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using LANCommander.Server.Data.Enums;
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2024-08-04 18:44:33 -05:00
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namespace LANCommander.Server.Models
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{
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public class ScriptEditorOptions
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{
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public Guid ScriptId { get; set; }
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public Guid GameId { get; set; }
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public Guid RedistributableId { get; set; }
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public Guid ServerId { get; set; }
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public Guid ArchiveId { get; set; }
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public IEnumerable<ScriptType> AllowedTypes { get; set; }
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}
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}
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