Store player alias separate from the username
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parent
283e40d839
commit
caecf603ac
4 changed files with 15 additions and 8 deletions
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@ -174,7 +174,7 @@ namespace LANCommander.PlaynitePlugin
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script.AddVariable("DefaultInstallDirectory", Plugin.Settings.InstallDirectory);
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script.AddVariable("ServerAddress", Plugin.Settings.ServerAddress);
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script.AddVariable("OldPlayerAlias", "");
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script.AddVariable("NewPlayerAlias", Plugin.Settings.PlayerName);
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script.AddVariable("NewPlayerAlias", String.IsNullOrWhiteSpace(Plugin.Settings.PlayerAlias) ? Plugin.Settings.PlayerName : Plugin.Settings.PlayerAlias);
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script.UseFile(path);
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@ -274,9 +274,9 @@ namespace LANCommander.PlaynitePlugin
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Description = "Change Player Name",
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Action = (nameChangeArgs) =>
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{
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var oldName = Settings.PlayerName;
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var oldName = String.IsNullOrWhiteSpace(Settings.PlayerAlias) ? Settings.PlayerName : Settings.PlayerAlias;
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var result = PlayniteApi.Dialogs.SelectString("Enter your player name", "Change Player Name", Settings.PlayerName);
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var result = PlayniteApi.Dialogs.SelectString("Enter your player name", "Change Player Name", oldName);
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if (result.Result == true)
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{
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@ -286,7 +286,11 @@ namespace LANCommander.PlaynitePlugin
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{
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RunNameChangeScript(nameChangeGame.InstallDirectory, gameId, oldName, result.SelectedString);
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LANCommanderClient.Profile.ChangeAlias(result.SelectedString);
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var alias = LANCommanderClient.Profile.ChangeAlias(result.SelectedString);
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Settings.PlayerAlias = alias;
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SavePluginSettings(Settings);
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}
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}
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}
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@ -445,7 +449,9 @@ namespace LANCommander.PlaynitePlugin
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{
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Logger.Trace("Showing name change dialog!");
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var result = PlayniteApi.Dialogs.SelectString("Enter your new player name. This will change your name across all installed games!", "Enter Name", Settings.PlayerName);
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var oldName = String.IsNullOrWhiteSpace(Settings.PlayerAlias) ? Settings.PlayerName : Settings.PlayerAlias;
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var result = PlayniteApi.Dialogs.SelectString("Enter your new player name. This will change your name across all installed games!", "Enter Name", oldName);
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if (result.Result == true)
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{
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@ -462,8 +468,6 @@ namespace LANCommander.PlaynitePlugin
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}
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else
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{
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var oldName = Settings.PlayerName;
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Settings.PlayerName = result.SelectedString;
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Logger.Trace($"New player name of \"{Settings.PlayerName}\" has been set!");
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@ -17,6 +17,7 @@ namespace LANCommander.PlaynitePlugin
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public string RefreshToken { get; set; } = String.Empty;
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public string InstallDirectory { get; set; } = String.Empty;
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public string PlayerName { get; set; } = String.Empty;
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public string PlayerAlias { get; set; } = String.Empty;
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public LANCommanderSettingsViewModel() { }
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@ -33,6 +34,7 @@ namespace LANCommander.PlaynitePlugin
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RefreshToken = settings.RefreshToken;
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InstallDirectory = settings.InstallDirectory;
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PlayerName = settings.PlayerName;
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PlayerAlias = settings.PlayerAlias;
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}
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else
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{
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@ -113,7 +113,8 @@ namespace LANCommander.PlaynitePlugin.Views
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var profile = Plugin.LANCommanderClient.Profile.Get();
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Plugin.Settings.PlayerName = String.IsNullOrWhiteSpace(profile.Alias) ? profile.UserName : profile.Alias;
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Plugin.Settings.PlayerName = profile.UserName;
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Plugin.Settings.PlayerAlias = profile.Alias;
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// Probably unneeded, but why not be more secure?
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Context.Password = String.Empty;
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