LANCommander.PlaynitePlugin/LANCommander/Data/Models/Script.cs
2023-01-15 03:11:51 -06:00

22 lines
649 B
C#

using LANCommander.Data.Enums;
using System.ComponentModel.DataAnnotations.Schema;
using System.Text.Json.Serialization;
namespace LANCommander.Data.Models
{
[Table("Scripts")]
public class Script : BaseModel
{
public string Name { get; set; }
public string? Description { get; set; }
public ScriptType Type { get; set; }
public string Contents { get; set; }
public bool RequiresAdmin { get; set; }
public Guid? GameId { get; set; }
[JsonIgnore]
[ForeignKey(nameof(GameId))]
[InverseProperty("Scripts")]
public virtual Game? Game { get; set; }
}
}