Pat Hartl
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66977659b6
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Fix profile button not showing in offline mode. Fix offline mode.
LANCommander Playnite Plugin / build (push) Has been cancelled
LANCommander Release / build (push) Has been cancelled
LANCommander / build (push) Has been cancelled
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2024-01-24 00:35:34 -06:00 |
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Pat Hartl
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769adc0605
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Implement actual API logout method to kill any valid tokens. Keep better track if the API client is actually connected.
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2024-01-23 18:01:12 -06:00 |
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Pat Hartl
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ab7527479a
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Add offline mode to Playnite plugin
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2024-01-18 23:22:46 -06:00 |
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Pat Hartl
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939fafe829
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Implement custom play actions. Allow for certain variables in arguments, working directory, and action path.
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2024-01-02 20:46:28 -06:00 |
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Pat Hartl
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7afa8d0674
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Rename managers to services, merge into Client so it can be used anywhere the client is accessible.
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2024-01-02 02:34:58 -06:00 |
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Pat Hartl
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e7afbe369b
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Catch save download errors
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2023-12-27 17:22:36 -06:00 |
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Pat Hartl
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b863080842
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Fix save errors blocking play session recording. Fix route that SDK client hits for play sessions
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2023-11-20 19:33:48 -06:00 |
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Pat Hartl
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2a80964fe1
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Allow updating of SDK client's server address. Fix Playnite plugin logins when no extension data exists on first start up.
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2023-11-17 20:47:11 -06:00 |
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Pat Hartl
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5324723cee
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Start tracking play sessions
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2023-11-17 02:28:46 -06:00 |
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Pat Hartl
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26f03f61fc
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Add public base URL to LC client
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2023-11-16 01:44:35 -06:00 |
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Pat Hartl
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20de9d6cae
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Allow injection of loggers
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2023-11-10 20:53:48 -06:00 |
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Pat Hartl
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5237e88612
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Null handling for logger
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2023-11-10 20:53:28 -06:00 |
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Pat Hartl
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73b542856a
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Refactor GameSaveService into GameSaveManager and SaveController. Update Playnite addon authentication dialogs to use new client.
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2023-11-10 01:32:30 -06:00 |
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Pat Hartl
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a679fae0cb
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Relocate crucial installation logic to SDK
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2023-11-09 19:40:38 -06:00 |
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