmatched properties when deserializing manifests 2024-05-13 18:41:40 -05:00
Models Switch update check response to use version string 2024-07-29 23:51:56 -05:00
PowerShell Use correct working directory 2024-08-04 13:19:56 -05:00
ActionService.cs Don't replace slashes in action arguments as some may use something other than the path separator char 2024-01-26 01:56:21 -06:00
Client.cs Fix version comparison taking over all invalid requests 2024-07-26 17:13:50 -05:00
EventArgs.cs Rough but functional download queue 2024-01-20 21:02:41 -06:00
ExtractionResult.cs Relocate crucial installation logic to SDK 2023-11-09 19:40:38 -06:00
GameService.cs Sync player name, allocated key, saves for games/mods/expansions 2024-07-15 18:17:04 -05:00
LANCommander.SDK.csproj Remove mainline LANCommander code and references 2024-08-16 19:34:57 -05:00
LauncherService.cs Include more info when checking for update 2024-07-29 20:25:46 -05:00
MediaService.cs Don't load images if they're missing 2024-08-01 18:08:55 -05:00
ProfileService.cs Add dialog to change alias 2024-06-05 23:37:16 -05:00
RedistributableService.cs Rename managers to services, merge into Client so it can be used anywhere the client is accessible. 2024-01-02 02:34:58 -06:00
SaveService.cs Sync player name, allocated key, saves for games/mods/expansions 2024-07-15 18:17:04 -05:00
TrackableStream.cs Relocate crucial installation logic to SDK 2023-11-09 19:40:38 -06:00