LANCommander/LANCommander.SDK/Plugins/PluginHost.cs

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C#
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using System;
namespace LANCommander.SDK.Plugins;
/// <summary>
/// Identifies which LANCommander host a plugin targets. Used both as a single value
/// (the host a plugin is being loaded into) and as a flags set (the hosts a plugin declares support for).
/// </summary>
[Flags]
public enum PluginHost
{
None = 0,
Server = 1 << 0,
Launcher = 1 << 1,
}