454 lines
9.9 KiB
INI
454 lines
9.9 KiB
INI
[DefaultPlayer]
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Name=Player
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Class=Engine.Pawn
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team=255
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[Gameplay.KeyBindings]
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; Key Binding Definitions
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LocalizedCommandCategories="Basic"
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; Basic Keys
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; If adding entries, re-export Gameplay.int or add the new entry to the file
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CommandCategory="Basic"
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CommandString="MoveForward"
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LocalizedCommandString="Move Forward"
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PrimaryBinds="W"
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SecondaryBinds="Up"
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CommandCategory="Basic"
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CommandString="MoveBackward"
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LocalizedCommandString="Move Backward"
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PrimaryBinds="S"
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SecondaryBinds="Down"
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CommandCategory="Basic"
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CommandString="StrafeLeft"
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LocalizedCommandString="Strafe Left"
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PrimaryBinds="A"
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SecondaryBinds="Left"
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CommandCategory="Basic"
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CommandString="StrafeRight"
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LocalizedCommandString="Strafe Right"
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PrimaryBinds="D"
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SecondaryBinds="Right"
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CommandCategory="Basic"
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CommandString="Use"
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LocalizedCommandString="Use"
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PrimaryBinds="F"
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SecondaryBinds=""
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CommandCategory="Basic"
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CommandString="Fire"
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LocalizedCommandString="Fire"
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PrimaryBinds="LeftMouse"
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SecondaryBinds=""
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CommandCategory="Basic"
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CommandString="activatePack"
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LocalizedCommandString="Activate Pack"
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PrimaryBinds="Q"
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SecondaryBinds=""
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CommandCategory="Basic"
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CommandString="Jetpack | Jump"
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LocalizedCommandString="Jetpack/Jump"
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PrimaryBinds="RightMouse"
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SecondaryBinds=""
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CommandCategory="Basic"
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CommandString="Ski"
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LocalizedCommandString="Ski"
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PrimaryBinds="Space"
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SecondaryBinds=""
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CommandCategory="Basic"
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CommandString="Button bZoom"
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LocalizedCommandString="Zoom"
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PrimaryBinds="Ctrl"
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SecondaryBinds=""
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CommandCategory="Basic"
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CommandString="cycleZoomLevel"
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LocalizedCommandString="Cycle Zoom Level"
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PrimaryBinds="R"
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SecondaryBinds=""
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CommandCategory="Basic"
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CommandString="Button bObjectives"
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LocalizedCommandString="Command Screen"
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PrimaryBinds="C"
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SecondaryBinds=""
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CommandCategory="Basic"
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CommandString="SwitchToFallbackWeapon"
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LocalizedCommandString="Switch To Fallback Weapon"
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PrimaryBinds="~"
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SecondaryBinds=""
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CommandCategory="Basic"
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CommandString="SwitchWeapon 1 | SwitchVehiclePosition 1"
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LocalizedCommandString="Switch To Weapon 1"
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PrimaryBinds="1"
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SecondaryBinds=""
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CommandCategory="Basic"
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CommandString="SwitchWeapon 2 | SwitchVehiclePosition 2"
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LocalizedCommandString="Switch To Weapon 2"
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PrimaryBinds="2"
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SecondaryBinds=""
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CommandCategory="Basic"
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CommandString="SwitchWeapon 3 | SwitchVehiclePosition 3"
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LocalizedCommandString="Switch To Weapon 3"
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PrimaryBinds="3"
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SecondaryBinds=""
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CommandCategory="Basic"
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CommandString="equipDeployable"
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LocalizedCommandString="Equip Deployable"
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PrimaryBinds="4"
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SecondaryBinds=""
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CommandCategory="Basic"
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CommandString="equipCarryable"
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LocalizedCommandString="Equip Carryable"
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PrimaryBinds="5"
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SecondaryBinds=""
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CommandCategory="Basic"
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CommandString="NextWeapon"
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LocalizedCommandString="Next Weapon"
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PrimaryBinds="MouseWheelDown"
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SecondaryBinds="Slash"
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CommandCategory="Basic"
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CommandString="PrevWeapon"
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LocalizedCommandString="Prev Weapon"
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PrimaryBinds="MouseWheelUp"
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SecondaryBinds=""
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CommandCategory="Basic"
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CommandString="altFire | onRelease releaseAltFire"
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LocalizedCommandString="Throw Grenade"
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PrimaryBinds="E"
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SecondaryBinds=""
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CommandCategory="Basic"
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CommandString="TribesTalk"
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LocalizedCommandString="Talk"
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PrimaryBinds="T"
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SecondaryBinds=""
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CommandCategory="Basic"
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CommandString="TribesTeamTalk"
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LocalizedCommandString="Team Talk"
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PrimaryBinds="Y"
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SecondaryBinds=""
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CommandCategory="Basic"
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CommandString="Button bQuickChat | Button bLoadoutSelection"
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LocalizedCommandString="Quick Chat / Loadout Selection"
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PrimaryBinds="Shift"
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SecondaryBinds=""
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; Secondary basic Keys
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CommandCategory="Basic"
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CommandString="Jetpack"
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LocalizedCommandString="Jetpack"
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PrimaryBinds=""
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SecondaryBinds=""
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CommandCategory="Basic"
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CommandString="Jump"
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LocalizedCommandString="Jump"
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PrimaryBinds=""
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SecondaryBinds=""
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CommandCategory="Basic"
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CommandString="Ski | Jump"
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LocalizedCommandString="Ski/Jump"
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PrimaryBinds=""
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SecondaryBinds=""
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CommandCategory="Basic"
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CommandString="Button bDropWeapon"
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LocalizedCommandString="Drop Weapon"
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PrimaryBinds="Alt"
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SecondaryBinds=""
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CommandCategory="Basic"
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CommandString="togglebehindview"
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LocalizedCommandString="Toggle Behind View"
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PrimaryBinds="Z"
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SecondaryBinds=""
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CommandCategory="Basic"
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CommandString="Respawn true"
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LocalizedCommandString="Respawn"
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PrimaryBinds="B"
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SecondaryBinds=""
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CommandCategory="Basic"
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CommandString="cycleRadarZoomScale"
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LocalizedCommandString="Cycle Radar Zoom Level"
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PrimaryBinds="H"
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SecondaryBinds=""
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CommandCategory="Basic"
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CommandString="ShowGameStats"
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LocalizedCommandString="Player Stats"
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PrimaryBinds="F2"
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SecondaryBinds=""
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CommandCategory="Basic"
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CommandString="ShowMyStats"
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LocalizedCommandString="My Stats"
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PrimaryBinds="F3"
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SecondaryBinds=""
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CommandCategory="Basic"
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CommandString="ShowAdmin"
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LocalizedCommandString="Admin Panel"
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PrimaryBinds="F4"
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SecondaryBinds=""
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[Engine.Input]
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Aliases[0]=(Command="Button bFire | Fire | onrelease ReleaseFire",Alias=Fire)
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Aliases[1]=(Command="Button bJetpack | Jetpack",Alias=Jetpack)
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Aliases[2]=(Command="Axis aBaseY Speed=+1200.0",Alias=MoveForward)
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Aliases[3]=(Command="Axis aBaseY Speed=-1200.0",Alias=MoveBackward)
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Aliases[4]=(Command="Axis aBaseX Speed=-40.0",Alias=TurnLeft)
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Aliases[5]=(Command="Axis aBaseX Speed=+40.0",Alias=TurnRight)
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Aliases[6]=(Command="Axis aStrafe Speed=-1200.0",Alias=StrafeLeft)
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Aliases[7]=(Command="Axis aStrafe Speed=+1200.0",Alias=StrafeRight)
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Aliases[8]=(Command="Button bJump | Jump",Alias=Jump)
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Aliases[9]=(Command="Button bDuck | Axis aUp Speed=-1200.0",Alias=Duck)
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Aliases[10]=(Command="Button bLook",Alias=Look)
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Aliases[11]=(Command="Toggle bLook",Alias=LookToggle)
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Aliases[12]=(Command="ActivateItem",Alias=InventoryActivate)
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Aliases[13]=(Command="NextItem",Alias=InventoryNext)
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Aliases[14]=(Command="PrevItem",Alias=InventoryPrevious)
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Aliases[15]=(Command="Axis aLookUp Speed=+25.0",Alias=LookUp)
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Aliases[16]=(Command="Axis aLookUp Speed=-25.0",Alias=LookDown)
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Aliases[17]=(Command="Button bSnapLevel",Alias=CenterView)
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Aliases[18]=(Command="Button bRun",Alias=Walking)
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Aliases[19]=(Command="Button bStrafe",Alias=Strafe)
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Aliases[20]=(Command="NextWeapon",Alias=NextWeapon)
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Aliases[21]=(Command="ActivateTranslator",Alias=ActivateTranslator)
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Aliases[22]=(Command="ActivateHint",Alias=ActivateHint)
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Aliases[23]=(Command="Button bFreeLook",Alias=FreeLook)
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Aliases[24]=(Command="ViewClass Pawn",Alias=ViewTeam)
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Aliases[25]=(Command="Button bTurnToNearest",Alias=TurnToNearest)
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Aliases[26]=(Command="Button bTurn180",Alias=Turn180)
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Aliases[27]=(Command="pathfindMarkPoint",Alias=PathfindDebugMark)
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Aliases[28]=(Command="pathfindNextStep",Alias=PathfindNextStep)
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Aliases[29]=(Command="Button bSki",Alias=Ski)
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Aliases[30]=(Command="UpdatePhysicsConfiguration",Alias=UpdatePhysicsConfiguration)
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Aliases[31]=(Command="markNavigationPoint",Alias=markNavigationPoint)
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Aliases[32]=(Command="",Alias=None)
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Aliases[33]=(Command="",Alias=None)
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Aliases[34]=(Command="",Alias=None)
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Aliases[35]=(Command="",Alias=None)
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Aliases[36]=(Command="",Alias=None)
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Aliases[37]=(Command="",Alias=None)
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Aliases[38]=(Command="",Alias=None)
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Aliases[39]=(Command="",Alias=None)
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;PRIMARY
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W=MoveForward
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A=StrafeLeft
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D=StrafeRight
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S=MoveBackward
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LeftMouse=Fire | PathfindDebugMark | markNavigationPoint
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RightMouse=Jetpack | Jump
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Space=Ski | PathfindNextStep
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;SECONDARY
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1=SwitchWeapon 1 | SwitchVehiclePosition 1
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2=SwitchWeapon 2 | SwitchVehiclePosition 2
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3=SwitchWeapon 3 | SwitchVehiclePosition 3
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Tilde=SwitchToFallbackWeapon
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Alt=Button bDropWeapon
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5=equipCarryable
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Q=activatePack
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E=altFire | onRelease releaseAltFire
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Shift=Button bQuickChat | Button bLoadoutSelection
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V=ToggleQuickChat
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Ctrl=Button bZoom
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MouseWheelDown=NextWeapon
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MouseWheelUp=PrevWeapon
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;TERTIARY
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4=equipDeployable
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R=cycleZoomLevel
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F=Use
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C=Button bObjectives
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Z=togglebehindview
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B=Respawn true
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H=CycleRadarZoomScale
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;USER INTERFACE
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F1=ShowHelpScreen
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F2=ShowGameStats
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F3=ShowMyStats
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F4=ShowAdmin
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F5=QuickSave
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F8=Quickload
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Escape=ShowEscapeMenu
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T=TribesTalk
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Y=TribesTeamTalk
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Delete=CycleChatWindowSize
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PageUp=ScrollChatWindow -2
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PageDown=ScrollChatWindow 2
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Home=CenterView | ACTOR ALIGN SNAPTOFLOOR ALIGN=0
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End=CenterView | ACTOR ALIGN SNAPTOFLOOR ALIGN=1
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;DEBUG
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F9=shot
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;UNUSED
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MiddleMouse=
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Tab=Type
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Pause=Pause
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CapsLock=LookToggle
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M=ACTOR SELECT MATCHINGSTATICMESH
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P=Turn180
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Equals=
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Comma=
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Minus=
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Period=
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Slash=
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LeftBracket=
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Backslash=
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RightBracket=
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MouseX=Count bXAxis | Axis aMouseX Speed=2.0
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MouseY=Count bYAxis | Axis aMouseY Speed=2.0
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MouseW=
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None=
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Cancel=
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Backspace=
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Select=
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Print=
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Execute=
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PrintScrn=
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Help=
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i=set d3drenderdevice reducemouselag false | onrelease set d3drenderdevice reducemouselag true
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j=TribesQuickChat
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K=
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NumPad0=
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NumPad1=
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NumPad2=
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NumPad3=
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NumPad4=
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NumPad5=
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NumPad6=
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NumPad7=
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NumPad8=
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NumPad9=
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GreyStar=
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Separator=
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NumPadPeriod=
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GreySlash=
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F10=
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F11=
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F12=
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F13=
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F14=
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F15=
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F16=
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F17=
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F18=
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F19=
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F20=
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F21=
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F22=
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F23=
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F24=
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NumLock=
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ScrollLock=
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LShift=
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RShift=
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LControl=
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RControl=
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Semicolon=
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SingleQuote=
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Attn=
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CrSel=
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ExSel=
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ErEof=
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Play=
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Zoom=
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NoName=
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PA1=
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OemClear=
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MouseZ=
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Joy1=Fire
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Joy2=Jump
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Joy3=AltFire
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Joy4=Duck
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Joy5=NextWeapon
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Joy6=SwitchWeapon 2
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Joy7=SwitchWeapon 3
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Joy8=SwitchWeapon 4
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Joy9=SwitchWeapon 9
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Joy10=SwitchWeapon 0
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Joy11=InventoryPrevious
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Joy12=InventoryActivate
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Joy13=MoveForward
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Joy14=StrafeRight
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Joy15=MoveBackward
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Joy16=StrafeLeft
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JoyX=Axis aStrafe SpeedBase=32768.0 DeadZone=0.4
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JoyY=Axis aBaseY SpeedBase=32768.0 DeadZone=0.4 Invert=-1
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JoyZ=
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JoyR=
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JoyU=
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JoyV=Axis aBaseX SpeedBase=2.0 DeadZone=0.4
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JoySlider1=Axis aLookUp SpeedBase=2.0 DeadZone=0.4
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JoySlider2=
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[Engine.HUD]
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HudMode=0
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Crosshair=0
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[Engine.PlayerController]
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DesiredFOV=85.000000
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DefaultFOV=85.000000
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[Gameplay.PlayerCharacterController]
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;View zoom parameters
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zoomedFOVs=50
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zoomedFOVs=23
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zoomedFOVS=8
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zoomedMouseScale=0.7500
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zoomedMouseScale=0.4000
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zoomedMouseScale=0.1000
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zoomMagnificationLevels=2
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zoomMagnificationLevels=4
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zoomMagnificationLevels=10
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zoomSpeed=0.75
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zoomLevel=1
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;Radar zoom parameters
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radarZoomScales=0.1
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radarZoomScales=0.35
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radarZoomScales=0.95
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radarZoomIndex=1
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; chat window size parameters
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ChatWindowSizes=4
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ChatWindowSizes=6
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ChatWindowSizes=12
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ChatWindowSizeIndex=1
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; SP chat windowSize parameters
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SPChatWindowSizes=6
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SPChatWindowSizeIndex=0
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; HUD marker color prefs
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bTeamMarkerColors=false
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