Pass default username with fallback to "Player" in NameChange script

This commit is contained in:
RattleSN4K3 2025-05-13 00:17:14 +02:00
parent cdcff1b022
commit abd8c4cfd1
5 changed files with 11 additions and 4 deletions

View file

@ -7,6 +7,8 @@ namespace LANCommander.Launcher.Models
{
public class Settings
{
public const string DEFAULT_GAME_USERNAME = "Player";
public int LaunchCount { get; set; } = 0;
public DatabaseSettings Database { get; set; } = new DatabaseSettings();