LANCommander/LANCommander.Server.Data.SQLite/Migrations/20230326223408_AddSavePaths.cs

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using System;
using Microsoft.EntityFrameworkCore.Migrations;
#nullable disable
namespace LANCommander.Migrations
{
public partial class AddSavePaths : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.CreateTable(
name: "SavePaths",
columns: table => new
{
Id = table.Column<Guid>(type: "TEXT", nullable: false),
Type = table.Column<int>(type: "INTEGER", nullable: false),
Path = table.Column<string>(type: "TEXT", nullable: false),
GameId = table.Column<Guid>(type: "TEXT", nullable: true),
CreatedOn = table.Column<DateTime>(type: "TEXT", nullable: false),
CreatedById = table.Column<Guid>(type: "TEXT", nullable: true),
UpdatedOn = table.Column<DateTime>(type: "TEXT", nullable: false),
UpdatedById = table.Column<Guid>(type: "TEXT", nullable: true)
},
constraints: table =>
{
table.PrimaryKey("PK_SavePaths", x => x.Id);
table.ForeignKey(
name: "FK_SavePaths_AspNetUsers_CreatedById",
column: x => x.CreatedById,
principalTable: "AspNetUsers",
principalColumn: "Id");
table.ForeignKey(
name: "FK_SavePaths_AspNetUsers_UpdatedById",
column: x => x.UpdatedById,
principalTable: "AspNetUsers",
principalColumn: "Id");
table.ForeignKey(
name: "FK_SavePaths_Games_GameId",
column: x => x.GameId,
principalTable: "Games",
principalColumn: "Id");
});
migrationBuilder.CreateIndex(
name: "IX_SavePaths_CreatedById",
table: "SavePaths",
column: "CreatedById");
migrationBuilder.CreateIndex(
name: "IX_SavePaths_GameId",
table: "SavePaths",
column: "GameId");
migrationBuilder.CreateIndex(
name: "IX_SavePaths_UpdatedById",
table: "SavePaths",
column: "UpdatedById");
}
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropTable(
name: "SavePaths");
}
}
}