LANCommander.Servers.Tribes.../Server/Program/Bin/DefUser.ini
2026-02-11 00:18:22 -06:00

454 lines
9.9 KiB
INI

[DefaultPlayer]
Name=Player
Class=Engine.Pawn
team=255
[Gameplay.KeyBindings]
; Key Binding Definitions
LocalizedCommandCategories="Basic"
; Basic Keys
; If adding entries, re-export Gameplay.int or add the new entry to the file
CommandCategory="Basic"
CommandString="MoveForward"
LocalizedCommandString="Move Forward"
PrimaryBinds="W"
SecondaryBinds="Up"
CommandCategory="Basic"
CommandString="MoveBackward"
LocalizedCommandString="Move Backward"
PrimaryBinds="S"
SecondaryBinds="Down"
CommandCategory="Basic"
CommandString="StrafeLeft"
LocalizedCommandString="Strafe Left"
PrimaryBinds="A"
SecondaryBinds="Left"
CommandCategory="Basic"
CommandString="StrafeRight"
LocalizedCommandString="Strafe Right"
PrimaryBinds="D"
SecondaryBinds="Right"
CommandCategory="Basic"
CommandString="Use"
LocalizedCommandString="Use"
PrimaryBinds="F"
SecondaryBinds=""
CommandCategory="Basic"
CommandString="Fire"
LocalizedCommandString="Fire"
PrimaryBinds="LeftMouse"
SecondaryBinds=""
CommandCategory="Basic"
CommandString="activatePack"
LocalizedCommandString="Activate Pack"
PrimaryBinds="Q"
SecondaryBinds=""
CommandCategory="Basic"
CommandString="Jetpack | Jump"
LocalizedCommandString="Jetpack/Jump"
PrimaryBinds="RightMouse"
SecondaryBinds=""
CommandCategory="Basic"
CommandString="Ski"
LocalizedCommandString="Ski"
PrimaryBinds="Space"
SecondaryBinds=""
CommandCategory="Basic"
CommandString="Button bZoom"
LocalizedCommandString="Zoom"
PrimaryBinds="Ctrl"
SecondaryBinds=""
CommandCategory="Basic"
CommandString="cycleZoomLevel"
LocalizedCommandString="Cycle Zoom Level"
PrimaryBinds="R"
SecondaryBinds=""
CommandCategory="Basic"
CommandString="Button bObjectives"
LocalizedCommandString="Command Screen"
PrimaryBinds="C"
SecondaryBinds=""
CommandCategory="Basic"
CommandString="SwitchToFallbackWeapon"
LocalizedCommandString="Switch To Fallback Weapon"
PrimaryBinds="~"
SecondaryBinds=""
CommandCategory="Basic"
CommandString="SwitchWeapon 1 | SwitchVehiclePosition 1"
LocalizedCommandString="Switch To Weapon 1"
PrimaryBinds="1"
SecondaryBinds=""
CommandCategory="Basic"
CommandString="SwitchWeapon 2 | SwitchVehiclePosition 2"
LocalizedCommandString="Switch To Weapon 2"
PrimaryBinds="2"
SecondaryBinds=""
CommandCategory="Basic"
CommandString="SwitchWeapon 3 | SwitchVehiclePosition 3"
LocalizedCommandString="Switch To Weapon 3"
PrimaryBinds="3"
SecondaryBinds=""
CommandCategory="Basic"
CommandString="equipDeployable"
LocalizedCommandString="Equip Deployable"
PrimaryBinds="4"
SecondaryBinds=""
CommandCategory="Basic"
CommandString="equipCarryable"
LocalizedCommandString="Equip Carryable"
PrimaryBinds="5"
SecondaryBinds=""
CommandCategory="Basic"
CommandString="NextWeapon"
LocalizedCommandString="Next Weapon"
PrimaryBinds="MouseWheelDown"
SecondaryBinds="Slash"
CommandCategory="Basic"
CommandString="PrevWeapon"
LocalizedCommandString="Prev Weapon"
PrimaryBinds="MouseWheelUp"
SecondaryBinds=""
CommandCategory="Basic"
CommandString="altFire | onRelease releaseAltFire"
LocalizedCommandString="Throw Grenade"
PrimaryBinds="E"
SecondaryBinds=""
CommandCategory="Basic"
CommandString="TribesTalk"
LocalizedCommandString="Talk"
PrimaryBinds="T"
SecondaryBinds=""
CommandCategory="Basic"
CommandString="TribesTeamTalk"
LocalizedCommandString="Team Talk"
PrimaryBinds="Y"
SecondaryBinds=""
CommandCategory="Basic"
CommandString="Button bQuickChat | Button bLoadoutSelection"
LocalizedCommandString="Quick Chat / Loadout Selection"
PrimaryBinds="Shift"
SecondaryBinds=""
; Secondary basic Keys
CommandCategory="Basic"
CommandString="Jetpack"
LocalizedCommandString="Jetpack"
PrimaryBinds=""
SecondaryBinds=""
CommandCategory="Basic"
CommandString="Jump"
LocalizedCommandString="Jump"
PrimaryBinds=""
SecondaryBinds=""
CommandCategory="Basic"
CommandString="Ski | Jump"
LocalizedCommandString="Ski/Jump"
PrimaryBinds=""
SecondaryBinds=""
CommandCategory="Basic"
CommandString="Button bDropWeapon"
LocalizedCommandString="Drop Weapon"
PrimaryBinds="Alt"
SecondaryBinds=""
CommandCategory="Basic"
CommandString="togglebehindview"
LocalizedCommandString="Toggle Behind View"
PrimaryBinds="Z"
SecondaryBinds=""
CommandCategory="Basic"
CommandString="Respawn true"
LocalizedCommandString="Respawn"
PrimaryBinds="B"
SecondaryBinds=""
CommandCategory="Basic"
CommandString="cycleRadarZoomScale"
LocalizedCommandString="Cycle Radar Zoom Level"
PrimaryBinds="H"
SecondaryBinds=""
CommandCategory="Basic"
CommandString="ShowGameStats"
LocalizedCommandString="Player Stats"
PrimaryBinds="F2"
SecondaryBinds=""
CommandCategory="Basic"
CommandString="ShowMyStats"
LocalizedCommandString="My Stats"
PrimaryBinds="F3"
SecondaryBinds=""
CommandCategory="Basic"
CommandString="ShowAdmin"
LocalizedCommandString="Admin Panel"
PrimaryBinds="F4"
SecondaryBinds=""
[Engine.Input]
Aliases[0]=(Command="Button bFire | Fire | onrelease ReleaseFire",Alias=Fire)
Aliases[1]=(Command="Button bJetpack | Jetpack",Alias=Jetpack)
Aliases[2]=(Command="Axis aBaseY Speed=+1200.0",Alias=MoveForward)
Aliases[3]=(Command="Axis aBaseY Speed=-1200.0",Alias=MoveBackward)
Aliases[4]=(Command="Axis aBaseX Speed=-40.0",Alias=TurnLeft)
Aliases[5]=(Command="Axis aBaseX Speed=+40.0",Alias=TurnRight)
Aliases[6]=(Command="Axis aStrafe Speed=-1200.0",Alias=StrafeLeft)
Aliases[7]=(Command="Axis aStrafe Speed=+1200.0",Alias=StrafeRight)
Aliases[8]=(Command="Button bJump | Jump",Alias=Jump)
Aliases[9]=(Command="Button bDuck | Axis aUp Speed=-1200.0",Alias=Duck)
Aliases[10]=(Command="Button bLook",Alias=Look)
Aliases[11]=(Command="Toggle bLook",Alias=LookToggle)
Aliases[12]=(Command="ActivateItem",Alias=InventoryActivate)
Aliases[13]=(Command="NextItem",Alias=InventoryNext)
Aliases[14]=(Command="PrevItem",Alias=InventoryPrevious)
Aliases[15]=(Command="Axis aLookUp Speed=+25.0",Alias=LookUp)
Aliases[16]=(Command="Axis aLookUp Speed=-25.0",Alias=LookDown)
Aliases[17]=(Command="Button bSnapLevel",Alias=CenterView)
Aliases[18]=(Command="Button bRun",Alias=Walking)
Aliases[19]=(Command="Button bStrafe",Alias=Strafe)
Aliases[20]=(Command="NextWeapon",Alias=NextWeapon)
Aliases[21]=(Command="ActivateTranslator",Alias=ActivateTranslator)
Aliases[22]=(Command="ActivateHint",Alias=ActivateHint)
Aliases[23]=(Command="Button bFreeLook",Alias=FreeLook)
Aliases[24]=(Command="ViewClass Pawn",Alias=ViewTeam)
Aliases[25]=(Command="Button bTurnToNearest",Alias=TurnToNearest)
Aliases[26]=(Command="Button bTurn180",Alias=Turn180)
Aliases[27]=(Command="pathfindMarkPoint",Alias=PathfindDebugMark)
Aliases[28]=(Command="pathfindNextStep",Alias=PathfindNextStep)
Aliases[29]=(Command="Button bSki",Alias=Ski)
Aliases[30]=(Command="UpdatePhysicsConfiguration",Alias=UpdatePhysicsConfiguration)
Aliases[31]=(Command="markNavigationPoint",Alias=markNavigationPoint)
Aliases[32]=(Command="",Alias=None)
Aliases[33]=(Command="",Alias=None)
Aliases[34]=(Command="",Alias=None)
Aliases[35]=(Command="",Alias=None)
Aliases[36]=(Command="",Alias=None)
Aliases[37]=(Command="",Alias=None)
Aliases[38]=(Command="",Alias=None)
Aliases[39]=(Command="",Alias=None)
;PRIMARY
W=MoveForward
A=StrafeLeft
D=StrafeRight
S=MoveBackward
LeftMouse=Fire | PathfindDebugMark | markNavigationPoint
RightMouse=Jetpack | Jump
Space=Ski | PathfindNextStep
;SECONDARY
1=SwitchWeapon 1 | SwitchVehiclePosition 1
2=SwitchWeapon 2 | SwitchVehiclePosition 2
3=SwitchWeapon 3 | SwitchVehiclePosition 3
Tilde=SwitchToFallbackWeapon
Alt=Button bDropWeapon
5=equipCarryable
Q=activatePack
E=altFire | onRelease releaseAltFire
Shift=Button bQuickChat | Button bLoadoutSelection
V=ToggleQuickChat
Ctrl=Button bZoom
MouseWheelDown=NextWeapon
MouseWheelUp=PrevWeapon
;TERTIARY
4=equipDeployable
R=cycleZoomLevel
F=Use
C=Button bObjectives
Z=togglebehindview
B=Respawn true
H=CycleRadarZoomScale
;USER INTERFACE
F1=ShowHelpScreen
F2=ShowGameStats
F3=ShowMyStats
F4=ShowAdmin
F5=QuickSave
F8=Quickload
Escape=ShowEscapeMenu
T=TribesTalk
Y=TribesTeamTalk
Delete=CycleChatWindowSize
PageUp=ScrollChatWindow -2
PageDown=ScrollChatWindow 2
Home=CenterView | ACTOR ALIGN SNAPTOFLOOR ALIGN=0
End=CenterView | ACTOR ALIGN SNAPTOFLOOR ALIGN=1
;DEBUG
F9=shot
;UNUSED
MiddleMouse=
Tab=Type
Pause=Pause
CapsLock=LookToggle
M=ACTOR SELECT MATCHINGSTATICMESH
P=Turn180
Equals=
Comma=
Minus=
Period=
Slash=
LeftBracket=
Backslash=
RightBracket=
MouseX=Count bXAxis | Axis aMouseX Speed=2.0
MouseY=Count bYAxis | Axis aMouseY Speed=2.0
MouseW=
None=
Cancel=
Backspace=
Select=
Print=
Execute=
PrintScrn=
Help=
i=set d3drenderdevice reducemouselag false | onrelease set d3drenderdevice reducemouselag true
j=TribesQuickChat
K=
NumPad0=
NumPad1=
NumPad2=
NumPad3=
NumPad4=
NumPad5=
NumPad6=
NumPad7=
NumPad8=
NumPad9=
GreyStar=
Separator=
NumPadPeriod=
GreySlash=
F10=
F11=
F12=
F13=
F14=
F15=
F16=
F17=
F18=
F19=
F20=
F21=
F22=
F23=
F24=
NumLock=
ScrollLock=
LShift=
RShift=
LControl=
RControl=
Semicolon=
SingleQuote=
Attn=
CrSel=
ExSel=
ErEof=
Play=
Zoom=
NoName=
PA1=
OemClear=
MouseZ=
Joy1=Fire
Joy2=Jump
Joy3=AltFire
Joy4=Duck
Joy5=NextWeapon
Joy6=SwitchWeapon 2
Joy7=SwitchWeapon 3
Joy8=SwitchWeapon 4
Joy9=SwitchWeapon 9
Joy10=SwitchWeapon 0
Joy11=InventoryPrevious
Joy12=InventoryActivate
Joy13=MoveForward
Joy14=StrafeRight
Joy15=MoveBackward
Joy16=StrafeLeft
JoyX=Axis aStrafe SpeedBase=32768.0 DeadZone=0.4
JoyY=Axis aBaseY SpeedBase=32768.0 DeadZone=0.4 Invert=-1
JoyZ=
JoyR=
JoyU=
JoyV=Axis aBaseX SpeedBase=2.0 DeadZone=0.4
JoySlider1=Axis aLookUp SpeedBase=2.0 DeadZone=0.4
JoySlider2=
[Engine.HUD]
HudMode=0
Crosshair=0
[Engine.PlayerController]
DesiredFOV=85.000000
DefaultFOV=85.000000
[Gameplay.PlayerCharacterController]
;View zoom parameters
zoomedFOVs=50
zoomedFOVs=23
zoomedFOVS=8
zoomedMouseScale=0.7500
zoomedMouseScale=0.4000
zoomedMouseScale=0.1000
zoomMagnificationLevels=2
zoomMagnificationLevels=4
zoomMagnificationLevels=10
zoomSpeed=0.75
zoomLevel=1
;Radar zoom parameters
radarZoomScales=0.1
radarZoomScales=0.35
radarZoomScales=0.95
radarZoomIndex=1
; chat window size parameters
ChatWindowSizes=4
ChatWindowSizes=6
ChatWindowSizes=12
ChatWindowSizeIndex=1
; SP chat windowSize parameters
SPChatWindowSizes=6
SPChatWindowSizeIndex=0
; HUD marker color prefs
bTeamMarkerColors=false