diff --git a/LANCommander.Playnite.Extension/installermanifest.yaml b/LANCommander.Playnite.Extension/installermanifest.yaml index 92f76e9c..9d5d9752 100644 --- a/LANCommander.Playnite.Extension/installermanifest.yaml +++ b/LANCommander.Playnite.Extension/installermanifest.yaml @@ -132,4 +132,10 @@ Packages: - 'Fixed: Games with no defined cover media will no longer throw a "Path2" error and will show default cover art' - 'Fixed: Download queue no longer locks up if there is an error in a post-install script. (this was most commonly exhibited by dismissing a UAC prompt when a script asks for elevation)' - 'Added: The Playnite extension now keeps track of what key was allocated last. A check is done with the server on start of a game to validate the correct key is being used. If the key differs, the proper allocated key is grabbed and fed to the key change script.' + - Version: 0.5.7 + RequiredApiVersion: 6.0.0 + ReleaseDate: 2024-02-17 + PackageUrl: https://github.com/LANCommander/LANCommander/releases/download/v0.5.7/LANCommander.PlaynitePlugin_48e1bac7-e0a0-45d7-ba83-36f5e9e959fc_0_5_7.pext + Changelot: + - Fixed initialization error for first-time runs due to missing server address