LANCommander/LANCommander.Server/Controllers/DownloadController.cs

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using LANCommander.Server.Data;
using LANCommander.Server.Extensions;
using LANCommander.Server.Models;
using LANCommander.Server.Services;
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using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
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namespace LANCommander.Server.Controllers
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{
[Authorize]
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public class DownloadController : Controller
{
private readonly ArchiveService ArchiveService;
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private readonly GameSaveService GameSaveService;
private readonly UpdateService UpdateService;
private readonly LANCommanderSettings Settings = SettingService.GetSettings();
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public DownloadController(ArchiveService archiveService, GameSaveService gameSaveService, UpdateService updateService)
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{
ArchiveService = archiveService;
GameSaveService = gameSaveService;
UpdateService = updateService;
}
[AllowAnonymous]
[HttpGet]
public async Task<IActionResult> Launcher()
{
var version = UpdateService.GetCurrentVersion();
var settings = SettingService.GetSettings();
var fileName = $"LANCommander.Launcher-Windows-x64-v{version}.zip";
var path = Path.Combine(settings.Launcher.StoragePath, fileName);
if (!System.IO.File.Exists(path) || !settings.Launcher.HostUpdates)
{
var release = await UpdateService.GetRelease(version);
var asset = release.Assets.FirstOrDefault(a => a.Name == fileName);
if (asset != null)
return Redirect(asset.BrowserDownloadUrl);
else
return Redirect(release.HtmlUrl);
}
return File(new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read), "application/octet-stream", fileName);
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}
[Authorize(Roles = "Administrator")]
public async Task<IActionResult> Archive(Guid id)
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{
var archive = await ArchiveService.Get(id);
if (archive == null)
return NotFound();
var filename = Path.Combine(Settings.Archives.StoragePath, archive.ObjectKey);
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if (!System.IO.File.Exists(filename))
return NotFound();
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string name = "";
if (archive.GameId != null && archive.GameId != Guid.Empty)
name = $"{archive.Game.Title.SanitizeFilename()}.zip";
else if (archive.RedistributableId != null && archive.RedistributableId != Guid.Empty)
name = $"{archive.Redistributable.Name.SanitizeFilename()}.zip";
return File(new FileStream(filename, FileMode.Open, FileAccess.Read, FileShare.Read), "application/octet-stream", name);
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}
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[HttpGet]
public async Task<IActionResult> Save(Guid id)
{
var save = await GameSaveService.Get(id);
if (User == null || User.Identity?.Name != save.User?.UserName && !User.IsInRole("Administrator"))
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return Unauthorized();
if (save == null)
return NotFound();
var filename = GameSaveService.GetSavePath(save);
if (!System.IO.File.Exists(filename))
return NotFound();
return File(new FileStream(filename, FileMode.Open, FileAccess.Read, FileShare.Read), "application/zip", $"{save.User?.UserName} - {(save.Game == null ? "Unknown" : save.Game?.Title)} - {save.CreatedOn.ToString("MM-dd-yyyy.hh-mm")}.zip");
}
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}
}