LANCommander/LANCommander.Server.Services/GameCustomFieldService.cs

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using AutoMapper;
using LANCommander.Server.Data;
using LANCommander.Server.Data.Models;
using LANCommander.Server.Services.Extensions;
using System.Linq.Expressions;
using ZiggyCreatures.Caching.Fusion;
using LANCommander.Server.Services.Models;
using Microsoft.Extensions.Logging;
using Microsoft.AspNetCore.Http;
using Microsoft.EntityFrameworkCore;
namespace LANCommander.Server.Services
{
public class GameCustomFieldService(
ILogger<GameCustomFieldService> logger,
SettingsProvider<Settings.Settings> settingsProvider,
IFusionCache cache,
IMapper mapper,
IHttpContextAccessor httpContextAccessor,
IDbContextFactory<DatabaseContext> contextFactory) : BaseDatabaseService<GameCustomField>(logger, settingsProvider, cache, mapper, httpContextAccessor, contextFactory)
{
public override async Task<GameCustomField> AddAsync(GameCustomField entity)
{
return await base.AddAsync(entity, async context =>
{
await context.UpdateRelationshipAsync(cf => cf.Game);
});
}
public override async Task<ExistingEntityResult<GameCustomField>> AddMissingAsync(Expression<Func<GameCustomField, bool>> predicate, GameCustomField entity)
{
await cache.ExpireGameCacheAsync(entity.Id);
return await base.AddMissingAsync(predicate, entity);
}
public override async Task<GameCustomField> UpdateAsync(GameCustomField entity)
{
await cache.ExpireGameCacheAsync(entity.Id);
var update = await base.UpdateAsync(entity, async context =>
{
await context.UpdateRelationshipAsync(g => g.Game);
});
return update;
}
public override async Task DeleteAsync(GameCustomField gameCustomField)
{
gameCustomField = await GetAsync(gameCustomField.Id);
await cache.ExpireGameCacheAsync(gameCustomField.GameId);
await base.DeleteAsync(gameCustomField);
}
}
}